While the 2024 World Championship is about to commence, the show must go on for League of Legends. It’s out with the Worlds patch and in with one of the larger game updates this season, Patch 14.19. Patch 14.19 will see a massive system update. These types of updates happen occasionally; in this instance, Riot wants to weaken Legendary items as they look to target snowballing and late-game combat pacing. As for champions, K’Sante is once again the center of attention. In 14.19, he’ll receive large updates as Riot wants to improve the “playing-against experience.” View the full article
The road to Call of Duty: ****** Ops 6 is shortening and getting more exciting by the day, but it’s also paved with a suite of improvements based on beta feedback, according to a new blog post. Activision and Treyarch have outlined a slew of changes from the beta, touching on a number of requested improvements highlighting everything from gameplay to map design, game performance, and ******* balancing, all born from player experience and in-game data. In short, it seems like the beta was paramount in helping to shape BO6 for launch. View the full article
Wishing the bus driver from Fortnite a happy birthday may seem like a weird task, but it is one celebrating the battle royales seventh birthday. Epic Games released the F2P (free-to-play) battle royale mode for the survival title back in 2017 and, since then, it has expanded and changed in many ways, becoming one of the largest games in the world when it comes to popularity and player count. Seven years later, Fortnite is still among the best cross-platform games to play in 2024 due to how many options it offers its players. View the full article
What is the best Path of Exile 2 Ranger build? The Ranger - and some of their skills - return in Path of Exile 2, but this time with an emphasis on speed and agility. We'll be able to move while ********* and also build out in either long or short range combat, depending on what suits your playstyle. Sometimes it's chaotic to play a ranger with hordes of fast-moving enemies in an RPG game like Path of Exile 2, but seeing as the devs are aiming to have this ranger feel like Legolas, expect swift movement, high jumps, and quick getaways. As we look forward to the Path of Exile 2 release date, we've gone through all the skills and gems we've seen so far and what the best Ranger build could look like. Read the rest of the story... RELATED LINKS: Path of Exile 2 Witch class guide Path of Exile 2 release date, gameplay, and latest news Path of Exile 2 early access launch date has been locked in View the full article
Seasonic's latest is ATX 3.1 and PCIe 5.1 compatible, and sports an 80 Plus Platinum efficiency rating (92 percent efficiency at 50 percent load). It utilizes an all-modular cable design and comes with enough connectors to cover most any practical hardware setup, including up to four Nvidia RTX 4090 graphics cards. Read Entire Article View the full article
Diablo rivals are a dime a dozen these days. Last Epoch and Path of Exile are going incredibly strong, and Torchlight is still worth a look at too. The ARPG genre is the biggest it's ever been, so how do you stand out from the crowd? According to the beloved Halls of Torment, you style your game after classic ARPG dungeon crawlers but make it play more like Vampire Survivors. Read the rest of the story... RELATED LINKS: Diablo 4 players are leaving to play Vampire Survivors style game View the full article
A Hogwarts Legacy player discovered an Easter egg within the game that gives a small throwback to Dumbledore in previous Harry Potter games. With a wealth of previous Harry Potter content that Hogwarts Legacy has built itself on, there is no surprise that players are still finding callbacks to previous details from past games, books, and movies. View the full article
Activision has announced all the changes coming to Call of Duty: ****** Ops 6 Multiplayer based on feedback to the recent beta. ****** Ops 6, due out October 25, has Multiplayer developed by Treyarch, with the Campaign developed by Warzone developer Raven. Treyarch outlined the various changes to Multiplayer that will be made in time for ****** Ops 6’s release date. The developer also addressed the ongoing community debate about the size of the multiplayer maps after the beta maps revolved around very small, often chaotic close quarters gameplay. Treyarch insisted the majority of ****** Ops 6’s 12 core 6v6 maps at launch are medium-sized, and that the eight maps in the beta “trended smaller in size” and included some Strike maps (playable 2v2 up to 6v6). Elsewhere, there are changes to ******* balance, movement, spawns, improvements to performance, and even tweaks to headshot damage. The Winner’s Circle, which lets the top three players show off via emotes at the end of a match, has been toned down, with a shorter overall duration and “mitigated emote spam.” The Winner’s Circle had become a talking point after the beta, with some players saying it lasted too long and held up getting into another Multiplayer match. It’s worth digging into the detail of the headshot damage change, too. Treyarch said it agreed with feedback that low headshot damage reduced the impact of skillful play and made it difficult to challenge certain power positions, and had worked on adjustments to many weapons to reward players who land multiple headshots during an engagement. “That said, we do not want hit location multipliers to significantly affect the consistency of time to ***** in ****** Ops 6, so we will continue to monitor the effectiveness of headshots during launch and beyond,” Treyarch continued. ****** Ops 6 has a new Body Shield feature, a new Omnimovement feature, and various features returning from Treyarch's 2020 game, ****** Ops Cold War. Check out IGN’s Call of Duty: ****** Ops 6 Multiplayer Review in Progress to find out what we thought of the beta. ****** Ops 6 is the first mainline Call of Duty game to launch straight into Xbox subscription service Game Pass (Microsoft acquired Call of Duty as part of its $69 billion buyout of Activision Blizzard last year). Call of Duty: ****** Ops 6 Multiplayer changes coming out of the beta: MAPS While our selection of 8 total maps in the Beta trended smaller in size and included some of our Strike maps (playable 2v2 up to 6v6), we recently shared that the majority of our 12 Core 6v6 maps at launch are medium-sized. We're excited about the map variety we've got this year, and we always take competitive play into consideration for Multiplayer. We’re looking forward to unveiling our map selections for CDL and Ranked Play (arriving Season 1) in ****** Ops 6 in the coming months. Map size and game flow are critically important to us, and we look forward to seeing you all jump into all 16 maps at launch, with many more to follow in our live seasons. We’re also evaluating some changes to cover placement across multiple maps, including some of our Beta maps, which we’ll be able to share more details on closer to launch. SPAWNS As a key companion to maps, we want to update you on the spawn system. One of the most important reasons we have a public Beta is gathering spawn data from our players. Now that we have two weeks’ worth of player data, we’ve already made big strides in dialing in our spawn logic and identifying and resolving issues within the spawn system across the game for launch. Players may have noticed improvements to spawn logic throughout Weekend 2 of the Beta, and as new content comes into the game and we generate even more spawn data, we’re always assessing our spawn system and will continue to make necessary updates to it through launch and beyond. PERFORMANCE Our Beta was immensely helpful in identifying and resolving some performance related issues. Over the course of the Beta, we identified several areas that were impacting in-game performance. Some areas where we've made progress on performance include resolving general script errors, addressing issues related to our in-game user interface as well as overall improvements and fixes to our asset streaming. A smooth game performance is paramount to the player experience, and we’ve been able to chase down sources of in-game “hitching” and deploy major fixes since the close of the Beta. We will continue working with experts across all disciplines to improve overall performance for launch and into the live seasons. WEAPONS Headshot Damage We were so excited to see our new weapons in the hands of players throughout the Beta and are grateful to have plenty of data and feedback to process as we look to balance updates for launch. A common piece of feedback we saw was that low headshot damage reduced the impact of skillful play and made it difficult to challenge certain power positions. We agree with these points and are working on adjustments to many weapons to reward players who land multiple headshots during an engagement. That said, we do not want hit location multipliers to significantly affect the consistency of time to ***** in ****** Ops 6, so we will continue to monitor the effectiveness of headshots during launch and beyond. Bullet ************ Bullet ************ is another system that we will be improving for launch. In general players should notice fewer extreme cases of bullets doing far too much damage through certain surfaces (AKA Wall Bang), while also not penetrating as expected through others (e.g., those pesky snipers behind the radar dish on Scud). More to Come And of course, we continue to review data and feedback regarding general ******* feel and tuning, and we’re always keeping tabs on overall ******* class balance in the context of our entire map pool. Some specific changes coming at launch include: Improvements to fluidity of ******* ADSImproved fluidity when swapping weapons during sprint and tactical sprint. We’re excited about this one!Reduction of ******* motion during crouch transitionsSmall lift to shotguns and targeted adjustments across all weapons to keep SMGs from over-performing relative to other classes ******* balance is an ongoing process and something we’re working towards at every point in our live seasons. We’ll be sharing specific details about balancing in our launch Patch Notes. MOVEMENT We were blown away by all your Beta gameplay clips and Omnimovement highlights, including the awesome action hero moments you were all able to pull off! We are currently working to dial-in some additional updates to improve fluidity and allow players to tune their sprint behavior to their individual playstyle. Movement Updates Continued improvements to animation fluidity and fidelity throughout o We identified several areas for improvement to our 3rd Person animation fidelity across slide, *****, jump and supine prone. Our goal is that what you see in 1st Person is representative of what others see in 3rd Person in order to maintain immersion and predictability. Adjustments to slide for improved predictability and fluidity o During Weekend 2 of the Beta, we increased the time before you could enter supine during a slide. After further assessment based on your feedback, we’ve reduced that time to find a nice middle ground between where we were in Beta Weekend 1 and Weekend 2. o Reduced the minimum time to slide after sprinting to prevent accidentally crouching when intending to slide, also known as a “***** slide” o Slight increase to initial slide speed and slight reduction to maximum slide duration. Intelligent Movement updates o As a reminder, you can find our suite of Intelligent Movement settings in the Movement tab under the Controller or Keyboard & Mouse settings. These settings are broken down by Sprint Assist, Mantle Assist and Crouch Assist with the intention of letting you fine-tune your experience with the result of requiring drastically fewer inputs with basic movement and Omnimovement in ****** Ops 6. o We identified an issue in Beta with the additional settings for Mantle Assist that allows for further tuning of directional mantles. These have been resolved and should now behave as expected. AND A FEW MORE… While we’ll be sharing a more comprehensive list in our launch Patch Notes, we wanted to give you a quick taste of a few changes coming at launch based on community feedback: Winner’s Circle Shortened overall duration of Winner’s CircleMitigated emote spamImproved usability of emote wheelImprovements to fidelity and lighting ***** Counter By popular demand, we’ve added a ***** Counter on your HUD that will track your progress toward Killstreak Medals, including those who are chasing the coveted Nuclear Medal and ***** Scorestreak. Camera Motion We’re reducing overall camera motion on sprint, tac sprint, and slide ***** Order Increased '****** as HVT' team score to 3Reduced 'HVT Survival’ score to 20Increased Score Limit to 150HVT will no longer drop their ******* when they are eliminatedImproved notifications when player is selected as HVT Sleeper Agent Removed the time added when earning Eliminations while Sleeper Agent is active Equipment Stim Shot has been changed from Inventory Based to Cooldown Based by default. o Quartermaster (Strategist) will decrease the cooldown time. Resolved an issue where the Combat Axe would not deal lethal damage at round start. It wouldn’t be a ****** Ops game if you can’t hit those cross-maps at match start! Perks After assessing Perk data from our time with the Beta, we’ve made a few updates to ensure compelling decisions are being made:********* (Enforcer) and Bruiser (Enforcer) moved from Perk 1 to Perk 2 Dexterity (Enforcer) and Gung *** (Enforcer) moved from Perk 2 to Perk 1 RC-XD Controls Updated to classic BO view-based control by default, with an option to switch to gas/brake; on controller, detonate swapped from R2 to R1 so accidental mistakes aren’t made. Wesley is the *** News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
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Illustration by Alex Castro / The Verge It’s time for another PlayStation State of Play livestream where Sony showcases its next big game and hardware announcements. Sony has promised we’ll see “more than 20 upcoming PS5 and PS VR2 games from studios around the world” during the 30-minute-plus presentation. Sony announced Astro **** during its May State of Play stream, and the game racked up “Game of the Year” nominations once it launched earlier this month. Now, September’s showcase will try to present strong follow-ups that keep the momentum going. The new State of Play comes just two weeks after the company announced a new beefed-up PS5 “Pro” model, which will be open for preorder on September 26th. The new system’s larger GPU and support for PlayStation Spectral Super... Continue reading… View the full article
Tekken 8 confirmed that Heihachi Mishima, the iconic villain of the series, will be playable starting on October 1 for those who purchased the Player Character Year 1 Pass. Tekken 8 players looking to play as Heihachi separately from the character pass will have to wait until October 4 Eastern time to take up the mantle of the Mishima Clan patriarch. View the full article
Polish developer 11 Bit Studios' Frostpunk 2 is so successful that it has already managed to recoup its production and marketing costs through sales alone. Frostpunk 2 fully launched on PC and Mac on September 20, with PlayStation 5 and Xbox Series X/S ports set to release in 2025. View the full article
Unity, the maker of one of the most popular game development engines in the world, has just released a new demo showcasing the capabilities of its latest Unity 6 engine. Called Time Ghost, the new video shows the stunning visuals that can be achieved with the engine's tech while running on an Nvidia GeForce RTX 4090 and it looks amazing. Previous Unity engines have been used to power some of the best PC games around, including Cuphead, and Hollow Knight. Unity 6 is still in the preview stage at the moment, but is already available for game developers to try out. Read the rest of the story... RELATED LINKS: This new Intel CPU just changed the thin and light gaming laptop game Razer just rolled out Snap Tap on most of its keyboards and laptops You might need a new PSU for the Nvidia GeForce RTX 5090 View the full article
Combining the magic of Star Wars, the quirkiness of Hitchiker's Guide to the Galaxy, and the combat style of classic games like Final Fantasy into one incredibly ambitious and engaging RPG is no mean feat, but it looks like Beyond Galaxyland has achieved just that. The new game is finally here, and there's a lot to love about this epic passion project. Read the rest of the story... RELATED LINKS: Final Fantasy and classic sci-fi meets in new RPG with free Steam demo View the full article
If you thought the vast world of Crusader Kings 3 was already big enough, think again. The new Roads to Power expansion just arrived, and it's packed full of new strategies, events, and customizable features that take the game way beyond what was previously possible. Make no mistake, this is not simply DLC for the sake of it, this is a game-changing twist on the original format of the game, with new ways to grow and rule your empire. Read the rest of the story... RELATED LINKS: Best medieval games on PC 2024 The best grand strategy games on PC 2024 Best strategy games on PC 2024 View the full article
Developer Level-5 has announced that its upcoming RPG detective game Decapolice has been delayed to 2026. Level-5 had previously pushed back a planned launch for the action mystery title from 2023 to 2024, and fans have been shocked to hear that yet another massive delay has hit Decapolice. View the full article
Fans can now see what Peacemakers Animality finisher looks like in Mortal Kombat 1s DLC, and it is just as wild and patriotically themed as one would expect from DCs freedom-loving antihero. Animalities were first introduced as an alternative to Fatalities in 1995s Mortal Kombat 3, allowing players to transform into different animals and brutally ******** their enemies. After being absent from the series since 1996s Mortal Kombat Trilogy, Animalities are finally coming back to Mortal Kombat 1 in a free update coinciding with todays Khaos Reigns DLC. View the full article
Baldurs Gate 3 players on Honour Mode are running into a frustrating glitch that can easily end the permadeath run. During the finale of Act 2, the boss ****** against Ketheric Throm has seen the villain randomly duplicating himself, with another version of him getting full health after the Apostle of Myrkul takes a turn. This has been a bug plaguing the game for months with no end in sight, nor any record of direct causation. While some players speculate this glitch comes from Tactician difficulty, others have recalled this same thing happening regardless of difficulty level. View the full article
Psychopaths are human bosses you can find and beat in ***** Rising Deluxe Remaster to progress cases and get powerful new gear. These opponents are people who've gone insane from the stress of the zombie outbreak, attacking you and sometimes keeping other survivors ********. You need to take down some Psychopaths to move the story forward, but some can only be encountered at specific times. View the full article
After Baldur's Gate 3 finally reclaimed the CRPG throne last year, Spiders' Greedfall 2 is poised to enter a very different landscape than its predecessor half a decade ago. Larian's critical darling is a colossus that looms large, but it proves there's an audience with a hearty appetite for this niche. It's also the poster child for the benefits of early access: another success story to add to the pile. The truth is, an early access launch is like a box of chocolates. You never know what you're gonna get... and sometimes, it's better to wait. Read the rest of the story... RELATED LINKS: Upcoming colonial RPG Greedfall 2 details early access roadmap Greedfall 2 is a beautiful fantasy RPG reminiscent of BioWare's heyday Greedfall 2 studio Spiders increasing dev pay following strike action View the full article
Who are the best FC 25 wonderkids? Depending on who you choose to helm in Fc25's career mode, it might not always be feasible to be able to buy a finished product. If you take over from Pep, then sure, you can go into the transfer market with a wad of cash and acquire whoever you like. For other clubs, however, it is more realistic to buy prospects and develop them over time. Career mode in EA Sports FC 25 has undergone a bit of an overhaul, with new streamlined menus and a vastly improved suite of customizations available when beginning your manager journey. One thing that hasn't changed in the soccer game, thankfully, is talent and potential. With that, here is our list of the best FC 25 wonderkids you should pick up in career mode. Read the rest of the story... RELATED LINKS: EA FC 25 custom tactics codes FC 25 early access launch hit with controller issues and poor reviews Is EA Sports FC 25 Steam Deck compatible? View the full article
Franchise developer Ryu Ga Gotoku Studio has confirmed that Like a Dragon: Pirate Yakuza in Hawaii will be larger than last year's Like a Dragon Gaiden: The Man Who Erased His Name. A spinoff side story featuring the beloved character Goro Majima, Like a Dragon: Pirate Yakuza in Hawaii was recently unveiled by RGG Studio. The new game takes place one year after the events of Like a Dragon: Infinite Wealth and will take Goro Majima on an unexpected swashbuckling journey. View the full article
The Dab 1a electric motorcycle was inspired by the atomic purple Game Boy ******. | Image: Dab Motors Dab Motors has announced a new finish for its Dab 1a electric motorcycle that’s inspired by Nintendo’s atomic purple Game Boy ******. Customers who preorder the bike, which starts at €14,900 (over $16,500 USD), can opt for a transparent purple body that will look familiar to those who remember playing the handheld. Created by Dab Motors’ “bespoke service branch,” the atomic purple version of the Dab 1a also includes custom handlebars with controls made to look like the Game Boy ******’s D-pad and action buttons. Between them, the bike’s screen features an overlay with a red status light on one side mimicking the Game Boy display many of us spent too much of our childhood staring at. Image: Dab Motors The Dab 1a’s GBC... Continue reading… View the full article
The official Yugioh TCG YouTube channel has revealed the new archetypes coming in Rage of the Abyss, the next core booster set. The brand new Primite archetype looks particularly fun, built around a deliciously powerful effect monster called Primite Imperial Dragon. Read the rest of the story... RELATED LINKS: Yugioh banlist 2024 The 25 most expensive Yugioh cards and prices Talented Yugioh alter artist brings cards to life with 3D craft skills View the full article
***** has announced that Sonic Rumble is coming to PC as well as mobile when it’s released this winter. The multiplayer party game, which sees players take control of toy versions of Sonic characters, was originally revealed in May for iOS and Android. But during the fourth annual Sonic Central presentation on Tuesday (which can be rewatched in full below), ***** said Sonic Rumble is also coming to PC. Read More... View the full article
Riot Games has unveiled the 2024 League of Legends World Championship Anthem, a new track from Linkin Park called Heavy is the Crown, with a brand new music video that debuted today on YouTube... Read more.View the full article
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