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  1. Grand Theft Auto 6 fans are having a hell of a year, with multiple delay announcements killing most of the hype they'd built up for the game's release in 2026. After being burned twice now, players can't help but expect the worst, with a third delay being entirely possible. View the full article
  2. Players have been asking for Disney Dreamlight Valley to add Cinderella to the game since it launched, and at long last our wish has been granted. In the new Winter Ball update, you can add Cinderella to the roster of characters roaming around your valley. The process to recruit her is surprisingly simple compared to the hoops we usually have to jump through to unlock our favourite characters in Dreamlight Valley... Read more.View the full article
  3. Biwin says the new drive leverages technologies found in other SSDs including dynamic SLC cache, garbage collection, thermal throttling, wear leveling, HMB, and S.M.A.R.T. for improved speed, durability, and efficiency. It is said to be ideal for demanding tasks like 4K video editing, AI model training, and gaming.... Read Entire Article View the full article
  4. The MSI Vector punches well above its own weight in performance, achieving exactly what the brand set out to do with this chunky 18-inch machine.View the full article
  5. Big Preview | Creative Assembly's massive Immortal Empires campaign can now be played in any Total War: Warhammer game. Who better to help pick your starting faction than their creators?View the full article
  6. Year in Review 2025 | "It feels like a very pivotal time right now in terms of what games are gonna look like going forward"View the full article
  7. Disney Dreamlight Valley's Star Paths often incorporate tricky riddles to solve, and the Winter Warmth event has quite a few of them to navigate through. One of the tougher ones you'll encounter asks you to plant vegetables that make great coaches. This is easily one of the hardest riddles to work out, as there are a few ways to interpret it wrong, and even if you do know what it means, you may not get the reference. Luckily, it's a fairly doable task once you understand what's being asked of you, so here's how to plant vegetables that make great coaches in Disney Dreamlight Valley. Table of contentsWhat are vegetables that make great coaches in Disney Dreamlight Valley?Plant vegetables that make great coaches in Disney Dreamlight ValleyWhat are vegetables that make great coaches in Disney Dreamlight Valley? Screenshot by Destructoid The vegetables that make great coaches are Pumpkins in DDV, so you need to plant Pumpkin Seeds for the Winter Warmth Star Path duty. There are lots of Cinderella-themed missions throughout this event to accompany her arrival in the valley, and this is one of them. Pumpkins are the vegetable that make a great coach because Fairy Godmother turns one into a carriage for Cinderella to take to the ball. This task means coach as in carriage, not coach as in teacher, so depending on how you first read it, you might've been thinking of something else entirely. The first step for this quest is purchasing Pumpkin Seeds. If you don't already have some on hand, head to Goofy's Stall in the Forgotten Lands, where you can pick them up for 275 Star Coins. Then, all that's left to do is get digging with your Royal Shovel so you can plant them. Screenshot by Destructoid Plant vegetables that make great coaches in Disney Dreamlight Valley To complete the plant vegetables that make great coaches duty for the Winter Warmth Star Path event, you need to plant a total of 25 Pumpkin Seeds. For this mission, all you need to do is plant them, not water or harvest them, so it's a fairly quick task to get done once you know what's being asked of you. Later on in this event, you'll need to harvest some Pumpkins, so consider leaving these ones alone, so you're ready when that time comes. It's also a good idea to plant them in the Forgotten Lands or on the Forgotten Island, as Pumpkins grow a bit faster than usual while in these areas. Pumpkins usually take about four full hours to grow, but in these biomes, they take around three hours and 35 minutes instead. You get 10 Tokens to spend after completing this quest. It's not much, so it's a good idea to work through some additional Star Path duties if you want to claim some of the ******* prizes. Next, you might work on crafting a potion you can really "dig," collecting some shoreline shellfish, mining for oval gems, and crafting any refinement item. The post How to plant vegetables that make great coaches in Disney Dreamlight Valley appeared first on Destructoid. View the full article
  8. Cinderella has officially arrived in the village, but unlocking her is no easy task in Disney Dreamlight Valley. The first step in this process is finding Cinderella's lost shoe, which is located in the Plaza biome. Since you're searching for one very small item in a rather large biome, it's a decently tricky task to get done. If you're having trouble progressing, here's how to find Cinderella's shoe in the Plaza in Disney Dreamlight Valley. Table of contentsWhere is Cinderella's lost shoe in Disney Dreamlight Valley?How to find the lost shoe in the Plaza for Fairy Godmother in Disney Dreamlight ValleyWhere is Cinderella's lost shoe in Disney Dreamlight Valley? Screenshot by Destructoid Cinderella's shoe can be found in the Plaza biome. Before it can appear there, you first need to unlock Fairy Godmother and open her "Fancy footwear gone astray? See your Fairy Godmother today!" letter, which can be viewed through your mailbox. The missing shoe looks identical to the glass slippers Cinderella wears in the film by the same name. It's quite small, mostly see-through, and easy to miss, especially if you have lots of items placed around the Plaza. Luckily, it does sparkle, making it a bit easier to spot once you know what you're searching for. How to find the lost shoe in the Plaza for Fairy Godmother in Disney Dreamlight Valley Cinderella's shoe in the Plaza spawns randomly for all players, which means it does not have one singular fixed spawn location. Instead, you must scour the entire area until you come across it. For me, it spawned right by the top of the staircase that connects the middle of the Plaza and the Peaceful Meadow biome, but it will likely appear somewhere else entirely for you. To find the glass slipper, carefully search every inch of the Plaza biome. If you have lots of buildings and furniture placed down, be sure to check behind all of it, as this item can spawn in hidden corners. You may also consider using furniture mode to get an overhead view of the area, as it can make the search much easier. Look for golden sparkles, too, as the shoe will have them once you're fairly close to it. Once you find the shoe, you'll be one step closer to unlocking Cinderella. There's plenty more to explore in this update, too, like the Winter Warmth Star Path event and unlocking the Sakura Blossom Dragon Community Companion. The post How to find Cinderella’s shoe in the Plaza in Disney Dreamlight Valley appeared first on Destructoid. View the full article
  9. The valley is finally safe enough for Cinderella to return in Disney Dreamlight Valley, but you'll have to put in a bit of work to get her there. The unlocking process begins with The Pumpkin and the Princess quest. Like all quests, this one has some fairly tricky elements, so you may need some help working through it so you can unlock Cinderella as a valley villager. Here's a complete walkthrough for The Pumpkin and the Princess quest in Disney Dreamlight Valley. Table of contentsHow to complete The Pumpkin and the Princess in Disney Dreamlight ValleyBring the lost shoe to Fairy GodmotherGather the ingredients to craft the Wish EnchantmentCraft the Wish EnchantmentUse the Wish Enchantment with your Watering CanHow to complete The Pumpkin and the Princess in Disney Dreamlight Valley Screenshot by Destructoid Bring the lost shoe to Fairy Godmother Now that you've found Cinderella's lost shoe, head into the Fairy Godmother's pumpkin house to chat about what to do next. Don't worry if she's wandering around outside, as she'll automatically meet you inside once you visit her home. Gather the ingredients to craft the Wish Enchantment Your next task is to make a special Wish Enchantment that will help open the pumpkin so you can bring Cinderella back to the valley. Before you can craft it, though, you first need to gather the required resources, including: Five Ginger – Can be found growing in the wild all around the Forgotten Lands biome. Five Gooseberries – Can be harvested from Gooseberry bushes. Initially, there are two in the Frosted Heights biome and four in the Forgotten Lands region. They can be freely moved around, though, so there's a good chance you placed them elsewhere. One Orange Nasturtium – Can be found growing in the wild all around the Forgotten Lands biome.One Diamond – Can be mined from rock spots throughout the Forgotten Lands biome. Craft the Wish Enchantment Once you have all of the required items, head to any crafting station to get started making the Wish Enchantment. Switch over to the Potion & Enchantment tab to locate and craft the required recipe. Screenshot by Destructoid Use the Wish Enchantment with your Watering Can Open your inventory, select the Wish Enchantment, and choose the Use option to apply this magical potion to your Watering Can as a permanent upgrade. Then, head back inside Fairy Godmother's house to chat about what to do next. This guide is a work in progress and is receiving live updates as we work through this quest. The post The Pumpkin and the Princess quest walkthrough in Disney Dreamlight Valley appeared first on Destructoid. View the full article
  10. Gardening is a crucial part of quite a few tasks featured throughout the Winter Warmth Star Path in Disney Dreamlight Valley. Sometimes, exactly what you need to garden is unclear, as is the case with the duties that ask you to find vegetables that might take you to the ball. Star Path events often feature tricky riddles that are designed to test your knowledge of the characters residing in your village and the films they originate from. If it's been a while since you caught up on some of them, getting through this task may be tricky, so here's what the vegetables that might take you to the ball are in Disney Dreamlight Valley. Table of contentsVegetables that might take you to the ball in Disney Dreamlight ValleyHarvest vegetables that might take you to the ball in Disney Dreamlight ValleySell some orange vegetables that might take you to the ball in Disney Dreamlight ValleyVegetables that might take you to the ball in Disney Dreamlight Valley Screenshot by Destructoid The vegetables that might take you to the ball are Pumpkins in DDV. This is one of several Cinderella-themed duties you'll encounter while working your way through the Winter Warmth Star Path event. In Cinderella, the Fairy Godmother transforms a pumpkin into a carriage that Cinderella is then able to take to the ball. This magic, along with her dress, drivers, and all other details the Fairy Godmother puts together for her, only lasts until midnight, so the Pumpkins are a temporary way to get to the ball. You'll encounter two separate duties that ask you to perform tasks with the vegetables that might take you to the ball. Both times, the quest you need to complete revolves around interacting with Pumpkins. Harvest vegetables that might take you to the ball in Disney Dreamlight Valley For the harvest vegetables that might take you to the ball mission, you need to harvest a total of 25 Pumpkins. You can grab them all in one go, or chip away at this task over time. Either method works, as long as you eventually harvest the required amount. Pumpkin Seeds can be purchased from Goofy's Stall in the Forgotten Lands biome for 275 Star Coins. They take four full hours to grow, or about three hours and 35 minutes if you plant them in the Forgotten Lands area. For harvesting the 25 required for this Star Path duty, you get 15 Tokens to spend in the event. Screenshot by Destructoid Sell some orange vegetables that might take you to the ball in Disney Dreamlight Valley To complete the sell some orange vegetables that might take you to the ball duty, you need to sell a total of 25 Pumpkins. You can do so by interacting with any of Goofy's Stalls and selecting 25 Pumpkins from your inventory. If you don't have this may available right away, you can sell off what you do have and come back for the rest later. All Pumpkins you sell count while this quest is active, so you can knock it out in one go or work on it over time. Pumpkins are by far one of the most profitable crops you can sell, so working through this task is beneficial for stocking up on both Tokens and Star Coins. Finishing this mission gets you 10 Tokens for the Winter Warmth Star Path. You may need more Tokens to claim the prizes you're after, so consider working on some other event duties next, such as crafting a potion you can really "dig," collecting some shoreline shellfish, mining for oval gems, and crafting any refinement item. And if you haven't yet, be sure to get your free Sakura Blossom Dragon Community Companion, as it only became available with The Winter Ball update. The post What are the vegetables that might take you to the ball in Disney Dreamlight Valley? appeared first on Destructoid. View the full article
  11. Charcadet is one of the hardest Pokémon to evolve in Legends Z-A Mega Dimension, and you'll need to find the Auspicious Armor and Malicious Armor to complete the process. If you have been wondering about where to find the items, you have come to the correct spot. Both the Auspicious Armor and Malicious Armor are evolution items that can be found from a specific quest. This quick guide will help you find the items. How ot get Auspicious Armor and Malicious Armor in Pokémon Legends Z-A Both the Auspicious Armor and Malicious Armor are obtainable from the same side quest in Pokémon Legends Z-A. Since the quest is part of Mega Dimension, you'll need to have access to the DLC and clear the initial set of quests. The specific quest you'll need to access is No. 132 - Bitter Blue Flames vs. Blazing Crimson. Screenshot by Destructoid The quest introduces you to an NPC called Adver. You can find his location in the screenshot above. You'll notice that he has a Charcadet standing beside him under a bridge. Speak with him, and he will announce that he has both the Auspicious Armor and Malicious Armor items. He offers you the items, but there's a catch: you can only pick one. Whichever one you pick will be added to your in-game inventory. He will use the one you don't choose on his own Charcadet. If you have a Charcadet in your inventory, you can use the evolution stone immediately. Screenshot by Destructoid Using the Auspicious Armor converts Charcadet to ArmarougeUsing the Malicious Armor converts Charcadet to Ceruledge. Armarouge is a Fire/Psychic type, while Ceruledge is a Fire/Ghost type. You should keep this in mind when making your pick. As of writing, I haven't found a way of obtaining both evolution items (you always have to sacrifice one to find the other). Having the chance to obtain both items at the same time would have been beneficial, as we could have had both evolved forms of Charcadet at the same time. The post How to find Auspicious Armor and Malicious Armor in Pokémon Legends Z-A Mega Dimension appeared first on Destructoid. View the full article
  12. Sometimes, the best thing you can do is pick a goal and move towards it. You might have no idea how to get where you wanna go; you might have no idea where you are when it comes to accomplishing it; and you might not have much outside help, but you’ll do it anyway. What other choice is there? Just keep moving forward, and maybe something good will happen. That philosophy guided me through my three hours with Outward 2, a video game that mostly wanted me dead and was very good about making it happen. Everybody needs goals, right? After making a character in Outward 2’s fairly (at least right now) limited character creator and choosing different elements of my backstory, which altered my starting stats – the RPG standard Strength, Agility, Constitution, Intelligence, and Willpower – my journey started in the city of Haboob, which has been recently reclaimed from the Scourge. I don’t know what that means, exactly, but it sounded good. Anyway, my recently arrived character won the housing lottery when a guy named Sebastian decided to move. Here I was, less than five minutes into the game and already a homeowner. Talk about a fantasy. We chatted before he left, and he seemed nice enough, and then I headed out to explore the city. Haboob is gorgeous – a multilayered city of stone, with these giant rotating fans (there’s one in my house, near the bed) and I enjoy walking around it for a bit, grabbing an “on the house” (pun intended) drink at the local tea shop, and enjoying the vibe. Outward 2 isn’t the most visually sophisticated game out there – the character models kinda look like they stepped out of an Xbox 360-era Bethesda RPG – but its environments are pretty grand. After wandering around for a bit and speaking to the local Chamberlord, who hands over the deed to my new house, I call it a night. There’s not much else to do. Haboob is gorgeous – a multilayered city of stone... I’m awoken when a guard breaks in and tries to rob me (rude!) and whacks me in the head with a mace. Sebastian shows up to kill him, takes whatever it is, and then places the pistol he used to take care of the guard in my hand. At least he looks sorry about it, but because all the evidence of the ******* points to me, I’m exiled with little more than what’s in my possession. The Chamberlord suggests I find Sebastian to prove my innocence. Back to Square One Outward 2 is a survival game, which means I need to find, craft, or buy my supplies. Out in the world, there’s nothing to guide you. I had no map and no leads. The only thing around was a big, dead bird under what looked like some sort of mystical lamp post. I decided to head east. Always into the east. I got into a couple fights, one of which was against a dude that really didn’t seem to want to be there. Outward’s combat isn’t going to blow anyone away, but it’s weighty and generally pretty solid. I’m doing all right even though I only have an ice pick and a bow I picked up in the city until I fall into a small, rocky hole. I can’t walk or roll out of it and Outward 2 has no jump button. I end up starting a new run. I ran into a lot of bugs in my time with my preview build of Outward 2 – items would duplicate or not be usable, characters would float in mid-air, and so on – but that’s to be expected of something this early. I tried to use it as an opportunity. This time, I spent more time in Haboob because I knew I was going to get kicked out, found some new people to talk to, and was generally better equipped when I was framed for *******. Again. I just bought a house in real life, so I was particularly upset about this. How dare this dude? Who does he think he is? But I was lucky in other ways. Remember that dead bird from last time? In its place, I found a woman named Oliele who helped me out by offering me some supplies, including a tent and a map, and told me where I might find Sebastian. There were a couple possibilities. I opted to head northeast to the True Levantines. Even with my supplies, life wasn’t easier. Drinking river water made me sick to my stomach, and my ice pick wasn’t a force in combat. I scavenged enough wood to build a shield and mostly tried to avoid fights. Even the map wasn’t much help. Oh, yeah, it was nice to see what the region looked like, but the map doesn’t track where you are, so… you know, it works like a real map. Outward 2 is willing to let you get lost, and I appreciated that. Second Chances This time, I didn’t fall into a hole, but I did run into other problems. Combat was risky, and when I camped for the night because my character was exhausted, I got attacked and… I couldn’t fight back. I could move, but I couldn’t swing my weapons. I opted to die, thinking that would be the end of it. Instead, I got a special little sequence because I died near a river, and washed up on its banks, my gear close by. Minus my tent. Soon after, I spotted a weird ghost and tried to pick a fight. That was a bad idea. Not only could I barely hurt him with my ice pick, he never stopped following me when I tried to run away, so I followed the path I was on, the spectre hot on my heels, until I just happened to run into the True Levantine settlement and the guards finished him off for me. No sign of Sebastian, but I had a lead: south. Okay. Then I got back on the road and died a whole bunch. I died to a big bird. I died to a weird bat thing. I fell over once and died. I died because I bled out. Each time I was rescued. Sometimes by a nice guy named Gep who I never met but left me a drink at his campfire. Sometimes by the healers at the True Levantine camp. Eventually, I decided it was time to buy a sword. I sold what little I had, and from there, things got easier. I made progress south. I found a weird tower where everything wanted to kill me. I killed an exiled mercenary and stole *his* tent. Ha! I explored a weird little cave and did some mining. At this point I was rolling, and I figured I’d keep going until I died. Then I ran into one of those weird bat things again, and that was that. Three hours had flown by. Outward 2 doesn’t hold your hand, and I admire that. Exploring its gorgeous world is a lot of fun. I wish it was a little less buggy, and I wish that there was a bit more to do in a world that can sometimes feel big and empty – gathering materials in the areas I explored was difficult, and I didn’t get to craft as much as I wanted; I really wanted some linen, and I could not find or buy any of me for the life of me – but I did enjoying just picking a direction, setting off into the world, and seeing what I could see. There’s something special in that, and if the full release of Outward 2 can capture it, it might just make you want to go for a stroll. View the full article
  13. Half-Life 3 speculation has been off the rails lately, with the new Steam hardware reveal sparking a wave of rumors about a possible announcement being imminent. Anticipation for an HL3 announcement is so high that players have their fingers crossed for a reveal at this year's The Game Awards. While there's still no official word from Valve on Half-Life 3 and ultimately no reason to think there will be, a major new leak suggests otherwise. View the full article
  14. "We have 50 million worth of game we can take pieces out of and put into a brand new indie game"View the full article
  15. "Were you on crack? How did you think that was going to happen?"View the full article
  16. UltraSense Systems announced a new generation of touch technology to improve user interfaces in augmented reality (AR) glasses. The company specializes in ultrasound and multi-modal user interfaces, and today it is unveiling its next-generation UltraTouch AR2 Interaction Platform. Classified as the USG4000 Series, it’s a high-integration HMI controller family created specifically for AR glasses. .memberful-global-teaser-content p:last-child{ -webkit-mask-image: linear-gradient(180deg, #000 0%, transparent); mask-image: linear-gradient(180deg, #000 0%, transparent); } Read This Article Free Get instant access by joining the GB MAX Access tier — it’s free to sign up and unlock premium content.Join Now to Start ReadingAlready a member? Sign in The post UltraSense launches touch tech for AR glasses appeared first on GamesBeat. View the full article
  17. There’s an “exciting” lineup for Xbox Game Pass in 2026, according to a teaser for the brand’s 25th anniversary next year. A few months ago, the subscription service underwent an overhaul to its structure, which divided it into tiers. For example, the new Ultimate tier is the one that features day-one releases, like Death Howl, while the Premium tier sees older releases like Lost Records on Xbox Game Pass. View the full article
  18. Nvidia, AMD, and Intel have all made high-quality image upscaling a cornerstone feature of their new GPUs this decade. Upscaling technologies like Nvidia’s Deep Learning Super Sampling (DLSS), AMD’s FidelityFX Super Resolution (FSR), and Intel’s Xe Super Sampling (XeSS) are all ways to transform a lower-resolution source image into a higher-resolution image, delivering better-looking games without requiring as much graphics hardware as you’d need to render the higher-resolution image natively. Later additions have focused on improving ray-tracing performance and “frame generation” technologies that boost frame rates by creating new AI-generated frames to insert between natively rendered frames. Generally speaking, Nvidia’s DLSS technologies have provided better image quality than AMD’s FSR, but they have only been available on newer Nvidia hardware—the GeForce RTX 20-series or newer for most features, with frame-generation features locked to the RTX 40- and 50-series. FSR’s results don’t look as good, but they have benefited from running on just about anything, including older GPUs, Nvidia GPUs, and even integrated Intel and AMD GPUs. Today, AMD is trying to shift that dynamic with something called “FSR Redstone,” a collection of ray-tracing and frame-generation features all intended to boost AMD’s image quality while being relatively easy to implement for game developers who are already using FSR 3.1 or FSR 4. Read full article Comments View the full article
  19. Российская 1C Game Studios («Бессмертный. Сказки Старой Руси», «Корея. Серия Ил-2») представила новый геймплейный трейлер своего приключенческого экшена «Война Миров: Сибирь».View the full article
  20. Ah, the licensed video game. Once a collection of underwhelming retellings of big-screen blockbusters, littered with haunting polygonal nightmares (Hagrid, that’s you) and aimless Atari attempts (yes, E.T., that’s you), we’ve seen an uptick in actually good adaptations in recent years, with the upcoming Terminator 2D: No Fate looking like a promising attempt at turning James Cameron’s classic into some enjoyable retro action. So, we thought we’d pick out the best of the bunch. We do have a few little rules, though, that stop just any old film-adjacent game from making the list. They need to either be: A direct translation or adaptation of a feature filmAn official movie sequel or prequel.Or a game that attempts to continue the story or provide backstory and additional canonical lore. So, for example, Insomniac’s Marvel’s Spider-Man is not eligible as it takes place in a Marvel universe separate from the movies and is much more rooted in the original comic books, but the PS2’s Spider-Man 2 would be allowed due to it being directly based on the Sam Raimi film of the same name. Make sense? I hope so. Let’s rank the top 10 best licensed games based on movies. 10. Peter Jackson’s King Kong: The Official Game of the Movie Console launch games come with the power to stun thanks to the leap in technology they inherently are unlocked by. The Xbox 360’s Peter Jackson’s King Kong definitely benefited from this, as the Lord of the Rings’ director’s epic retelling of the classic monster movie made a huge splash at the dawn of gaming’s HD era. With Rayman and Beyond Good and Evil creator Michel Ancel helming it at Ubisoft Montpellier, King Kong felt more than a standard movie tie-in thanks to its many interesting and novel ideas. You had the freedom to explore its vast jungle spaces, which offered an unprecedented sense of cinematic immersion and was a breathtaking contrast against the previous generation’s more limiting, corridor-like spaces. King Kong not only ushered in a whole new generation of hardware but also a new way of thinking about how licensed games could be approached. 9. Scarface: The World is Yours Scarface: The World is Yours has ******. Not only does a “****** Meter” fill up as Tony Montana causes mayhem across an open-world ‘80s Miami, allowing for him to slow down time, enter first-person mode, and gain infinite ammo as he guns down as many gang rivals as possible, but it also has an audacity to position itself as a sequel to a film in which its protagonist dies at the end. In this alternative universe, Al Pacino’s antihero coke fiend survives the ambush at his mansion thanks to a certain little friend and escapes out of the back door, free to continue building his drug-running empire. Yes, it's largely a GTA-clone, as was commonplace in the era — see the also actually quite good The Godfather adaptation for further evidence — but its wild concept alone is enough for it to deserve a place on this list. 8. Rockstar’s The Warriors In terms of creating immersive worlds and capturing a tone, not many do it quite like Rockstar. The Warriors comes from an era when we’d get more than one game a decade from the developer, and sometimes multiple in one year. A much smaller-scale project than the likes of GTA: San Andreas or Vice City, The Warriors acts as both a prequel and a retelling of the cult ‘70s thriller of the same name, focusing on the titular New York gang. Taking the form of a beat 'em up, it successfully drenches you in the seedy underworld alleyways that its characters inhabit, as Rockstar once again displayed their world-class world-building credentials. And that grimy tone is what The Warriors achieves most successfully, making it an adaptation that shouldn’t be overlooked, even when compared to the Grand Theft Auto and Red Dead Redemption studio’s other headline-stealing projects. The Worst Movie License Video Games It would be remiss of us to talk about the best movie video games without mentioning the many, many poor attempts that have been made over the years. From swiftly made cash-ins to utterly bizarre representations of their source material, there is no shortage of choices to pick from. Of course, one of the most famous of these, as well as being a genuine contender for the worst game of all time, is Atari’s E.T. the Extra-Terrestrial. A game that somehow managed to boil down Steven Spielberg’s masterpiece about a boy coming to terms with his parents’ divorce through befriending an alien to hunting down three parts of a telephone over multiple lifeless screens, it performed so badly that Atari infamously buried over 700,000 copies of it in the desert. They were, of course, uncovered decades later in an effort to prove this wasn’t just an absurd urban myth. Then there’s Fight Club, a game which not only completely neglects the message of David Fincher’s cautionary tale of capitalism and toxic masculinity by reducing it to a simple fighting game, but also bafflingly includes Fred Durst as an unlockable character. And then there’s Bad Boys: Miami Takedown for the PS2, which is as dumb a third-person shooter as you’ll find, devoid of any of the charm Will Smith or Martin Lawrence gave to those films, with some of the worst replacement voice actors you’ll ever hear. Honestly, I could carry on listing these all day, but I have better things to do and many more fun games to think about. [/url]7. Mad Max Avalanche Studios’ Mad Max is the perfect example of taking the essence of a film series and turning that into the driving force behind a video game adaptation. In this case, it's the exhilarating car combat witnessed all the way back in the original 1979 movie, through Road Warrior, and into Fury Road’s landmark action. When Max is on foot in the 2015 game, it's perfectly good as it apes the successful melee formula concocted by Warner Bros. stablemate Rocksteady for its Batman Arkham series, but it's when the *********** drifter gets those hands out of raiders’ jawbones and behind the wheel of his iconic Interceptor that it really comes to life. Now a cult favourite, much like the original film that inspires it, Mad Max is one of a kind and a fantastic translation of George Miller’s vision in video game form. 6. Spider-Man 2 (2004) Years before the Rocksteady Batman: Arkham and Insomniac Marvel’s Spider-Man games, the prospect of a successful comic book game was bleak. Even rarer was the thought of a genuinely fun movie tie-in. Treyarch’s Spider-Man 2, based on the Sam Raimi film of the same name, flew in the face of both those ideas. An incredibly detailed New York City (for the time, at least) felt like a revelation to swing around in, and Peter Parker’s web-slinging provided a whole new way to explore the sort of 3D open world that the PS2’s Grand Theft Auto games had pioneered. In a legitimately impressive technical revelation, Treyarch’s Spidey actually attached his webs to buildings rather than empty skyboxes. Flying between skyscrapers and thumping petty criminals was a thrilling sensation back in 2004, and, while it has since been far eclipsed by more modern Peter Parker and Miles Morales adventures, it certainly paved the way for those to exist. 5. Star Wars Jedi: Survivor It’s difficult to think of a movie series that’s had more games to its name than Star Wars. Classics such as TIE Fighter and Rogue Leader were contenders for this pick, but we just think there’s nothing like the fulfillment of the Force fantasy that is delivered by Respawn’s Star Wars Jedi: Survivor. Bridging the gap between Revenge of the Sith and A New Hope, this 2023 action-adventure is part of the official canon, with references to Order 66 and clashes with Darth Vader fuelling Cal Kestis’ story, but with an originality that doesn’t just lean on Star Wars cliches. An improvement in pretty much every way over its predecessor, Fallen Order, it's an easy pick for our representative of the most famous of film universes. 4. GoldenEye 007 It may not be the best to play now, but there’s just no denying the impact that GoldenEye 007 had when it arrived in 1997 on the Nintendo 64. Perfect Dark, shortly after, would go on to expand on the ideas established in its campaign, and games like TimeSplitters would borrow from its revolutionary approach to FPS multiplayer, making it so much more than just a movie adaptation. Yes, it featured a whole host of famous James Bond heroes and villains — including a truly broken Oddjob, who takes the term “sharply dressed” to its extreme —- and successfully captured the globetrotting exploits of 007 as much as a console with the limited power of the N64 could at the time, but it also shaped the next three decades of online shooters. This makes it so much more than just a movie tie-in, and something developer Rare should never be forgotten for achieving. Games Better than the Film - X-Men Origins: Wolverine Very occasionally, we get games that actually manage to be better than the films they’re based on. In fact, we have a few on this list: The Warriors, GoldenEye, and the below Escape from Butcher Bay could all lay claim to this. But there is one in particular that didn’t quite crack our top ten, which we’d still love to shout out: 2009’s X-Men Origins: Wolverine. It was a truly dreadful superhero movie, one which showcased Hugh Jackman’s worst rendition of Wolverine yet, and Ryan Reynolds’ horribly misguided and tone-deaf first attempt at portraying Deadpool, years before the pair were reunited to greater success in 2024. Not much love remains for that film. But this particular Wolverine game features the best playable Logan yet — until Insomniac’s attempt to take that crown later in 2026, that is — as he leaps, slashes, and decapitates with all of the ferocity you’d want from an adamantium-clawed loose cannon. It’s by no means a masterpiece, but for a short ******* of time before the Batman Arkham games arrived, it was as enjoyable a slice of superhero action as we’d gotten in a while, and ten times more fun than the movie it was based on. [/url]3. The Chronicles of Riddick: Escape from Butcher Bay A video game prequel to the 2000 Vin Diesel vehicle, Pitch ******, has no right to be as good as The Chronicles of Riddick: Escape from Butcher Bay, yet here we are. Taking a heap of Half-Life campaign design and a healthy dose of Thief-like stealth, the Swedish Starbreeze Studios and Vin Diesel’s own Tigon Studios transformed a perfectly decent film series into a genuinely great video game, and one that many believe surpasses its source material. Its smart level design is enhanced by intelligent translations of Riddick’s abilities from the film, such as his trademark “eyeshine”, which lets you see in the dark, and a healthy amount of improvised blunt and sharp weaponry that fits perfectly with the movie’s grimy aesthetic. The plot’s premise — a prison escape — is fundamentally cinematic, but it's the ways in which Butcher Bay asks you to play intelligently in its world that pushes it beyond the big screen and into a truly great game. 2. Alien Isolation The original Alien film from 1979 is a haunted house movie in space, with lone survivor of the Nostromo, Ripley, aiming to survive its dark corridors and the roaming Xenomorph threat until the credits hit. As such, it would become a natural inspiration for many survival horror greats, from Dead Space’s infested spaceship, to SOMA’s unnerving futurism, and, of course, Resident Evil 2’s stalking Mr X threat. So, naturally, when the time came for yet another Alien game to be made, survival horror seemed a logical choice for developer Creative Assembly, who would be the next in a long line to take up the challenge of translating the unique atmosphere of Ridley Scott’s original film. What the studio made was beyond what could have been expected, as it evolved the idea of RE 2’s Tyrant into an ever-present danger that scuttled along the map’s sprawling web of vents. The Xenomorph, and the tech powering it, are the jewel at the centre of Isolation’s crown, and are what make it such a faithful recreation of Alien. By stepping into her daughter’s shoes and sneaking around the Sevastopol, you get as close a feeling as to what it would’ve been like to be Ripley and walk those Nostromo hallways yourself. It may not quite make the number one spot on our list, but it is the entry that most successfully captures the overall tone of its source material, embracing its terror to astonishing effect. 1. Indiana Jones and the Great Circle We wouldn’t have the likes of Tomb Raider or Uncharted without Indiana Jones, and in 2024, the king came back to claim his throne. Indiana Jones and the Great Circle took everything that made the original trilogy of Steven Spielberg films so special and managed to translate it into a lovingly designed video game from Wolfenstein developer MachineGames — perhaps not so coincidentally, a studio formed by former Escape from Butcher Bay developers. Not only is The Great Circle a fantastic, stealthy, puzzle-filled action-adventure that really places an emphasis on the adventure part, but it borrows all of the archaeological intrigue and, crucially, humour that makes the likes of Raiders of the Lost Ark and The Last Crusade so special. So much, in fact, that the story told here would slot in nicely between them and act as a superior third of that trilogy than Temple of Doom ever did. Throw in a fantastic pitch-perfect Harrison Ford impression from Troy Baker, a suitably swarmy performance from Marios Gavrilis for the villainous Emmerich Voss, and a healthy amount of Nazi punching, whipping, and shovel-smacking, and you’ve got all of the ingredients you need. But it’s so much more than just a playable film, instead grounding itself in flexible immersive-sim-esque gameplay systems that emphasise using brain over brawn. Violence is rarely considered a first option, and gained knowledge is always a much sharper weapon. It makes for a truly fantastic game in its own right, but one that is as referential as it is transformative, and a true-to-life version of what the Indiana Jones character is — a doctor, not a soldier. The Great Circle is as thought-out a licensed game based on a movie as you could wish for, and a perfect fit for the top of our list. And those are our picks for the best games based on movies. What game that you love didn’t make the cut? Let us know in the comments! And for more licensed games, check out our list of the best Marvel games of all time. Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social. View the full article
  21. Another day, another Skyrim port — this time The Elder Scrolls V: Skyrim - Anniversary Edition is out on Nintendo Switch 2 after a shadowdrop — and even Bethesda can see the funny side. Skyrim’s release on Switch 2 has resurfaced jokes about Bethesda milking the life out of its open-world fantasy role-playing game by releasing it on all the platforms under the sun. Skyrim has been ported and remastered so many times that it’s become one of the internet’s most enduring memes. "It's a bit of a joke at this point how often we release Skyrim, but it's a great game," Bethesda's Matt Carofano, creative director of the Switch 2 version, said while talking to Nintendo Life. "We want everyone to be able to play it in the best way possible." And that, it seems, is at the crux of Skyrim's numerous ports. With each new hardware generation, Bethesda has an opportunity to reach a whole new generation of players who get to experience its RPG for the first time. This time, it's Switch 2, giving the development team the chance to "take advantage of the new hardware." A few years after Skyrim's original release in 2011, Bethesda worked on a "remastering process," improving the lighting and graphics features. Now, on Switch 2, it can make use of things like volumetric lighting and improved weather conditions, fog, and clouds. "We had previously done the version for the Switch, so this was going back to that and making improvements on it," Carofano said. "So it was really an easy development process and actually pretty quick in terms of our timelines. Making the game takes years and years and years, but bringing it to this new console was a much, much faster process. "A lot of it was really just focusing on taking advantage of the new hardware. We can use DLSS now and get better resolution, better performance, and the game loads faster. Switch 2 has the Joy-**** 2 controllers that let you use mouse controls, so we added that. A lot of it is really just, 'How do we take advantage of the Switch 2? What can it do? And [how can we] give players the best version of Skyrim for that console?'" Of everything, though, Carofano says it's the general performance that most impresses him, as the game "performs better, runs smoother, and loads faster. So it's just a better play experience on the Switch 2." Reflecting on why so many people continue to play and enjoy Skyrim over a decade after its release, lead designer Bruce Nesmith recently said: "I think Skyrim did the open world in a way that nobody had ever done before and very few people have really tried to do since. By all rights, a year later, some other game should have eclipsed it. And then two years later, three years later, five, 10. It’s like ‘what the hell is going on here?’ "Todd [Howard, Bethesda boss] would even go to these meetings and show us information, which I can’t give you the details of, about how many people are playing it. It’s like, ‘You’ve got to be kidding me?’ Seriously, still, 10 years later." Bethesda is, of course, working on its hotly anticipated Skyrim follow-up, The Elder Scrolls VI, but it has said next to nothing about it. We do know it will include a character designed in memory of a much-missed fan, after a remarkable charity campaign that raised more than $85,000 for Make-A-Wish. Interestingly, Todd Howard recently refused to rule out the possibility of an Elder Scrolls TV adaptation, but did suggest the post-apocalyptic sci-fi franchise Fallout — the second series of which debuts on December 17 — was better suited to an adaptation. Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky. View the full article
  22. Solely based on leaks, Columbina in Genshin Impact 6.3 is already building up to be the best character of 2026. Columbina, a former Fatui Harbinger, has proven to be a vital aspect of the Nod-Krai story arc, and she’s essentially being hunted by both the Wild Hunt and the Fatui. We’ve seen Columbina fight Dottore in Genshin Impact’s Version 6.2 Archon Quests, and this battle should be extended into the future. View the full article
  23. The Bad Dreams Cruller donut is a vital quest item you'll need to complete the Mega Dimension DLC in Pokémon Legends Z-A. The Hyperspace Lumiose Survey No. 6 is one of the more advanced quests you'll unlock in DLC. Completing it requires you to bake the Bad Dreams Culler donut using various berries. If you're confused about the exact process, this guide will lay down all the steps to completing the baking process. How to bake Bad Dreams Cruller donut in Pokémon Legends Z-A The process begins by starting the Hyperspace Lumiose Survey No. 6 task. You'll need to make the Bad Dreams Cruller donut and then let Corbeau know that you can take down the distortion over the tower. Go to Ansha at Hotel Z to begin your baking. Image via TPC Once the quest is active, Ansha will provide you with the option to bake the Bad Dreams Cruller. Pick the "I'd like to try that cruller recipe" from the list of available options." To bake the donut, you'll need a red bar to appear on all five tastes: Spicy, Sweet, Sour, Bitter, and Fresh. Screenshot by Destructoid Naturally, it's best to use ingredients that provide you with at least four taste modifiers. 3 Hyper Tanga Berry (95 Sweet, 10 Spicy, 10 Sour, 5 Bitter)3 Hyper Kasib Berry (10 Sweet, 5 Spicy, 95 Sour, 10 Fresh)1 Hyper Coba Berry (10 Sweet, 95 Spicy, 10 Bitter, 5 Fresh) The last one can be anyone who has decent contribution points towards Bitter and Fresh. If done correctly, you'll have a mark through line appearing on all five tastes. Naturally, you'll want to preserve the berries that I have mentioned here for the quest. I am unsure if you can complete the recipe with other types of berries, but the one in this guide seems to be the most convenient one. The post How to make Bad Dreams Cruller donut in Pokémon Legends Z-A Mega Dimension appeared first on Destructoid. View the full article

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