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  1. Palworld 1.0 has been out for over a week now, giving players ample time to get to know the survival game's latest monster Pals and their, um, curves. Which is to say, Pocketpair publishing and communications lead John "Bucky" Buckley regrets putting out an open call for new skin ideas. "Theoretically, hypothetically, conceptually, and spiritually…if, with absolutely no promise of it being realized or coming to fruition ever, but if…capital I and capital F…" Buckley writes on Twitter, "IF…any of the new Pals in 1.0 were to get a skin, which would it be and what would the skin be." Fans express-delivered the answer straight to his doorstep, and he screamed: Sekhmet maid skin. Sekhmet's namesake is a fearsome Egyptian goddess, but Palworld instead decided to create a heavy-lidded catgirl wearing a strapless ****** dress. So, I'm sorry, Buckley, but we were always going to arrive at "Sekhmet maid skin." Still, I know that accepting the consequences of your actions doesn't necessarily make them more palatable, and so Buckley has decided to explode maid skin proponents with psychokinesis. A mere three minutes after posting his initial call for skin ideas on Twitter, the Pocketpair lead followed up with an image of the Watchmen's Doctor Manhattan disintegrating an enemy to his left while maintaining perfect posture. "'Sekhmet maid skin,'" Buckley says gravely. "Me on the right, you on the left." “Sekhmet maid skin”Me on the right, you on the left. pic.twitter.com/9wqJ62X9wdJuly 21, 2026 "How about Venusa maid skin though?" responds one Palworld player. "But an actual maid outfit for Solene though?" says another. Another wonders, "Fine then how about Anubis maid skin?" Come on, people, show some decorum. Save your thirst for the upcoming Palworld dating sim. Palworld 1.0 brings a revelation to longtime fans who never crafted an invaluable item: "I thought they were consumable." [/url]View the full article
  2. Xbox has been through another difficult ******* after a fresh round of layoffs, and Forza Horizon 5 creative director Mike View the full article
  3. Justice League Unlimited The Roleplaying Game, the first official DC RPG in almost 20 years, begins crowdfunding today on Gamefound. Publisher D20 Culture worked with DC writer Mark Waid to create a "huge homage to the comic industry", CEO Peterson Rodrigues tells us. Waid's input comes with an added bonus, and it's one that's pretty huge for Justice League lovers. The JLU TTRPG will debut two brand-new, canon villains. Read the full story on Wargamer: New Justice League TTRPG hits Gamefound, adding original villains to comic book canon View the full article
  4. In Warhammer 40k's lore - and occasionally in the tabletop wargame's competitive meta - the Necrons are an apocalyptic threat. The remnants of a galaxy-straddling civilization that has lain dormant for aeons, their technology is at the very limits of what is possible, and their gradually awakening legions are without number. To find out how King Art Games hopes to turn that brief into a balanced faction for Dawn of War IV multiplayer, I spoke to senior game designer Elliot Verbiest. Read the full story on Wargamer: How Warhammer 40k: Dawn of War 4 makes the Necrons feel apocalyptic without breaking the game View the full article
  5. Steam plays host to a number of truly enormous free games, ranging from gacha titles with a penchant for confusing in-game currency to legitimately great titles designed to help players avoid breaking the bank. Of course, while many of these manage to break into the charts and garner staggeringly large player bases, the vast majority of them fair far worse, bringing in respectable numbers, but either not nearly enough to facilitate server costs or just enough to cultivate a cult following a little more. View the full article
  6. Since its 2022 launch, the Steam Deck has consistently been at or near the top of the company's "top selling products by revenue" charts, with brief dips outside of the top 10 treated as newsworthy events. But sales of the popular handheld gaming PC have apparently been on a steep decline since the system relaunched at a higher price in May. Linux-focused gaming site Boiling Steam breaks down the historical data, showing how the Deck's chart position has fallen from fifth place immediately after orders resumed in late May down to 14th place for two weeks in early July (the hardware sits at 12th place in the current edition of those charts). That's in sharp contrast to 2025, when the Steam Deck never dropped below seventh place on the bestseller charts and was only rarely outside the Top 5. Then Valve warned of "intermittent shortages" for the Steam Deck starting in February, leading to weeks of lower chart positions before the Deck became completely unavailable until May. Read full article Comments View the full article
  7. The Life and Suffering of Sir Brante is now available on the Nintendo Switch family of consoles! Set in a dark medieval fantasy world, The Life and Suffering of Sir Brante originally launched on Steam back in 2021, before dropping on the Playstation 4 and Xbox One generation of consoles in 2022, and now, finally, […]View the full article
  8. We're all aware by now that Baldur's Gate 3 was a huge success by every metric available. Sadly, it's a standout amid a strategy that's not bringing in many other returns for Hasbro, the company overseeing Dungeons and Dragons and Wizards of the Coast, which is now reporting substantial losses. The latest earnings report from Hasbro lists an impairment of $56 million on a "refocused Digital Games portfolio for 2028 and beyond." That's a lot of money to watch go down the sink. This comes as the company cancels yet more, unspecified games. Just a few years ago, in 2022, Hasbro was all about investing in games, helping to hoist up studios and spreading its many lucrative licenses. It spun up GI Joe-related projects in addition to other releases drawing on the Forgotten Realms, as well as original works such as Exodus, the sci-fi RPG headed up by former BioWare devs at new studio Archetype Entertainment. [Hidden Content] There are others, too, and while it's a diverse and promising slate, it also involves keeping a lot of teams afloat while hoping their releases eventually bear fruit. And if big public companies hate anything, it's waiting for things. Hasbro now says that "several" entries on its release calendar through 2028 have been cancelled. No details are forthcoming on what games have gotten the axe, but prior knowledge provides a few clues. Invoke Studios' Warlock, an action-adventure game set in the Forgotten Worlds, is set for release in 2027, as is Exodus. A horror-based game from the studio Skeleton Key also appears to still be happening (thanks, Kotaku). "We are focusing our digital investment behind the franchises, platforms, and partners where we see the clearest upside and where Hasbro has the strongest right to win," Chris Cocks, CEO of Hasbro, says in today's accompanying financial call. Another DnD-based project, from Giant Skull, was already dead in the water since Hasbro preemptively ended its contract with the team, and a game based on Snake Eyes from GI Joe seemingly got cut after its developer, Atomic Arcade, saw heavy layoffs. It's always a shame when these things happen, because it's the devs on the ground who suffer when company leadership over-invests or abruptly changes goals. Divinity can wait: Baldur’s Gate 3 boss Swen Vincke “not expecting anyone” at Larian’s Barcelona studio to show up following Spain’s World Cup win [/url]View the full article
  9. Assassin's Creed ****** Flag Resynced players have spotted a mysterious ******* cathedral they believe to be linked to Ubisoft's upcoming new mainline entry Assassin's Creed Hexe, in a part of the game that features landmarks from other entries in the series. Replacing the modern day segments from the original game, ****** Flag Resynced features various Animus Rifts, weird pieces of terrain that allow Edward to see alternate realities. For example, one of these rifts shows Edward the life he could have led if he'd kept his promise to his wife and returned home within two years. However, one of the later rifts isn't about Edward as much as his ancestors, as he walks through an area featuring buildings from every "******* two" game. We see structures from Origins, Odyssey, Valhalla, Mirage, and Shadows, all of which are part of the Animus Hub, alongside a mysterious cathedral that points to the setting for the upcoming Hexe. (Image credit: Ubisoft / GamesRadar+) Some fans believe the building to be an old version of Würzburg Cathedral, a site which has been rebuilt many times over the years. Not only is the Bavarian city of Würzburg the location of one of the largest and most brutal witch trials in history, but it is also the setting proposed in a previous leak, adding more fuel to the rumor's roaring fire. Very little is known about Assassin's Creed Hexe aside from the fact that it will be set during one of history's many witch trials. However, given that Hexe is the ******* word for witch, we're thinking it's more likely to feature sauerkraut than Salem. While this doesn't confirm that Würzburg will be the setting for Hexe, the hints are certainly mounting in favor of the ******* city being the next Assassin's Creed hot spot. Assassin's Creed Hexe setting potentially leaked as a witchy ******* city, and Ubisoft fans think it's "the best possible outcome." [/url]View the full article
  10. One of Starfield's big problems is the fact that its core fantasy runs contrary to the tech it's built on. Bethesda's space-RPG is meant to evoke the majesty and scale of the cosmos. It's about exploration, curiosity, and wonder... Read more.View the full article
  11. Palworld 1.0 is here, over two years since Pocketpair'****** survival game launched into early access, but many players are only just finding out that they've been avoiding unlocking one of the most useful items at their disposal this whole time. In a Reddit post that's amassed over 1,500 upvotes at the time of writing, one player comes to the site with a revelation: "Lockpicks are infinite," they declare, seemingly causing the bustling fanbase around them to abruptly stop for a moment and gawp at the discovery. You can unlock Lockpicks on the Technology Tree, with three different versions capable of opening increasingly more valuable chests. As the Reddit user points out, they're not the cheapest items to craft – the v3 version requires 30 Paldium Fragments, as well as 20 Nails and 30 Pal Metal Ingots, for example, as well as your valuable technology points to unlock it – but that makes a whole lot more sense when you realise that they're not one-use consumables as many had assumed. Oh, no – these are key items. "I had been avoiding making lockpicks because of the steep crafting cost. Learned that you only need to make a single one," the enlightened player writes, adding: "Other people in the official server I'm on also didn't know about it, so I wanted to spread the word." Spoiler alert, they're definitely not alone. "…what," begins one response. "Welp that makes two things I need to do as soon as I get back into the game lol." "This was something I was actually entirely unaware of," says another. "I honestly, never crafted a lockpick before, but now I might." Another adds: "I haven't made any lock picks because I thought they were consumable." Oh, how wrong they were. There's really no downside to unlocking the lockpicks, although some players make a valid point, that if you have a Mimog on your team, then your mimic chest-like buddy can open chests for you without you having to spend a single key or deal with the Skyrim-esque lockpicking minigame. And hey, they're pretty cute, to boot. But if you'd rather have room on your team for a different Pal, then you know what to do. Palworld has been "life-changing," lead says as Pocketpair's survival game hits almost 1 million concurrent players on Steam. [/url]View the full article
  12. Both Minecraft and No Man's Sky remain extremely enjoyable experiences that are constantly updated with not just simple bug-fixing patches, but monumental updates that completely transform everything from gameplay to visuals. Both have achieved a tremendous amount throughout their respective existences, and both continue to garner huge player bases for that exact reason. One could likely spend the rest of their life playing nothing but No Man's Sky or Minecraft and feel more than content, they are both that feature-rich and content-heavy. However, as much as one could do that, one may not want to. View the full article
  13. An otherwise tiny Arc Raiders update released today has made what seems like a sizable change to the game's matchmaking system, with developer Embark leaning even further into its player behavior-driven algorithm. Store update 1.38.0 introduces a customary outfit color swap, but the real meat of the patch is in Embark's newest "matchmaking optimization." "We've heard your feedback on matchmaking," the studio says. "It works well most of the time, but there is room for improvement — especially during low-population hours, in certain regions, or in specific map conditions. We're working to improve those cases." Going forward, Embark will be "testing adjustments" that hopefully improve the average match quality. Longer ****** times are a natural, expected consequence: "The algorithm may take a little longer to find a match, since it's now working harder to find you a better one." With these matchmaking changes, Embark says players should "run into squads that match your playstyle and squad size even more consistently, making for more fair and enjoyable raids." This reads as: friendly raiders should encounter more friendlies, PvP fiends will more reliably hear the song of their people (constant gunfire and raider flares), and duos should face more duos and fewer trios. (Image credit: Embark Studios) Earlier this month, Arc Raiders made another hotly requested change to matchmaking: separating the solo, duo, and trio algorithms to let you cut up with your friends without putting your character in bloodthirsty solo lobbies. Population dips are more relevant than ever with Arc Raiders following the inescapable population decay of live service games. Despite steady decline, SteamDB shows it is impressively still in the top 12 for daily active users on Steam (as ever, just one platform, but the one with the clearest player data available). But with Arc Raiders' next big update set for October and smaller tweaks in the interim having little lasting impact, more and more players have proven that they've had their fill of the Arc Raiders of today and are content to set it aside and wait for whatever moves the needle next. The casual-friendly approach that got Embark those huge, unsustainable launch numbers seems to have limited Arc Raiders' long-term appeal, with little to grind for long-term and Expedition soft-resets growing repetitive. But, speaking as someone who only got tired of the game after around 350 enjoyable hours, I still think a big enough update could bring many lapsed players right back. Embark slaps Arc Raiders dupers with bans and drains their vaults: "Suspensions for the severe cases, particularly, where exploit usage had a significant impact on the in-game economy." [/url]View the full article
  14. Cyberpunk 2077 is a six-year-old game at this point, but the open-world RPG probably still offers even its most committed players more tucked-away secrets to discover, according to CD Projekt Red associate game director Paweł Sasko. Responding to a fan on Twitter who hadn't yet realized they could creep through Cyberpunk musician Kerry Eurodyne's laptop and read his aspirations about being painted nude, Sasko says, "Part of our design philosophy is to provide the player with optional ways to explore the depth of the design and narrative." "In Cyberpunk those are emails, files, shards with additional articles and books," Sasko continues, "all telling the story of the place, characters and completing their arc." Kerry's hilltop mansion Villa Eurodyne is particularly crammed with detail, as Sasko says, "This whole villa was designed and implemented by me, and I have hidden a lot in this space." Some intriguing threads leave you with nothing once they're pulled – like the "random locked room" fans assumed Kerry had designated as a sex-******* dungeon, but noclip-ing into it revealed a much less fascinating, empty room. Other times, you might discover – as one fan on Reddit did – that there are two corpses facedown in the dirt outside of Kerry's villa, and this is what happens to you after you try to steal one of Kerry's guitars; a datashard near the thieving pair reveals their thwarted, deadly plan. Cyberpunk 2077 fans are good about sharing their in-game finds as they stumble upon them, though Sasko does not not say that there are more Villa Eurodyne mysteries to unearth. So who knows – even after six years, Cyberpunk 2077 and its sleazy mansions might have more for you to learn, if you look hard enough. Cyberpunk 2077 is a better role-playing game than The Witcher 3. [/url]View the full article
  15. Forza Horizon 5 director Mike Brown says Xbox Game Pass simply hasn't taken off enough to be viable. Speaking to MinnMax (via Eurogamer), Brown – who departed Playground Games in 2023 and is now directing open-world racer Clutch at Maverick Games – was asked about the current wave of layoffs facing Xbox studios. Brown singles out Xbox Game Pass and says Microsoft "invested a fortune in the concept," which led to teams being acquired, games being funded, and jobs being created. However, he adds, "The reality is not enough people have subscribed to it at the prices that they needed to pay in order to make that business viable." Brown explains, "We’re now going to see studios getting shut down or spun off. Loads of people are going to lose their jobs. And that is honestly just a result of a well-meaning player-focused concept of Xbox Game Pass not quite landing." Bloomberg's Jason Schreier talked about Xbox Game Pass on the Triple Click podcast, where he claims, "there are a lot of people out there in studio leadership within Xbox who absolutely detest Game Pass and think it has destroyed the value of their games, think it has taken away from the value of all games in general just as a service" He adds, that some of those people believe "It's been a detriment to the games industry." Brown has a bit more of a favorable view of the service, however, saying, "It's a good idea. Let's have a subscription, make it affordable, try and get games to more people. We'll have a really diverse selection of games on there. We'll get a load of studios involved. We'll make some games that probably couldn't exist otherwise." Last year, Xbox Game Pass Ultimate reached $30 per month, which led to subscriber loss according to Xbox CEO Asha Sharma, who promptly took the price down to $23 per month. Arkane founder asks Xbox CEO "how much" Microsoft wants for the studio: "I'm asking for a friend" [/url]View the full article
  16. Standing in front of a cracked, bloodied mirror in the No Tell Motel, I know what comes next. My latest Cyberpunk 2077 run is off to a depressing start already. V has done nothing but roll her eyes at Jackie Welles and mourn the loss of her Arasaka status since I wrapped the game's prologue. But much like ******* George, at least she looks as fabulous as she is evil. She's cold. She's calculated. She's a corpo through and through, and I'm so in-character it's scary. But being snarky to her Valentino bestie and signing him up for literal soul prison are two different things, and as my first ever ******** Cyberpunk playthrough goes from bad to worse, I am seriously questioning everything that led me to do this to myself. Night City's bad girl (Image credit: CD Projekt Red) Take that back? (Image credit: CD Projekt Red) Cyberpunk 2077 is a better role-playing game than The Witcher 3 The most important thing going into any of the best RPGs is to have a clear character in mind to roleplay as, but that gets a little trickier with each replay. I've explored all three Cyberpunk 2077 lifepaths already, as well as tested out all the playstyle-dictating operating systems the game has to offer (Sandevistan forever, by the way). But there's really only one combo that screams "what a bastard" in my eyes, and that's corpo netrunner V. Just to be clear, my first playthrough was a fem corpo V, non-******** variety. She was just a cool slick city chick who used her knowledge of Arasaka to stick it to the man and destroy it from the outside. Things panned out a little bittersweet that time, though; I never got the secret ending where you and Johnny storm the corp by yourselves, sparing your friends in the process, so I saved that for my street kid playthrough immediately after. This time, I am approaching my corpo playthrough with much firmer parameters in mind: I'm not trying to be anyone's friend. I'm trying to get my job, my title, and my life back, and I'll manipulate my way there if I have to. (Image credit: CD Projekt Red) That doesn't mean my V is a full cyberpsycho, cutting people down in droves for the hell of it. Think lawful evil over bloodthirsty chaos. My corpo V is the ultimate cynic, mocking Jackie for his "major league" dreams before giving the Konpeki Plaza receptionist a rude dressing down without flinching. She also refused to take the Burning ****** guy to a ripperdoc (and watched him explode on the sidewalk instead) because why the hell would she want that freak dirtying her new car? But most painfully, instead of sending Jackie back to his mother, my corpo V sent him directly to Vik Vektor. That was, probably, the shittiest thing I have ever done in Cyberpunk 2077. It might not sound so bad at face value – in truth, I've roleplayed it as my V actually trying to do Jackie a solid by sending him to a ripper to get a bit cleaned up before Mama Welles lays eyes on her poor dead son. But, sending Jackie to Vik, and in the process, delivering him into Arasaka's hands, is just a step on the way to the ending I'm angling for. The ****** in I (Image credit: CD Projekt Red) Being an ******** doesn't mean my V needs to be a bad person – just a person who does bad things. The ****** is considered one of the worst endings in the game. It's the default base game ending, unless you've ingratiated yourself with Rogue by doing Johnny's side quests or invested time into helping Panam and the nomadic Aldecaldos family out in the Badlands. It plays out after you meet Hanako at Embers (when you eventually bring yourself to do so) and sees V aiding Takemura and Hanako in bringing patricidal Yorinobu Arasaka to justice. If V tried sending Jackie's body to Vik early on in the game, a move you later learn was intercepted by Arasaka, they can meet Jackie's engram down at 'Saka HQ and have a chinwag. Sounds like a sweet little reunion, right? Wrong. Engrams can only exist if the copied personality construct was a victim of the Soulkiller virus, much like Johnny himself. Arasaka's intervention means Jackie didn't just die during the heist on Konpeki Plaza. His soul was scrubbed away like an offensive smudge on Arasaka's glass-paneled corridors after they stole his body from Vik's, and it's all thanks to V. (Image credit: CD Projekt Red) But I'm getting ahead of myself. I'm still in the motel, remember? None of that has happened yet. My V hasn't even met Johnny Silverhand, and nor does she know that the chip in her head is going to be the death of them both – or maybe just one, if they're lucky. The only problem is that I didn't expect to feel so bad about my handful of choices so far already, even in the name of playing one of my favorite games in a brand new light. As I head out to meet Dexter DeShawn and seal V's fate, I make one last promise to myself. Being an ******** doesn't mean my V needs to be a bad person – just a person who does bad things. Man, I'm sorry, Jackie. I wish I'd told you I'd see you in the major leagues. Check out the best open world RPGs to play while you wait for GTA 6 (and yes, I know it's not an RPG) [/url]View the full article
  17. Being the second-biggest game in any given corner of the medium is nothing to sniff at. It's a competitive industry, and having enough players to stay afloat is a luxury many never manage. RuneScape studio Jagex isn't exactly dissatisfied with silver medals at the minute, but the aspiration is to take the top spot someday. The studio's CEO, Jon Bellamy, made as much extremely clear to The Game Business. "The dream is that we're not the number two biggest MMO brand in the world, we’re number one," he says. "There's a big old gap between us and number one," he continues. "But if we get it right, we know we can make headway." [Hidden Content] The top spot belongs to World of Warcraft, still the definitive MMORPG. We could split hairs for hours over what constitutes an MMO here and by what values we're ranking them (Final Fantasy 14 players would surely like a word), but RuneScape and WoW are both online fantasy RPGs, making them fairly direct competition even if they play very differently. RuneScape's got a strong foothold at this point, since the original version predates our first quests around Azeroth by a few years. However, World of Warcraft's been impossible to overtake since soon after launch, with greater production values than practically anything else available at the time, and a business model that toed the line between affordable and sustainable. But Jagex has hung in there over the last 25 years, providing a worthy alternative to anyone who doesn't enjoy WoW or sickos who want another grind on their second monitor. Bellamy knows how it sounds having the giant in his sights, but argues, what's the point of goals if they don't scare you a little? "It's lofty and ambitious, but if you're going to set lofty and ambitious goals, why not swing for the top?" he adds. "So, that's the number one goal." Honestly, I wouldn't count out the classic MMO. RuneScape's maintained relevance without abandoning the aesthetic and (very literal) old-school ideas that made it what it is. We'll see what the next decade has to offer. RuneScape creators asked their mom to help design the MMO's first enemies: "Only much later did they even consider actually hiring people" [/url]View the full article
  18. San Diego Comic-**** 2026 is nearly here, and we at IGN will not only be covering all the biggest news and moments, but also hosting our own live show that will be filled with exclusive reveals, interviews, and much more from your favorite shows, movies, comics, games, anime, and collectibles. We’ll be hosting our livestreams on Friday, July 24, and Saturday, July 25, and fans will be able to learn more about Lanterns, Blade Runner 2099, Carrie, The Walking Dead, The Lord of the Rings: Rings of Power, Control Resonant, Star Trek: Strange New Worlds, and much more. To help ensure you don’t miss a thing, we’ve created this guide that includes when the event and IGN’s livestreams start, the panel schedule, what reveals to expect, and how you can watch everything happening in San Diego from July 23 through July 26. When Is SDCC 2026? San Diego Comic-**** takes place at the San Diego Convention Center from July 23 through July 26. There will also be a preview night on July 22. For more info on SDCC, you can check out a map of the show floor and the programming schedule for the whole event. How to Watch IGN’s SDCC 2026 Livestream If you aren’t able to make it out to SDCC this year, all of our Comic-**** coverage can be enjoyed from the comfort of your home across IGN’s platforms! We’ll be at SDCC and will keep you updated with everything happening at the show, from big news and panel reveals to live interviews in our studio and even the coolest stuff we see just walking the show floor. As we previously mentioned, we’ll be hosting two days of livestreams that will have some of the biggest names in entertainment, comics, anime, and games - all from our very own Comic-**** studio. IGN SDCC Live Show Day 1: Friday, July 24 at 2pm PT / 5pm ET / 9pm BST IGN SDCC Live Show Day 2: Saturday, July 25 at 2pm PT / 5pm ET / 9pm BST Lastly, here’s the full list of places you can watch IGN live show at SDCC: IGN.comIGN's YouTubeSteamFacebookTwitter / XTwitchIGN mobile appsEurogamerVG247Rock Paper ShotgunWhat to Expect at SDCC 2026 Alongside heavy hitters like the much-anticipated Marvel Studios Hall H Presentation, where we will likely learn more about Avengers: Doomsday and the future of the MCU, our SDCC live show will feature exclusive reveals, interviews, surprises, and much more. While we won’t spoil all the fun quite yet, here’s a tease of what you can expect from each day! Day 1: Lanterns Blade Runner 2099 Adventure Time: Side Quests The Vampire Lestat Carrie Regular Show My Adventures with Superman Day 2: The Walking Dead The Lord of the Rings: Rings of Power Control Resonant Star Trek: Strange New Worlds Dungeon Crawler Carl Mayday Huge thanks to our partners at Alienware for powering IGN's ultimate San Diego Comic-**** coverage this year! If you’re in San Diego, check out the Alienware Gaming Lounge at the Marriott Marquis (2nd Floor, Ballroom C) for their big return. Stop by to play on elite rigs like the Alienware Area-51 Gaming Desktop or new Alienware 15 Gaming Laptop, catch an exclusive look at the world’s first 39" 5K OLED ultrawide monitor with RGB Stripe technology, score brand swag, and maybe even get invited into a top-secret pop-up experience. Can't make it in person? Tune into CouRageJD's stream on Saturday, July 25 (4–6 PM PT) for a chance to win a brand new 34" ultrawide QD-OLED (AW3426DW) or 39" 5K OLED gaming monitor (AW3926QW) and follow @Alienware on Instagram and TikTok for live updates! Namit Malhotra's Ramayana brings one of the world's greatest epics to the big screen and is making its Comic-**** debut with the exclusive unveiling of its first trailer. Stay tuned to IGN for the trailer, along with an interview featuring the film's director, producer and cast. We'll explore the enduring legacy of Ramayana, what has made it resonate with audiences for generations, why this is the right moment to bring it to the big screen, and much more. If you’re excited about the upcoming Aliens: Fireteam Elite 2, make sure to tune into IGN’s extended interview with the creative team bringing the game to life. They’ll walk us through weapon customization, some new creatures the sequel is adding, and the new Specialist character class. Plus, your first look at the updated Horde mode! View the full article
  19. The Call of Duty Serialized Gilded Ruin Camo presents players with an opportunity to earn a unique weapon skin, by completing a specific challenge as quickly as possible. The first 100,000 players to hit the target will receive a camo stamped with a serial number in the order they are unlocked, so grabbing low digits will confer significant kudos when you show off this weapon finish in ****** Ops 7 and Modern Warfare 4. A recent blog post outlines how to unlock this special skin, but that includes a lot of details so I'm here to quickly outline exactly what you need to do to add it to your Gunsmith collection. You'll have to act fast if you want to secure one of these unique items, so here's how to unlock the Serialized Gilded Ruin Camo in ****** Ops 7 and Modern Warfare 4. How to access the Gilded Ruin Camo in Call of Duty (Image credit: Activision) To access the Gilded Ruin Camo in Call of Duty, you need to pre-order Modern Warfare 4 (Standard or Vault Edition) prior to July 23, 2026 and the launch of ****** Ops 7 Season 05 to instantly receive the Gilded Pearl Camo Pack. This will give you immediate access to the Moonlit Pearl Universal Camo, and unlocks the challenge to earn the Gilded Ruin Weapon Camo on July 23, 2026 at 12noon PDT / 3pm EDT / 8pm BST. If you place a pre-order after this time you will still receive the Gilded Pearl Camo Pack and unlock this challenge, though your chances of earning the Serialized Gilded Ruin Weapon Camo will be significantly reduced due to the time-sensitive nature of the task. Don't forget that pre-ordering the game will also get you Early Access to the Modern Warfare 4 beta from August 21, 2026, a full week ahead of the Open Beta. How to earn the Serialized Gilded Ruin Camo in Call of Duty (Image credit: Activision) To unlock the Gilded Ruin Weapon Camo in Call of Duty, you need to complete the Gilded Pearl Camo Pack Challenge which involves earning 5,000 Skulls across various game modes in ****** Ops 7 and Warzone. Skulls are awarded per Elimination, at different rates per game mode as outlined below: Endgame: Defeat enemies for 5 Skulls per EliminationMultiplayer: Defeat other players for 10 Skulls per EliminationZombies: Defeat enemies for 1 Skull per EliminationWarzone: Defeat other players for 30 Skulls per Elimination You can swap between different game modes during this challenge and your earned Skulls will carry over, as there is just a single overall Skull Score being tracked. Once you hit 5,000 Skulls in total, claim the Gilded Ruin Universal Camo and if you were one of the first 100,000 players to reach the target then you will also receive the Serialized Gilded Ruin Camo with your unique serial number attached! After all 100,000 of the serial numbers have been allocated, completing the challenge will just unlock the standard Gilded Ruin Universal Camo. This can be used alongside the Moonlit Pearl Universal Camo in ****** Ops 7, then when Modern Warfare 4 launches on October 23, 2026 both will be unlocked instantly for use there too. © GamesRadar+. Not to be reproduced without permission. [/url]View the full article
  20. Harebrained Schemes are working towards release on their next game following their split from Paradox Interactive, with the survival horror RPG 'GRAFT'. Read the full article here: [Hidden Content] View the full article
  21. We all know it seems like dark days ahead for console gamers, what with the end of physical media and ever-increasing hardware prices. But something that I think has gone unreported is that peripherals for PS5 and Xbox Series X tend to be more expensive than PC equivalents. Case in point, the best PC controller in my opinion is the Victrix Pro BFG, and while it has bespoke versions for PS5, Xbox, and PC, the latter doesn't need to make up for expensive licensing costs. As such, it's seeing a $50 discount right now while the console editions stay at their regular price. Over in Best Buy's ****** Friday in July *****, you can get the BFG Reloaded for $139.99 when it usually costs you $189.99. In case you're wondering, the "Reloaded" version of this controller is no different from the original we've been recommending for years now, besides the fact that it's been rereleased by Turtle Beach since it took ownership of PDP. It also gives you Hall sensor thumbsticks as standard, although its price has been higher than the original version until recently, when it's started to come down. View Deal Now, to be fair, the Xbox and PS5 versions of the Victrix Pro BFG will work on their respective consoles, as well as on a PC. I'm not sure the same can be said of the PC model, as without official licensing for either machine and potentially incorrect connectivity protocols, you'll be locked to just PC gaming with it. That might be absolutely fine for a large swathe of you, but it does call into question the value for money if you do own more than one platform. (Image credit: Future / Duncan Robertson) Regardless, the lack of that official licensing is likely why we're seeing it discounted when the other two are at full price. I review all sorts of PS5 controllers, Xbox Series X controllers, and TMR controllers, and if there's a common trend, it's that the "pro" level ones for consoles tend to be pricier than a lot of the ones just designed for PC, even while they're all essentially offering the same features. Regardless, the Victrix Pro BFG and Victrix Pro BFG for Xbox have been long-reigning monarchs at the top of our controller buying guides. Even as this pad begins to age, it still offers a lot of value for money thanks to its fully modular design that lets you flip it between a symmetrical and asymmetrical controller on a whim. It has four large back buttons that make them easy to implement into your gameplay, and a slew of attachments in its carrying case. (Image credit: Future / Duncan Robertson) Interestingly, with this PC-only version, you miss out on the fight-pad module from the console editions. I'm not really sure why, since this is a big perk of the controller's offering that allows fighting game fans to have six face buttons like they would on an arcade fightstick. However, if you've been looking at the Steam Controller for its fancy mouse-emulating trackpads, the PC version might be a nice alternative, since its touchpad is said to emulate a mouse too. I haven't gone hands-on with this version of the controller, nor tested this particular feature, so I can't speak to how well that works, but it could be a really great way to navigate your PC from the couch if it works. You can also look at what Switch 2 controllers I'd recommend, or find your perfect PC racing wheel. [/url]View the full article
  22. A group of Fallout 4 modders who call themselves the Fallout 4: Capital Wasteland Team have released a statement saying that they intend to continue work on their mod, which aims to rebuild Fallout 3 inside Fallout 4, despite Bethesda announcing that Fallout 3 and Fallout: New Vegas remasters are in development. In a statement released on Twitter, the team says that while they are excited for the upcoming remasters, the Capital Wasteland mod will continue development and the project is completely separate from Bethesda Game Studios and its work. [Hidden Content] pic.twitter.com/IdOoG8Lz39July 19, 2026 "The F4CW Team is incredibly excited to see Fallout 3 officially receiving a remaster and we can't wait to see what they have in store," the statement begins. "That said, we'd also like to reassure our community that F4CW is continuing development. Our project has been a community-driven passion project for almost a full decade now, and we're committed to seeing that our work, creativity and dedication continue!" The modding team is consists of dozens of contributors, and progress is very slow. It is very likely that, despite 10 years of development time invested in the mod, the official Bethesda games will launch before the full project is complete. However, from previously released updates it appears that Capital Wasteland is something very different from a typical remaster anyway. Fallout: New Vegas director says RPGs should be messy and force players to make hard decisions: "No person can fix everything" [/url]View the full article
  23. EA Sports has confirmed that Kylian Mbappé will be the cover star of EA Sports FC 27’s Ultimate Edition. The France and Real Madrid striker will appear on the cover of the next instalment of EA’s long-running football series, which will be released later this year. This marks the first time in four years that Mbappé will feature on the cover of EA’s football series. His last appearance was in FIFA 23, back when EA still had the official FIFA licence. Read More... View the full article
  24. The latest Heroes of the Storm patch is here, adding a new map to Ranked, giving multiple characters a nice little rebalance, making some quality-of-life changes. However, the wackiest thing to many onlookers is the fact the game's still being looked after at all. Right up top on the patch notes, is the reveal that Haunted Mines is now part of Ranked play. A good one for anyone who enjoys all things spooky; the Grave Keeper is the announcer, which is always fun. Lucio gets a new skin, called Ruby Chromestesia, and the music for the homescreen and startup has been updated. Then there's a slew of nerfs and buffs across the MOBA's roster. New patch arrives today!New skinMap updatesBug fixesBalance changes:Abathur | Alexstrasza | Ragnaros | Yrel Patch Notes: [Hidden Content] pic.twitter.com/ykHlBQoa9IJuly 20, 2026 Abathur's Locust Strain has had its health taken down from 350 down to 225, and the Locust's base damage has been reduced to 36 from 58. But on the flip side, Locusts now do a 100% bonus hit on non-Heroes, which will surely come in handy. Further down the list, Diablo's Shadow Charge has been buffed to inflict 45 damage instead of 40, and their overpower is similarly powered up to do 80 instead of 73. These are just a few examples of what's a long list of changes from the team, and you'd think they'd give people pause, but the replies on Twitter are merely fascinated by the fact a new patch is out at all. "Wasn't this game shut down?" one account asks. "When did this come back?" another says. "Not trying to be funny, but I honestly remember reading it was closed down," a third reply says. What they're referring to, I imagine, is Blizzard deciding to stop making new additions to the MOBA back in 2022. However, support was always going to continue, and monthly updates have been happening ever since. I'm not sure what it is about this one that's attracted all the attention, but if it encourages anyone to boot the game back up, then it's a good thing. Go give Haunted Mines a look, I bet it's fun! Final Fantasy 14's Third Walk raid starts with FF11's most infamous boss being bodied in a cutscene because a raid designer wanted to show off the true strength of your first foe [/url]View the full article
  25. The ***** Dreamcast spelled the end of *****'s console era, but its own lifespan still isn't truly over. While major publishers abandoned the system decades ago, smaller developers have revisited it repeatedly for some interesting Dreamcast releases. View the full article

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