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Steam

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Everything posted by Steam

  1. What if you returned to the place you grew up, only to find that you no longer recognized any familiar View the full article
  2. Most of us can remember a moment when we found a new hobby or interest that then shaped our lives, View the full article
  3. Can’t get enough of crunchy Game Boy-style pixel art? Ever waste hours in Pokémon just biking around while listening to View the full article
  4. Wholesome Direct 2026 featured a new trailer for Planet Zoo 2, which showed a deeper view into the gameplay. It View the full article
  5. As part of our live coverage of Wholesome Direct, we’re here with an update on upcoming dairy-based adventure game Milki Delivery, View the full article
  6. The 2017 hidden object game Hidden Folks sparked a genre *****, with dozens of similar titles releasing over the past decade. Hidden Folks became View the full article
  7. Showcased in this year’s Wholesome Direct, Lou’s Lagoon is a cozy exploration and crafting game where the player—a fully customizable View the full article
  8. In a world where beastfolk live alongside humankind, there are few places where they can truly relax and be themselves. View the full article
  9. Released in 2025 following a successful Early Access *******, The Wandering Village is a unique city builder with survival elements. In a View the full article
  10. The Wholesome Direct 2026 revealed the official release date for Deer & Boy, which is coming out later this very View the full article
  11. Vampire life sim Moonlight Peaks is creeping near but if you can't wait for launch day to play, well, you don't have to: there's a new demo over on Steam right now. My fellow farmlife sim players have been looking forward to this dark but cute twist on the genre for a few years now and with the release date scheduled for July, now's a great time to take a quick look on a handy 'try before you buy' basis... Read more.View the full article
  12. Dungeon Tourists, showcased at the 2026 Wholesome Direct, is a quirky little game, an on-rails cooperative multiplayer rail shooter. And View the full article
  13. We’re covering the Wholesome Direct live along with all its wonderful announcements, and amongst the many new game reveals came View the full article
  14. In Usagi Shima, your task is to restore an abandoned tropical island into a paradise where a variety of adorable bunnies can View the full article
  15. The developers of Dressmaker (elyaradine, raithza, oomsarel) announced that their game will be available around September 2026. The game will View the full article
  16. Debuting for the first time during the 2026 Wholesome Direct broadcast, Book Nook is the newest project from Malapata Studio, the View the full article
  17. Fields of Mistria was first revealed during the 2023 Wholesome Direct, so it makes perfect sense that the announcement of the View the full article
  18. Does your ideal weekend involve watching adorable furry critters building cozy settlements? Then this crafting game might be worth adding View the full article
  19. Final Fantasy 7 Revelation is getting a Job system, as Square Enix shared a look at the game's new iteration of the Final Fantasy franchise's staple feature. Final Fantasy 7 Revelation will also mark the first time in several years that a mainline Final Fantasy title has been available day one on multiple platforms. View the full article
  20. Gothic Remake is a sandbox-shaped RPG, which naturally means that you will probably encounter some locks that need to be picked, requiring you to fiddle with a terrible minigame. All lockpicking minigames are fun-sapping chores, but Gothic's is especially egregious... Read more.View the full article
  21. The latest Southeast Asian Games Showcase has just finished. The presentation, which is described by its organiser as “premium online showcase for exclusive announcements and updates from game developers in Southeast Asia”, received hundreds of submissions from studios looking to be included. The resulting showcase featured 36 games, all of which are listed at the bottom of this article. Read More... View the full article
  22. Developer IO Interactive is celebrating after 007 First Light sold 3 million copies in less than two weeks. IOI had announced 2.7 million sales in a week, but in an interview with IGN's Simon Cardy in Los Angeles yesterday, CEO Hakan Abrak said the James Bond adventure game is now up to 3 million, having gone on ***** on May 26. “I'm feeling absolutely amazing,” Abrak said when asked how he felt about the launch of 007 First Light. Its success comes without the help of a Nintendo Switch 2 version, which is expected to arrive later this summer. Not only has 007 First Light launched to strong sales, but it’s critically acclaimed. It has 88 on Metacritic, with IGN’s 007 First Light review returning a 9/10. We said: “Demonstrably obsessed with bringing the Bond fantasy to life in a way no one has ever managed before, 007 First Light is the best Bond game I’ve ever played.” Abrak told us that he made a speech during a town hall meeting five minutes before the reviews went live, telling staff that the most important thing is “not those people telling us whether we're worthy of this, it’s how we feel about this… just in case things were s**t!” When the positive review scores came flooding in, Abrak said he cried. “It was an extremely emotional moment. Like almost seven years. I'm just happy because the team is 10 feet tall.” 007 First Light is the Danish studio’s fastest-selling game, which means it’s sold faster than any Hitman game it’s worked on. “By all measures it’s freaking successful,” Abrak said, confirming 007 First Light is beating the company’s internal expectations. “It's just going and it's fantastic,” he added. The big question now is whether 007 First Light will turn a profit for IOI. Recent reports from the Danish press claimed the game cost 1.3 billion Danish krone (approx. $200 million) to develop over the course of seven years. That would make it the most expensive entertainment product in the country's history. But Abrak cast doubt on the accuracy of the $200 million figure as a straightforward budget cost, insisting it includes a number of costs associated with the development and release of the game. “We give big **** bonuses to our teams if they do hit a few goals,” Abrak said. “There's some bonuses in there to be paid out in the future. There's marketing in there and whatnot. So it's not the actual cost of the product. But we'll come up with all that. It's by far the most expensive one, but it's not like for the game itself, not $200 million.” Abrak said that two weeks in, he’s now “very confident” 007 First Light will be profitable for IOI. “There's some royalty models and whatnot around this, but we are well above our forecasts at this point,” he added. And of course there’s plenty more to come with the game. IOI just outlined 007 First Light’s first year of content, and it sounds like the developer will use the post-launch model established with its successful Hitman World of Assassination trilogy to keep Bond relevant for some time. “I think this is going to be a very special journey," Abrak enthused. All eyes are now on a sequel, which 007 First Light clearly sets up. But confusing statements coming out of James Bond rights holder Amazon over the publishing of future titles (IOI self-published 007 First Light) has called the planned trilogy of games into question. Abrak, though, painted a rosy picture of IOI’s relationship with Amazon, and said the two companies will get together to issue a joint statement on what happens next soon enough. “We have a great relationship with Prime Video, where this licence collaboration is residing,” Abrak said. “They're here today and we're just high fiving and having a good time. There will be information about this in the future. But for now it's just First Light 007 and just enjoying what's happening right now.” Assuming IOI does get to make a sequel, it sounds like it will be cheaper to develop and launch because the developer will be able to lean on the work it's already done for 007 First Light. Abrak said the cost associated with each World of Assassination title came down, and he’d expect the same with future James Bond games. “The first World of Assassination (2016’s Hitman) cost around $78 million. And the second one took two-and-a half years versus the four-and-a-half years, five years, and cost $48 million. And the third one took 20 months, and it cost us $19 million. And that was the highest-rated one," Abrak explained. “So the way we develop games is like, we're not like some other developers, who are like, ‘Oh, we have a hit, so it must cost us double the next one. It must be much more ambitious.’ Ambition is not necessarily that it's more expensive. Ambition is, the platform you build, how do you keep giving amazing experiences from that and how do you iterate on a sequel from that in a smart way, where it's retroactively maybe lifting the first one as well, like we did with World of Assassination? Some of this approach to concept and ambition, one could think could be applied to Bond as well.” Our 007 First Light Guide has all the Essential Tips and Tricks you need to survive your first assignments, plus 6 Tips for Mastering Stealth so you can stay out of sight. There are plenty of achievements to unlock and collectibles to get your hands on, so check our guide to All Collectible Locations to make sure you don’t miss out. For a helping hand with your missions, head to our in-progress Walkthrough, and our guide to all the Safe Combinations and Keypad Codes. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
  23. Star Warsis, perhaps above all else, the story of Anakin Skywalker, and it's no surprise that the franchise can never quite give him up completely. While the theatrical films have moved on from his character (aside from a brief voice role in The Rise of Skywalker), Anakin has popped up elsewhere in recent years, with Hayden Christiensen himself returning for the Obi-Wan Kenobi and Ahsoka Disney+ shows. View the full article
  24. Those early days of PC Game Pass and its Xbox sibling were never going to last, and the gradual price creep has come as no surprise. Fortunately, under the guidance of new CEO Asha Sharma, Microsoft seems to have realized that its last hike overstepped the mark, dragging it back from the brink with a recent reduction in fees. I had been seriously considering pulling the plug until then, and might have done so were it not for the reversal, but it would have been a reluctant goodbye. On the eve of the most important Xbox conference in years, I want to take a moment to recognize what Microsoft is getting right, and why Game Pass still works for me as a PC player. Read the full story on PCGamesN: Xbox Game Pass still has the spark on PC, but it's not because of Microsoft View the full article
  25. The sequel to Subnautica is currently in Early Access, but there's a small indie game that can keep you busy while you wait for more content in Subnautica 2. The original underwater exploration and survival game from Unknown Worlds Entertainment captivated players in 2018, earning it an Overwhelmingly Positive rating from over 180,000 reviews on Steam. View the full article

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