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Steam

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Everything posted by Steam

  1. If you’re looking for more wins in League of Legends in Season 14, then we have the answer: Garen. It’s not as simple as just taking him top lane and spinning to win though; the iconic juggernaut has actually moved south on Summoner’s Rift this year⁠—and is shining bright after the swap. While some may consider it the wrong lane for Garen, the best place to play the Might of Demacia in League this season is actually down in the mid lane. View the full article
  2. Grasshopper Manufacture has announced a release date for Shadows of the Damned: Hella Remastered is set for this fall, just in time for Halloween. Shadows of the Damned: Hella Remastered will launch on Halloween day, October 31st, for Windows PC (via Steam and the Microsoft Store), Xbox One, Xbox Series X|S, Switch, PS4, and PS5. Here’s a rundown […] Source View the full article
  3. League of Legends Patch 14.15 may not be bringing new game modes or debutant champions like last update, but it’s in-depth gameplay changes will change the Season 14 metagame for the backend of the year. In this July update, the Riot Games developers are taking a closer look at boots—specifically the defensive variety—and why they’re being prioritized over core items. Elsewhere, more AD carry tweaks are coming after Patch 14.14 started the plan, with double marksman **** lanes and critical changes to items and runes both on their way. View the full article
  4. Final Fantasy 14: Dawntrail introduces players to a whole world of new content, including the Dawntrail Sightseeing Log. This log is a journal of all the coolest vistas in the DLC and is a must-complete for any beauty-loving player. There are no rewards for completing the Log, but some would say that the journey in and of itself is reward enough. View the full article
  5. The Monopoly GO Dig Hunt event is coming through Greek Treasures, featuring 20 milestone levels and a grand prize without a Wild Sticker. Data miners have discovered the next Monopoly GO Dig Hunt event. Rewards are subject to change before the main event goes live and will get confirmed at launch. Get the most out of Greek Treasure rewards through this detailed guide to the Monopoly GO five-day event. Stay vigilant with free Dice links and daily events, providing resources to reach the grand prize. View the full article
  6. Shock layoffs at indie publisher Humble Games will have “no impact” on its sister digital games storefront Humble Bundle, the company has suggested today. Humble Games ***** off its entire 36-staff workforce on July 23. While this very much seems like the end of the road for the coveted indie publishing label, Humble calls it a “necessary decision to restructure our operations.” Humble’s corporate jargon on X consciously avoids mentioning the company’s plan with remaining projects. However, according to the management meeting recording (courtesy of Aftermath), a third-party company named The Powell Group will take over current games in Humble’s publishing pipeline. View the full article
  7. We have just shipped an updated Steam Deck Client to the Preview/Beta channel. Genera Fixed collection names being displayed in all uppercase in edit controls. Steam Input SIAPI: Fix for analog actions from other action sets incorrectly reporting as active. This affected some titles including Okami HD. Added "Rotate Output" slider to "Joystick" and "Joystick Mouse" mode settings. This can be useful for certain shmups, or simply to find a more natural "Up" direction on your joystick.View the full article
  8. The Steam Client Beta has been updated with the following changes: Genera Fixed collection names being displayed in all uppercase in edit controls. Steam Input SIAPI: Fix for analog actions from other action sets incorrectly reporting as active. This affected some titles including Okami HD. Added "Rotate Output" slider to "Joystick" and "Joystick Mouse" mode settings. This can be useful for certain shmups, or simply to find a more natural "Up" direction on your joystick.View the full article
  9. Want to spend some time in the dark streets and woods of a Polish village in the early 2000s? I know I do, which is why I'm playing Krypta FM—and sharing that it exists with you. In Krypta FM you'll do some authentic cryptid investigating in Gozdary, Poland, where you'll take pictures of stuff, post on forums, and listen to radio broadcasts between bouts of wandering around town... Read more.View the full article
  10. When you first hop into Dress to Impress, the skin of your model will be entirely grey but you can change the ****** of your skin while dressing up for the runway show. You can choose from the usual dark and fair skin ***** colors as well as unnatural colors. Where to change your skin ****** in Dress to Impress You don’t need to be grey. Screenshot by Dot Esports. Interact with a tube in the Skin Tones area to change your model’s skin tone. When you spawn in the dressing room before the runway in Dress to Impress, you’ll probably be facing Lana’s Salon. Turn to the left and you’ll see four tubes with the words Skin Tones above them. The Skin Tones tubes will be facing the Roboux Items. View the full article
  11. Nobody Wants to **** starts at a drive-thru theater, our protagonist James taking in a ****** and white movie with his wife Rachel. You spend this peaceful moment joking around with her through conversation options amidst the pouring rain, but that respite is quickly destroyed. Rachel vanishes and the scene zooms out to reveal the dark, 24th century hellscape where James lives. It’s a great setup, showcasing everything you need to know about this moody cyberpunk detective noir. The world might be familiar, but the developers at Critical Hit Games have managed to fill it with fun details and a few moments that flip your expectations. Unfortunately, that strong start doesn’t quite hold up throughout Nobody Wants to ****’s roughly six-hour runtime; there’s a bit too much hand-holding during its investigation scenes, and it’s missing important features that would make its branching story structure easier to explore. But what it might lack in polish it makes up for in style. Nobody Wants to **** is a story you’ve probably seen before: James is a detective with a tragic past he doesn’t remember, and who drowns himself in booze to dull the pain in a city full of flying cars, giant holographic ads, and buildings so tall you can’t see the ground. When he’s pulled into a case that ends up being ******* than he could’ve ever imagined, both his will and his skills as a detective are put to the test as he gets caught in a conspiratorial plot. On paper, it looks pretty basic; maybe even outright boring. And there are moments where it does stick to that script a bit too much. But this isn’t just any detective story; it’s a cyberpunk neo-noir that isn’t shy about its artistic and narrative influences. There’s a lot of Altered Carbon in its premise, specifically in how people can swap bodies after ****** (or just whenever they want). The sleek, jaw-dropping aesthetic is very reminiscent of Blade Runner, but with a 1950s Dark City pastiche instead of a ********* one. It’s also not hard to see some Cyberpunk 2077 here, both in its basic cyberpunk elements and in how you can reconstruct ****** scenes with gadgets that run on technobabble. Of course, there’s also the early 20th century detective noir of it all — complete with femme fatales, constant rain, lots of alcohol, and monologues from James that straddle the line between perfectly melodramatic and a bit too over the top. It’s true greasy, wet pulp. Critical Hit Games wears an “eat the rich” attitude on its sleeve. The body swapping system seemingly allows for immortality, but you have to purchase a subscription when you come of age. If you can’t afford it, you’ll get arrested, with your brain put into “bank” storage; if you’re rich, you can just buy new bodies and switch out whenever you want. Sadly, the class warfare this concept enticingly establishes is mostly just used to move the plot along. It’s more an opportunity to call the rich “*********” rather than make a more complex point about that inequality and why it exists. Odd aesthetic details are all in service of the compelling atmosphere. Despite taking a lot of its elements from other places, the developers have added a lot of their own unique details. We’ve seen body swapping in cyberpunk fiction before, but I don’t think I’ve seen a system that outright says how many disadvantages that can have if you get a body that was addicted to drugs or has allergies. I also love how James’ apartment building is such a shithole that he has to summon a shared bathroom to use, which leads to a hilarious interaction with a neighbor who was still bathing. There are also tiny aesthetic details that don’t make much sense, like how many locks require you to input a numbered code with a rotary dial. Why is a world in the 24th century not utilizing computers more? How is James able to find a drive-in theater that plays nearly 400-year-old ****** and white movies? These odd tidbits are all in service of the compelling atmosphere, and it’s super easy to accept them when you can tell the Critical Hit Games is having a lot of fun just putting anachronisms together in new ways. The setting and world-building pieces pay homage to the 1950s and film noir, but that doesn’t mean it’s held on a pedestal. Many of James’ monologues and musings about the grimy lives of others, the oppressive system they all live under, and the ********* he has to face are overtly poetic and corny, and sometimes he or other characters — especially his partner, Sara — call him out on it. Sara is a great foil for James; they have compelling platonic chemistry, with her talking him through the case and his thoughts through a receiver in his ear, and he does the same for her. With multiple dialogue paths to choose from in most conversations, you can either take a serious route during your investigation or go for the ******* answer – that could be listening to your corrupt police chief boss or ignoring him and stealing evidence. I played my first run straight, and while not every choice was “morally” correct, the darker tone felt genuine to James. I leaned into the silly options on my second playthrough and it created hilarious moments, like how James is afraid of the light from his UV detection tool because they cause *******. He’s the kind of guy who sits on neon signs outside his apartment on the 500th story of a building, drinking or smoking (do not play this game if you’re afraid of heights) as a melodramatic loner, and Nobody Wants to **** takes every opportunity to make fun of him for that. This combination of new and old creates a pulpy mix of scenes that can swing wildly between depressive retrospection, outright tragedy, and self-aware nonsense, and it all somehow never feels out of place. In fact, Nobody Wants to ****’s dedication to that tonal dissonance is largely what lets it stand out despite its very obvious homages. Nobody Wants to Hold Your Hand While Nobody Wants to **** wants you to play out a neo-noir detective fantasy, there are some limits — namely in how it lets you solve cases, which isn’t much at all. Most of the actions you’ll take outside of the branching dialogue boil down to the detective work itself, which involves surveying a ****** scene, gathering evidence, using futuristic tech to reconstruct gruesome, gory murders so they play out in front of your eyes, and then putting it all together with an evidence board. How all the gadgets work is a bit confusing at first, but by the end of the first case, you fall into a routine. Use the Reconstructor to reconstruct events, fast forward or rewind through the three-dimensional footage to find new evidence or leads you want to pursue, analyze those pieces, and pull out your supplementary UV light and X-Ray to dig a little deeper. All of the data you gather will then be presented on the evidence board, where you can draw conclusions through a little activity where you’ll similarly be told outright if you’re guessing right or wrong. It seems simple enough, and it is, especially because there are very few instances where you go about it on your own. You’ll usually get a prompt or a piece of dialogue that tells you exactly what to do, which tool to use, and how to think. You’re very much dragged through the story and forced to watch it play out instead of doing your own detective work, which removes any sense of accomplishment. There isn’t a time limit, nor is there ***** you’ll miss an important clue. It can also be annoying when the figures moving throughout your reconstructions get in the way of your tools, blocking your view and causing you to make frivolous mistakes as you complete a series of mouse clicks to activate them. The choice to remove all your agency during these investigation phases does at least allow you to experience the story more closely, since you don’t have to focus on other areas, like actually solving a case yourself. That’s especially true in how certain events impact each other to create more conversation options, but the rigid structure does also lessen the impact of your investigation quite a bit. Thankfully, the dialogue system is worth paying attention to. It’s not the most robust I’ve seen, but there’s enough choice that you feel like you have a semblance of control over James and his actions while talking. His core personality never changes, but you can decide whether he answers Sara honestly about evidence he chose to steal from a ****** scene, drink and drive, comply with the police, or even ****** somebody. How impactful your choices are varies, and there are multiple endings despite the story always arriving at the same tense confrontation, but Nobody Wants to **** understands that it’s about the journey. The final payoff is also satisfyingly dark, letting you ruminate on your choices – sometimes to the point of absolute despair. Nobody Wants You to Save Your Game If you’re invested enough to see all the different outcomes, you can start again on a new save file, but Critical Hit Games didn’t make it easy to run through a second time. While not giving you the option to manually save is a great way to make you sit and think about the consequence of each choice, it does make it quite difficult to see everything. There isn’t any new game plus or chapter select after your first playthrough, either. If you want to fast forward through long conversations, you only have the option to spam a skip button, which you have to click for each line of dialogue, and you can’t skip cutscenes at all. So if you want to experience the different endings, you’ll pretty much just have to play through the entire campaign again. Granted, Nobody Wants to **** is only five or six hours long, and depending on the ending you get, there’s plenty of motivation to hop back in. I got a particularly bad ending that, to me, felt like the worst possible outcome for the story, so I of course wanted to see if I could get anything else — maybe something that didn’t make me feel ***** inside (pun intended). Starting from scratch wasn’t a total slog, since I made new choices that unlocked conversations or paid off differently down the line. Still, I eventually looked up a compilation of all the endings, and while there are certainly happier ones than the initial one I got, none of them are “perfect.” James’ story is about a past that slowly emerges to haunt him, and your player skills aren’t going to stop his bittersweet conclusion. The decision to not include these replayability features is an interesting one, as many branching narrative games want you to feel the weight of your choices but also give you the opportunity to change them. I have to give the developers credit on making such an audacious move, but does it make Nobody Wants to **** more “enjoyable,” whatever that vague term means? I’m not sure. Maybe I would feel differently if I got the “best” ending on my first try, but it feels like there should be an option to help speed up additional playthroughs after the first at the very least. View the full article
  12. Iridium Crystals are one of the many resources you can find while exploring Once Human and the handful of regions you unlock. They don’t appear everywhere, and knowing where to find them should make your life much easier. After learning where to find Iridium Crystals, getting enough of them and returning them to your base becomes easy. They are, however, on a small timer. If you’re effective at farming Iridium Crystals in Once Human, you can take small breaks during these times before earning more. It’s a good opportunity to work on other important crafting projects or continue leveling up. Here’s everything you need to know. View the full article
  13. Marvel Rivals, the new Overwatch-style third-person hero shooter, has a ******* theme song that I heard several times while waiting to log in as its closed beta was hammered by legions of other players trying to do the same. After about an hour, however, the servers seem to have stabilized and I managed to get in and play a match... Read more.View the full article
  14. World of Warcraft just shared a helpful guide on which Dragonflight rewards will become unavailable or more difficult to obtain once The War Within releases. With less than a month before the next expansion, this helpful to-do list can help World of Warcraft players figure out what to focus on over the next several weeks. View the full article For verified travel tips and real support, visit: [Hidden Content]
  15. Encrypted Vaults may be a mystery to many players who have just stumbled across them in The First Descendant. These hidden vaults are first mentioned in the Hidden Magister's Assets, which provides very little information on their precise location and where to find them: View the full article
  16. Starting Wednesday July 24, Call of Duty: Modern Warfare 3 will hit Microsoft's Game Pass service, including PC Game Pass. It'll be the second big Activision Blizzard game to hit the service since Diablo 4 earlier this year. It's the full game, including the singleplayer campaign, multiplayer mode, and the cooperative PvE zombies mode—which comes in extraction ********* flavor for Modern Warfare 3... Read more.View the full article
  17. If you’re an Overwatch 2 player diving into Marvel Rivals, one of the first things you want to do before joining a match is to find the correct mouse sensitivity to aim perfectly. Marvel Rivals and Overwatch 2 share plenty of similarities, with both being arena shooters featuring heroes wielding different weapons and abilities. As such, it’s not a bad idea to match the sensitivity from one game to the other—and fortunately, this conversion is very easy. View the full article
  18. There are multiple POIs in Once Human, with the Forgotten Monolith one of the key lategame areas you’ll have to searching to complete your seasonal exploration quests. One of the seasonal exploration tasks for the second week in Once Human requires you to place a Whisper with a message near the Forgotten Monolith. This may seem like a simple enough task, but powerful enemies and a not-so-simple way to place the Whisper actually makes completing this challenge fairly tricky. View the full article
  19. Just like in the Avengers, X-Men, or any other superhero team, the characters in Marvel Rivals all have strengths, weaknesses, and a role to play. Marvel Rivals is a six-vs-six hero shooter, so if you’ve played a game like Overwatch, SMITE, or Team Fortress 2, you know how different roles can affect the game and how they’re played. Marvel Rivals is the same, with the game’s roster of characters split between three traditional roles with unique names. View the full article
  20. Created to be the perfect specimen, Adam Warlock is a very strong support healer in Marvel Rivals. The Guardians of the Galaxy member was hatched from a cocoon sporting golden skin and the ability to harness quantum energy to both heal allies and damage foes from afar. He’s also able to resurrect the team, making him a meta pick in several kinds of team builds. View the full article
  21. Dungeon crawlers are mutating right now, with games like Dark and Darker and Dungeonborne taking the formula and giving it the first big update the genre has seen in a long time. Gone is grid-based movement and in comes multiplayer - with all the chaos that ensues. Despite seeing huge success on Steam, some fans are asking that Dungeonborne be altered in one fundamental way - with comments and reviews asking for its inclusion. Read the rest of the story... RELATED LINKS: Dungeonborne changes auction house microtransactions after cost mishap Dungeonborne bucks industry trends, doesn't reveal price before launch Multiplayer extraction RPG Dungeonborne gets early access release date View the full article
  22. It takes a lot of time to get a single Translator in Bee Swarm, and there are three you can get to be able to talk with the Gifted Riley Bee, Gifted Bucko Bee, and the Stick Bug. You’ll need to complete 31 quests to get them all. What does the Translator do in Bee Swarm Simulator? You get to talk to Bees and a Stick Bug. Screenshot by Dot Esports. You can use the Translator to talk with the Gifted Riley Bee, Gifted Bucko Bee, and the Stick Bug in Bee Swarm Simulator. It’s a one-use item and once you use it, it will leave your inventory, but you’ll be able to talk with them without the Translator. View the full article
  23. We are Venom, and we are playing Marvel Rivals. The six-vs-six hero shooter has been embraced by the symbiote with the addition of Venom, the sixth Vanguard (tank) added to the game. After being rejected by Spider-Man, the symbiote found Eddie Brock and became the lethal protector. Now, you can lethally protect your team while destroying enemies in Marvel Rivals. View the full article
  24. In Cookie Run Kingdom, there is a wide choice of powers and abilities in Cookies and how they’re presented. That includes music, and Rockstar Cookie should always be in the conversation when it comes to the best musicians in the game. As his name suggests, Rockstar Cookie is literally a rock star. From his looks to his ability, he is someone who shows that he eats and breathes music. But don’t count him out in combat, as he can be a threat when used correctly, especially if you use the proper toppings build for him. Here’s everything you need to know about Rockstar Cookie in Cookie Run Kingdom, including the best toppings you can use. View the full article
  25. Almost all Cookies in Cookie Run Kingdom have significance in the game’s story. This includes Burnt Cheese Cookie, who is a loyal ******** to one of the game’s most important Cookies. Burnt Cheese Cookie plays a major role in one of Cookie Run Kingdom‘s storylines involving an Ancient Hero. When used in combat, he is also connected to the Cookie he serves, making them two major pieces of a team that has been a dominant force in the PvP or PvE modes of the game. Here’s everything you need to know about Burnt Cheese Cookie in Cookie Run Kingdom, including the best toppings that you can use. View the full article

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