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Steam

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Everything posted by Steam

  1. Face off against the dealer with your random rolls in Dealer's Dice, which blends together tower defense and incrementals. Read the full article here: [Hidden Content] View the full article
  2. For fans of cats and incremental games - Snap the Cat is a cute and fresh entry into the genre for fans of relaxing casual games. Read the full article here: [Hidden Content] View the full article
  3. If you enjoy puzzle games you'll want to keep an eye on puzzlez - a shapez game, a spin-off from the shapez series from tobspr Games. Read the full article here: [Hidden Content] View the full article
  4. A factory-building automation sim with a destructible world and simulated heat and fluids, FluxWerks sounds like it's going to stand out in the genre. Read the full article here: [Hidden Content] View the full article
  5. BLIGHTEN was covered here on GamingOnLinux back in April, and recently it had a new teaser that really badly made me want to see a lot more. Read the full article here: [Hidden Content] View the full article
  6. Apple TV's adaptation of Isaac Asimov's iconic Foundationsaga has become one of the most compelling series in modern sci-fi, with each season proving that a faithful retelling of the original work isn't dependent on sticking strictly to Asimov's structure. The Foundation series has introduced several major changes to the source material (out of necessity) while still preserving what made the original text so beloved. View the full article
  7. After being in Beta for a while, Linux and macOS support has arrived for the clever Beam Eye Tracker app. Read the full article here: [Hidden Content] View the full article
  8. Rogue Blight recently released with Linux support - a great looking 2D action souls-inspired side-scroller that's getting some good user reviews. Read the full article here: [Hidden Content] View the full article
  9. Game of Thrones fans have a lot to look forward to in the coming months, with the newest season of A Knight of the Seven Kingdoms on the way in 2027 and the final season of House of the Dragon following soon after. Further, with the Aegon's Conquest film in the works and The Mad King stage play getting new showtimes in London in 2027, George R.R. Martin's A Song of Ice and Fire universe is as alive as it has ever been. View the full article
  10. Star Trek's Captain Jean-Luc Picard has one of the most enduring legacies of any character in science fiction history, becoming the defining image of a Starfleet captain for an entire generation of fans. Brought to life by Patrick Stewart across seven seasons of Star Trek: The Next Generation, four feature films, and three seasons of Star Trek: Picard, he will always hold a special place in fans' hearts. View the full article
  11. Game of Thrones fans were extremely curious about how the Sowing of the Seeds from George R.R. Martin's Fire & Blood would be interpreted on screen in HBO's House of the Dragon, and it's one scene that was widely hailed even by the show's harshest critics. It played out rather brutally, with several Dragonseeds suffering a devastating and morbid end in an onslaught of dragonfire. View the full article
  12. The retro-style 2D platformer Hayfever has removed its price tag on Steam, becoming a free-to-play title for all users. Hayfever has been compared to popular platformers on Steam, such as Celeste and Super Meat Boy, thanks to its gameplay gimmicks. However, it has also been praised for having its own unique DNA. View the full article
  13. Gundam is making a rather big splash at the moment with its popular TCG managing to break into the mainstream, its big-budget Western adaptation in full swing, and its upcoming projects getting showcased at major events. While the legendary mecha anime has always been incredibly popular, it is great to see it become infinitely more prevalent in circles where it was once an unfamiliar entity at best, especially as there is so much potential for excellent expanded media projects that fans and newcomers alike will enjoy. View the full article
  14. While we're still quite a ways off from the release of Monster Hunter Wilds Ascension, Capcom has already offered several exciting sneak peeks at what we can expect from the upcoming expansion. While these reveals have teased several new areas, character changes, weapon enhancements, and even potential monster returns, there is one detail that has fans shaking over its implications. View the full article
  15. Assassin's Creed has always enjoyed gorgeous, cutting-edge visuals, a facet of its design that has proven, in large part, to be the key to its success. Rendering its historic locations in gorgeous detail offers an experience that, even when tainted with Ubisoft's long-since antiquated approach to gameplay, is undeniably phenomenal and truly one-of-a-kind. Even should one detest the Assassin's Creed series as a whole, it is hard to deny that even the likes of Assassin's Creed: Unity aren't a delightful feast for the eyes. View the full article
  16. If you were upset to hear that pop star Ariana Grande wouldn't return in Final Fantasy Resonance, a new mod is here to save the day. In case you were unaware, Square Enix's Final Fantasy Resonance will arrive as the long-running RPG franchise's first proper HD-2D game when it launches next month, and it also happens to be a bit of a remake. The game it's based on, Final Fantasy Brave Exvius, is a free-to-play game with turn-based gameplay that launched for iOS and Android devices in 2015 and shut down in 2025 – but what does that have to do with Ariana Grande? The performer behind hits like "break up with your girlfriend, i'm bored," who also played Galinda in the recent Wicked films, isn't a newcomer for the Final Fantasy series. Grande actually joined Final Fantasy Brave Exvius in the form of pixelated characters – including one fit with her Dangerous Woman era bunny outfit – in 2017. The announcement (below) even detailed some in-game love for the pop star's song "Touch It," but when it comes to Final Fantasy Resonance, Grande's contribution to the series will be lost to time. Producer Keisuke Nakashima recently confirmed to Kotaku that Grande "unfortunately" would not appear in the October Final Fantasy game. At the very least, it sounds like a decision Square Enix put some thought into. "It’s also part of the worldview, you know?" he told the site. "Ariana Grande’s character would not fit within the vibe that we’ve created for Final Fantasy Resonance." Modders, it seems, disagree. As spotlighted by the FFR Vision Studio mod (via Eurogamer), Grande can feel right at home back in Final Fantasy Resonance along with a collection of other guest characters. That means you can add other names like Sora from Kingdom Hearts and 2B from Nier Automata to join the fight with only a few clicks. FF Resonance Mods byu/NightWaIker inFinalFantasyResonance .reddit-embed-wrapper iframe { margin-left: 0 !important; } Keep in mind that this is all more than one month before the game actually comes out. From Grande to Sora, these characters are only available to join Final Fantasy Resonance as part of its recently released demo. The demo does, however, allow players to carry their progress over to the full release, so it wouldn't be a surprise to see former Final Fantasy Brave Exvius characters show up in the launch build, too. Final Fantasy Resonance launches for PC, Nintendo Switch, Switch 2, PlayStation 5, and Xbox Series X/S October 22, 2026. Until then, you can check out IGN's final preview for the game. Photo by Monica Schipper/Getty Images. View the full article
  17. Project ZETA was something I was very unfamiliar with before I was asked to attend a preview at gamescom 2026. There was a lot of talk online when I searched, so I knew it was something I couldn’t pass up. The team at KRAFTON brought me into a room, sitting across from three Nirvanana developers while we watched just one round of the game, and they live-translated what was going on in front of me. It was a lot to take in all at once, but after it was over, I somehow absorbed the many mechanics of the game, and if enough people dive into it, I can certainly see Project ZETA having a pretty addictive gameplay loop. The game starts with picking your character, and you have to choose one of four classes: Warrior, Mage, Assassin or Marksman. It was recommended by Nirvanana to go into each map with at least one Warrior, but said the others could vary. There is no pure tank or pure heal class, as everyone has offence and defence abilities, so you won’t need to worry about a DPS, Tank and ... Read moreView the full article
  18. We got the chance to speak with the CEO of NIS of how he's steering both NIS Japan and NIS America into a market that's becoming tougher for Japanese developers and soon, it might become a market that no longer has physical discs. View the full article
  19. Data mining is a tricky thing for game developers. They can't really avoid it, and its occurrence is very much a compliment to their game, but what's uncovered is often devoid of context and can give players the wrong ideas about creative decisions. Path of Exile co-creator Chris Wilson learned the hard way that trying to mislead dataminers wasn't the answer, even if it is fun. In a video on his YouTube channel, Wilson went long on his experience dealing with such activities while making the original action-RPG at Grinding Gear Games. He opens by pointing to his grey stubble, because his current hair color is a by-product of handling datamining for a number of years. In a section of the video, he discusses ways devs can prevent or minimize what miners can uncover. You can implement automated processes to scrub anything that isn't strictly necessary to the player experience, and always aim for what's included to be relevant only to the immediate game, rather than teasing cut assets or future updates. [Hidden Content] "Some developers, including me in a past life, have added in decoy assets, so players don't know what to believe." he says. "But that's a pretty wasteful process. Very good for trolling, though." I imagine so. You're taking time out of making the game to do up fake versions of your actual to-do list. That's a hard case when it comes to efficiency or time well-spent. But, I can also imagine seeing a wry joke travel through the community is satisfying too, especially if there are a couple of personalities who've caused problems for you in the past due to them spreading information they uncovered in the game's code. He points to encryption as a possible hurdle for data mining too, but notes it only works to protect games pre-release. Once they're out, everything in them needs to be decrypted for players to run whatever project they're buying. I'm reminded of the saying: make something ****** proof, someone will invent a better ******. You can mitigate this kind of fanfare, but full prevention seems truly difficult, and that goes triple for super popular series like Diablo. Ultimately, your best asset is hoping the community takes anything discovered with a grain of salt - and if you manage to slip in the occasional punchline, all the better. Path of Exile co-creator "would have scoffed at something like Baldur's Gate 3" 10 years ago, but now he knows why live service isn't necessarily "the future" [/url]View the full article
  20. September 10, 2026, is going to be an extremely busy day for Borderlands fans, as Borderlands 4 launches two paid DLCs, a new Vault Hunter, a free update that adds new gear and raises the level cap, and more. Borderlands 4 was probably not the game that fans expected before release, as many hoped it would finally address the infamous war prophesied by The Watcher in The Pre-Sequel. This seems to be something for the next game, whenever it comes out, as BL4 further sets the stage for more universe-shaping events. View the full article
  21. As PS1-era video games become increasingly associated with the retro label, more and more retro-inspired indie developers on Steam are embracing deliberately dated visual styles. A handful of PS1-inspired soulslike games have appeared on Steam, as have some old-school-looking platformers, but it’s the horror genre that melds best with the approach. This is hardly a surprise, as not only did a wide range of horror classics debut in this era of consoles, like the original Silent Hill and Resident Evil, but many players find the low-poly looks of these games more terrifying than modern horror titles full of detail. Anyone who finds older horror games unsettling should consider giving False Oath a look, as despite its usage of knights and swords, the similarities to OG Resident Evil are paramount. View the full article
  22. Forza Horizon 6 is still planned to launch on PS5 this year, despite not having a firm release date yet. Playground Games has confirmed it still plans to release Forza Horizon 6 on PS5 this year, following rumors that it might be delayed. Nothing else was shared about the port, but the clock is ticking for this new version. "If you’re planning your trip to Discover Japan on PlayStation 5, stay tuned!" Playground said in a post today. "Forza Horizon 6 will be releasing on PS5 later this year, and you can add the game to your Wishlist on the PlayStation Store to be notified of availability." September and October are loaded with big releases like Marvel's Wolverine and Call of Duty: Modern Warfare 4, but there is enough difference in the audiences for these respective titles for Forza Horizon 6 to still succeed. November, however, is a different story. Launching Forza Horizon 6 on PS5 in November seems like a death wish given GTA 6 is set to dominate the industry upon its release. GTA 6 is expected to have an in-depth car customization system and races in addition to all of the other features one expects from GTA, making it hard to imagine players choosing Forza over GTA. December may be more feasible, though the GTA 6 hype will still be very high and a hot item for the holiday season. It's hard to say, but Microsoft and Playground don't have too much time to build up to the PS5 release. Forza Horizon 5 was a massive hit on PlayStation 5, despite coming to the platform very late, so players will be attracted to it regardless. Forza Horizon 6 is one of the biggest games of 2026, which has been a very busy year for gaming. It's one of the best-selling games of the year and has garnered a ton of critical praise, including from IGN, which gave the game a 10/10. "Technically, Forza Horizon 6 has not skipped a beat, and it runs like a titan," an excerpt from our review said. "Aesthetically, it’s the best-looking and best-sounding game Playground has produced to date, set in the most wonderfully realised map it’s ever crafted – full of dense, authentic details and stunning driving roads. It’s rewarding to explore, the campaign is well-paced with a great payoff, and I simply cannot stop playing." View the full article
  23. Four playable factions have been confirmed for Total War: Warhammer 40K: Space Marines, Orcs, Aeldari, and the Imperial Guard. But there's at least one more group we'll be seeing whilst fighting amongst the stars – the Traitor Guard, branches of the Imperial Guard who have turned on the Imperium due to Chaos corruption or plain ol' revolution. I spotted the Traitor Guard's faction icon while playing Total War: Warhammer 40K at Gamescom, although I never encountered them first-hand. Afterward, I caught up with Dave Petry, battle product owner for Total War, and asked whether the Traitor Guard would function differently in battle compared to the Imperial Guard, or if their shifting allegiance would be purely cosmetic. (Image credit: Creative Assembly) "There will be some presence of traitorous things occurring," says Petry, picking his words carefully. "They'll be around [as] things that you can fight, and will be causing trouble and uprisings throughout your campaign. And that's probably all that I ought to be talking about for now..." Whether the Traitor Guard will differ from the Imperial Guard remains to be seen, but there is precedent for unique factions not being immediately playable in Total War. The first Total War: Warhammer launched with chivalric faction Bretonnia on the campaign map, but they were only made playable when their roster was fleshed out the following year. Of course, the Traitor Guard could just be grumpy Imperial Guard. But given the secrecy, I wonder if Creative Assembly has more tricks hiding up its sleeve? There has been no concrete sign of Chaos in Total War: Warhammer 40K, with my campaign preview focused on fighting orcs as Space Marines, but the developer has already confirmed plans to add more factions post-launch. Given Creative Assembly wants to make "the seminal Warhammer 40K game," it will only be a matter of time until the heretics arrive. Total War: Warhammer 40K is getting a closed beta, and its latest gameplay has convinced me its battles will be incredible [/url]View the full article
  24. Persona 4 Revival Executive Producer Kazuhisa Wada and Art Director Akane Kabayashi chat about everything from favourite characters to threading the needle on a beloved fan favourite. View the full article
  25. Rockstar once worried that fans would find Red Dead Redemption 2 boring after spending time with GTA 5 and its trio of protagonists. After years of primarily offering a singular protagonist for you to experience its in-game worlds through, Rockstar broke tradition by going with three for GTA 5 – giving you the option to swap between the trio as their narrative journeys intertwined with each other. Considering GTA 5 still sells millions of copies a year, I'd say it worked pretty well. In fact, it almost worked too well, as Rockstar became nervous about moving on to Red Dead Redemption 2 and the singular cowboy it offered to you to play as. Speaking to TroisCouleurs about GTA 6, Rockstar North co-lead Rob Nelson delves into the journey from GTA 5 to Red Dead Redemption 2, and how that's influenced where the developer is today. "We always look back at the last games and think about how to evolve on them and move them forward," he says. "And so, with GTA 5 with three protagonists that were connected but individual in their own way, and then going to Red Dead Redemption 2, which was obviously Arthur’s story, we were slightly nervous people were going to be bored with just one protagonist. "And we did have people ask, 'Are you going to be able to switch between members of the gang?' There were questions about that. I forgot about that until now. And you think about it, and you know, people speculate." Looking back, Nelson says that it "feels funny now," because Arthur "worked as a character." Partly because Rockstar gave itself the space to "really drill into his journey." In fact, the way his story shifts depending on your choices left such an impact on the team that you can see some form of it in GTA 6. "We wanted to take the depth that we were able to add into the world of Red Dead Redemption 2 and the ability to interact with the world in a much more significant way, but then also this sort of emotional connection that people end up having with Arthur," Nelson shares. "Is there a way that we bring that into GTA, and how could we do it? So, we had played around with different ideas; we knew we wanted to come back and continue playing with the idea of multiple protagonists. "We thought about different options but ultimately wanted to try a duo, a partnership of some kind. If they're in relationship, or have the potential to be in [a] relationship, what does that feel like? So it's a couple, it's Bonnie and Clyde. And then as soon as we thought about it, it was obvious. It became the very clear choice for us and felt like something we had to try." Considering that Rockstar was once worried about Red Dead Redemption 2 boring GTA 5 fans, you have got to say the outcome the team got wasn't bad at all, hm? GTA 6 boss says "there will always be things to satirize," but Rockstar has to "be careful about what we pick" because after 11 years of development "it could be gone, it could change, it could be dated." [/url]View the full article

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