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  1. The undead just do not stay dead, do they? But at least they bring loot! Call of Duty's Zombies mode is back in ****** Ops 7, and there's a whole lot of camos to earn in it. Starting with Ashes of the Damned, BO7's first round-based Zombies map, new content for the co-op mode will be added throughout the year. But on day one, there's a ton of stuff to unlock and earn, including four Mastery camos and several others for the game's 30-plus weapons. Here's everything there is to know about BO7's Zombies camos and how to unlock them. Table of contentsAll BO7 Zombies camosAll BO7 Zombies Military camosAll BO7 Zombies Mastery camosBO7 Zombies camos and challengesAssault rifle camo challengesSMG camo challengesShotgun camo challengesLMG camo challengesMarksman Rifle camo challengesSniper Rifle camo challengesPistol camo challengesLauncher camo challengesMelee camo challengesWeapon Prestige camosAll BO7 Zombies camos Image via Activision All BO7 Zombies Military camos Image via Activision Every weapon has the same nine Military camos that can be unlocked, and the challenges for them are the same or similar across all weapons (for example, for shotguns, they are Point Blank kills instead of Critical Kills like for assault rifles or SMGs). Here's an example of what you need to do: Char: 100 Critical KillsTundra: 200 Critical KillsFlood Digital: 300 Critical KillsCedar: 400 Critical KillsMarshland: 500 Critical KillsMire: 600 Critical KillsRavine: 700 Critical KillsSkulk: 800 Critical KillsEmerald Snake: 1,000 Critical KillsAll BO7 Zombies Mastery camos Golden Dragon Bloodstone Doomsteel Infestation Each mode in BO7 has Mastery camos. The four major Mastery camos for BO7 Zombies are Golden Dragon, Bloodstone, Doomsteel, and Infestation. The challenges to unlock each of these are the same for every gun: Golden Dragon: Get 10 kills rapidly 15 timesBloodstone: Get 20 or more consecutive kills without taking damage 5 timesDoomsteel: Kill 10 Elite ZombiesInfestation: Unlock Doomsteel on 30 weaponsBO7 Zombies camos and challenges Image via Activision After Military camos, there are three Special camos and challenges for every gun and weapon. Here's how to unlock them all once you've gotten all of the Military camos for each gun. Assault rifle camo challengesWeaponCamo ChallengesM15 Mod 0- Mutilate: Get 300 hipfire kills - Slither: Get 3 critical kills consecutively 5 times - Pathfinder: Get 300 kills with Fire Works activationsAK-27- Mutilate: Get 2 critical kills with a single shot 15 times - Slither: Get 300 kills with Napalm Burst Ammo Mod equipped - Pathfinder: Get 10 kills without taking damage 5 timesMXR-17- Mutilate: Get 5 critical kills rapidly 15 times - Slither: Get 10 kills without reloading 15 times - Pathfinder: Get 300 eliminations with Cryo Freeze Ammo Mod equippedX9 Maverick- Mutilate: Get 75 kills with Shadow Rift activations - Slither: Get 300 kills while Pack-a-Punched - Pathfinder: Get 75 Armored Zombie eliminationsDS20 Mirage- Mutilate: Get 10 kills without taking damage 10 times - Slither: Get 150 kills with Tier 2 armor or higher - Pathfinder: Get 5 eliminations with Dead Wire Ammo Mod equippedPeacekeeper MK1- Mutilate: Get 300 eliminations at Rare rarity or higher - Slither: Get 100 kills shortly after using a Field Upgrade - Pathfinder: Kill 100 enemies affected by your tactical equipmentSMG camo challengesWeaponCamo ChallengesRyden 45K- Mutilate: Get 300 eliminations with Dead Wire Ammo Mod equipped - Slither: Get 5 critical kills rapidly 15 times - Pathfinder: Get 300 eliminations with Cryo Freeze Ammo Mod equippedRK-9- Mutilate: Get 300 eliminations with Napalm Burst Ammo Mod equipped - Slither: Get 75 Armored Zombie eliminations - Pathfinder: Get 3 critical kills consecutively 5 timesRazor 9mm- Mutilate: Get 300 hipfire kills - Slither: Get 150 eliminations with Tier 2 armor or higher equipped - Pathfinder: Get 10 kills without reloading 15 timesDravec 45- Mutilate: Get 300 eliminations with Brain Rot Ammo Mod equipped - Slither: Get 5 critical kills rapidly 15 times - Pathfinder: Get 100 kills shortly after using a Field UpgradeCarbon 57- Mutilate: Get 300 kills with Fire Works activations - Slither: Get 10 kills without reloading 15 times - Pathfinder: Get 75 Armored Zombie eliminationsMPC-25- Mutilate: Get 300 eliminations with Napalm Burst Ammo Mod equipped - Slither: Get 3 critical kills consecutively 5 times - Pathfinder: Get 300 Point Blank KillsShotgun camo challengesWeaponCamo ChallengesM10 Breacher- Mutilate: Get 5 critical kills rapidly 15 times - Slither: Get 300 eliminations with Brain Rot Ammo Mod equipped - Pathfinder: Get 3 critical kills consecutively 5 timesEcho 12- Mutilate: Get 300 Point Blank kils - Slither: Get 300 eliminations with Cryo Freeze Ammo Mod equipped - Pathfinder: Get 10 kills without taking damage 5 timesAkita- Mutilate: Get 10 kills without taking damage 5 times - Slither: Get 300 eliminations with Napalm Burst Ammo Mod equipped - Pathfinder: Get 300 Point Blank killsLMG camo challengesWeaponCamo ChallengesMK.78- Mutilate: Get 150 eliminations with Tier 2 armor or higher equipped - Slither: Get 75 kills with Shadow Rift activations - Pathfinder: Get 100 kills shortly after using a Field UpgradeXM325- Mutilate: Get 300 eliminations with Dead Wire Ammo Mod equipped - Slither: Get 300 hipfire kills - Pathfinder: Get 10 kills without reloading 5 timesMarksman Rifle camo challengesWeaponCamo ChallengesM8A1- Mutilate: Get 300 eliminations while Pack-a-Punched - Slither: Get 300 eliminations with Cryo Freeze Ammo Mod equipped - Pathfinder: Get 100 kills shortly after using a Field UpgradeWarden 308- Mutilate: Get 75 kills with Fire Works activations - Slither: Get 300 eliminations at Rare rarity or higher - Pathfinder: Get 2 critical kills with a single shot 15 timesM34 Novaline- Mutilate: Get 3 critical kills consecutively 5 times - Slither: Get 300 eliminations with Brain Rot Ammo Mod equipped - Pathfinder: Kill 100 enemies affected by your tacticalSniper Rifle camo challengesWeaponCamo ChallengesVS Recon- Mutilate: Get 3 critical kills consecutively 5 times - Slither: Get 300 eliminations with Dead Wire Ammo Mod equipped - Pathfinder: Get 300 eliminations while Pack-a-PunchedShadow SK- Mutilate: Get 5 critical kills rapidly 15 times - Slither: Get 75 kills with Fire Works activations - Pathfinder: Get 300 eliminations at Rare rarity or higherXR-3 Ion- Mutilate: Get 2 critical kills with a single shot 15 times - Slither: Get 75 Armored Zombie eliminations - Pathfinder: Get 10 kills without taking damage 5 timesPistol camo challengesWeaponCamo ChallengesJäger 45- Mutilate: Get 300 eliminations at Rare rarity or higher - Slither: Get 3 critical kills consecutively 5 times - Pathfinder: Get 300 eliminations with Napalm Burst Ammo Mod equippedVelox 5.7- Mutilate: Get 75 Armored Zombie eliminations - Slither: Get 75 kills with Shadow Rift activations - Pathfinder: Get 300 eliminations at Rare rarity or higherCoda 9- Mutilate: Get 75 kill with Shadow Rift activations - Slither: Get 300 hipfire kills - Pathfinder: Kill 100 enemies affected by your tactical equipmentLauncher camo challengesWeaponCamo ChallengesAAROW 109- Mutilate: Get 75 kills with Fire Works activations - Slither: Get 300 eliminations while Pack-a-Punched - Pathfinder: Get 10 kills without taking damage 5 timesA.R.C. M1- Mutilate: Get 150 eliminations with Tier 2 armor or higher equipped - Slither: Get 75 Armored Zombie eliminations - Pathfinder: Get 75 kills with Fire Works activationsMelee camo challengesWeaponCamo ChallengesKnife- Mutilate: Get 300 eliminations while Pack-a-Punched - Slither: Get 300 kills with Brain Rot Ammo Mod equipped - Pathfinder: Get 100 kills shortly after using a Field UpgradeFlatline MK. II- Mutilate: Get 300 eliminations at Rare rarity or higher - Slither: Get 300 eliminations with Cryo Freeze Ammo Mod equipped - Pathfinder: Kill 100 enemies affected by your tacticalWeapon Prestige camos Additionally, each weapon in BO7 has three unique Weapon Prestige camos apiece. These unique camos are unlocked at Weapon Prestige 1, Weapon Prestige 2, and Max Prestige for each individual weapon in the game. For more info on individual Weapon Prestige camos, check out our guide. The post ****** Ops 7 Zombies camo challenges list – All BO7 Zombies weapon camos appeared first on Destructoid. View the full article
  2. New year, new Call of Duty, same old stuff, right? Not exactly. For the first time ever in CoD, ****** Ops 7 has a whole wealth of new weapon camos to earn via the game's campaign. Not only that, but once the campaign missions are done, the brand new 32 player co-op PvE mode Endgame unlocks and the real camo grind can begin. Here's all the info you need on all of the camos in BO7's co-op campaign and Endgame mode, including four new Mastery camos. Table of contentsAll BO7 Endgame co-op campaign camosAll BO7 co-op campaign Military camosAll BO7 co-op campaign Mastery camosBO7 co-op campaign camos and challengesAssault rifle camo challengesSMG camo challengesShotgun camo challengesLMG camo challengesMarksman Rifle camo challengesSniper Rifle camo challengesPistol camo challengesLauncher camo challengesMelee camo challengesWeapon Prestige camosAll BO7 Endgame co-op campaign camos Image via Activision All BO7 co-op campaign Military camos Image via Activision Unlocking the first nine Military camos is your first step in Endgame/campaign, and all of the challenges are tied to critical kills (headshots/weakpoints) or other similar challenges, like point blank kills for shotguns: Foliage: 10 Critical KillsDesert: 25 Critical KillsCity Digital: 50 Critical KillsPine: 75 Critical KillsForest: 100 Critical KillsSludge: 125 Critical KillsPlateau: 150 Critical KillsNocturne: 200 Critical KillsTopaz Snake: 250 Critical KillsAll BO7 co-op campaign Mastery camos Molten Gold Moonstone Chroma Flux Genesis The four major Mastery camos in BO7's campaign are Molten Gold, Moonstone, Chroma Flux, and Genesis. The challenges to unlock each of these are the same for every gun and they only unlock once you have all Military and Special camos for a particular gun: Molten Gold: Eliminate 20 Special enemiesMoonstone: Eliminate 100 Zone 3 or Zone 4 enemiesChroma Flux: Eliminate 10 Elite enemiesGenesis: Unlock Chroma Flux on 30 weaponsBO7 co-op campaign camos and challenges Image via Activision Once you unlock all Military camos, you can begin grinding for each Special camo per weapon. Assault rifle camo challengesWeaponCamo ChallengesM15 Mod 0- Cinder: Get 50 kills shortly after sprinting - Caiman: Get 100 eliminations with a 4.0x scope or higher - Network: Eliminate 100 Fear enemiesAK-27- Cinder: Get 50 kills shortly after sprinting - Caiman: Get 50 kills while aiming down sights and moving - Network: Eliminate 100 human enemiesMXR-17- Cinder: Get 100 kills with 8 attachments equipped - Caiman: Get 100 kills at Rare rarity or higher - Network: Get 3 kills rapidly 10 timesX9 Maverick- Cinder: Get 3 kills rapidly 10 times - Caiman: Get 50 kills in Tactical Stance with Tactical Laser equipped - Network: Get 50 kills while aiming down sights and movingDS20 Mirage- Cinder: Get 3 kills rapidly 10 times - Caiman: Get 2 kills shortly after sliding, diving, or wall-jumping - Network: Get 100 kills with an extended magazine attachment equippedPeacekeeper MK1- Cinder: Get 10 kills without reloading 10 times - Caiman: Eliminate 50 Guild Tech enemies - Network: Get 25 kills shortly after sliding, diving, or wall-jumpingSMG camo challengesWeaponCamo ChallengesRyden 45K- Cinder: Get 100 eliminations with 8 attachments equipped - Caiman: Get 100 kills with an extended magazine attachment equipped - Network: Get 50 Point Blank killsRK-9- Cinder: Get 50 kills in Tactical Stance with Tactical Laser equipped - Caiman: Get 25 kills shortly after switching weapons - Network: Get 50 kills while aiming down sights and movingRazor 9mm- Cinder: Eliminate 100 Fear enemies - Caiman: Get 25 kills shortly after sliding, diving, or wall-jumping - Network: Get 50 Point Blank killsDravec 45- Cinder: Get 50 kills shortly after sprinting - Caiman: Get 100 kills with an extended magazine attachment equipped - Network: Get 50 kills in Tactical Stance with the Tactical Laser equippedCarbon 57- Cinder: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones - Caiman: Get 50 hipfire kills - Network: Get 3 kills rapidly 10 timesMPC-25- Cinder: Get 100 eliminations with an extended magazine attachment equipped - Caiman: Get 100 eliminations are Rare rarity or higher - Network: Eliminate 50 Guild Tech enemiesShotgun camo challengesWeaponCamo ChallengesM10 Breacher- Cinder: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones - Caiman: Get 25 kills shortly after sliding, diving, or wall-jumping - Network: Get 50 hipfire killsEcho 12- Cinder: Get 50 hipfire kills - Caiman: Get 50 kills in Tactical Stance with the Tactical Laser equipped - Network: Eliminate 100 human enemiesAkita- Cinder: Get 100 eliminations at Rare or higher rarity - Caiman: Get 50 kills shortly after sprinting - Network: Get 50 hipfire killsLMG camo challengesWeaponCamo ChallengesMK.78- Cinder: Get 3 kills without releasing the trigger 10 times - Caiman: Get 100 kills with an extended magazine attachment equipped - Network: Eliminate 100 human enemiesXM325- Cinder: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones - Caiman: Get 3 kills without releasing the trigger 10 times - Network: Get 100 eliminations with 8 attachments equippedMarksman Rifle camo challengesWeaponCamo ChallengesM8A1- Cinder: Get 100 eliminations with a 4.0x or higher magnification scope equipped - Caiman: Get 50 kills while aiming down sights and moving - Network: Get 100 eliminations at Rare rarity or higherWarden 308- Cinder: Get 10 kills without reloading 10 times - Caiman: Get 3 kills rapidly 10 times - Network: Get 100 eliminations with a suppressor attachment equippedM34 Novaline- Cinder: Eliminate 100 human enemies - Caiman: Get 100 eliminations with 8 attachments equipped - Network: Get 100 eliminations with a 4.0x or higher magnification scope equippedSniper Rifle camo challengesWeaponCamo ChallengesVS Recon- Cinder: Eliminate 100 Fear enemies - Caiman: Get 100 eliminations with a suppressor attachment equipped - Network: Get 100 eliminations with 8 attachments equippedShadow SK- Cinder: Get 50 kills while aiming down sights and moving - Caiman: Get 10 kills without reloading 10 times - Network: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or DronesXR-3 Ion- Cinder: Get 100 eliminations with a 4.0x or higher magnification scope equipped - Caiman: Get 100 eliminations with a suppressor attachment equipped - Network: Eliminate 100 Fear enemiesPistol camo challengesWeaponCamo ChallengesJäger 45- Cinder: Get 25 kills shortly after switching weapons - Caiman: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones - Network: Eliminate 100 human enemiesVelox 5.7- Cinder: Get 100 eliminations with a suppressor attachment equipped - Caiman: Eliminate 50 Guild Tech enemies - Network: Get 50 hipfire killsCoda 9- Cinder: Get 50 Point Blank kills - Caiman: Destroy 25 Guild D.A.W.G.s, Sentry Turrets, or Drones - Network: Get 25 kills shortly after switching weaponsLauncher camo challengesWeaponCamo ChallengesAAROW 109- Cinder: Get 25 kills with a direct hit - Caiman: Eliminate 100 Fear enemies - Network: Kill 3 enemies with the same shot 10 timesA.R.C. M1- Cinder: Get 25 kills shortly after switching weapons - Caiman: Get 50 kills while aiming down sights and moving - Network: Eliminate 50 Guild Tech enemiesMelee camo challengesWeaponCamo ChallengesKnife- Cinder: Get 100 eliminations at Rare rarity or higher - Caiman: Get 50 kills shortly after sprinting - Network: Eliminate 50 Guild Tech enemiesFlatline MK. II- Cinder: Eliminate 100 human enemies - Caiman: Get 25 kills shortly after switching weapons - Network: Get 25 kills shortly after sliding, diving, or wall-jumpingWeapon Prestige camos Each weapon in BO7 also has three unique Weapon Prestige camos to unlock. These camos are unlocked at Weapon Prestige 1, Weapon Prestige 2, and Max Prestige for each individual weapon in the game and are unique for every weapon. For more info on individual Weapon Prestige camos, check out our guide. The post ****** Ops 7 co-op campaign camo challenges list – All BO7 Endgame weapon camos appeared first on Destructoid. View the full article
  3. During the seventh mission of Call of Duty: ****** Ops 7's campaign, Fracture, the team gets stuck inside of a resort in Japan. In reality, it's a hallucination brought on by the trauma from a mission gone awry in 50/50's past. Either way, you're stuck because there's a keypad code you need, and 50/50 can't quite remember it. Luckily for you, I am a sleuth as well as a CoD player. Here's what you need to know for BO7 co-op campaign mission Fracture's keypad code solution. 'Press Forward - Find the keypad code' solution in BO7 campaign Image via Activision The solution to the keypad code "puzzle" on Fracture is right in front of you...or behind you. First, hack the terminal in the room opposite of where the keypad is by rotating and connecting the modules as you've done numerous times throughout the campaign before this. Once the hacking puzzle is complete, look behind the counter of the hotel resort lobby and you will see all sorts of red numbers flashing on the screen. "The numbers, Mason, what do they mean?!" Sound familiar? 50/50 will do you the courtesy of repeating the first two numbers over and over again as 4-2. When looking at the screen, there's only one set that begins with 4-2. For me, the code I input to open the door was 4-2-8-3, as you can see in the image below, and it worked fine. The keypad code looks like it wants you to enter in eight numbers, but the four I put in work just fine. This code may differ for each individual player or playthrough, as ****** Ops games have done in the past. So first, try 4-2-8-3, otherwise, look at the numbers on the screen behind the hotel counter and enter those in, whatever can be found bundled with 4-2. Screenshot by Destructoid If it's not 4-2-8-3, just enter in whatever the screen shows for you and then input it on the keypad to continue the mission. The post ****** Ops 7 campaign: Fracture mission keypad code solution appeared first on Destructoid. View the full article
  4. The world of Call of Duty weapon camos has never been richer than in ****** Ops 7. On top of Military, Special, and Mastery camos for multiplayer, Zombies, co-op campaign, and even Warzone, there's also specific weapon camos to be earned through Weapon Prestige levels, and they're actually some of the best in the game. Some are animated while others are throwbacks to ****** Ops 2 classic camos, but they will not be easy to obtain. Here's all there is to know about all of the Weapon Prestige camos found in BO7. Table of contentsBO7 Weapon Prestige camosAssault riflesSMGsShotgunsLMGsMarksman RiflesSniper RiflesPistolsLaunchersMelee weaponsBO7 Weapon Prestige camos When you reach max level with a weapon, you can choose to enter Prestige mode for it to reset your progress and begin ranking it up from the beginning. Doing so can reward some awesome stuff, like exclusive weapon camos. You can Prestige over and over again with each weapon all the way up to Prestige 250, which will unlock a unique animated weapon camo. There are three universal Weapon Prestige Mastery camos that each weapon gets when finishing certain thresholds within Weapon Prestige: Cobalt Circuit: Reach Prestige Master level 100Vermilion Cypher: Reach Prestige Master level 150Violet Network: Reach Prestige Master level 200 Image via Activision Additionally, each weapon has three unique camos for reaching Prestige 1, Prestige 2, and Max Prestige. These are universal camos that can then be applied to any weapon in the game. There are also quite a few returning camos from ****** Ops 2 that are part of Prestige Camos, such as Cyborg, Cherry Blossom, Bacon, and many others. To find them on our list, press CTRL+F to search for the specific camo you're looking for. Assault riflesWeaponCamo and requirementM15 Mod 0Graffiti: Prestige 1 Aces: Prestige 2 Obscured: Max Prestige AK-27Carbon Fiber: Prestige 1 Shackled: Prestige 2 Lotus: Max Prestige MXR-17Skulls: Prestige 1 Dia de Muertos: Prestige 2 Afterlife: Max Prestige X9 MaverickStrands: Prestige 1 *******: Prestige 2 Hellfire: Max Prestige DS20 MirageFracture: Prestige 1 Nocturnal: Prestige 2 Oni: Max Prestige Peacekeeper MK1Prowler: Prestige 1 Ocean: Prestige 2 Cyborg: Prestige 3 SMGsWeaponCamo and requirementRyden 45KAqua: Prestige 1 Azalea: Prestige 2 Tagged: Max Prestige RK-9Billow: Prestige 1 Neon Zebra: Prestige 2 Spotted: Max Prestige Dravec 45Kawaii: Prestige 1 Concrete: Prestige 2 Sealed: Max Prestige Razor 9mmLeopard: Prestige 1 Scorch: Prestige 2 Heatwave: Max Prestige Carbon 57Paladin: Prestige 1 Wavelength: Prestige 2 Shrouded: Max Prestige MPC-25Comics: Prestige 1 Plum: Prestige 2 Bacon: Max Prestige ShotgunsWeaponCamo and requirementM10 BreacherTrade Tools: Prestige 1 Sunset Zebra: Prestige 2 Overdrive: Max Prestige Echo 12Zombies: Prestige 1 Pack-a-Punch: Prestige 2 Weaponized 115: Max Prestige AkitaFissure: Prestige 1 Slither: Prestige 2 Hexed: Max Prestige LMGsWeaponCamo and requirementMK.78Invertebrate: Prestige 1 Mitosis: Prestige 2 Luna: Max Prestige XM325Voltaic: Prestige 1 Fated: Prestige 2 Lacerate: Max Prestige Marksman RiflesWeaponCamo and requirementM8A1Cherry Blossom: Prestige 1 Clay: Prestige 2 Dragon: Max Prestige Warden 308Psychedelic: Prestige 1 Uranium: Prestige 2 Marbled: Max Prestige M34 NovalineShattered: Prestige 1 Cohesion: Prestige 2 Koi Pond: Max Prestige Sniper RiflesWeaponCamo and requirementVS ReconArachnid: Prestige 1 Sulfur: Prestige 2 Nightlight: Max Prestige Shadow SKFrenetic: Prestige 1 Mud: Prestige 2 Kintsugi: Max Prestige XR-3 IonBurner: Prestige 1 Serenity: Prestige 2 Snake Eyes: Max Prestige PistolsWeaponCamo and requirementJäger 45Ronin: Prestige 1 Jasper: Prestige 2 Aced: Max Prestige Velox 5.7Plasma: Prestige 1 Onyx: Prestige 2 Moonlit: Max Prestige Coda 9Art of War: Prestige 1 Moss: Prestige 2 Benjamins: Max Prestige LaunchersWeaponCamo and requirementAAROW 109Equinox: Prestige 1 Asphalt: Prestige 2 Birdie: Max Prestige A.R.C. M1Haze: Prestige 1 Blend: Prestige 2 Dimensions: Max Prestige Melee weaponsWeaponCamo and requirementKnifeVivid: Prestige 1 Tangerine: Prestige 2 Igneous: Max Prestige Flatline MK. IIGlyph: Prestige 1 Runoff: Prestige 2 QWERTY: Max Prestige The post All Weapon Prestige camos in ****** Ops 7 and how to get them appeared first on Destructoid. View the full article
  5. Update 1.2.0 patch notes are now available for all ARC Raiders, and there's a substantial amount of changes in this version. Update 1.2.0 marks the start of The North Line update, which is the first significant content drop in ARC Raiders since its global launch. While the Stella Montis map headlines the patch, there are plenty of nerfs and buffs to go through. This guide will give you a quick overview of all the major changes. Complete ARC Raiders Update 1.2.0 patch notes Here are the main highlights of the new match. Stella Montis is available as the fifth map. You'll have to work together with the community to unlock the map.New set of Stella Montis exclusive quests.Two new enemies in the form of the Shredder and Matriarch.New ExplosivesTwo new play styles While all these additions will be excellent for fans to enjoy, there are plenty of gameplay changes. Reduced character movement latency on server to improve the "desync" problem where it looks like you get damaged even after behind cover.Fixed an issue that prevented players from completing quests involving multiple objectives or item collections within a single round.Fixed various achievements not working correctly. Players will need to redo some achievements with only one objective item (e.g. "Destroy the Queen") while achievements with multiple objectives will only need parts of them completed again.Reduced delay between shooting at ARC and seeing impact effects on the target.Fixed various locations where players could fall through the terrain. Here are some of the critical balance changes you can witness in ARC Raiders after downloading the update. Wolfpack value increased from 3,000 to 5,000 Coins.ARC motion Core and ARC Circuitry are now available at Refiner level 2.Value of Launcher ammo increased from 100 to 200 Coins.Reduced XP per damage for Bastion, Bombardier, Rocketeer, and Leaper.Increased XP from looting ARC Parts from Rocketeer Thrusters and Leaper Leg. Additionally, Update 1.2.0 also includes plenty of bug fixes, which include solutions for those suffering from desync. Hopefully, the gameplay and balance updates will be the icing on the cake as we get busy with Stella Montis. You can read the complete patch notes from the official Embark website. The post ARC Raiders Update 1.2.0 patch notes – Stella Montis launch, balance fixes, and more appeared first on Destructoid. View the full article
  6. Konami and NeoBards have just answered the prayers of many with new Silent Hill f patch notes that target the most divisive part of Hinako's adventure: its notoriously awkward combat. While there's certainly a case to be made that the clunky battles contribute to the overall atmosphere of one of the best horror games this year, there are times when they shift from thematic to frustrating and threaten to pull you out of the experience rather than deepen your immersion. If you've been feeling that way, this Silent Hill f update has the answers. Read the rest of the story... RELATED LINKS: Get in the Halloween spirit with a chance to get Silent Hill f for $1 Best Silent Hill f Omamori and all locations Silent Hill f guides, reception, story, and more View the full article
  7. According to its website, AIdol – an acronym of maker Artificial Intelligence Dynamic Organism Lab – can work autonomously for six hours using its 48-volt battery, walk at speeds of up to 6 km/h (3.7 mph), work both online and offline, and carry 22 pounds. It's AI-powered too, apparently. Read Entire Article View the full article
  8. Zooming across the race tracks, Milestone announces RIDE 6, the latest chapter in the series featuring over 340 motorcycles, a new RIDE Fest career mode, and more. Returning to the track full of adrenaline and freedom, RIDE 6 launches on February 12, 2026, with early access available from February 9. Following the release of RIDE 5 in August 2023, the upcoming title will feature new content for fans to anticipate, including over 340 motorcycles, RIDE Fest career mode to race against 10 bike legends, dual-physics mode to accommodate different types of players, and more. [Hidden Content] Climbing up the ranks to become the number one racer, players will race against 10 motorcycle legends in the new RIDE Fest career mode, set in a festival with a free progression system. During the daring journey, RIDE 6 marks the first time players will race against real-life legendary bikers in the series, including Casey Martin, Troy Baylis, and Guy Martin. From featuring 230 bikes in RIDE 5,... Read more View the full article
  9. A Horizon MMORPG has been officially revealed, but not everyone is happy with the details of what's been announced. Rumors of a multiplayer Horizon game have circulated the industry for over half a decade, with Guerrilla Games itself hinting towards its existence in a 2020 job listing that asked for experience creating multiplayer open world games. View the full article
  10. Silent Hill F has received a new update which, among other things, makes the game easier and makes it quicker to play through New Game+ mode. The version 1.10 patch is available now on PS5, Xbox Series X/S and PC, and adds a new Action Difficulty level called Casual, designed to make combat in the game easier. According to Konami, the Casual level will be selectable when starting a new game, but can also be selected when starting New Game+ mode, which could prove useful for players who are trying to unlock all the endings and want to get through the combat quicker. Read More... View the full article
  11. If you're someone looking to spend countless hours in Inazuma Eleven Victory Road, the Chronicle Mode will be your favourite choice out of all available content in the game. The Chronicle Mode is an exclusive piece of content that works separately from all other game modes. It allows you to recruit characters, play opponents, and progress gradually towards the primary goal. This guide will serve as a perfect explainer if you're looking to jump into it first thing after getting your hands on Inazuma Eleven Victory Road. Inazuma Eleven Victory Road Chronicle Mode explained The Chronicle Mode is available from the main menu, and it's the second option from the left (right beside the main story). You don't have to either start or finish the main campaign to take part in Chronicle Mode. This mode has its own tutorial that you can choose to complete (or skip). Screenshot by Destructoid The main objective of the Chronicle Mode is to recruit from among 4,500 characters to make the best team possible. You're doing so to stop the Mind Eater, whose aim is to destroy humanity as we know it. You will do so by using the caravan to time-travel across the series' universe and defeat other teams. The Chronicle Mode features all official matches that we have seen in the eight seasons of the anime, with over 150 teams to defeat. You can rewrite history, as shown in the anime, by defeating the opponents with your own team. You can also train your team and manage the players using Chronicle Dock, which allows you to create new storylines. One of the best features of the Chronicle Mode is the ability to secure new players. As I said, there are 4,500 characters from the anime. You can recruit them using Bond Stars, which, unfortunately, have to be earned outside the Chronicle Mode. Screenshot by Destructoid You can then use them to summon nodes across constellations and gain new characters. Build your team as you feel like, and level up the players to strengthen your team. Unlike the main campaign, you have utmost freedom when it comes to squad customisation. The Chronicle Mode has quickly become my favorite, and it's an excellent choice for anyone who is looking to grind the content without having to deal with the headaches of online matches. While the ultimate challenge stays the same, there's no one way to achieve it. The post How does the Chronicle Mode work in Inazuma Eleven Victory Road appeared first on Destructoid. View the full article
  12. В файлах XDefiant нашли первые возможные изображения Far Cry 7. По информации инсайдеров, Ubisoft разрабатывает новый шутер на движке Snowdrop, а действие развернется на Аляске. View the full article
  13. Глава Xbox Фил Спенсер отреагировал на новую линейку устройств Steam и официально поздравил компанию Valve с анонсом Steam Machine, Steam Frame и Steam Controller. View the full article
  14. В 2020 году Ghost of Tsushima оказалась для многих игроков той самой японской Assassin’s Creed, которую так долго ждали от самой Ubisoft. Sucker Punch Productions весьма удачно переработала всем знакомую формулу, сделав активности в открытом мире менее рутинными, внедрила в игру интересную систему боя с различными стойками и предложила сюжет про самурайские догмы, которые главный герой принялся нарушать, чтобы защитить свой дом. Вопросы морали и чести в совокупности с невероятно красиво воссозданной средневековой Японией позволили американским авторам раскрыть данную тему настолько хорошо, что даже их восточные коллеги остались в восторге. View the full article
  15. A brand new Horizon game has been announced, but it’s not the sequel to Forbidden West that you may have been expecting. It’s not a single-player game, nor is it even a PlayStation game. Horizon Steel Frontiers is a MMORPG developed by NCSoft for mobile and PC. Confused? Don’t worry, we’re here to break down everything revealed in the debut trailer. If the idea of an online multiplayer Horizon game sounds familiar, then you’ve likely been paying attention to the rumours that began as far back as 2022. At first glance, it’s clear that this is very much a Horizon game you can play with a team of co-op buddies. The world looks very similar to what we’ve explored before, however this time we’ll be headed to the Deadlands, a brand new region inspired by Arizona and New Mexico. Within that location are plenty of recognisable elements, from destroyed remains of humanity’s past, to the real stars of Horizon: its giant mechanical beasts. But let's start with something less familiar. It’s clear that Steel Frontiers has a different approach to combat compared to its predecessors. Where the single-player games largely focus on ranged combat, using weapons like bows to shoot enemy weakpoints, this new take on the universe seems to be predominantly focused on melee. The trailer’s focal character uses a huge sword, while other characters can be seen using dual blades to slice and dice their way through machine armour. That’s not to say archery has been eliminated – a bow still features throughout the trailer – but blade combat appears to be front and center. There seems to not just be a change in distance between you and your foe, but a dramatic re-think of combat fundamentals. The trailer demonstrates a charged blade ability that can be used to deflect an incoming attack, a type of defensive strategy that’s brand new to Horizon. When it comes to the offensive, you can now, after destroying a specific part of a machine, use the Pullcaster grapple hook to climb onto your target and place a status-inflicting trap on the damaged part. NCSoft has said that elements like this are part of a new approach that tailors Horizon’s existing ideas to suit an MMORPG. It’s clear that lots of Horizon’s combat DNA still remains – we can see machine parts detach in every fight, such as when the main character shoots off a Blaze canister in the trailer’s opening battle. And later, we can see that destroyed machines leave behind resources to pick up. But from what’s shown in this trailer, it seems like Steel Frontiers may feel more like Monster Hunter than traditional Horizon. Executive producer Sung-Gu Lee explains that at the core of the experience is “cooperation and strategy”, and that “players must take on their roles,” ideas that form the basis of Monster Hunter’s multiplayer expeditions. Furthermore, we even see some characters cooking a meal in a cutscene that resembles the chef montages from Monster Hunter’s own meal prep system. Perhaps all this shouldn’t come as a surprise, though: there’s certainly more than a little of Capcom’s series in Horizon already. Other combat additions we can see in the trailer include some kind of sticky bomb that can be used to deal massive damage to machines – perhaps this is one of those aforementioned traps? You also now have the ability to pack machine weapons on your mount, allowing you to transport heavy artillery from one battle to another. Talking of mounts, we see almost all of the tameable machines from Forbidden West being used in this trailer. It opens with a Bristleback being Overridden and claimed as a mount, and later we see characters riding Sunwings and Chargers. We also see confirmation of a brand new mount: the trailer’s protagonist rides on the back of a Stalker, the stealth camo-equipped, Panther-like machine. Considering Forbidden West expanded the number of mounts available, and MMORPGs are typically known for their range of mounts, it seems likely that even more machines will be available for taming. With any luck, this is the game where we can finally pilot a Thunderjaw. We don’t actually see Horizon’s iconic, metallic T-Rex in this trailer, but there are over a dozen other machines on display here, from the tiny all the way up to the gigantic. The most impressive fight sees a group take on a Slaughterspine, which uses many of the abilities it did in Forbidden West, including its rain of munitions. Other examples of “Oh god please don’t kill me” machines include the fearsome Fireclaw, a napalm-spewing robo-bear, and a huge snake-like machine that looks like a Slitherfang crossed with a Rockbreaker, which is very likely our first glimpse of a new variety of metal monster. The biggest creature, though, is the Tallneck, and we can see a group of machine hunters attempting to bring one down in the desert. Once again, these look like they’ll be large climbing puzzles, judged on the way the characters climb its neck. On the smaller side, we can spot a Watcher, some Grazers, a Plowhorn, a Trampler, a Ravager, and a Shellwalker… whose shell is whisked away into the sky by a Glinthawk. It seems like NCSoft understands the mission when it comes to enemy variety. As previously mentioned, the world looks suitably like Horizon’s signature vision of the future. Lush green foliage has overtaken the ruins of human skyscrapers, people live in villages that take inspiration from Native American tribes, and below the ground lie giant vaults filled with advanced technology . These “Cauldrons” return from the single-player Horizon games, but can now be explored with a team of allied players. It seems sensible to guess that these Cauldrons may be Steel Frontiers’ equivalent to the classic MMORPG dungeon. So far, a great deal of what we’ve seen looks very close to what we’d expect of a Horizon game. Steel Frontiers has been developed in collaboration with original developer Guerrilla, and so no doubt many efforts have been made to keep the visual style and many gameplay ideas consistent. However, with the Korean-based NCSoft being the lead developer, you can also see some more Eastern elements finding their place in this universe. All the characters have an anime-like aesthetic, looking more like folks from Final Fantasy or NCSoft’s own Lineage games, rather than the characters from the original Horizon series. There’s even a bit of a cutesy thing going on with a character’s wearing metal cat ears – something we’d never see the serious Aloy wear in a thousand years. Of course, if you're a Horizon purist, you may be able to create a character that’s more in-line with the original games’ aesthetic in the character creator. This being an MMORPG, you won’t be playing as Aloy or any other pre-written protagonist, but a character of your own design. The character creator seems reasonably in-depth, and also allows you to choose which tribe you’ll join: the Nora, Tenakth, Utaru, or Oseram – all groups previously established in Horizon lore. The trailer’s narration hints at competitive PvP as well as co-op machine hunting, so it may be that your tribe also acts as your “team” in such scenarios. While Steel Frontiers looks to contain much of what we’d expect from Horizon, from RPG dialogue sequences to giant metal monster fights, this is certainly set to be a new and different take on the universe we’ve come to love over the last couple of PlayStation generations. Not to mention, it’s a Horizon game we’ll be playing on our phones, not our PS5s. But did you spot anything new and interesting in the trailer that we missed? Let us know your sharp observations in the comments below, as well as what you think of this new MMO direction. Matt Purslow is IGN's Executive Editor of Features. View the full article
  16. One day before Call of Duty: ****** Ops 7's North American release, Activision has revealed that the game will feature notable changes to aim assist. This announcement comes from the ****** Ops 7 launch patch notes, which detail several interesting changes to movement, multiplayer, and progression mechanics. View the full article
  17. After a year of detailed leaks and rumors, Valve has finally pulled back the curtain on several new hardware products. Starting sometime in the first quarter of next year, users will be able to bring SteamOS into the living room or strap it to their faces while playing with redesigned... Read Entire Article View the full article
  18. "The thing we're making sure of is that it's a worthwhile enough performance upgrade to make sense as a standalone product"View the full article
  19. Warhorse Studios announces a new sales milestone for Kingdom Come: Deliverance II following the new DLC and Royal Edition's launch. View the full article
  20. Elden Ring Nightreign's first paid DLC, The Forsaken Hollows, launches early next month bringing two new player classes, new bosses, and a new Shifting Earth Environment. View the full article
  21. Microsoft представила в обновлении Xbox Game Development Kit (GDK) за октябрь 2025 года набор функций, которые могут указывать на гибридный характер преемницы Xbox Series X|S — объединяющей черты консоли и ПК. По мнению издания Windows Central, Microsoft начала готовиться к объединению Xbox и ПК на Windows в одно целое. View the full article
  22. For the first time in the series' history, Call of Duty: ****** Ops 7's multiplayer will feature two distinct playlist types: Open and Standard. One focuses primarily on connection-based matchmaking, the other incorporates skill. Here's how they work. What is the Open Playlist in ****** Ops 7? Image via Activision The Open playlist could also be called the connection-focused playlist, as, according to Treyarch, it only lightly considers your in-game skill rating when matching you against other players. It will instead try to place you in lobbies that offer the best possible connection between you, the other players, and the server. The goal here is to ensure the best possible hit detection and the lowest possible lag in gunfights. Fewer deaths around corners, more accurate shots actually hitting and damaging the enemy, and so on. Image via Activision The game still utilizes SBMM (Skill-Based Matchmaking) in the Open Playlist, but to a much lesser extent. In previous titles, SBMM tried to split teams evenly along skill levels such that you would average a 50% win/loss ratio. That system made it possible for highly skilled players to be placed alongside far weaker teammates, and if the opposing team were spread more evenly, it would probably result in a stomping for the stronger player. With the new system in place, matches should be a bit more random in how teams are assembled and give stronger players a better chance of doing the dominating without needing to worry about how much their teammates are dragging them down. What is the Standard Playlist? Image via Activision The Standard playlist maintains the far stricter SBMM of previous titles, favoring more even team composition based on player score-per-minute and other performance metrics. However, as a separate playlist on a different screen from Open matchmaking, only those players who want the heavier skill-based lobbies are liable to go there. It remains to be seen whether splitting the matchmaking in this way will cause a major split in the player base, but generally, it seems players are happy with the change. Image via Activision What's less clear is whether what the community coined as Engagement-Based Matchmaking (EOMM) is still in effect. EOMM, in layman's terms, was a supposed additional layer of SBMM that pushed even harder for a 50/50 win/loss ratio while also favoring placing players together based on the skins they were wearing. If players are just satisfied enough with how their matches are going, the logic went, they'd keep playing. And the more they played with people who shelled out real money for skins, the more likely they were to pony up as well. It's also unclear if the SBMM changes being made at the launch of ****** Ops 7 will remain in place for any length of time, or if the system will revert to its previous state from the last several years of Call of Duty titles. Hopefully, it doesn't. The post What’s the difference between the Open and Standard playlists in ****** Ops 7? appeared first on Destructoid. View the full article
  23. Clair Obscur: Expedition 33 has brought turn-based RPGs back into the spotlight, and while that's exciting, it has also caused the in-development game The Time I Have Left to be accused of copying Sandfall Interactive's breakout hit. The Time I Have Left may share some similarities with Clair Obscur: Expedition 33, but developers are assuring gamers that it's far from a rip-off. View the full article
  24. "I've been trying to keep up on YouTube, and we're always monitoring and seeing how people are getting on"View the full article
  25. Today's wealthiest technology corporations are chasing transhumanist fantasies under the guidance of science-illiterate leaders, instead of investing more in practical technological solutions. Neurotech experts warn against the "distracted" ideas promoted by Elon Musk, Sam Altman, and other billionaires seeking a transhumanist workaround to nature's planned obsolescence of the human body. Read Entire Article View the full article

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