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Steam

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  1. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Loyalist's Coronet Unusual effect to fix team BLU particles in the team RED effect Updated the Rainbow Reverie, Warp Drive and Overdrive Unusual effects to work better with larger hats Updated the Rainbow Reverie Unusual effect to add a fade in when spawning and make the refract more noticeable Updated the Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent Unusual effects to fix trailing issues on the grass and ground particles Updated the Distress Signal and Carioca's Call Unusual effects to fix some issues with overlapping sprites Updated the Desert Wind and Monsoon Season Unusual effects Fixed the wind flickering on moving taunts Fixed the tumbleweed having incorrect physics Updated the wind and dust to trail slightly on moving tauntsUpdated the Control Patrol cosmetic itemReduced the size of the glasses Lowered the hat slightly on Soldier's head Fixed UV map issue with LODsUpdated the Justice Johns cosmetic itemSlimmed down the legs and raised socks cuffs to reduce overall thickness of the legs Fixed rigging issue with boot lacesUpdated the Pathfinder cosmetic itemSlimmed down the arms slightly Adjusted shoulder and armpit rigging to reduce stretching of the vest Adjusted mesh transition from forearms to hands Fixed some clipping issues around where the shirt collar meets the zipper Raised the zipper pull tab for better compatibility with other Soldier cosmeticsUpdated ctf_doublecrossFixed an incorrect team-******** material in the BLU base for real this timeUpdated pl_enclosure_finalFixed a clip wall blocking a dropdown in stage 3Updated pl_embargoMinor visual and clipping improvements Fixed the cart's missing outline Added an extra Botler to the playable space Fixed the paint splat overlay not applying to players within the ********** range The ambient music inside the casino now respects the music volume settings Improved player visibility against certain walls (Thanks Arthur) Added the ***** icon to the helicopter blades Fixed an override of a TF2's base texture Fixed being able to block the cart shortly after point A (Thanks Aar) Fixed getting stuck in a door near C while it closes Fixed indoors fog sometimes getting applied outside (Thanks Phe) Increased respawn time for RED on the last point Fixed the client ****** related to custom models Improved performance on the last pointUpdated koth_cachoeiraEngineers can no longer build inside the cliffs Fixed teleporter stuck spot under the control point Adjusted respawn waves Minor visual improvements Various clipping fixes Improved performanceUpdated ctf_applejackImproved clipping Brought some stairs Improved tree collision Added more chickens Improved detail Fixed Ol'Betsy (Thanks Aar!)View the full article
  2. New details regarding one of the new Intel Arrow Lake-S chips have been leaked, including exact specifications. Intel Arrow Lake CPUs are expected to launch later this year, with a full reveal reportedly set for the upcoming Intel Innovation event in September. View the full article
  3. If you're an IGN Plus member, a new game is available to claim now with IGN Rewards. You can claim a free My Lovely Daughter Steam key with your membership while supplies last. If you're a fan of simulation games or visual novels, this game is perfect for you! Developed by GameChanger Studio, My Lovely Daughter has something for everyone, especially with this Deluxe key that includes a free artbook, soundtrack, and ReBorn DLC. Claim a Free My Lovely Daughter Steam Key! This My Lovely Daughter Deluxe Steam Key offers plenty of extras. First, you'll get the My Lovely Daughter game, which follows a father who aims to revive his daughter using alchemy. This dark story features dozens of different "daughters" to raise and care for, with simulation-based gameplay that can impact the narrative directly. Additionally, there are multiple endings to discover, with secrets in store at every corner. Also included in this Deluxe edition is the recently released My Lovely Daughter: ReBorn, a DLC that provides 4K support and updated artwork. Additionally, a digital artbook and a 12-track soundtrack release are bundled in. For the ultimate My Lovely Daughter package, be sure to claim your free Steam Key while supplies last! Now is the perfect time to jump into the My Lovely series, as the third game, My Lovely Empress, is set to launch on August 21 across Nintendo Switch, Xbox Series X|S, and PC via Steam! My Lovely Daughter is the best starting point, as it is the beginning of the series. About IGN Plus If you're unfamiliar with IGN Plus, it's the ultimate subscription to get the most out of your IGN experience! Some of the perks include no ads across IGN, unlimited maps and checklists for games, free games each month, and even discounts at IGN Store! Learn more and try IGN Plus today. View the full article
  4. A day some thought would never come, 7 Days to **** 1.0 is officially out now with quite the price increase to go with it. Read the full article here: [Hidden Content] View the full article
  5. Get ready to open up your wallets again, VALORANT fans. Riot Games has revealed the new VCT Champions 2024 skin bundle, and it might be one of the best Champions bundles to date. In the reveal video, Evil Geniuses head coach and world champion Christine “potter” Chi broke down the new features of the skin bundle, which will be on the Phantom and on a katana melee *******. It should be a welcome sight for any Controller players who frequently pick the Phantom over the Vandal, although many people loved the Vandal when it was released for 2023. View the full article
  6. Soldier 76 and Reinhardt in Overwatch 1 A couple of years into the Overwatch 2 experience, player angst has reached a point where the people making the game are considering bringing the old 12-person matches back. Today’s blog post from the developers at Blizzard says that, finally, “we’re exploring how we can test different forms of 6v6 in the game to gauge the results.” Game director Aaron Keller also notes that issues like hero balancing, game performance, and what might happen to ****** times if players have a choice between the two formats are questions the team needs to answer, but is at least ready to start considering. [/url] Other than making a full-priced game free-to-play and laying out promises about player-vs-environment content that weren’t exactly fulfilled, the shift... Continue reading… View the full article
  7. Fallout 4 often has the Sole Survivor gather new companions with a quick conversation or being in the right place at the right time. However, sometimes a quest will need to be completed before the latest travel buddy can join the team. The Big Dig puts the Sole Survivor in the position of either siding with their temporary employer or turning against them with their choice impacting their recruitment of the roguish ghoul Hancock. View the full article For verified travel tips and real support, visit: [Hidden Content]
  8. Nature documentaries always have me rooting for the prey animals. It's the circle of life and all that, but gazelles seem pretty chill, and when a pack of hyenas swoops in and starts lunging at the slow one it's hard not to cheer on the underdog. My recent experiences in WolfQuest have widened my perspective, though... Read more.View the full article
  9. A new game mode has come to ***** by Daylight called 2v8, and it comes with several gameplay changes. In it, two Killers face off against eight Survivors—and the Killers’ perks have swapped for skills to aid them in hunting down other players. These skills differ from the typical perks you’ve expected to use as a ******* in ***** by Daylight. You can’t swap them out for other skills if you don’t like them, and you want to sync with your ******* partner, giving the two of you the best shot of taking down all eight Survivors before they can power up the generators and escape. View the full article
  10. Grand Theft Auto Online has delivered a steady stream of high-octane ********* activities, ranging from robbing the local bank to stopping Elon Musk from ending the world. Now, however, your character has a chance to step back from all that excitement to something more humble: pizza delivery. Initially (and even once you think about it for a while), it seems like a major step back for the unnamed GTA Online protagonist, who by this point is probably a multimillionaire with a huge portfolio of legitimate and ******** business under their belt. Why they’d cosplay Peter Parker and take delivery jobs away from Los Santos residents who actually need them is anyone’s guess, but Rockstar is asking you not to think about it and enticing you with a few tantalizing free rewards instead. View the full article
  11. Earth Defense Force 6 is already being review bombed by PC players because of one of its requirements. The latest mainline entry into the long-running Earth Defense Force series caused widespread outrage among its player base after users realized the Steam version required a third-party connection to an Epic Games Store account for online play. Now, Earth Defense Force 6 is facing a massive crisis on PC. View the full article
  12. One of the biggest surprise announcements this year happened during the June Nintendo Direct, when from out of nowhere, Capcom dropped a trailer for Marvel vs Capcom Fighting Collection: Arcade Classics. A collection that bundles together six of the games that make up the foundation of the beloved vs series, including one of the most highly regarded fighting games of all time, Marvel vs Capcom 2. At Evo 2024, I got a chance to talk with Capcom producer Shuhei Matsumoto to ask some questions about how this collection finally came to be, the significance of its release in relation to the future of the Versus series as a whole, and also got to hear about the origins of the SNK crossover that's happening with Terry and Mai joining the cast of Street Fighter 6 as part of the year 2 character pass. How long has this collection been in the works? Shuhei Matsumoto, Producer Marvel vs Capcom Fighting Collection: Arcade Classics: So we've been planning for about three, four years to make this project a reality. We've been talking with Marvel for quite a while. And back then, we just didn't have the opportunities to release this game. But now after those discussions with them, we were finally able to do so. Speaking of talking with Marvel, can you describe what Capcom's relationship is with Marvel right now? Matsumoto: Yeah, it's very positive. As we mentioned, we've been in talks with them for a few years now and they've really been excited and motivated to release these classic games. So overall, it's been really good and positive. We've been in talks with [Marvel] for a few years now, and they've really been excited and motivated to release these classic games. You mentioned in another interview that Capcom has big dreams for the Versus series. Can you talk a little bit about what those dreams are and what the Versus series means to you as a whole? Matsumoto: So yeah, this doesn't just apply to the Versus series. We have a lot of other legacy fighting games that we know fans out there really want them to be re-released again on modern platforms. And the feeling is mutual on the development side. We want people to get to know all these other classic games. So hopefully what we can do right now is to try to re-release them and so that people who may have never had the chance to play those games to get familiarized with them. And from there, hopefully we can go into ******* and better things. Speaking of some of those classic Capcom fighting game series, Street Fighter III: 3rd Strike just had an incredible top six at Evo. That's a game that's been re-released several times over the years. Is that something that still you're looking at also kind of giving a "definitive edition" in the future? Matsumoto: So definitely. We want all our classic games to be available for modern consoles because we just want to be able to reach as many people who may have never had the opportunity to play these games back in the day. So we constantly think forward and we want to make sure that it's as accessible as possible for all audiences. So going back to Marvel vs. Capcom for a second. This is a game that means so much to fans across the world, especially popular streamers [and pro players] like Maximilian Dood and Justin Wong. I was wondering, have you seen any of those reactions and what's your reaction to how people have received the announcement of this collection? Matsumoto: Yes, we definitely saw all the reactions and the comments and the positive feedback when we were able to make the announcement. And the feeling is mutual. Once we realized that we were able to re-release these games and it became green-lit and official, our reaction matched that same energy. So yeah, we're definitely excited. It feels like a door has been opened with regards to the Marvel vs. Capcom series because we've heard nothing about it for so long. Is this the kind of thing where if this game does well, the future of the Versus series is wide open and there could be more collaborations between Marvel and Capcom or other franchises out there? Matsumoto: So to answer your question about whether or not we want to make a brand new Versus series title, the answer to that is yes. And the best thing that we can do right now is to re-release these classic titles that some of our fans may not be fully aware of. And of course, there's constraints, there's different schedules, it's going to require collaboration with other non-Capcom parties in order to make this happen. And that could take some time, but we feel that the best that we can do right now is to re-release these games to energize the community. To answer your question about whether or not we want to make a brand new Versus series title, the answer to that is yes. Switching gears for a second to Street Fighter 6, you guys announced recently that Terry and Mai from Fatal Fury are going to make their appearance in Street Fighter 6. How did that collaboration come about? Matsumoto: So Capcom has had a long relationship with SNK and we've been discussing with them for quite a while now. And actually during COVID, there was a ******* of time where we couldn't have any offline tournaments. But then once restrictions started to become a little ******* and once Evo was able to start up again, we were talking with them to see is there anything that we can do to celebrate this moment now that we're all back together. And the idea that came out of those conversations was to do these collaborative posters where both SNK artists and Capcom artists draw each other's characters in their own style. And at that time, we were also working on actively developing Street Fighter 6, so we really wanted to see if there's any opportunity to introduce some of their characters. So we asked if it's possible to get Terry and Mai in Street Fighter 6 and they were very open about it and positive. And yeah, it started small to see what we can do in the short-term. But then through conversations, we tried to see what else, what's something that's even ******* that we can do. And we're finally to the point where both Terry and Mai are going to be coming out shortly. So hope everyone's excited. Terry is a character that fits obviously very well in the SNK style of fighting game. How has it been translating his move set and his play style over to Street Fighter? If you can talk a little bit about how he's going to play in Street Fighter 6. Matsumoto: So this doesn't just apply to the SNK characters, but during our selection process for any characters that join the game's roster, we always try to think about whether or not they're a good fit in terms of the game system, game mechanics. And Terry and Mai passed that test and they felt that they would be a great add-on to this lineup. So yeah, we're very excited for them to come out. The mainline Street Fighter series has historically not included any guest characters. So I was just wondering what changed to finally open the door for guest characters to come in? And is that door open so much to the way that other fighting game properties might find their way into Street Fighter? Matsumoto: So Terry and Mai are joining the roster starting from the year two lineup, which is relatively early in the lifetime of the game. However, we were all very excited about the positivity that we saw online once we made the announcement. We're very much looking forward to actually seeing people play with these characters. And based on that reaction and based on how people are engaging with these characters, we would like to consider other options maybe in the future. So this was quite a big challenge for us to even incorporate these guest characters. As you mentioned, this is the first time. But hopefully things move forward in a positive way and there's more opportunities that open up for us. Final question, this is something that I've been asking pretty much everyone that I've talked to here at Evo. But what do you think is the next kind of evolution for the fighting game genre? To give you an example, netcode was something that a lot of fighting games struggled with, and then rollback netcode came along and it kind of pushed the genre forward and has become largely standard among new fighting games. What do you think is the next thing that will push the fighting game genre forward? Matsumoto: So to speak on Street Fighter 6, we took on a lot of different challenges and our goal was to get people as interested in fighting games as much as possible. And we feel that because of our efforts, we were able to reach an audience that might've never wanted to play a fighting game. We're seeing a lot of engaged players, especially in Japan, and people who this may be their first time playing a fighting game actually enjoying it. So whether it's technical improvements or just constantly servicing the game to provide new content, we feel that us and companies in general need to think about all these things in order to reach this audience and explain to them and get them to realize that, hey, fighting games are a lot of fun and they're worth checking out. So there's probably a lot of different things that we need to continue to think about and yeah, we hope to be able to reach more people in the future. Mitchell Saltzman is an Senior Producer at IGN. You can find him on Twitter @JurassicRabbit View the full article
  13. Having successful relationships in The Sims 4 Lovestruck can be a pretty tricky task to manage. If you’re struggling with any particular pack feature, you might want to know the best The Sims 4 Lovestruck cheats to help you out. Whether you want to progress in a specific skill, alter your active relationship levels, or get ahead as a Romance Consultant, there are cheats you can use for just about everything in this pack. Here are the best cheats to use in The Sims 4 Lovestruck expansion pack. View the full article
  14. Chris Niosi has stepped down as the voice of Moze in Honkai: Star Rail, leaving HoYoverse to search for a suitable replacement. In a recent Twitter post, Niosi addressed some concerns from the Honkai: Star Rail community and finalized his departure from the game to pursue self-reflection in the form of therapy and medical intervention. HoYoverse also released a statement to acknowledge Niosi stepping down from the role, ensuring that Moze's lines would be re-recorded in a future update. View the full article
  15. Call of Duty: Modern Warfare 3 has released an interesting new cosmetic bundle themed around sock puppets. Just recently, Call of Duty: Modern Warfare 3 has become the first ever ongoing Call of Duty game to be brought to Xbox Game Pass, sparking major buzz around the title, and leading to more speculation about when all the past Call of Duty games will also come to the service. View the full article
  16. Pre-orders for a new limited edition DualSense controller themed around the upcoming Sony live-service shooter Concord have recently gone live on the PlayStation Direct storefront. With less than one month to go until its launch on August 23, hype around Concord is rather lukewarm after its recent beta periods, but Sony is seemingly soldiering on with the game's marketing cycle regardless. View the full article
  17. Warframe 1999 looks *****; there, I said it. From the moment I caught the teaser back at Tennocon last year, I've been desperate to find out more; watching and waiting, listening to '90s throwbacks in anticipation. While I initially thought 1999 was its own separate entity, akin to The Duviri Paradox or a World of Warcraft expansion, it is, instead, an in-game questline that ***** beyond the events of Whispers in the Walls. As a newer player who's barely touched down on Fortuna, it's a long road to get to Höllvania Central Mall, so I ask creative director Rebecca Ford and community director Megan Everett how they're planning to combat the grind for new players. Read the rest of the story... RELATED LINKS: All Warframe codes July 2024 - redeem glyphs codes guide Warframe 1999 secret pays tribute to Half-Life and Gordon Freeman Time-hopping Warframe 1999 now has a release window View the full article
  18. All ready for warm weather, the Gold Medal Games Summer 2024 Humble Bundle is live and all of them will be playable on Linux desktop and Steam Deck. Read the full article here: [Hidden Content] View the full article
  19. If you’re a big fan of the extraction first-person shooter genre, you’ll be excited to know that Arena Breakout: Infinite has finally revealed plans for an early access release. With multiple new titles challenging Escape from Tarkov as the true monarch of extraction FPS games, Arena Breakout: Infinite will be jumping into the competition with a lot of ground to gain. With the short-lived run that Grey Zone Warfare seemingly had, this new title will have to bring more than just the same mechanics that Tarkov introduced to the scene in 2017. View the full article
  20. Marvel Rivals has begun its closed beta, and the player numbers are already outstanding. With new content already coming to the beta as well as incentives to keep playing, Marvel Rivals is making a great first impression. View the full article
  21. Supercell’s ultimate crossover game Squad Busters features characters from some of the developer’s most renowned titles, including Clash of Clans, Clash Royale, Brawl Stars, ***** Beach, and Hay Day. But of course, some stand out because of how effective they are in combat. In Squad Busters, you use characters by buying them from chests in battle, then setting up a squad comprised of these characters. In order to win, you need to survive until times runs out, but you also need to have the most number of collected gems, which you get from ******** monsters and other squads in the match. View the full article
  22. The Overwatch 2 devs have heard the community loud and clear, and in a dev blog today, game lead Aaron Keller said the team is looking at running tests surrounding “different core team composition formats”—including six-vs-six. Six-vs-six has become something of a rallying cry for frustrated community members who have been dissatisfied with the game for months now. Of course, six players per team was the format employed by the original Overwatch as the game shifted to five-vs-five with the release of Overwatch 2. In his dev blog, Keller outlined much of the dev philosophy that went into the shift from six-vs-six to five-vs-five and some of the hurdles the team faces in terms of simply bringing back the old method of playing the game, including adding two extra characters and all of their inputs into a game that’s received some graphic overhauls, as well as the dreaded ****** times of the original game. View the full article
  23. With the launch of Overwatch 2, Blizzard made some drastic changes to its hero-shooter game. One of the most significant changes made was dropping the player count from 6v6 to 5v5, with one Tank, two Damage, and two Support heroes on any given team in Role ******. Overwatch 2's switch to 5v5 helped the game address ****** time problems and the "shield meta," but it has proven to be a tricky balancing act, with many Tank players complaining that the game is not as enjoyable as the original and its 6v6 setup. View the full article
  24. Of course you'd like to play a game where you're doing motorcycle tricks while ********* bad guys in droves, and also all the people riding the motorcycles are low-poly skeletons and monster mashers with chainsaws and flamethrowers. In what is undeniably one of the best ideas for a genre combo you'll see this year, Motordoom—sorry, Motördoom—calls itself a "freestyle-sports roguelite horde shooter" and that is a pretty exciting concept... Read more.View the full article
  25. The official Steam app for the Sony PlayStation VR 2 will launch on August 7, giving owners of the headset the ability to play VR games on the popular Valve-owned distribution platform. Sony previously said that the PS VR2, which had a launch price of $549.99, would require a special adapter in order for it to be used on the PC. View the full article

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