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  1. Assassin's Creed ****** Flag Resynced game director, Richard Knight, hopes people are still playing his remade pirateventure by the time GTA 6 comes out this November. Modern Assassin's Creed games have typically had surprisingly long legs with Ubisoft supporting titles such as Assassin's Creed Shadows and Odyssey for months or sometimes even years after their initial release dates. There aren't any concrete plans for a ****** Flag Resynced roadmap just yet - at least, not one that's been made public - but an extensive post-launch tail is looking ever more likely. Asked about whether Assassin's Creed ****** Flag Resynced would be supported for at least a year, Richard Knight tells JorRaptor that he "can't say anything officially," but the suggestion "doesn't feel like a crazy bet" because "we definitely need to support the game." "We need to, you know, fix bugs," the game's lead explains. "Sorry for anyone running into bugs, uh, they hurt - they're painful for us, too. And we do want to add some quality-of-life stuff. So, I mean, it's a pretty reasonable guess." So far, those quality-of-life updates include an upcoming New Game Plus mode and a toggle to hide Edward's blow pipe. The ****** Flag Resynced director didn't put a proper timeframe out there, but he did ask fans to "please play us when when GTA 6 comes out," perhaps suggesting us seafarers will get something new before the year ends. DLC plans are also not official but not too outlandish, either. "I know some folks on the team have DLC ideas," Knight says, though whatever comes next will be more focused on Edward Kenway's story. Don't get too excited about a possible Freedom Cry redux, then. The day-one Assassin's Creed ****** Flag Resynced DLC everyone said they hated has earned Ubisoft nearly $1 million, analyst estimates [/url]View the full article
  2. George R.R. Martin's world of Westeros is in the midst of one of its busiest eras since the original Game of Thrones concluded, with HBO and Warner Bros. continuing to expand the franchise across television, film, and gaming. House of the Dragon Season 3 is currently delivering the next devastating chapter of the Dance of the Dragons (albeit with some controversial changes), while A Knight of the Seven Kingdoms is preparing to adapt more of Martin's beloved Dunk and Egg novellas. View the full article
  3. Final Fantasy 10's developers chose to move away from sci-fi after finding out that The Lord of the Rings was being adapted into a big-screen trilogy, and hoping they could be a part of the "next big global trend." Square Enix is now celebrating 25 years since the original Final Fantasy 10 first launched, and in an effort to stop fans crumbling into dust, the company released an interview between Takashi Tokita (of Chrono Trigger and Parasite Eve fame) and series producer Yoshinori Kitase about the iconic game's production. While Final Fantasy frequently flips between the sci-fi and fantasy genres, Final Fantasy 10 was originally supposed to follow on from Final Fantasy 7 and Final Fantasy 8's more tech-forward approach. According to Kitase, that quickly changed. "During development, we initially took a more sci-fi approach at first, but when we thought about what would be trending in Hollywood around the time of FF10's release, we learned that The Lord of the Rings was in production," Kitase explains. "So we thought fantasy was going to be the next big global trend, and that was one of the reasons we decided to go with fantasy rather than sci-fi." The timing worked out perfectly, too. Final Fantasy 10 began development in 1999 and came out in 2001, just a few short months before The Lord of the Rings: Fellowship of the Ring and Harry Potter and the Philosopher's Stone made waves in theatres. Yuna's pilgrimage and Frodo's trek aren't too dissimilar when you take a step back, either. Both are tragic characters carrying a literal burden too heavy for anyone else, tasked with saving the world from a calamity that'll likely kill them in the process. But Final Fantasy 10's sci-fi routes still show up here and there in the final game, as well. "It began with Mr. [Kazushige] Nojima wanting to explore a fantasy atmosphere that wasn't rooted in medieval Europe, but instead drew from more Eastern influences, since both FF7 and FF8 had maintained a sci-fi tone," Kitase adds. Japanese gamers vote Final Fantasy 10 the most tear jerking JRPG of all time, but it seems the emotional appeal of Western indies like Undertale and Omori is universal [/url]View the full article
  4. Since the release of Baldur's Gate 3 in August 2023, fans have been waiting for a new release from Wizards of the Coast and Hasbro to fill the void. And while there isn't a new Baldur's Gategame coming out any time soon, there is a new release arriving on July 21 for fans to add to their collection. View the full article
  5. A look back on what made PlayerUnknown's Battlegrounds such a smash hit reveals a little about its enduring popularity today. Read the full story on PCGamesN: PUBG is the original battle royale game and probably still the best View the full article
  6. A former Rockstar Games producer says the famed studio is careful to scrub cut content from its game files in an effort to avoid accidentally shipping anything it doesn't want the public to lay eyes on, and we can thank the GTA San Andreas Hot Coffee scandal for that. For context, more than two decades ago, GTA San Andreas and Rockstar Games found themselves in the middle of a scorching scandal. The open-world game maker at one point developed a ********* explicit minigame for 2004's San Andreas, but eventually decided to scrap the idea before launch to avoid getting slapped with an 'Adults Only' rating that would keep the game out of most US retailers. But instead of outright bleaching the minigame off the game's files, the GTA San Andreas devs simply made it inaccessible to players. That didn't stop the modding community from finding the hidden code come launch, enabling the so-called Hot Coffee minigame, and then kickstarting a wave of legal backlash against Rockstar. The controversy got so loud, the studio had to reissue a version of the game devoid of Hot Coffee. [Hidden Content] Speaking to Kiwi Talkz, former Rockstar Games lead producer John Ricchio said the scandal made the studio much more careful about how it handles cut content. "One of the things after Hot Coffee, obviously having things on the disc is dangerous," he explains. "You don't want to necessarily have stuff on the disc that people can find." Ricchio goes on to say that Rockstar now puts in "a huge effort" to "strip everything that is not included out of the game," and ensure that unintended content doesn't accidentally ship, even if it's hidden in the game's code. On the topic of cut content, Ricchio shares that it's not very common for Rockstar Games to reuse scrapped ideas in future games. An exception is GTA 4, which actually includes some levels that originally began life in a different unannounced and eventually-canceled game. Transferring code or scripting tools just depends on how much the tech has changed from game to game. Maybe don't expect GTA 6 to include anything left on GTA 5's cutting room floor, then. Former Xbox boss says GTA: San Andreas and its infamously NSFW Hot Coffee minigame "signified a maturing of the industry" and put games "on par with movies and music" [/url]View the full article
  7. The director of Bungie and PlayStation’s extraction shooter, Marathon, has confirmed that he’s left the studio, four months after the game’s launch. Former Valorant game director Joe Ziegler joined Bungie towards the end of Marathon’s development, following the departure of the game’s original director, Christopher Barrett, under controversial circumstances. In a post on social media, Ziegler said this weekend that he’s decided to join another project elsewhere and confirmed that Marathon will be taken over by Del Chafe III, previously assistant game director, alongside creative director Julia Nardin. Read More... View the full article
  8. Ubisoft developers had to rebuild most of Assassin's Creed 4: ****** Flag entirely from scratch to make this year's swashbuckling remake, Assassin's Creed ****** Flag Resynced, because the original 2013 code was largely unusable for a 2026 game. ****** Flag Resynced is a pretty faithful reconstruction of one of the best Assassin's Creed games ever made, but even though the remake sticks to the original's story and open-world structure very closely, the team at Ubisoft were still essentially making a brand new game. Speaking to JorRaptor about the project's development, Assassin's Creed ****** Flag Resynced game director Richard Knight put it in simple terms: "Quite frankly, it's a brand new game." [Hidden Content] "We can't use the code from the original," Knight explains. "I mean, it's nice to think about, but what was it built on, you know, Windows 2000? Like, it was a long, long time [ago]. Not that bad, but the codebase and the tech is so completely different that we use the original as reference. Sometimes we can occasionally pull an asset as a placeholder or something to model the new stuff. But mostly we just look into the code to see how things work, to look into the data, to see how certain things worked, to learn some of the secrets. But we effectively have to rebuild." Some of ****** Flag Resynced's more dramatic changes - the revamped combat, the graphical overhaul, the new narrative content - were always going to require more work. But even when the remake stays faithful, the team simply weren't able to lean on archival code. "There's lots of systems for this game that we just rebuilt, and partly to be the best case version of whatever it was before, but also because we needed to," Knight adds. "So, when you go fresh sometimes that gives you the ability to make changes." (By the way, you can get a deeper look at the differences with our guide on all changes in Assassin's Creed ****** Flag Resynced.) Assassin's Creed ****** Flag Resynced devs already "have DLC ideas," lead confirms, but that doesn't mean Freedom Cry is coming: "It's definitely a game we remember" [/url]View the full article
  9. Award-winning games actress Jennifer English has announced that she will no longer be starring in the upcoming fantasy action game Tides of Annihilation due to health concerns. Announced last year in a PlayStation State of Play live stream, Tides of Annihilation takes place in a fantasy version of London, in which protagonist Gwendolyn – originally played by English – fights to save her sister and restore the world. In a statement published on social media this weekend, the Games BAFTA-winning Clair Obscur and Baldur’s Gate 3 actress said she has now made the decision to step away from the project, after deciding that she had taken on too many commitments. Read More... View the full article
  10. I still remember cursing aloud when I was first sent to prison in GTA 5 roleplay... Read more.View the full article
  11. Hypixel Studios founder Simon Collins-Laflamme looks back on Minecraft CCO Jens Bergensten encouraging Hytale to find its unique identity. Read the full story on PCGamesN: Minecraft and Hytale's devs agreed their games needed to feel "more different." Now it's finally happening. View the full article
  12. Gallipoli, the next game in the long-running World War 1 series from BlackMill Games, is officially set to release on August 20. The upcoming first-person shooter is set on the Middle Eastern front of the war, with Gallipolirepresenting 1915's Battle of Gallipoli. View the full article
  13. The Palworld 1.0 update adds 72 new pals—most of which you can catch, while the remainder at least adds an updated entry to your Palpedia. That's a big undertaking with the expanded Palpagos map and the new World Tree region to explore, and referencing the in-game map can be a real pain, but that's where I come in to hopefully make the process a bit easier... Read more.View the full article
  14. In this episode, we share first impressions for Kyoto Xanadu, discuss all the news around Bethesda's Fallout announcements, and more. View the full article
  15. Baldur's Gate 3 may very well be the most popular game of our lifetimes, and aside from its ever-returning player base who've been at it from the get-go, the game is still attracting newcomers to this day. Aside from the expansive base game and Larian's various content rollouts in the past, BG3 also has one of the most active mod scenes in gaming, keeping the experience fresh for even those who've been at it for years. View the full article
  16. In 2021, when The Life and Suffering of Sir Brante came out on Steam, our Shaun Prescott called it "a text heavy narrative RPG with a huge emphasis on gruelling decision making." Think of those decision-heavy simulations like Princess Maker, only in a grim-and-gritty fantasy setting that cranks up the George R. R. Martin dial to max... Read more.View the full article
  17. Feeling hungry? Games Workshop is attempting to sate our respective appetites with its latest slate of pre-orders. The Ogor Mawtribes are getting a brand new army set, replete with plenty of fresh sculpts. As you'd hope for a faction where the average footsoldier is the size of a monster, the level to detail on the new models is fantastic, making the new army set well worth a look. Read the full story on Wargamer: Latest Games Workshop pre-orders show that Age of Sigmar is far from Ogor View the full article
  18. The recent layoffs at Bethesda should not have a direct impact on the Elder Scrolls 6 development timeline, according to a newly shared clarification from an established Xbox insider. The update suggests that TES 6 remains on track for a late-2020s debut, while a separate report potentially narrows down the project's launch window to a single year. View the full article
  19. Cygnus Cross has revealed many new actors lending voice to the game, including Matthew Mercer, Jennifer English, Ben Starr, Nick Apostolides, Jane Perry, Elias Toufexis, Anjali Bhimani, and Briana White. View the full article
  20. The recent Call of Duty: ****** Ops 2 rerelease has reportedly attracted 5.25 million weekly PS5 players in the US, surpassing the nearly 5 million previously recorded for ****** Ops 7 and Warzone combined. ****** Ops 2 has always been a fan-favorite Call of Duty entry, with players typically noting that it has some of the strongest multiplayer and Zombies content in the entire franchise. View the full article
  21. For this Digimon Story: Time Stranger feature, we compare the Switch 1, Switch 2, PS5, PS5 Pro, Xbox, Steam Deck, ROG Ally, and more going over visuals, performance, load times, and current issues. View the full article
  22. Players have faced off against numerous extinction-level threats across the Halo franchise, including bloodthirsty space cults, ancient Forerunner artifacts, and a variety of different alien species under the Covenant's banner. While these enemies are plenty iconic in their own right, the Flood itself is easily one of the series staples that have been relatively left behind in modern entries. View the full article
  23. Bandai Namco may be preparing to shut down an ongoing game from a beloved anime franchise, with Dragon Ball: The Breakers potentially on the way out. Dragon Ball: The Breakers debuted to mixed reception in 2022 as an asymmetrical multiplayer game based on the fan-favorite series. View the full article
  24. The Sims 4 is giving fans an early look at the upcoming Music Den kit coming to the game, adding a multitude of new decorations and musical instruments to the game. The kit will be the fifth of The Sims 4's smaller DLC packs to release in 2026. View the full article
  25. Steam Machine engineers at Valve have warned the ongoing memory crisis in tech is "still getting worse" as buyers face already exorbitant prices. Yazan Aldehayyat and Pierre-Loup Griffais, two individuals who helped bring the new gaming hardware to life, offered their perspective on how the AI industry has influenced the high cost of RAM during an interview with Bloomberg. In case you thought things were already bad enough, they've got an update: the months ahead aren't looking too good. "Honestly, it’s still getting worse," Aldehayyat said. "Just in case people are not aware. What people are seeing on retail shelves right now, from our observations, is lagging what we’re seeing from a bulk supply by at least three to six months." The Steam Machine launched with a price tag of $1,049 for its base 512GB model alone. Its most expensive option, a 2TB version bundled with a Steam Controller, is a whopping $1428. Aldehayyat said Valve had expected to run into some trouble when it formally announced the device in November 2025, but not like this. Griffais went as far as to say that Valve has been "building everything we can get our hands on," adding the company has been "limited by memory capacity, for sure." "We knew there was going to be an issue with sourcing," Aldehayyat said. "But the extent was beyond anything we actually expected." Part of Valve's time during what has rapidly become a tumultuous ******* for tech has seen it struggling to keep up with demand for the Steam Deck, too. The Half-Life company also said it 'would love' to make the Steam Machine 'more affordable' but warned that a price drop wouldn't arrive 'any time soon.' Valve is far from the only company to ring the alarm bells when it comes to the memory crisis from the last few months. Micron CEO Sanjay Mehrotra said he expected the RAM shortage to last through 2027. Epic Games boss Tim Sweeney warned in late 2025 that high-end PC gamers will struggle with prices "for several years." As Sony and Microsoft charge ever closer to the release of new next-gen gaming consoles, the former has said it's still deciding when and how to launch the PS6. For more, you can read about what Griffais had to say about Valve's approach to the RAM shortage during an interview with IGN earlier this year. You can also see what Valve had to say about its relationship with RAM companies. Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe). View the full article

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