The Roto VR Explorer chair can make VR feel more immersive by spinning in response to the user’s head movements. | Image: Rotovrltd The Roto VR Explorer chair is designed to make VR experiences feel more immersive (and less nauseating) by pairing real-world movements with what’s seen in a headset. By simply spinning a sitting user in place, it’s able to do that in a much smaller footprint than other solutions like the Virtuix Omni treadmill or Disney’s Holo Tile treadmill. It looks like an office chair, but the Roto VR Explorer is distinguished by an oversized wheeled base with an integrated electric motor that can spin a seated user at speeds of up to 21 revolutions per minute. The chair will automatically rotate left and right to match the head turns of a user wearing a Meta Quest headset, but instead of relying on movement data captured by the Quest, the Roto VR... Continue reading… View the full article
When creating a franchise in Madden 25, many players want to keep the upcoming draft classes accurate. As a result, it’s important to import custom draft classes to ensure your favorite college stars are included in the next group of prospects to hit the gridiron. Custom draft classes are great for those who care about immersion since these same rookies will eventually be available for the next NFL Draft. These potential superstars from college are also the cornerstones for rebuilds that will eventually grow into new dynasties in the history books of the league. View the full article
FPS games are everywhere right now - especially ones dipping a toe into the extraction shooter subgenre. It feels like you can't move without hitting an Escape from Tarkov, Gray Zone Warfare, Arena Breakout Infinite, or Level Zero Extraction. Delta Force Hawk Ops is one title that's also sticking a digit into extraction waters, along with a dash of Battlefield and a soupçon of the original Delta Force series. With a currently-running playtest proving popular, its developer has taken the time to address a few questions the community has about its free-to-play model. Read the rest of the story... RELATED LINKS: Delta Force Hawk Ops Twitch drops and how to claim Realistic new Tarkov rival Delta Force Hawk Ops is soaring on Steam Tactical FPS Delta Force Hawk Ops sets new date for delayed alpha View the full article
What is the Splitgate 2 release date? 1047 Games has finally broken its silence, revealing to the world its sequel to one of the best arena shooters out there. While Splitgate 2 is still filled to the brim with portal-poppin' action, there are new strategic layers to the shooter that could take it to the next-level thanks to the introduction of class-based factions: Aeros, Meridian, and Sabrask. While plenty of new games are announced with a glitzy CGI trailer before going dark for a hot minute, 1047 has been quick off the mark to let Splitgate 2 gameplay out into the wild for us all to salivate over. We're not saying it's going to be one of the best FPS games of 2025 - it's too early for that. However, as firm Splitgate enjoyers, we can't wait to see how the studio incorporates its learnings from the original game into this shiny new endeavor. Here's what we know about the Splitgate 2 release date so far, including information about the trailers, gameplay, and more. Read the rest of the story... RELATED LINKS: Six great PC games we played at Gamescom 2024 Splitgate 2 to make big changes and develop new maps following alpha Splitgate 2 won't 'take itself too seriously' with its futuristic lore View the full article
Frostmourne is coming to Overwatch 2 as a part of a World of Warcraft collaboration coming in Season 12, New Frontiers. While the scope and timing of this crossover is currently unknown, Overwatch 2 players can expect to learn more some time after Season 12 begins on August 20. View the full article
The First Descendant is a game that is enjoyed by tens of thousands of players each day, and a community of that size has plenty of feedback. Luckily, Nexon, the game's developer, listens to that community feedback. This is shown by their most recent hotfix, 1.0.7, which was released on August 13, 2024. View the full article
If you’ve followed *****:The Dark Ages at all, you’re likely aware the FPS prequel will find players carving through *****’s hordes from behind a hulking shield equipped with an ******-eviscerating spinning blade. And while all the, er, buzz surrounding this ******-dealer seems justified, the hyped ******* may have some of its thunder stolen by The Knightlings’ Magnustego buckler, a defensive device with some cool tricks of its own. But we’re getting a bit ahead of ourselves. The Knightling is an upcoming fantasy action-adventure focused on fast-paced combat and creative platforming. And it’s nothing at all like *****:The Dark Ages. Well, except for that shield we mentioned a moment ago. You see, the story-driven, semi-open world game puts players in the boots of the titular squire, a young, eager apprentice thirsting for the sort of adventures typically undertaken by his master, the strong, stately Sir Lionstone. The comparatively puny protagonist doesn’t have much in common with his long-maned mentor, but he does have access to his powerful shield. And that brings us back to the Magnustego. Also affectionately referred to as Magnus or Maggie, we got to take this potential-packed device for a test drive during our recent hands-on demo with The Knightling. As our preview kicks off, our masked hero hoists the oversized, ornate shield before gazing upon the stretching lands surrounding him. Dubbed the Outskirts, the medieval-inspired, fantasy setting features a colorful, cozy look more akin to Breath of the Wild’s welcoming, outdoor environments than, say, the moody, foreboding lands dotting a Dark Souls’ game map. Marked by lush, rolling hills, vibrant, flora-filled valleys, stunning cliff faces, and majestic waterfalls spilling into crystal-clear lakes and streams, the charming universe packs plenty of eye-pleasing appeal. A closer examination of moving objects – such as spinning windmill blades casting shadows on the ground below – also reveals some immersive lighting effects. The world’s most impressive visual feat, however, is that it organically blends its natural beauty with a platforming paradise just begging to be played in. At first glance, The Knightling’s sprawling landscapes look similar to the high fantasy-inspired settings you’d navigate in any number of open-world action-RPGs. But its focus on fast-paced platforming and peppy traversal begets a seat-of-the-pants secret — your defensive device doubles as makeshift transportation, allowing you to quickly surf atop it throughout the Outskirts and beyond. Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use. So all that pretty scenery spied at the demo’s start also serves as a playground of sorts. Sloping rooftops are actually steep ramps, winding wall surfaces work as pathways, and shallow, snaking streams are essentially rails waiting to be grinded at top speed. Of course, you’re also welcome to traverse more obvious hills, trails, and other natural formations while piloting your new friend Magnus. Using this unique method of transportation for quick trips is fun, but leveraging it to travel greater distances – by chaining the various interactions together – is an absolute blast. And that’s before you factor in additional agility-fueled tricks, such as double-jumps or the ability to catch even more air by bouncing off giant mushroom caps. Shield-sliding isn’t necessarily a novel gameplay mechanic, but The Knightling manages to evolve and elevate it by not only making it the primary means of transportation, but also tailoring the world to encourage its use. While we love treating the Outskirts like our own personal skate park, we soon discover there’s much more to do than spike our adrenaline. Stressed-out villagers need help and, unsurprisingly, their concerns soon morph into quests for the knight-in-training to accept. Before we know it, we’re settling land disputes and corralling farm animals. These mission types might sound a bit like boring chores, but Maggie – or Magnus – manages to make even the most mundane tasks more fun. The real estate argument, for example, is resolved by measuring the distance between two points via a quick race-like challenge, while the animal-wrangling introduces a bit of shield-based puzzling and combat. The conundrums mostly involve throwing the tool – Captain America style – at targets to trigger specific actions. It’s a lot like lever-pulling and button-pushing in other games, but with the shield working as a sort of middle-man. There’s also a dynamic day/night cycle, which can be sped up to aid in finding solutions.The puzzling is a bit simple, but these examples also represent the game’s very first head-scratchers, so hopefully they'll grow more creative and complex deeper into the adventure. The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist. Combat behind the shield feels more sophisticated, as the protagonist can unleash basic bash attacks, as well as block, parry, and bring pain from above with aerial blows. Hurling the ******* mid-jump also slows the action, allowing for some extra strategy and cinematic style. As with the platforming, fighting is far more rewarding when combining and chaining the various options in your arsenal. And it seems there’ll be plenty of potential in that regard, as The Knightling features an extensive combat-focused skill tree packed with upgrades for the protagonist. Our demo doesn’t dig too deep into the progression paths, but we are able to invest some shiny, collected currency into a powerful move dubbed the “Velocity *******.” Leveraging the momentum of a shield-slide, we ******** the maneuver to forcefully knock back targets with a series of lightning-quick spin attacks. Despite some finicky targeting, we’re able to couple our default abilities with this newly acquired skill to make light work of low-level minions. That said, we’re quickly sent packing upon encountering more aggressive threats toward the end of our hands-on time. While being reduced to pulp is never fun, our unceremonious defeats confirm the button-mashing that’d served us so well earlier didn’t represent the extent of the combat’s depth. Upon respawning for the third time, we begin adopting additional strategies and tactics to take down larger, sword-wielding enemies. Our time came up just as the story was getting good and the gameplay was evolving. Sadly, even our more thoughtful approach to combat can’t save us from the first armored attacker we meet. Swinging a respectable blade and sporting a beefy helmet, the baddie needs to have its armor knocked off before we can bring it down. Unfortunately, our prior investment in the “Velocity *******” doesn’t leave us enough coin to acquire the upgrade necessary to strip the foe of its defenses. This disheartening realization soon brings our preview to a close, but it also hypes us up for our inevitable return to the Outskirts. In addition to revisiting the skill tree with hindsight on our side – and demanding a rematch – we look forward to tackling some other unfinished business. For starters, our time came up just as the story was getting good and the gameplay was evolving. It seems Sir Lionstone has set off on a very dangerous quest, and his brave apprentice is determined to join him. Doing so, however, requires the gift of flight, a Magnus mod that appears to be next on our to-do list. Even better, a second, shield-focused skill tree suggests the device won’t just see us soaring, but will ultimately earn enough upgrades to shame a Swiss Army ******. [ Of course, The Knightling’s proposed 15-hour campaign also promises collectibles, side quests, and other activities that’ll no doubt be made more absorbing when tackled with the Magnustego multi-tool. We can’t wait to find out, and discover all The Knightling has to offer when it lands – probably before *****: The Dark Ages – sometime next year. View the full article
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Dragon Age fans had a chance to see a bit of the Dragon Age: The Veilguard gameplay in June, but BioWare will reveal the release date for the fourth installment in the franchise tomorow. We also got the reveal dates for other gameplay features throughout August. The release date trailer will launch on Aug. 15 on Youtube at 11am CT. Two months after the 20-minute Dragon Age: The Veilguard gameplay trailer was released, BioWare shared the upcoming reveals that include the release date trailer, the high-level warrior combat gameplay plus PC spotlight, the companions week, a developer Discord Q&A, and when the IGN First month-long exclusive coverage begins. View the full article
Call of Duty has deployed a small update that addresses an issue affecting fall damage in Call of Duty: Warzone. The patch also targets a bug involving equipment, with Warzone players able to access the newly updated version of the game immediately. View the full article
After the launch of several successful games, HoYoverse, the developer behind Genshin Impact, Honkai: Star Rail, and, most recently, the ambitious Zenless Zone Zero, may already be looking to launch yet another project - one that might be a large departure from the studio's previous works. Having seen massive success with Genshin's release in 2020, HoYoverse has greatly expanded its efforts, going on to launch Honkai: Star Rail in 2023 and Zenless Zone Zero just a year later in 2024. As all these games share a similar style, but the studio may be looking to diversify its offerings. View the full article
The Phase 1 and 2 character banners for Honkai: Star Rail 2.5 have allegedly been leaked, revealing all 5-star characters and 4-star units in the update, as well as the order in which they appear throughout the duration of the patch. Version 2.5 of the turn-based RPG by developer HoYoverse is expected to arrive in early September and, with it, bring new playable characters, all of which have already been announced. Feixiao in Honkai: Star Rail is an example of this, though she will be joined by the debuts of Lingsha and Moze, too. View the full article
One of the new Aftermarket Parts in season five of Modern Warfare 3 just may shake up the Warzone meta. The JAK Protean Conversion Kit for the RAAL MG transforms the LMG “into a highly adaptable prototype ******* with a telescoping barrel that can be toggled between full-auto and semi-auto *****, offering suppressive ***** and precision in the same *******,” according to its in-game description. Now let’s build something with it. View the full article
Development of The Outer Worlds 2 is progressing smoothly, according to Obsidian Entertainment CEO Feargus Urquhart. The second installment in the space RPG series, The Outer Worlds 2 is in great shape according to Urquhart, and looks to continue the streak of successful games from the developer in recent years. View the full article
Icon Series emotes might be the best ones you can get in Fortnite since they feature popular music from iconic singers alongside fun dance moves. One of these emotes is called Feel It, and you may be wondering how to add it to your collection. The process for unlocking emotes varies depending on many different factors, so it’s easy to get confused about how you can obtain each one. This is a fairly easy one to get once you know where to find it, so here’s how to get the Feel It emote in Fortnite. View the full article
It's always fun to brainstorm what the next game in the Two Point Series might be. Movie Studio? City Zoo? Port Authority Terminal? Yeah, it's none of those. Following on from the success of Hospital and Campus, ***** and Two Point Studios have unveiled Two Point Museum, which will enable players to curate and showcase historical exhibits to the delight of semi-feral school kids... Read more.View the full article
Until Dawn was one of the PlayStation 4’s initial titles, utilizing the new tech introduced with the DualShock 4. A decade later and we’re getting a remake with a full-blown PC version. But when does the Until Dawn remake come out? Here’s all you need to know. Until Dawn remake’s release date Until Dawn launched nearly a decade ago. Image via Sony During the May 30 State of Play, Sony shared a new trailer for the Until Dawn remake and confirmed this new version of the game would launch in Fall 2024. In a recent Sony blogpost, the exact date was revealed to be Oct. 4 at 1pm CT. View the full article
Gloria is a Legendary Watcher in Sword of Convallaria and can help bolster any team by building her correctly. You have multiple ways to enhance a unit, which are great for different playstyles. Gloria is already a phenomenal character as soon as she is summoned. She can boost the ******* and defense of allies while increasing their movement range. This makes her a top-tier unit, but she can dish out serious damage as she ranks. View the full article
War isn't the only thing that never changes. Fallout fans never change either: they're always ravenous for more Fallout games. As proof you need look no further than Fallout: London, the wildly ambitious full conversion mod for Fallout 4 that exports the irradiated wasteland from the US and imports it into England. The mod was released on July 24, and players pounced on it with such ferocity that it immediately set a new record on GOG... Read more.View the full article
There are many different shooters on the video game market, but few are as unique as Splitgate 2. With multiple factions, different abilities and weapons, and your trusty portal ****, players are ready to explode onto the scene with the game’s Alpha playtest. Splitgate 2 is the sequel to the four-vs-four free-to-play shooter that features fast-paced, arena-style combat with a plethora of different classes, weapons, and playstyles that are centered around the ability to teleport around the map with a portal ****. View the full article
You can choose between five free characters in Realm Rampage and two through the early access game pass, each with their unique movesets. All characters are inspired by anime characters and their ******* is based on the ones they use in their anime. All characters in Realm Rampage Recreate epic anime battles. Screenshot by Dot Esports Dough Man is based on Katakuri from One Piece, Shadow Monarch is Sung Jinwoo from Solo Leveling, Earth’s Warrior is Goku from the Dragon Ball franchise, Disgraced One is Sukuna from Jujutsu Kaisen, and the Menacing Vampire is Dio Brando from JoJo’s Bizarre Adventure. View the full article
Baldur's Gate 3 is not done taking the world by storm, as evidenced by winning a Hugo Award for "Best Game or Interactive Work." Baldur's Gate 3 has already broken records with the awards it has won, and it clearly is not finished, being the first winner of the new permanent category Best Game or Interactive Work. View the full article
The third Final Fantasy 7 Remake game could be built using Unreal Engine 5. So far, two installments of Square Enixs retelling of the classic Final Fantasy 7 have been released: 2020s Final Fantasy 7 Remake, which reimagined Cloud and companys first adventures in Midgar, and this years Final Fantasy 7 Rebirth, which picked up with the party departing the city and concluded shortly after their fateful trip into the ruins of the Forgotten Capital. There was also the FF7 Remake INTERmission DLC, which ran parallel to the first games plot and focused on FF7 Rebirth party member Yuffie. View the full article
If you’re getting stuck clearing the Securement Silo Alpha in Once Human and looking for a way to activate all power equipment to get your precious H37 Deviant, we’ve got you covered. Once Human features multiple Securement Silos spread all across the map which act as Dungeons with strong enemies, providing high-quality loot to everybody. However, not all Silos test just the might of your firepower. A few also measure your wit through various puzzles, and the Securement Silo Alpha presents a task to the player to activate all power equipment. View the full article
With today's Steam update, we are ready for public testing of a new system that changes the way Steam sorts user reviews on store pages with the goal of prioritizing reviews that can best help players make a purchase decision about the game. This new helpfulness system is now enabled by default, and can easily be toggled within the user review settings for each game. The Goals Of User ReviewsThe primary goal of Steam User Reviews is to help potential players make informed decisions about the games they are considering purchasing by understanding the attributes of the game that other players like or don't like. Historically we've sorted reviews by the number of 'helpful' votes given to each review by other players. However, we’ve seen that many players use reviews for sharing jokes, memes, ascii art and other content that might not be the most helpful for a potential purchaser. That content is usually fine, and often a lot of fun for existing customers of a game, but it doesn't always help new players in making informed purchasing decisions. New: Prioritizing Informative ReviewsUser reviews that are identified as being unhelpful for potential customers, such as one-word reviews, reviews comprised of ASCII art, or reviews that are primarily playful memes and in-jokes, will be sorted behind other reviews on the game’s store page. That doesn't mean players won't ever see these humorous, but unhelpful posts, but it hopefully means that they’ll see them less frequently when trying to learn about a game. If you enjoy seeing these sorts of reviews when browsing the store, there's an option on the store page to include them when browsing. This change doesn't impact how review scores are generated for each game; it is simply changing the order that reviews appear on each store page. Have Feedback?As always, we learn from your feedback, so please feel free to leave a comment below. Frequently Asked Questions: Q: How does Steam determine which reviews are not informative? A: Categorization work is a mix of techniques, including user reports, the Steam moderation team looking closely at a lot of reviews, and some machine learning algorithms to help scale the human judgement calls. Our team has found that a lot of the unhelpful reviews were easy to spot, so we're targeting those first. This is a work in process, and will likely take quite a while for our team to evaluate the existing reviews and newly posted reviews. Q: Does it matter anymore if I mark a review as Helpful or not? A: Marking a review as helpful or not is still taken into account. Q: Can I help identify reviews that are not informative? A: Our moderation team looks closer at reviews that are reported by other users, so the best thing you can do is report the review with a brief description of why. Please see Reporting Content in the Steam Community for more details. Q: How can I compare this new system to what the old one returned? A: You can easily do so by unselecting the option "Use new helpfulness system" under the "Display" drop-down just above the user reviews. Q: Does it matter if a review is positive or negative during this evaluation? A: No, the blue thumbs-up and red thumbs-down are not a factor in deciding whether a review is found to be informative. Q. Got any interesting trivia about user reviews? A. Steam players have posted well over 140 Million user reviews to date. Q. If you've identified a review as unhelpful, why not delete the review? A. We have found that many players want to express an opinion about the game, but don't always have the words to describe their experience with the game, or aren't interested in writing much. Their indication of whether they would recommend the game is still valuable data, even if they are not able to articulate why. Q. Where can I learn more about the rules for User Reviews on Steam? A. For more details, please see Rules and Guidelines For Steam: Discussions, Reviews, and User Generated Content View the full article
With today's Steam update, we are ready for public testing of a new system that changes the way Steam sorts user reviews on store pages with the goal of prioritizing reviews that can best help players make a purchase decision about the game. This new helpfulness system is now enabled by default, and can easily be toggled within the user review settings for each game. The Goals Of User ReviewsThe primary goal of Steam User Reviews is to help potential players make informed decisions about the games they are considering purchasing by understanding the attributes of the game that other players like or don't like. Historically we've sorted reviews by the number of 'helpful' votes given to each review by other players. However, we’ve seen that many players use reviews for sharing jokes, memes, ascii art and other content that might not be the most helpful for a potential purchaser. That content is usually fine, and often a lot of fun for existing customers of a game, but it doesn't always help new players in making informed purchasing decisions. New: Prioritizing Informative ReviewsUser reviews that are identified as being unhelpful for potential customers, such as one-word reviews, reviews comprised of ASCII art, or reviews that are primarily playful memes and in-jokes, will be sorted behind other reviews on the game’s store page. That doesn't mean players won't ever see these humorous, but unhelpful posts, but it hopefully means that they’ll see them less frequently when trying to learn about a game. If you enjoy seeing these sorts of reviews when browsing the store, there's an option on the store page to include them when browsing. This change doesn't impact how review scores are generated for each game; it is simply changing the order that reviews appear on each store page. Have Feedback?As always, we learn from your feedback, so please feel free to leave a comment below. Frequently Asked Questions: Q: How does Steam determine which reviews are not informative? A: Categorization work is a mix of techniques, including user reports, the Steam moderation team looking closely at a lot of reviews, and some machine learning algorithms to help scale the human judgement calls. Our team has found that a lot of the unhelpful reviews were easy to spot, so we're targeting those first. This is a work in process, and will likely take quite a while for our team to evaluate the existing reviews and newly posted reviews. Q: Does it matter anymore if I mark a review as Helpful or not? A: Marking a review as helpful or not is still taken into account. Q: Can I help identify reviews that are not informative? A: Our moderation team looks closer at reviews that are reported by other users, so the best thing you can do is report the review with a brief description of why. Please see Reporting Content in the Steam Community for more details. Q: How can I compare this new system to what the old one returned? A: You can easily do so by unselecting the option "Use new helpfulness system" under the "Display" drop-down just above the user reviews. Q: Does it matter if a review is positive or negative during this evaluation? A: No, the blue thumbs-up and red thumbs-down are not a factor in deciding whether a review is found to be informative. Q. Got any interesting trivia about user reviews? A. Steam players have posted well over 140 Million user reviews to date. Q. If you've identified a review as unhelpful, why not delete the review? A. We have found that many players want to express an opinion about the game, but don't always have the words to describe their experience with the game, or aren't interested in writing much. Their indication of whether they would recommend the game is still valuable data, even if they are not able to articulate why. Q. Where can I learn more about the rules for User Reviews on Steam? A. For more details, please see Rules and Guidelines For Steam: Discussions, Reviews, and User Generated Content View the full article
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