Bethesda has released Update 1.16.236 for Starfield, aka the Free Lanes update. Starfield was first released in 2023 on PC and Xbox Series X/S, giving fans the chance to experience an open world Bethesda adventure in the massive expanse of space. Starfield enjoyed strong reviews and sales, but it hasn't had the staying power of other Bethesda games like Skyrim and Fallout 4. Still, that hasn't stopped Bethesda from regularly updating the game and releasing substantial new content for it over time. View the full article
Cyberpunk 2077might have gotten off to a rocky start, but years later, it's the gift that keeps on giving. For the most part, developer CD Projekt Red has shifted its focus to The Witcher 4 and a planned Cyberpunk 2077 sequel, which should be more than enough to keep the studio occupied. View the full article
Keith David has some big-time sci-fi videogame credits to his name, like Fallout, Halo, Mass Effect, and Destiny 2. But this may be his most impressive role yet: Making me think that Starfield sounds pretty damn cool... Read more.View the full article
The Terran Armada DLC is now available in Starfield across all platforms, but beginning the quest might not be as simple as you might think. After all, this is a pretty late-game patch, so you'll need to clear a fair amount of content first. Let's look at all the steps you'll need to complete to begin the Terran Armada quest. How to unlock the Terran Armada DLC quest in Starfield For starters, you'll need to buy the DLC that costs $9.99. However, you won't need to pay anything if you already own the Premium Edition of the game. Once done, have it installed on your platform (if you're on PC). Image via Bethesda You'll need to reach Akila City, which happens automatically as part of the main story. Once you reach the city, you'll be able to listen to an SSNN broadcast from a terminal. You can find the beacon (terminal) in different locations, including ones that are more populated with NPCs. If you can't find the broadcast, you'll need to complete an optional quest that triggers when you reach Akila City. The side quest is pretty simple, as you'll need to deal with a hostage situation. I didn't need to complete this quest, but my friend needed this extra step. Image via Bethesda Once you're notified about the announcement, you'll be able to hear and collect all the information.Once the broadcast is over, you'll be able to start the Attack of the Terran Armada mission. The quest begins with you joining the search party, which orbits around Nirvana 1. That's all you have to do to begin the DLC quest, which seems to be pretty interesting. Do note that this is a level 50+ recommended quest. If you're on your PS5 and just getting started, it will require a significant amount of time to reach this point. If you're on PC, have all the requirements cleared, and are still unable to enable the quest, you'll need to reinstall the DLC first from the Steam library. I am unsure whether Shattered Space is required for it, as I had it enabled on my end. The post How to start the Terran Armada quest in Starfield appeared first on Destructoid. View the full article
The Lisbon Lifeline Evolution is now live in FC 26, and you can use this Training Camp evo to improve a card of your choice. There are some worthwhile upgrades on offer that can be added to the chosen card. Let's look at the best options for this evolution based on the requirements and the offered upgrades. Table of contentsFC 26 Lisbon Lifeline Evolution requirementsFC 26 Lisbon Lifeline Evolution upgradesBest players to use in Lisbon Lifeline EvolutionFC 26 Lisbon Lifeline Evolution requirements Here are the requirements of Lisbon Lifeline Evolution in FC 26. Overall: Max 87PlayStyle: Max 10Not Rarity: World Tour Silver StarsNot Position: GKFC 26 Lisbon Lifeline Evolution upgrades The evolution has five upgrade levels, each with specific conditions to meet. Level 1 upgrades Overall: +1Heading Acc.: +15 |95Interceptions: +5 |91Jumping: +15 |95PlayStyles: Precision Header|8 Level 2 upgrades Def. Aware: +5 |90Reactions: +5 |91Slide Tackle: +5 |90Strength: +5 |89PlayStyles: Bruiser |8 Level 3 upgrades Aggression: +10 |93Stand Tackle: +5 |91Composure: +5 |91PlayStyles: Anticipate, Aerial Fortress |8 Since this is a Training Camp evolution, you won't need to use the card in any matches. Instead, you'll need to lock it for a specified ******* of time. Every step requires 31 minutes to complete, and you'll need 1 hour and 33 minutes in total to complete all the stages. Once you lock the card, you won't be able to use it until the evolution completes. Best players to use in Lisbon Lifeline Evolution Here are some of my recommendations for this evolution. O'Reilly TOTWBombito Winter WildcardsLacroix Winter WildcardsBouaddi Future StarsMedny Knockout RoyaltyRead Future StarsZinchenko UnbreakablesMatheus Nunes Fantasy LiveDigne World TourIbanez Winter WildcardsCambiasso **********Singo TOTW This is a perfect chain evolution as you'll be able to put the upgraded card immediately into another upgrade. That way, your upgraded card will only get better with more upgrades. The post Best players for FC 26 Lisbon Lifeline Evolution appeared first on Destructoid. View the full article
Ah, the humble sandbox. One of the genres that can deliver absolute classics and steaming piles of garbage all in one go. Also, one of the most addictive genres out there. One game that tried to harness this fact but fell a bit flat was The Guild 2. Most of us could hardly play it, given a serious RAM leak issue that caused it to ****** after playing for a while. On some systems, it barely lasted 15 minutes. On the beefiest of systems, you could play for hours, but that ****** was always inevitable. The Guild 3, however, seems to have put that issue behind it and is in a very playable state. Granted, it's been out there for almost nine years already, but due to the poor performance of The Guild 2, I, and probably many others, completely missed out on The Guild 3. Well, I finally looped back around and gave it another go. Here's how that went. One of the most addictive games out there, at first Image via THQ Nordic The Guild 3 is a sandbox simulation game that's part life sim and part business sim. It's set in the 1400's, and it's all about creating a lasting, powerful dynasty. You could achieve this through various means, including politics, business, crime, and maybe even by simply being a great beggar (that last one is unproven). This should tell you all you need to know about The Guild 3, but it doesn't portray just how insanely addictive this game is. If you ever played the second title in the series, you'll know all about it. Unless, of course, the memory leak stopped you from playing altogether. But both of these games have the habit of really getting their hooks in you, and they do take a while to let go. It's highly addictive, that's for sure, but is it actually any good, and should you play it? Is The Guild 3 worth your time? Image via THQ Nordic It's quite simple: if you're a fan of sandbox games, The Guild 3 deserves a spot on your bucket list. If not, you should pass. Fair warning, though, the game went through something of a development hell, being passed off to various studios during development, and it's definitely noticeable. It feels rough around the edges. Some of the features feel half-baked, and some of the businesses are truly awful to run. Sometimes the stock rules in your businesses work fine, and sometimes they don't. There's a fair bit of frustration in your average playthrough. That said, there's nothing quite like it out there. Some games come close, but The Guild 3 is a truly unique playthrough you won't get anywhere else, and for that simple reason, I think most folks should experience it at least once. The fun wears off pretty quickly, and you are eventually left with a bland, underwhelming experience, but I'd still recommend it on *****. You'll still easily get 10 to 20 hours out of it. What's next? Will there be a Guild 4? Image via THQ Nordic If you've played TG2 and TG3, you may have wondered what's next for the series, and whether we'll see The Guild 4 anytime soon. Now that you mention it, yes, The Guild - Europa 1410 is the fourth full game in the series and is slated for a 2026 release. The name is a throwback to the very first game, Europa 1400: The Guild, which I played but didn't enjoy at all. Now that was a confusing mess. Europa 1410's development process has looked tons smoother than TG3's, so we might finally get the game we all know this series can produce. A realistic, gritty, challenging, and highly addictive life and business sim set in the Middle Ages. I, for one, am excited. Who knows, we might even get The Guild 4 before GTA VI... The post This aging trilogy is as addictive as ever, and I’m back sinking hours in 2026 appeared first on Destructoid. View the full article
I dislike the idea of remakes, but perhaps my problem lies less with the craft and more with how the industry employs it. Have you ever wondered what it'd be like if companies remade games not to milk hits, but to unleash the potential of once-promising-but-failed titles? Big-budget AAA remakes take a lot of time and prevent big teams from coming up with new, possibly revolutionary ideas. Anyone who grew up in the 90s was used to SquareSoft releasing a massive Final Fantasy title every two years. Nowadays, it takes nearly a decade for us to get one mainline Final Fantasy entry, and one of the big reasons for that is that Square Enix is stuck remaking Final Fantasy VII forever, a quest of ever-diminishing returns and ever-growing costs. Instead, if the industry really needs to remake something, I posit it should give games that were almost great another shot. I'm not talking about games that nobody liked or projects that never had a chance to appeal to a wide enough audience. I'm talking about games that sold well but fell short of what they could have been with better design choices. Unlike movie sequels, video game sequels can always improve upon the original. The same applies to a hypothetical remake of a 6 or 7/10 game that could’ve been great. If you need an example of what I’m talking about, think Dark Souls 2. What bad games should we remake? Dark Souls 2 had so many great ideas, and was, by the words of Hidetaka Miyazaki himself, instrumental for the creation of Elden Ring. So, it has many merits, but by itself, it just isn't a great game. Many years of delving into it have, however, given us the perspective required to know what went wrong and what could be done to fix it. Please tell me you wouldn't play Dark Souls 2: Prepare to Enjoy edition. Image via FromSoftware And this bizarre kind of remake already exists, even if the industry at large might be unaware of its beautiful existence. The newly released Legacy of Kain Defiance Remastered is actually very close to our premise. Anyone unfamiliar with the title will probably imagine it's merely the re-release of a popular entry, but that'd be a grave mistake. Very few people, fans of the series, even, really enjoyed Defiance. Because at every step of the way, it felt like there was a marvelous game to be found, but it was forever just out of reach. It's also more than a remaster, as getting the camera to work meant remaking large swathes of the game. So, accidentally or not, players ended up getting the remake of a bad game, and the result is astounding. It feels like a completely new game, one still rooted in what people loved about the previous games from its franchise. Though there might not be an example as obvious as Defiance out there, yet, I'm sure you've felt disappointed by many games in the past that you're sure could've been great if not for one surprisingly pernicious aspect that made the entire thing go astray. Some bad games should be left in the dust I remember when the backlash to the ending of Mass Effect 3 was so harsh that the devs decided to remake its ending, and I'm sure that felt like a nice touch to people who thought the only underwhelming part about that game was its ending, and not its entire lacklustre plot and oftentimes bizarre writing. Now, you might be thinking I'm trying to ease you into the idea of remaking Mass Effect Andromeda, but rest assured that it definitely is not the case. The only thing that game ever had going for it was the Mass Effect title, and I believe brand recognition alone shouldn't be enough to carry a franchise. No amount of tweaks could make it an unforgettable title, so the Mass Effect fans out there are better off just hoping the upcoming Mass Effect title is good. In the end, finding the perfect bad game to revive is far from an easy task, but a worthy one in my opinion. What "bad" games would you like to see remade? The post What if the industry started remaking bad games instead of good ones? appeared first on Destructoid. View the full article
Valve already collects a lot of data about your gaming PC, typically to release its hardware survey every month. But it looks like Steam will soon use frame rate data gathered by its millions of users to estimate how well a game will actually run on your rig. This all started about a month ago, when a SteamOS beta started collecting performance information. But now, a user on ResetEra (via PC Gamer) has spotted a string in the latest Steam update that would use that data to estimate how well the game will run on your hardware. It does not seem like this performance estimate is visible on any actual game pages quite yet, but Steam wouldn't be the first digital PC games store to give its users this kind of estimate. Love it or hate it, the Xbox app, and the Windows Store before it, has been giving estimates on game performance for years now, even though the actual information it gives you is... thin to say the least. This is why when you click on a game in Game Pass, you'll get a "Should perform great on your device" message at the top of the page. It seems like the Steam performance estimate will be much more detailed, though. From the code string found on ResetEra, it looks like you'll be able to enter a CPU, a GPU, and an amount of RAM to get a rough estimate of what your performance should look like. Or, if you're using Steam on your gaming PC like most people do, you'll be able to just see the projected performance based on whatever hardware you're already using. After all, Valve has been collecting users' hardware configuration data for years now. What this frame rate estimate would be particularly useful for is the Steam Machine and other Valve hardware. Assuming the Steam Machine sells well, Valve will have thousands of nearly identical hardware configurations to gather performance information from, which will really help boost the accuracy of its estimates. I've seen plenty of people in our comments nervous about the Radeon RX 7600M-level GPU in the mini gaming PC, but with this performance information living on the store page for every game, you'll just be able to know how well the Steam Machine will handle pretty much any game. Steam's frame rate data harvesting is still only in the beta client, so it'll be a while before this feature is available or widespread. Once it is live, though, it should help plenty of people decide whether or not their hardware is actually powerful enough to run that new game. Jackie Thomas is the Hardware and Buying Guides Editor at IGN and the PC components queen. You can follow her @Jackiecobra View the full article
The main characters and Ninja Cats in this game are being particularly voiced by VTubers from multiple groups, including Holostars. View the full article
Get a look at the first dozen minutes of gameplay – driven by a Paladin, and concluding in a boss fight – from Diablo 4: Lord of Hatred, the upcoming second expansion to Blizzard's popular action-RPG sequel. This gameplay shows the beginning of the journey to Skovos, the new region joining Sanctuary with Lord of Hatred. Watch it above. This is the second content drop in our month-long exclusive coverage of Lord of Hatred through our IGN First editorial program. Look for more exclusives as April rolls along and we get closer to Lord of Hatred's April 29 release date. Our first Lord of Hatred exclusive was "The Queen and the Saint" in-game cutscene we debuted last week, which you can watch directly above. And if you're interested in playing Lord of Hatred but it's been a minute since you played Diablo 4, get caught up on the story before the second expansion is released. Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our semi-retired interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan. View the full article
Besides the moment-to-moment shooting, what's the one thing that's made Call of Duty the success that it is today? If you ask me, it's the progression. You level up your account, unlocking new guns as you go, which pulls you into the camo grind, all for you to prestige and do it all over again. It's a dopamine rush that worms its way deep into your brain. I still remember the incredibly obnoxious (but admittedly cool) level-up sounds from the original Modern Warfare trilogy era... Read more.View the full article
Steam users that want to add yet another free game to their digital libraries have until April 9 to snag the latest freebie. Steam users are treated to new free games on a regular basis, ensuring that PC gamers can obtain a rather sizable library of games without ever paying a dime. View the full article
Jack Emmert returned as CEO of Cryptic Studios earlier this year. A cofounder of the studio back in 2000, Emmert helped launch its major MMORPGs, including Star Trek Online, Neverwinter and Champions Online. He left in 2016, and then came back in January, a decade later. I talked to him about why. Now based in Austin Texas, Emmert is one of the seasoned veterans of massively multiplayer online role-playing games. Now he’s bringing back other veterans too. .memberful-global-teaser-content p:last-child{ -webkit-mask-image: linear-gradient(180deg, #000 0%, transparent); mask-image: linear-gradient(180deg, #000 0%, transparent); } Read This Article for Free Get instant access by joining the GB MAX Access tier — it’s free to sign up and unlock premium content like The BIG Show.Join Now to Start ReadingAlready a member? Sign in The post Jack Emmert reassembles a veteran team as he returns as CEO of Cryptic Studios | interview appeared first on GamesBeat. View the full article
I've been a Warhammer 40k fan for thirty years, three times as long as I've been a father, one and a half times as long as I've been with my life partner. That's long enough for anyone to get a little jaded: decades of the same Warhammer 40k factions going through the same update cycles, the same rules problems rearing their heads, the same community controversies. And then GW shipped me a review sample of the new Defiler miniature, and I'm as giddy as a schoolboy. Read the rest of the story... RELATED LINKS: Warhammer 40k's latest wave of pre-orders is full of big, stompy setpieces Big changes are coming for Warhammer 40k's mission mechanics I got trashed in my first ever Warhammer 40k tournament - and you should too View the full article
As a League of Legends enthusiast that's writing this article in a Fnatic t-shirt, I'm very much of the mind that esports isn't dead. Oftentimes seen as a fad that came and went in the early 2020s, competitive gaming is certainly its own niche with its own problems, but it's here to stay. When you think of esports, however, you conjure up an image of the fast-paced action of a Counter-Strike Major, or the glitz and glamor of League of Legends Worlds. You don't immediately think of Age of Empires 2, a strategy game that was first released in 1999. But AoE esports is thriving, and Red Bull Wololo: Londinium proves it. Read the rest of the story... RELATED LINKS: Age of Empires 4's next chapter tests your will to survive as the "ruthless" Jin Dynasty arrive New Age of Empires 4 DLC is packed with civs and maps, but its experimental roguelike game mode is the real highlight Boasting millions of players, the newest Age of Empires game is now coming to PC View the full article
Spoiler season for Magic: The Gathering's new set Secrets of Strixhaven is in full swing, class is in session, and we've seen loads of great cards and commander precons already. The latest addition to the library is a new land card, Petrified Hamlet, which was revealed late in the day on April 6. Read the rest of the story... RELATED LINKS: The new MTG set features a story arc about an overworked frog These new Strixhaven cards rival some beloved MTG staples The new MTG Strixhaven Commander decks are reprint heaven for dozens of pricy cards View the full article
Pestilence Cleric. Holy crap. Dungeons and Dragons noticed that us weird, gross little guys were feeling underserved by past ****** subclasses. Spores Druids, Swarmkeepers, and Necromancers are certainly flavorful, but they're not always fun to play. D&D's latest playtest, however, is a beacon of hope for lovers of grim subclasses. April 3's Unearthed Arcana gives us a Cleric who deals in sickness, poison, and - most excitingly - exhaustion. Read the rest of the story... RELATED LINKS: Add grit to your D&D games with this great-value $25 book bundle Villainous D&D subclasses revealed in the latest Unearthed Arcana Grab $400 of nostalgic, old-school D&D style TTRPG books for less than two cups of coffee View the full article
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