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Steam

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  1. Clair Obscur: Expedition 33 fans have a new release to look forward to in 2027, after a new announcement from Sandfall Interactive. The new release puts the focus on Clair Obscur: Expedition 33's music, which was seen as a major highlight of the original game. View the full article
  2. Halloween the Game codes do exist, but at the moment they're restricted to a single promo in conjunction with the Regal Theatre chain in the US. There is a promo code redemption box in-game, which is how you can redeem one of these codes if you're lucky enough to have one, but I hope this means there'll be more Halloween the Game codes in the future - for all of us. Halloween the Game codes (Image credit: Illfonic) As I've mentioned above, the only Halloween the Game redemption codes at the moment are through a collaboration with Regal Theatres. Anyone who is part of the Regal Crown Club and sees any movie from the Halloween Series in one of their theaters automatically gets sent a redemption code for a 3D Glasses cosmetic item for civilians. You'll receive the code to your inbox at the email address associated with your Regal Crown Club account. You'll also be in with a chance of winning a code for the actual game, if you don't already own it. If you're lucky enough to win and do, you can always get it on a different platform - but be aware that there's no cross-platform saves if you have access to multiple versions. How to redeem Halloween the Game codes (Image credit: Illfonic) To redeem Halloween the Game codes, head to the Graveyard tab at the top of the screen, then scroll down to Extras, indicated by three horizontal dots. Here, you'll find the Redeem Codes button where you can open the redemption box, enter your code, and redeem your reward. So, it's not great news for everyone yet, but hopefully there will be more Halloween the Game codes added in the future, perhaps in a similar fashion to DBD codes. With or without 3D Glasses, you'll want to check out my tier list of the best Halloween the Game civilians, as well as my top Halloween the Game tips. © GamesRadar+. Not to be reproduced without permission. [/url]View the full article
  3. If you've ever wanted an IKEA Kallax storage unit in Skyrim, you can now have one as a companion. Did I mention it's voiced by Matt Berry? Read the full story on PCGamesN: Skyrim now has a new IKEA Kallax companion voiced by Matt Berry, because why not? View the full article
  4. Capcom has announced a Monster Hunter Wilds Nintendo Switch 2 release date of December 4, 2026. The latest entry in the publisher’s monster-hunting series kicked off today’s September 2026 Nintendo Direct. Additional details about the release include confirmation that the Switch 2 version of Monster Hunter Wilds will come with local play and all previous title updates. In case you forgot, this is Nintendo’s second Direct of the week. For everything announced during yesterday’s Zelda Direct, click here. For everything announced during today’s Direct, click here. Developing... View the full article
  5. The science-fiction survival-crafting game, The Last Caretaker, has announced that version 1.0 will be released in Spring 2027 for PC View the full article
  6. After ~5 years in Early Access, the viking inspired open-world survival game Valheim has now officially launched with the new Deep North biome to finish it up. Read the full article here: [Hidden Content] View the full article
  7. ARC Raiders releases Update 1.45, a patch that Embark calls the final live service update before the major Frozen Trail content arrives in October. While the patch adds new content into the game, including the Hornet Hunter cosmetic set, it also sets up the next phase of the recent ARC Raiders quest line with Shani, pointing players to Embark's upcoming massive mountainous map launching in October as part of the Frozen Trail update. View the full article
  8. What We Do in the Shadows' Matt Berry voices an IKEA Kallax bookcase in a free official Creation for The Elder Scrolls V: Skyrim. The infamous IKEA storage unit will become a fully-fledged in-game companion, Kallax Storageborn, able to carry your items and prevent you becoming easily over-encumbered. You'll even be able to summon him with a custom Dragon Shout (AYE-KEY-YAH). Yes, IKEA. Why is Berry being roped in to lend his baritone ***** to a bookcase? Well, this is an officially-licensed IKEA collaboration that plays on the infamous annoyance of being over-encumbered within the game. But there's seemingly more here than just a simple joke. Not only have Berry's talents been secured, but developer Kinggath Creations has crafted a full quest with two new IKEA-themed dungeons, and a boss fight against the Clutter Golem. Need help assembling your inventory? You'll also be able to wield the Dwemer Allen Key weapon, wear the Meatball Helmet, and gobble meatball food items. "At IKEA, we believe in creating a better everyday life for the many people — and why shouldn't that include their digital lives?" said IKEA exec Kemi Anthony. "Skyrim possesses one of the largest modding communities in gaming, and we saw a space where our expertise in functional storage could make a real difference in this fantasy world. "Matt Berry's distinctive, legendary voice brings theatrics, booming authority and charm to the new Creation. In bringing Kallax to life we hope to not only make a meaningful difference for Skyrim players but doing so with a touch of added IKEA playfulness to delight gamers who've long been bogged down by too much stuff." This isn't Berry's first video game credit, of course. You can hear his dulcet tones right now in LEGO Batman: Legacy of the Dark Knight as Bane, or in the celebrated 2024 British indie adventure Thank Goodness You're Here! It's a busy time for Berry, who is due to appear next year in both Sonic the Hedgehog 4 and A Minecraft Movie Squared. This year, he'll appear as The Fish in a new Bill Hader-starring adaptation of The Cat in the Hat. The IKEA Kallax Storageborn add-on Creation will be available to download for free via Bethesda Game Studios in-game Creations menu from today, September 9. Image credit: IKEA. View the full article
  9. Marvel has no shortage of unique villains across its sprawling universe, but few have proven as enduring or adaptable as Loki. The God of Mischief has been a major presence in Marvel Comics for decades, evolving from one of Thor's greatest enemies into a complicated figure whose role has shifted constantly between villain, antihero, reluctant ally, and everything in between. View the full article
  10. No Man’s Sky celebrated its 10 year anniversary just last month, and now the team at Hello Games are giving back to their long-standing community. The No Man’s Sky COSMOS update launches today across all platforms, giving players access to new content focused on space itself. Rocketing through space is a staple part of Hello […]View the full article
  11. Marvel Rivals' massive hero roster and regular character additions are some of its defining features. So it comes as a huge surprise that NetEase has decided to forgo tradition for the sake of focusing on improving its foundations... Read more.View the full article
  12. I've got a theory about why people enjoy playing survival games. From Minecraft (or Unreal World if you're cool) all the way through to Valheim's 1.0 launch today after five years in Early Access, they all have something in common. Starting with nothing and building up to a mighty fortress is great, but what these games really offer is a sense of discovery – a journey into an unfamiliar world. It's something Welsh poet Dylan Thomas explores in his poem Fern Hill. Here, he writes about being "green and carefree, famous among the barns" in "the sun that was young once only". That pretty much sums up my first few hours of Valheim: it's a game that nurtures and encourages a childlike sense of wonder. Waxing poetical (Image credit: Coffee Stain Studios) Survive and conquer (Image credit: Klei Entertainment) Check out some of the best survival games if you're hungering for more crafting adventures. Valheim's epic wonder is there from the jump. You arrive into the Tenth World in the clutches of a Valkyrie, with only a raven named Hugin for amenable company. Hugin provides you with some helpful tips as a new arrival in the peaceful Meadows – a world away from the moody, stormy lands you saw during your flight. With almost nothing to your name, like a child angry about a lost kite, you start punching trees only to realize with sore hands that you're actually meant to gather branches from the ground. From there, Valheim flows into the usual routine you'd expect from a survival game. I spend most of the time foraging rocks, flint, and becoming a kind of Genghis Khan figure to local wildlife. If the survival game loop was all that there was to Valheim, it'd be a fun, if somewhat disposable slice of Viking life. But one aspect that really makes the game stand apart is the sensory experience. Valheim's late-PS1/early-PS2 aesthetic has some modern flourish hidden beneath its horned helmet. The lighting is one standout aspect, with night skies seeing countless stars spill across a firmament of pure ******. Meanwhile the Meadows biome is underscored by a bucolic clarinet melody, caught somewhere between folk and soft jazz, that never fails to soothe. And it all links back to that poetic sense of expanse and wonder as penned by Thomas. (Image credit: Coffee Stain Studios) There's some entertainingly bouncy physics, too. My first death on day 1 isn't attributed to one of the goblin-like Greylings or an aggressive boar, but to gravity, a tree, and my own hubris. Chopping down a tree makes it fall. It's a very tricky concept to grasp, I know, and it turns out that chopping up a huge trunk also splits it in two. I'm standing downhill from one of the large logs as it falls to the ground, and thus begins my first corpse run. Valheim is also a full-on RPG, which is a point I have used to sell it to my survival-skeptic friends. There are skills ranging from magic to cooking to wood-chopping, as well as a shockingly competent combat system, complete with a parry mechanic. All of these hang together to make exploration extremely fun, my character taking shape alongside the world around them as I learn more about myself and this strange new land. Man of the land (Image credit: Coffee Stain Studios) It's a game that nurtures and encourages a childlike sense of wonder. Tracing the shoreline, venturing out on your first raft, building a simple homestead – it's easy to forget that there is more to this game than simply existing within it, green and carefree. And there is so much more, with each major biome culminating in a boss fight against a suitably fantastical enemy. After each boss, you move on to the next biome, building forward bases and exploring – ever exploring, like a true Erik the Red. Despite my generally wonderful time with Valheim 1.0, my one sticking point is the building mechanics. Level ground prime for building is hard to come by in the Tenth World, even after setting-to it with a newly-crafted hoe. (Image credit: Coffee Stain Studios) This means that making your homestead look like a building rather than a load of panels that have been chucked together is a matter of some genuine skill. I was left with huge gaps that, if nothing else, let smoke trail out beautifully from my campfire. It holds some of the game's creative potential hostage, and I can't truly feel like the author of my own pastoral poem as a consequence. Still, I have to hand it to developer Iron Gate Studios. The sun may be young once only, but if you ever want to wander, Valheim's near-endless scope for epic journeys is hard to beat. What a fantastic synchronicity there is to the fact that 1992's Unreal World, one of the first survival games ever, doubled as an RPG about surviving the Far North. Valheim 1.0's addition of the Deep North biome echoes it beautifully, calling forth the bravest souls who wish to venture further and marrying the RPG and survival genres in a genuinely fantastic way. These games like Valheim offer stunning worlds to explore and survive, if you dare... [/url]View the full article
  13. Light No Fire, the next massive survival game from Hello Games, makes a rare appearance in the update overview for No Man's Sky's Cosmos update, which is out today, September 9. Cosmos introduces sweeping changes and additions to space itself, from custom space stations to resource-rich "space hulks." It also adds player alliances that can fit thousands of allied players and stations across the stars. The bones of some of these features will carry over to Light No Fire, it seems. Toward the end of the trailer, studio boss Sean Murray says "all of this is tech we get to test now, refine, and hopefully players will also experience on our other game, Light No Fire." Some old Light No Fire footage played in the background shows a gathering of humanoid rabbit warriors, a brief shot of a dragon mount, and a very bemused ogre. There's still a lot we don't know about Light No Fire, and that now includes just how much of this Cosmos update, along with the rest of No Man's Sky's systems, will carry over. Will player alliances work in the same way, and on the same scale? With just one Earth-sized planet to explore instead of a functionally infinite universe, how do points of interest have to evolve? I get the impression that Murray wants to leverage what the team's created here. "So many things that we never thought we'd do," he says of Cosmos. "Having alliances of tens of thousands of players, real communities working together, claiming space stations. It's pretty cool, but it's been a lot of work." Elsewhere in the Cosmos update video, Murray mentions "our new volumetric lighting tech," which does feel like a safe bet for Light No Fire. For years, Hello Games has described No Man's Sky as a handy test bed for its next game, which, Murray recently told us, has "between 12 and 20" people working on it at any given moment. No Man's Sky lead planned to show more Light No Fire, but "why do any marketing" when it's already topping Steam wishlists. [/url]View the full article
  14. No Man's Sky Cosmos is Hello Games' latest update, and it's making enormous changes to space itself after 10 years. Cosmos is out for free today, September 9, hot on the heels of the big 10th anniversary blowout. "No Man’s Sky is often referred to as 'a Space Game', it’s a huge part of our game, but we’ve never really updated space since release," Hello Games says of the update. Space has certainly changed now. Cosmos is headlined by space station ownership, which Hello Games says "must be our most requested feature since launch." "Finally players can buy the space station for themselves! Build and decorate it both inside and externally, and some wild creativity is possible. You can create your own themed Station as your own clubhouse and have friends come and visit." To help build your space station, you might want to pay a visit to "space hulks," which are basically big clusters of resources floating in space. With help from a gravity gun and "a new tractor beam fitted to your ship," you can strip these hulks for materials. The kicker is that too much structural damage to a hulk will cause it to melt down and explode, so you'll need to prioritize and work quickly. These space hulks also show off "our new volumetric lighting tech," says Hello Games boss Sean Murray. [Hidden Content] Luckily, you can enlist the help of new player alliances for the job. "As an alliance, you can work together to build a networked empire of different stations and rise the new leaderboards to compete for the largest, richest or most prominent alliance," Hello Games says. That network will be easier to navigate thanks to a new star map that reveals points of interest, including "whole new strands of missions and exploration," whenever you warp to a system. New points of interest introduced in Cosmos include outposts where you can trade with aliens, bio-wrecks to be "cleared out and reclaimed," asteroid belts with rare crystals, and orbital bases that "can be built ANYWHERE in space." You can even put a star base on a "rare" large asteroid if you want. And you know what, ****** it, while we're at it, go to the sun. "Finally players can try to undertake a perilous journey to reach the center of their own star system!" says Hello Games. This is all bookended by a new Expedition that packs 10 years of No Man's Sky updates – a whopping 40 of 'em – into a playable museum. "It’s been a real joy to revisit some of those moments for us," the studio adds. "This has been a wild undertaking for our team," Murray says in a Cosmos deep dive video. "So many things that we never thought we'd do. Having alliances of tens of thousands of players, real communities working together, claiming space stations. It's pretty cool, but it's been a lot of work." A typically enthusiastic Murray says Cosmos "creates foundations for the future," making good on his threat to release free No Man's Sky content forever. 10 years of No Man's Sky: How Hello Games and Sean Murray keep getting away with it. [/url]View the full article
  15. The Blood of Dawnwalker was released on September 3, and despite being younger than a week old, developer Rebel Wolves is already moving ahead with a sequel. Given that some game sequels take decades to make or that sometimes desired sequels never come, many may be surprised to hear that The Blood of Dawnwalker team is already moving on (if at a small scale now, to support the main release). View the full article
  16. If, like me, you miss the eternal summers of the analogue days then Summer Road, and its wacky, 90s inspired world, might be a perfect little break for you. If you told me that there was an RPG all about three kids going on and adventure with boxing gloves, boomerangs and baseball bats then I’d […]View the full article
  17. The world's least surprising D&D crossover was announced on September 8. Munchkin, the dungeon-delving board game you haven't played since 2009, is getting a series of 5.5e books. Produced by Canada's Lynnvander Studios, it begins crowdfunding on Backerkit in October. Read the full story on Wargamer: A Munchkin D&D book is the worst crossover idea I've heard in a while View the full article
  18. Veteran author Graham McNeill is among old friends. The former Warhammer 40k designer is now part of the Trench Crusade design team at Factory Fortress Inc, a studio that is packed with fellow Games Workshop alumni he last worked with at the start of the millennium. As part of my interview with McNeill about his work on the recent Carcass Front supplement, he told me about all the fun he's been having alongside his fellow comrades in arms. Read the full story on Wargamer: How veteran Warhammer 40k designers have recreated the studio's golden age for Trench Crusade View the full article
  19. A newly announced game on Steam called Hemlotrion: Broken Mirror looks like a PS2-era Harry Potter game with mechanics straight out of 2023's Hogwarts Legacy. Fans of the Harry Potter franchise might currently be awaiting more news about the confirmed Hogwarts Legacy sequel, but they could probably keep themselves occupied with Hemlotrion: Broken Mirror in the meantime. View the full article
  20. Find all the new Kick an Uma codes for free rewards in the Umamusume-themed Roblox game right here. Read the full story on PCGamesN: Kick an Uma codes (September 2026) View the full article
  21. Pokémon's 30th anniversary has been packed with excitement, with several huge announcements at this year's Pokémon Worlds to continue the celebrations in earnest. The event offered a glimpse at what is still to come for the franchise, including the reveal of the new Pokémon: Wild Card animated movie, Z Mega Evolutions for Pokémon Champions, and the upcoming Pokémon ex★ series for the Trading Card Game. View the full article
  22. These Anime Dice codes grant a handsome number of rewards, all of which are useful for obtaining better characters and upgrading your best for increased earnings and better fighting abilities. Anime Dice is a combination of some of the most popular Roblox experiences, rolling Gacha and combat into one. Not only do you need the best anime-inspired characters to rake in as much cash as possible, but you can also pit them against bosses in a combat card game to climb the tower and earn even more rewards. You'll need all the help you can to get as far as possible, so redeem the Anime Dice codes below. If you're searching for more general rewards that you can apply to all of your experiences, then we've got the latest Roblox promo codes you can claim. All Anime Dice codes (Image credit: More & More Games) These are all the Anime Dice codes you can redeem right now: 5KCCU - 2x Lucky Spins, 5x Trait Rerolls, 5x Gems1KCCU - 2x Lucky Spins, 5x Trait Rerolls, 5x GemsUPDATE3 - 2x Lucky Spins, 7x Trait Rerolls, 7x GemsUPDATE2 - 2x Lucky Spins, 5x Trait Rerolls, 5x GemsUPDATE1 - 2x Lucky Spins, 3x Trait Rerolls, 3x GemsRELEASE - 1x Lucky Spin, 2x Trait Rerolls, 2x Gems As you can see from the list above, Anime Dice codes tend to reward a combination of Lucky Spins, Trait Rerolls, and Gems. While Lucky Spins can get you some superb rewards if luck is on your side, Trait Rerolls and Gems can be used more specifically to upgrade your best characters. Anime Dice codes aren't case-sensitive, so you only have to worry about spelling, but you should still just copy and paste them from above if possible to avoid mistakes. How to redeem Anime Dice codes (Image credit: More & More Games) To redeem Anime Dice codes, you must first click on the Shop button in-game. The confusing thing is that there are two Shop buttons, so you must choose the one on the left-hand side of the screen, marked by a shopping basket icon. You can also get here by heading to the Market stall in the center of the arena. Either way, you should then scroll to the bottom of the shop screen where you'll see the codes redemption box. Enter a code into the box as it appears above, and then hit Redeem. Expired Anime Dice codesThere are no expired Anime Dice codes. Anime Dice is still a relatively new Roblox experience, so no codes have expired since release. However, I don't doubt that those codes above will expire at some point, when I'll move them down here, so redeem them while you can. © GamesRadar+. Not to be reproduced without permission. [/url]View the full article
  23. Plans for the sequel to The Blood of Dawnwalker are already underway, according to one of the game’s leads. It’s no surprise that The Blood of Dawnwalker studio Rebel Wolves wanted to make a sequel to the game – when it was announced back in October 2024 that Bandai Namco would be publishing the game, it was introduced as the first entry in the Dawnwalker saga. Sequel plans usually require some degree of success before they can go ahead, however, and with The Blood of Dawnwalker already selling a million copies, it seems that Rebel Wolves is keen to get going on the second game right away. Read More... View the full article
  24. What came first, the chicken or the egg? I know, it's a tough one. I'll put it another way. What came first, Todd Howard's lone desire to make a space RPG or what the devs working under him had initially anticipated they'd be working on once Fallout 4 shipped? Well, according to a fresh account given by long-time Bethesda developer and Skyrim co-lead designer Kurt Kuhlmann, those among the latter who'd mentally prepped to be making The Elder Scrolls 6 right away were rather whisked along on an interstellar journey Todd seemingly charted a course for without much of a heads up. Read more View the full article
  25. From Software and Bandai Namco have released a hasty new Elden Ring patch to stop people getting their hands on items from the game's Tarnished Pack DLC for free. Read more View the full article

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