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Steam

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Everything posted by Steam

  1. In quite a surprise, the MMO Dune: Awakening is getting a single-player mode for those who don't want to deal with other people while exploring the desert. Read the full article here: [Hidden Content] View the full article
  2. Crystal Dynamics with Flying Wild Hog and Amazon Game Studios revealed the Tomb Raider: Legacy of Atlantis release date, but generative AI is derailing it. Read the full article here: [Hidden Content] View the full article
  3. Whatever will indie developers think of next to have you make game-breaking combinations? Tile-pushing dominoes is what in Dominocalypse. Read the full article here: [Hidden Content] View the full article
  4. We finally have a release date for LEGO Batman: Legacy of the Dark Knight on Nintendo Switch 2. The game will come to the Nintendo platform on September 18th, and you can pre-order it right now. The Nintendo Switch 2 version will have a standard edition (USD $69.99) and a deluxe edition (USD $89.99), the latter of which will give players extra digital content. Unlike the deluxe edition on the Xbox, PS5, and PC release, this won't include any kind of early access, so there's no need to shell out extra dollars to play the game sooner on Switch 2. The deluxe edition will include the Legacy Collection DLC which includes new suits, vehicles, and Batcave items inspired by classic Batman media like the Arkham games and Batman Beyond. It will also give you access to the Mayhem Collection DLC, which will also be released on September 18th. In addition to more cosmetics, the pack will add Joker and Harley Quinn as playable characters, as well as a new story mission. Those who pre-order the physical edition of the Switch 2 version of the game will also get a LEGO Retro Video Game Batman minifigure. The confirmation that LEGO Batman: Legacy of the Dark Knight is still coming to Switch 2 is a bit of a relief. Borderlands 4 was also supposed to have a Switch 2 port, but development on it was "paused" right around the time it was going to be released. The situation raised some eyebrows, but also created concerns for other games. When it was confirmed that LEGO Batman: Legacy of the Dark Knight wouldn't release day and date on Switch 2, some feared history would repeat itself and it would become indefinitely delayed. Thankfully, that's not the case. However, it is a bit unfortunately timed, as the game will be joining a flood of releases all hitting in September to get out of GTA 6's path. LEGO Batman: Legacy of the Dark Knight was one of the biggest releases in May. It was one of the most anticipated games of the spring and has been showered in praise since launch. We gave the game an 8/10 in our review, noting that the game is "a lovingly made, often hilarious take on both Batman’s movie and video game history alike." As of right now, it remains unclear if there are any more plans for additional LEGO Batman games. Prior to this, the last LEGO Batman game was LEGO Batman 3: Beyond Gotham, which was released in 2014. There was also a spin-off known as LEGO DC Super-Villains in 2018, but it had been over a decade since the Caped Crusader took center stage in a LEGO game. Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. View the full article
  5. June 8 will be a big day for Xbox Game Pass, as yet another title will come to the service on its release day. It will be one of nine games confirmed for Game Pass's June lineup, and one of three day-one offerings. View the full article
  6. Meowmories is a cat-based horror, where you play as a cat and must brave a horrifying world in search of your owner. A demo is scheduled to release soon. Source View the full article
  7. If you've ever wanted to fight a games industry CEO, now you can. Take-Two Interactive CEO Strauss Zelnick is now a playable character in WWE 2K26, meaning you can either play as him or fight him yourself. There hasn't been any kind of official acknowledgement of his inclusion; he was simply quietly added in a new update today. The 68-year-old gaming executive holds an in-game rating of 77, meaning he's probably not going to claim any titles himself, but Zelnick is reportedly very fit in real life. The CEO claims he works out 10 to 12 times a week (that's an average of almost twice a day, for those who aren't mathmaticians) and runs his own private workout club known as The Program. He's even written his own wellness book, Becoming Ageless: The Four Secrets To Looking and Feeling Younger Than Ever. All of this is to say he's pretty jacked, even though he's almost 70, and could probably fare better in a WWE ring than the average person. Why did Zelnick get added into WWE 2K26? It's anyone's guess. He himself has admitted he isn't even a gamer, so it feels unlikely to be because he wants to play as himself. He seems like a decent sport, though, as he previously promoted the franchise's custom character creator with a silly video. However, this is the first time he's been added as an official character. He even sports his own exclusive entrance music in WWE 2K26, which is My Way by Frank Sinatra. The song was licensed seemingly just for Zelnick, as it can't be used for any other character in the game. Take-Two Interactive owns Rockstar Games, 2K, and a number of other major studios, so Zelnick has overseen some of the biggest games of all-time. He is best known for being the only reputable source of information about GTA 6 outside of Rockstar Games itself. The hype for GTA 6 has led to many tuning into investor calls and listening to business-heavy interviews just so fans can hear Zelnick drop a few breadcrumbs here and there. Zelnick also recently emphasized the opportunity to grow the WWE 2K franchise, noting that it could "double or triple" the size that it is now. “I do think there's ongoing opportunities to improve the quality of the game," he said. "I do think that we can give consumers more of what they want. And I know our team at Visual Concepts always wants to do better. We're never in the business of patting ourselves on the back. We believe that arrogance is the enemy of continued success. And I think that title could be double or triple the size that it is as long as we delight consumers, and as long as we give them something new and not expected that's consistent with the brand that they love. That's our job.” Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. View the full article
  8. Future sequels to 007 First Light will be published by Amazon and MGM, not IO Interactive. In an interview with Polygon, Jeff Gattis, GM of gaming at Amazon, confirmed that Amazon Game Studios will handle publishing on future James Bond games. "We did not [make First Light]," Gattis explained. "We do have a stake in it because we now own the IP, but that IP acquisition happened after the First Light IO deal was already done." The deal Gattis is referring to is the one that allowed IO Interactive the power to self-publish 007 First Light, similar to Hitman 3. IO Interactive signed on to make Bond when the franchise was under control of MGM and EON Productions, the production company that managed the James Bond brand for decades. However, Amazon acquired MGM in 2021 (a year after the game had been announced) and eventually took full creative control of Bond in 2025. Amazon and MGM still collaborated on 007 First Light to ensure the game was in line with what's expected from the brand, but it sounds like Amazon may have more control going forward. According to Gattis, sequels will be "done by MGM and, theoretically, by Amazon Game Studios." It's important to note that Amazon Game Studios is a publishing arm of Amazon. AGS is publishing the next two Tomb Raider titles, for instance. As a result, IO Interactive will likely continue to develop future Bond titles. However, this also means Amazon would be financially backing the project, meaning it may have a ******* say in what it wants to see in the game. Gattis even noted that Amazon is expanding into games to create synergy with Amazon's films and TV shows, something that will be undeniably important with the upcoming James Bond film. "We think that's a real opportunity for us to create IP that extends — or kind of expands upon — TV shows and movies. So there'll be a Tomb Raider TV show on Prime Video that'll go alongside the games. There's a lot of things we have in the works on new games that'll relate to Prime Video IP." It seems like a sequel is all but guaranteed, as 007 First Light sold 1.5 million copies in its first 24 hours and IO Interactive overtly expressed its intentions for a sequel at the end of the game with a bold title card that read "James Bond will return." IO Interactive also previously stated its desire to do a trilogy of 007 games. IGN's Luke Reilly also gave 007 First Light a 9/10 in our review, noting that it is "obsessed with bringing the Bond fantasy to life in a way no one has ever managed before" and that "007 First Light is the best Bond game I’ve ever played." Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. View the full article
  9. A number of Animon in LumenTale: Memories of Trey come in northern and southern variants, but none are quite like Veveso. This totem-themed Animon has five different types that, with the use of its innate quirk, can stack up to create a powerful squad. Collecting all the Veveso types isn’t just for battle, though. Later in the game, you’ll find a side quest in Magnolia’s Rustic Quarter called “The Salt of Life.” This quest requires you to catch all five Veveso variations and hand them over to a grocer so they can get spice from the Animon. Yeah, that might raise an eyebrow or two, but we’re not here to judge. To complete the quest, you’ll need to give the grocer all five types of Veveso: [Hidden Content] Plain Essence Traditional Essence Infernal Essence Lunatic Essence Horrid Essence After that, you’ll have to put in a little bit of leg work; the Veveso run off and scatter around Magnolia, requiring you to go catch them. A few battles later, and they’ll be wrangled back up and in the hands of the grocer. Screenshot by Destructoid. All Veveso sport the same Geo base typing, though they can have different hidden typings and weaknesses. Each one also has a different attribute corresponding with the five different traits: Mestus, Felicis, Furor, Horrens, and Sereum. They also all have the same innate quirk Totem, which allows them to stack with ally Veveso in battle, increasing their combat strength—although you’ll only be able to have four at a time due to party limitations during battle. Whether you’re wanting to put together a Veveso team or you’re looking to simply complete the side quest in Magnolia, we’ve got you covered. Here’s where you can find all five Veveso variations around Talea in LumenTale. All Veveso variant locations Veveso Type NameSpawn LocationPlain/Simple Essence (Sereum)Glacial PeakTraditional Essence (Felicis)Area 09, Area 10Infernal Essence (Furor)Area 11, Area 12Lunatic/Volatile Essence (Mestus)Area 04, Area 05Horrid/Odious Essence (Horrens)Area 18 For more LumenTale guides, check out or list of all special evolutions and boss locations. /wp-content/themes/destructoid2025/assets/img/icons/likes-off.png0 The post All 5 Veveso types in LumenTale and how to find them appeared first on Destructoid. View the full article
  10. The release date of the port is finally known, although it is set to miss its initial Spring window. View the full article
  11. This indie strategy RPG has been undergoing development by a 2-people team for around 7 years. View the full article
  12. X-Plane 12 and iRacing are now officially playable in VR on Apple Vision Pro, streamed from your PC, with your physical accessories blended in using camera passthrough. The official Vision Pro support for the two PC VR simulators leverages the OS-level foveated streaming feature Apple added to visionOS 26.4, a feature that Nvidia's CloudXR SDK leverages. Foveated streaming leverages eye tracking to maximize visual quality in the region of the display you're currently looking at. To be clear, while the name CloudXR implies the PC is in the cloud, and this is Nvidia's primary focus for the technology, in the case of X-Plane 12 and iRacing, the visionOS client apps connect to your local gaming PC as the rendering source. When the visionOS streaming clients for X-Plane 12 and iRacing were announced in March, it was thought that their major advantage over existing tools that let you stream PC VR content to Apple Vision Pro, primarily ALVR, would be the foveated streaming. Since then, however, we've seen multiple tools released that enable this for your entire PC VR library, with the free and open-source Clear XR supporting OpenXR titles and $15 KRVR now supporting SteamVR content too. Still, there are some advantages to the dedicated streaming clients for X-Plane and iRacing. Both offer a simplified launch process, directly connecting to the simulator software on your PC with essentially no friction. iRacing's client also automatically tracks your physical racing wheel and segments it out with passthrough, leveraging Apple's ARKit SDK. Meanwhile, the X-Plane client lets you manually mark out a passthrough cutout, as you can with KRVR. You can find X-Plane Streaming Link and iRacing Connect on the visionOS App Store. Both apps are free, though you'll need to own the sims on your PC to connect to them. The tradeoff of using Nvidia's CloudXR SDK is that every foveated streaming solution so far exclusively supports Nvidia's Ada and Blackwell GPU architectures, meaning RTX 40-series and 50-series graphics cards, and this is the case for X-Plane and iRacing too. View the full article
  13. Following its official announcement just a couple of weeks ago, Splitgatestudio 1047 Games has released a cinematic reveal trailer for its upcoming Titanfall-inspired shooter, Empulse. The upcoming shooter is a new direction for 1047 Games, departing from the Portal and Halo-inspired Splitgate, for a movement-focused, mech-centric competitive FPS that could fill the gap Respawn Games left almost ten years ago. View the full article
  14. This daughter-raising simulation game will distinguish itself by having the daughter as a half-vampire. View the full article
  15. One of the best RPGs of all time is getting a reboot, and we won’t have to wait long to try out Gothic 1 Remake. It’s been 25 years since Gothic 1 launched, and it’s safe to say that the technology has changed a lot since. The remake will have the same storyline, but core features and visuals have been completely revamped. But first, let’s find out when the game goes live worldwide. Table of contentsGothic 1 Remake release countdownWhat to expect from Gothic 1 Remakehttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Gothic 1 Remake release countdown Gothic 1 Remake goes live worldwide on Friday, June 5. The following countdown will expire once the game is available. %D days : %H hrs : %M mins : %S secs ","methods":[1,2],"mode":"one_time","sticky_bar_hide_timeout":7,"recurr":false,"timeToNextRecurrence":0,"isRegular":true,"endDate":1780678800000}" >Hurry Up! The countdown is based on the following times. 10am PT 12pm CT 1pm ET 5pm UTC 6pm BST 7pm CET The times are taken from an official THQ Nordic post, and I don’t expect any changes this close to launch. If that happens, I will duly update the new launch timings on this guide. What to expect from Gothic 1 Remake Gothic 1 Remake takes you on a journey in the Valley of the Mines, as this is a faithful retelling of the classic. Every element in the game world will be responsive to your action, and it’s important for you to explore the vast world. The Kingdom of Myrtana has been invaded by the orcs, and King Rhobar II wants to mine a magical ore to make a powerful weapon. According to the lore, the same magic barrier that forced the prisoners to mine relentlessly backfired, which resulted in everyone getting trapped. As chaos spreads, it’s up to you to maintain the order. [Hidden Content] While the story remains the same, the game has been rebuilt using the current technology. You’ll get over 50 hours of gameplay as you explore various corners of the Colony. There will be enemies to challenge, secrets to be found, and NPCs to interact with as you find out what went wrong. Your decisions will have a key impact on the storytelling as you choose which faction to align with. The combat system has been modernized, which allows a more fluid and dynamic experience. Ultimately, you decide how you want to play, as Gothic 1 Remake allows you that freedom. While there’s no demo to try out, you can pre-order the game to get the official soundtrack for free. /wp-content/themes/destructoid2025/assets/img/icons/likes-off.png0 The post Gothic 1 Remake release countdown: Exact date and time appeared first on Destructoid. View the full article
  16. Artificial intelligence remains one of the most controversial topics in game development. Some people believe it can help make game View the full article
  17. After Back to the Future officially reached its 40th anniversary date since the original film's release back in 1985, fans of the franchise have been happy to celebrate the milestone and the movie's impact on culture over its lifetime. While there's a small group of Back to the Future fans who have held on to hope that the franchise would get a reboot at some point, most agree with creators Bob Gale and Robert Zemeckis, who have repeatedly stated that they do not want a fourth film or a reboot. View the full article
  18. Switch 1 owners can upgrade by purchasing the System Shock 2: 25th Anniversary Remaster Nintendo Switch 2 Edition Upgrade Pack for free. View the full article
  19. Control Resonant will have a two-day PS5-exclusive early access, leading to frustration from some fans. Yesterday, Remedy Entertainment announced that Control Resonant, the sequel to one of the studio's most beloved games, will release on September 24. This should've been a moment of celebration, but unfortunately, it has since been overshadowed with news that Control Resonant will get 48-hours of early access through the game's digital deluxe edition, but this is only applicable to PS5. There will be no early access on Xbox or PC, as it appears the 48-hours of early access is tied to PlayStation's marketing agreement for the game. Some fans have stated that they won't be pre-ordering the game or will wait to buy it when it's on *****, as they don't want to support these kinds of practices. "Great, now I know what September game to skip until holiday sales," said one fan in response to the news. "Platform-exclusive content is one thing," said another fan. "Platform-exclusive 'early access' while selling the same Deluxe Edition on every platform is another. My money will be going elsewhere." Early access in games has been a divisive topic for a while now, as it's techncially a way for publishers to charge more for the game's actual release date. After all, is it really "early" if you can pay to play it at the same time as everyone else? It's an easy way to cash in on FOMO, but now it seems to be crossing a line into platform exclusivity. Control Resonant is also releasing on the same day as Silent Hill: Townfall, creating competition between the two titles. In response to Control's early access, one fan stated they'd be skipping it in favor of Silent Hill. "Shame, Silent Hill: Townfall suddenly looks like a much [nicer] purchase on September 24," the person said. September is already a very crowded month for game releases, as it appears that major titles are considering that a sort of cut-off before GTA 6 begins its domination. Call of Duty: Modern Warfare 4 will release in October, but that is standard for the franchise and it's arguably one of the only games that can release in close proximity to GTA 6 without taking too much damage. With that said, players are likely going to be pretty selective with their money come September, so publishers are going to have to fight hard to win players over. Recently, Remedy's new CEO, Jean-Charles Gaudechon, stated that Alan Wake 2 and Control should've sold better and is actively looking for ways to expand the audience for those franchises. Whether or not a controversial move like platform-exclusive early access can help with that remains to be seen. Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. View the full article
  20. 007 First Lighthas just brought back James Bond in fine fashion, and it immediately raises questions about what fans can expect from the franchise next. Without spoiling anything directly, the game leaves good reason to believe that this won't be the last we see of Bond's newest incarnation. View the full article
  21. The Priest is perhaps the best class in TBH: Task Bar Hero, and you’ll find her as key to any good team combination. She’s free to obtain, and she helps to keep your team alive. However, you can also build her like a tank with a full aggro team. There’s plenty of scope when it comes to gearing the Priest, and this guide will help you get the best possible build. Best Priest setup in TBH: Task Bar Herohttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Before we deep dive into the build, it’s essential to understand the main roles of the Priest. Her primary role is to heal the team. There are no other healers in TBH: Task Bar Hero, and you’ll need healing in Act 2 and beyond. Hence, it’s up to the Priest to keep your team alive. The Priest can also act as a secondary tank and absorb damage as required. She’s not a Knight when it comes to absorbing damage, but you can make her withstand a fair bit of incoming damage. Understanding these roles will be key to building her properly. However, allow me to explain how I have built her. Screenshot by Destructoid For Priest, the two best skills are Heal and Sanctuary. Heal should be the first ability you unlock, and it can restore one ally’s HP by an amount equal to 18% of their maximum HP. If you have a Slayer or a Knight in your squad, this skill becomes more important. This is the standard healing spell that comes with a cooldown of eight seconds. Sanctuary allows you to create a field that regenerates the health of all allies by 30 HP per second. The cooldown is longer at 17 seconds, but it can heal multiple characters. These two abilities are the best choices for Priest. However, you’ll also need to pay attention to what gear you’re using. Of course, you’ll want to use rarer gear items of higher levels. However, here are the key aspects to keep in mind. Cooldown: The lower the cooldown, the better it gets. A lower cooldown also improves the potential of the Sanctuary ability. Armor: The Priest can absorb damage, so you can put Armor to improve her survivability. Max HP: Similar to Armor. Having more max HP allows the Priest to survive for longer and, in turn, keep your team alive. Skill Heal Enhancement: This enhancement improves the potential healing from both abilities mentioned above. Going for this is a no-brainer. Here’s a quick Level 70 build you can use on your runs. Attack Damage 3/3 Max HP 8/8 Heal 5/5 Armor 8/8 Cooldown Reduction 10/10 7% Increased Heal 10/10 Sanctuary 5/5 Max HP +15: 10/10 Increased Cast Speed: 10/10 Increased Area Effect: 1/10 When you Decorate your gear, you should also aim for the elements mentioned above. That allows you to get the most out of the Priest. You’ll use her in every good hero combination, and she’s a top-tier character to use in the current meta. /wp-content/themes/destructoid2025/assets/img/icons/likes-off.png0 The post Best Priest build in TBH: Task Bar Hero appeared first on Destructoid. View the full article
  22. The launch for Marathon’s season two yesterday was a forgettable one, thanks mainly to a myriad of server issues. It was a mess for several hours, and Bungie was forced to take the game offline as players everywhere were getting disconnected from matches and losing their loot constantly. It couldn’t have come at a worse time, either, as a new trailer played during Sony’s State of Play during a time when it was basically impossible to get online. Image via Bungie [Hidden Content] But now that things have stabilized, gamers are enjoying a lot of what the Nightfall content update has brought, myself included. Along with the new Sentinel Runner Shell that functions as a trapper/ambush type class, the new Night Marsh map is more than I expected. I was thinking it would just be a night version of the Dire Marsh map (and it is at first), but the darkness, new enemy types, missions, loot, atmosphere, and overall sense of dread makes it feel like a different kind of horror experience from the rest of the game. The much-maligned UI? Also vastly improved. Tons of bug fixes, a smoother Faction menu experience, and a big simplification of item tiles makes it way easier and more user-friendly to navigate, marking a change in one of the biggest overall complaints the game has had since its closed beta. “Aside from the disappointing server issues, this is an incredible update,” one Marathon player said on Reddit. “The amount of new content, balancing and re-contextualizing of existing content is pretty astounding. I was initially sad that we weren’t getting an additional zone, not because I expected it but because I was afraid S2 wouldn’t be enough to keep me motivated to play more of a game I really love.” The season two launch coincides with a free-to-play week for the game, running from June 2 to 9, allowing anyone to play the full experience. This has led to an influx of more players, peaking at over 40,000 concurrents today. Is that enough to save the game from the impending doom that so many feel is on the way? No clue. But for now, the game is better than it was two days ago, and it’s enough to get me back out there. “It’s a huge upgrade,” another player said of the update. “There’s a ton of subtle changes beyond the obvious ones that make everything feel much much better (things like subtle color palette and intensity choices on the gear icons for example, or objective icons embedded into contracts).” Image via Bungie The full season two patch notes paint the picture of a live-service game that could vastly improve with each content season. While Destiny is unfortunately ending its content updates, Marathon is just beginning, and this sign of things to come has me feeling somewhat hopeful about it for the first time in a while. I hope that the free players enjoy it enough to stick around and Marathon is given a chance by all involved (including Sony), because it’s a pretty great game, no matter how niche. /wp-content/themes/destructoid2025/assets/img/icons/likes-off.png0 The post After rocky day 1, Marathon’s season 2 is feeling like a massive improvement appeared first on Destructoid. View the full article
  23. The MTG and Marvel Super Heroes collaboration will have four Commander precons featuring wonderful cards for you to find. While the complete decklists are yet to be revealed as of writing, we have had sneak peeks about the foundation items. As always, all four decks will have 100 cards each, with one of them having four different deck leaders. Let’s find out all the key cards that have been revealed so far and what we can expect from the Commander precons for the upcoming set. Table of contentsAll Commander Precons in MTG x Marvel Super HeroesAvengers AssembleFantastic FourWakanda ForeverDoom Prevailshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 All Commander Precons in MTG x Marvel Super Heroes All our favorite characters from the Marvel universe have been converted into MTG items for the upcoming set, and they will all align with the different colors. Avengers Assemble (White/Blue/Red) The Fantastic Four (White/Blue/Red/Green) Wakanda Forever (White/Green) Doom Prevails (Blue/******/Red) Avengers Assemble Remix by Destructoid via WOTC This deck is ideal for those who want to adopt a reactive style of gameplay. Captain America will be a three mana 3/3 who can buff cards with the Hero subtype when you play them. Any applicable card you play will get Haste, Vigilance, and +1/+1, while also applying a +1/+1 on Captain America himself. Director Fury, on the other hand, will reduce the cost of spell cards by one. This applies to all spell cards that you play from your deck, and allows you to create more synergies with the extra mana you save in the process. Here’s a list of a few more cards that have been revealed. Iron Man, Armored Avenger Captain Marvel, Apex Avenger Vision, Synthezoid Avenger Fantastic Four Remix by Destructoid via WOTC This unique deck has four main Commanders to pick from. While all four cards reward you when you play noncreature spells, the interactions are unique. For example, Mr. Fantastic can double a key triggered ability, while Invisible Woman can enlarge one of your creatures and make it unblockable. The deck will also feature the The Fantastic Four Jumpstart card, among others. Wakanda Forever Remix by Destructoid via WOTC This deck works on the Monarch mechanic, which essentially acts like a draw deck. However, there are more interactions to explore when cards you play create Vibranium tokens. The deck is led by T’Challa, the ****** Panther, who can ramp each turn if you manage to cast an artifact spell with a mana value of four or more. Shuri, the ****** Panther, also benefits immensely when you play more artifacts. If you control three or more artifacts, Shuri will draw a card when she attacks. If you control six or more artifacts, all creatures under your control will get +2/+2 until the end of your turn. Here are a few more cards that have been revealed. Okoye, Mighty and Adored Storm, Queen of Wakanda Heart-Shaped Herb Doom Prevails Remix by Destructoid via WOTC Led by Doctor Doom, King of Latveria, this deck works around the life drain and connive mechanic. Whenever you discard one or more land cards with Doctor Doom in play, all opponents lose two life. Moreover, the target villain you control will gain menace until the end of turn, and it also connives. Then there’s Loki, who will create a tapped and attacking token when he attacks. The token will be a copy of another target Villain you control. You can then use the Illusion however you want. You also draw a card when one or more Villains you control deal damage. Here are a few other cards that have been revealed. Lady Loki, Agent of Chaos Kang Prime We will have more ideas about the remaining cards once they’re revealed post June 8. /wp-content/themes/destructoid2025/assets/img/icons/likes-off.png0 The post All MTG x Marvel Super Heroes Commander Precons Decklists and more appeared first on Destructoid. View the full article
  24. View the full article
  25. Crystal Dynamics and Flying Wild Hog unveiled a new trailer for Tomb Raider: Legacy of Atlantis during yesterday's State of Play showcase, and fans seemed pretty happy: As one commenter on YouTube put it, "That's the Lara I remember!" But shortly after that, a content disclosure popped up on the game's Steam page, and there was somewhat less happiness about that, because yes: AI is being used in the game's development... Read more.View the full article

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