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Steam

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Everything posted by Steam

  1. RollerCoaster Tycoon 3 Complete Edition is officially coming to Xbox and PlayStation, as revealed in a new announcement trailer from developer Frontier Developments. The classic RollerCoaster Tycoon series has called PC systems its home for over two decades, but RollerCoaster Tycoon 3 will soon be available for console players as well. In addition to a console launch, RollerCoaster Tycoon 3 will include the game's separately priced expansions, making it a worthwhile jumping-on point for newcomers. View the full article
  2. While Activision-Blizzard’s been silent about a new Tony Hawk’s Pro Skater remaster, it seems that an actual professional skater has revealed it’s the works. Tyshawn Jones, the skater in question, said that he will feature in the remastered version as he was also in the first remaster batch. As reported by Insider Gaming, Jones spoke on the New York 105.1 FM radio network on Feb. 18, and revealed some interesting details regarding this mysterious Tony Hawk’s Pro Skater remaster, which would likely be 3+4, released in a similar vein to 2020’s 1+2 remaster. “Tony Hawk’s that’s coming out,” he said, adding that “they’ve got a new one they [are] remastering.” According to Jones, this new remaster is also coming out soon. Jones also featured in the first 1+2 remaster as part of the devs’ effort to pay homage to the current skateboarding scene, seeing as the first game in the franchise came out 26 years ago, so him being involved in any new THPS projects make sense. View the full article
  3. Call of Duty’s Season Two Reloaded update drops into ****** Ops 6 and Warzone in just a few days, and the iconic Teenage Mutant Ninja Turtles will be a part of it. The classic heroes, along with some other characters from the franchise, will be invading CoD as part of store bundles and a new event pass, meaning if you want to re-live your glory days of TMNT childhood (me, this is about me), you will need to pay up. I am torn, because the turtles look incredible and I think Activision did a phenomenal job bringing them to CoD’s art style and aesthetic. View the full article
  4. Xbox Game Pass Ultimate has added Avowed to its ever-growing content library. This is the fourth new title to reach Microsoft's subscription service in February 2025, as well as the 17th Xbox Game Pass Ultimate addition since the turn of the year. View the full article
  5. Monster Hunter Wilds adds various new tinctures of wyvern, toad monster and arachnid to the fantasy creature chopper's vaunted eco-stew, but that additional variety isn't quite apparent from the weapon types. They're fancier-looking with tweaked or expanded movesets, but it's a familiar line-up beneath the additional layers of flesh and metal. I recognise most from my ancient PSP copy of Monster Hunter Freedom 2, released in 2007. Capcom have thrown in a few novelties such as Monster Hunter 4's Insect Glaive over the intervening years, but according to Wilds director Yuya Tokuda, the developers currently feel it's more important to trick out and rebalance the existing wargear than give you entire new ways to play. Read more View the full article
  6. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added missing files for Taunt: The Travel Agent Added No Hat styles for the Cozy Cover-Up Added VScript support for HIDEHUD_MATCH_STATUS flag to hide the Match Status panel Added a borderless window option to video settings Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update) Added radial fog (from Half-Life 2: 20th Anniversary Update) Added support for Steam Networking Made the default server name for listen servers include the player's name Made the game launch in native resolution by default instead of 640x480 Client-side prediction fixes (these fix 'jank'/rollback in certain situations)Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions Improved prediction for walking on props and other entities Made certain client-side entities only trigger local prediction errorse.g. If the viewmodel experiences a prediction error, the player will not experience a prediction errorFixed prediction of viewmodel sway Fixed a prediction error regarding weapon idle animationsFixed certain breakable props not gibbing correctly Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server Fixed players being able to spam duel cancellation messages for a duel that doesn't exist Fixed not being able to join community servers via Steam invites or game info Fixed lighting position discrepancies for cosmetic items, weapons, and viewmodels (community fix from ficool2) Fixed Equipped label overlapping attribute icons in the loadout menu (community fix from Lindon) Fixed an issue with props and team colors when taunting with Australium weapons Fixed the Voices from Below effect not working when taunting with the Highland Hound set equipped Fixed player voice commands being abruptly ended when the player enters shallow water Fixed incorrect number on the Geneva Contravention achievement icon Fixed the Military Style for The Surgeon General to stay properly semi-visible at all angles Fixed some classes missing the BLU team material for That '70s Chapeau Fixed the Spanish-Latin America option being displayed as English in the Settings menu Fixed the MOTD dialog not working for Spanish-Latin America Updated attribute descriptions for The Scottish Resistance and the Stickybomb Jumper to use 'stickybomb' instead of 'pipebomb' Updated equip_region settings for The Little Bear, The Heavy-Weight Champ, The Grand Duchess Tutu, and the Combat Slacks to fix unnecessary conflicts Updated the Spooky Night and Ominous Night Unusual taunt effects to fix a visual bug (Thanks Kiffy!) Updated koth_overcast_final to improve optimization Updated ctf_applejackAdded block bullets to some stores Unblocked a window at mid, allowing Snipers to shot across the middle hut Removed the missing texture in BLU spawn Gave a chicken a friend, because friendship is magicUpdated cp_fortezzaNew radio model for spawn rooms Changed sentry shack ammo pack on last to a medium Adjusted health pickups throughout the map Changed kill volume on cap A double doors to be more consistent with visuals Improved bot support (Thanks Star Bright) Detail passUpdated pl_patagonia[Stage 1]Fixed some RED bots stuck forever trying to make an impossible jump on the stairs outside spawn Fixed the cart not capping the first point on extremely rare occasions[Stage 2]Improved optimization Fixed a nodraw floor near the first BLU spawn train bridge waterfall Fixed 3D skybox looking pitch ****** for players using mat_hdr_level 2[Stage 3]Improved optimization Fixed wrap assassin baubles colliding with a solid func_brush bounding box outside BLU spawn Removed the platform above the open choke of the last point Added an additional path to the window overlooking the open choke of the last point Fixed RED bots getting stuck on a solid fence outside the RED spawn Fixed 3D skybox looking pitch ****** for players using mat_hdr_level 2View the full article For verified travel tips and real support, visit: [Hidden Content]
  7. There are a myriad of healers in Marvel Rivals, but Mantis is making players wonder why her presence is going down in their games even though she performs particularly well in competitive matches. In a Reddit discussion, Marvel Rivals are talking about Mantis and why she isn’t as popular compared to her early days in the game. “Don’t see anyone using Mantis anymore. What happened?” a player asked others, hoping to get answers on her sudden dip in popularity. View the full article
  8. NetEase Games surprised Marvel Rivals fans by announcing that players will soon have the ability to convert Chrono Tokens into Units in the popular hero shooter. Marvel Rivals is on the cusp of a major mid-season update scheduled for release on February 21. The upcoming patch will introduce numerous balance changes, a fresh map, and the remainder of The Fantastic Four. View the full article
  9. February 28 may be a sad day for Xbox Game Pass subscribers, as the service is losing at least nine games when the month ends. It's been a big month for the platform, with several noteworthy titles becoming available even for lower tiers and the highly anticipated Avowed getting a day-one release. As always, though, a new slate of Xbox Game Pass games means the loss of a handful of others. View the full article
  10. You ever look at a game and just think - "wow, this looks truly lovely"? That's the feeling I got from seeing Broken Shell and I can't wait to see it release. Read the full article here: [Hidden Content] View the full article
  11. Just when you think you've seen it all, along comes Cropdeck. Described by the developer as the "ultimate farming roguelite deckbuilder" and it really looks quite charming. Read the full article here: [Hidden Content] View the full article
  12. We're mere weeks away from the launch of the AMD Radeon RX 9070 XT, with the card set to be officially unveiled in all its glory at an event on February 28, 2025. However, one potentially lucky buyer could be getting the new graphics card early, thanks to an apparent slip up by Amazon Canada. With the RX 9070 XT set to be AMD's most performant best graphics card option out of its upcoming RDNA 4 gaming GPUs, there's every chance it will be in huge demand when it arrives. For one ********* buyer, though, the scramble for stock come launch day could be of no concern at all. Read the rest of the story... RELATED LINKS: This lucky gamer managed to buy an AMD Ryzen 7 7800X3D gaming CPU for just $99 AMD Radeon RX 9070 XT price could match Nvidia RTX 5070 Ti, new leak suggests AMD Radeon RX 9070 XT gaming GPU to be revealed in just a few weeks View the full article
  13. The total amount of Primogems in Genshin Impact 5.5 has been calculated based on the update’s leaks so far, and it seems like players will have access to a lot more of the precious resource than compared to what they currently have in Version 5.4. Version 5.5 is the next big expansion for HoYoverse’s action RPG. The game is currently in the early stages of Version 5.4, an update that has introduced Yumemizuki Mizuki in Genshin Impact and taken players back to the region of Inazuma for a limited-time flagship event that should provide rewards, including a free 4-star weapon. View the full article
  14. The developers of the upcoming action-adventure game Tides of Annihilation have revealed more details about the title's combat, bosses, weapon types, and more. Following the game's reveal on February 12, Tides of Annihilation has become a hot topic online, with many eager to get their hands on the unique single-player narrative-driven title. View the full article
  15. Steam is filled with excellent strategy games, but there aren't many like Against the Storm. It's beloved by almost everyone who's played it, with a stunning fantasy world, gripping gameplay, and incredibly well-designed UI all coming together to make it unmissable. If you've never played it, or stepped away some time ago and are eager for a reason to return, the new 1.7 update is the perfect time. Read the rest of the story... RELATED LINKS: Manor Lords, Norland, and other top strategy games are now cheaper than ever Manor Lords, Against The Storm, and the greatest RTS games now cheaper than ever Fantasy city builder Against the Storm tests new biome in experimental update View the full article
  16. Game developers have been busy at the beginning of 2025 with terrific titles being released. One of them, Kingdom Come: Deliverance 2, absolutely stole players’ hearts, and many of them believe it’s a contender in the Game of the Year race, especially thanks to one element. On Feb. 17, Warhorse Studios shared it had already sold two million copies of Kingdom Come: Deliverance 2. As a result, many players started sharing their personal experiences with the title. A lot of them have been agreeing it’s a frontrunner in the GOTY races due to its immersion and attention to detail. View the full article
  17. It's always cool when a game designer takes one neat thing out of a complex genre and turns it into an entire game. That's how we got the MOBA, after all — breaking just the heroes out of an RTS. Enter Fellowship, a so-called Multiplayer Online Dungeon Adventure that's going to pluck out team-based dungeon raids that are the beating heart of modern MMOs and turn them into a streamlined game – without the hundred hours of leveling up before you get to the best stuff. After some time with a development version of Fellowship I have to say that the concept turned out just as cool as it sounds: It's no-nonsense, endlessly scaling dungeon runs in a four player team of a tank, a healer, and two damage heroes from among a selection of unique classes. In a group you make yourself, or with a team from a handy group finder, you jump in with your chosen role in either short-and-sweet one boss Adventures or longer multi-boss dungeons—letting you tune your gameplay time depending on whether you've got ten minutes or an hour to kill. At the end you pick up your loot, tweak your talents, kick up the difficulty, and go again. I was a bit skeptical that you can have a real authentic, MMO-style dungeon experience without, you know, the MMO, but Fellowship really effectively delivered. You move through the environment clearing out packs of enemy minions in order to get at the bosses, and all the classic stuff you'd expect is there: You've got to watch your tank's threat and manage aggro, try to make life easy for the healer, keep track of enemy abilities to interrupt the ****** ones, and know how to best use your class' attacks in a good rotation. Behind the wheel of an elemental mage-type character, I had plenty of abilities to manage even at the starting level. My character built up charges that could be used to call down big freezing meteors or channel icy blasts. Our healer, meanwhile, could summon plants that either damaged or healed. It was clear in my short time that each class has a nice, clear vision for what it can and can't do. The thing my squishy mage couldn't do, by the way, was survive if I took boss aggro. Sorry, tank. I was a bit skeptical that you can have a real authentic, MMO-style dungeon experience without, you know, the MMO, but Fellowship really effectively delivered. Speaking of bosses, I saw four interesting setpiece fights that ran the gamut of stuff I expect from modern dungeon runs. In a ghost pirate dungeon we battled a skeletal shipmaster that required quick reflexes as it tossed our ghosts in and out of our bodies. There was a giant treasure construct that couldn't be tanked—instead, our tank had to roll around a ball to collect the bits of treasure we were knocking off of it. There was also a giant zombie that summoned the tides, requiring us to shackle ourselves to an anchor and dodge sharks. It wasn't all gimmicks, though, and the developers were clear they wanted to strike a balance between fights that require reflexes and understanding clever mechanics with those that really push your ability to play your class' skills to the limit. They gave me a good example of the second with a ****** warlock boss, whose up-tempo barrage of skills and summons needed constant interruption even as he created zones that either forced us to group up… or to run away at top speed. What I especially liked is how Fellowship will be structured. Dungeon difficulty scales from one up to six levels, gradually adding new enemy abilities to learn, mechanics to understand, and taking off the training wheels one by one until you hit the intended difficulty. From there, though, it ramps up for dozens of levels, each with their own unique combination of two or more curses that have their own downsides and upsides. One of those, for example, could sprinkle ****** Empowered minions among the normal enemy packs—but when you beat them you'd get a short-time buff that let you clear trash even faster or take a handy boost into a boss. The concept of a game focusing on infinitely scaling dungeons, familiar yet dangerous in new ways, is a really cool one. Combine that with the developers' big plans for competitive seasons, where players can start fresh to race up the leaderboards for world first kills on each boss, and I think I'm pretty excited to gear up, spec out, and take on the challenges in Fellowship when it launches this year. View the full article
  18. Daredevil as a character can't exactly keep up with the likes of Thor, but Charlie Cox is still interested in appearing in the next Avengers movies. Read more View the full article
  19. Ok, so there've been crap tonne of projects which have aimed to bring some of one Fallout game into another Fallout game, but now someone's trying to re-create the best Fallout game to a medium that makes even more sense - The Sims 2. Enter The Sims 2: New Vegas, a fan-made 'Remaster' that if nothing else looks like yet another great example of good things happening when Fallout fans get bored. Read more View the full article
  20. DeVonta Smith, a professional football wide receiver for the Philidelphia Eagles, has responded to accusations that he was cheating during a recent Call of Duty: Warzone livestream. The 26-year-old recently celebrated the Philidelphia Eagles' monumental win at the 2025 Super Bowl but has now been surrounded by controversy after a clip of the athlete playing Call of Duty: Warzonewent viral on social media for all the wrong reasons. View the full article
  21. NetEase Games has started to reveal what we can expect with Marvel Rivals Season 1.5, and the way you buy cosmetics is about to change for the better. Not only that, but the dreaded triple Strategist meta is getting a nerf, alongside plenty of other hero changes across the board. We can also expect the arrival of The Thing and Human Torch, alongside a brand new map. Read the rest of the story... RELATED LINKS: The 28 best Marvel Rivals skins Marvel Rivals PvE isn't happening right now, but don't count it out just yet Marvel Rivals relaxes Season 1 ranked reward rules following reset u-turn View the full article
  22. What are the Two Point Museum system requirements? None of the Two Point games so far have carried demanding PC requirements so it's great to see that Two Point Museum is no different. However, notes on the Steam store page suggest aiming for minimum specs will only see you get decent performance at 720p on the lowest graphical preset. Unlike some recent triple-A releases, there's no way you'll need the best graphics card to play Two Point Museum, even at its highest settings. In fact, the minimum specs are practically ancient, which is fitting as the Nvidia GeForce GT will soon be old enough to be on display at a museum! Read the rest of the story... RELATED LINKS: Is Two Point Museum Steam Deck compatible? Best Civilization 7 settings for max fps Best Avowed settings for max fps View the full article
  23. The Company of Heroes series. Warhammer 40k Dawn of War. The beloved Anniversary Edition of Age of Empires 4. Relic Entertainment certainly has a solid pedigree when it comes to strategy and turn-based tactics games -while CoH 3 faced a cool reception, alongside the likes of Paradox, Firaxis, and Haemimont, Relic is still one of genre's heaviest hitters. And now it's back with an entirely new game. Seemingly inspired by the superlative Advance Wars, and maybe a little XCOM, this is Earth Vs. Mars. Read the rest of the story... View the full article
  24. Is Two Point Museum Steam Deck compatible? In somewhat of a surprise, Two Point Museum hasn't been able to earn a Steam Deck Verified rating... yet. A familiar issue has cropped up and is preventing Valve from awarding a green tick, but the game's performance isn't up for debate. The Two Point Museum system requirements paint the picture of a game that will run on just about any gaming PC, or in this case, the best handheld gaming PC. Two Point Studio has a strong history with Valve's handheld, with Two Point Hospital considered 'Playable' and Two Point Campus earning full Steam Deck Verification. Read the rest of the story... RELATED LINKS: Two Point Museum system requirements Best Monster Hunter Wilds settings for PC and Steam Deck Is Monster Hunter Wilds Steam Deck compatible? View the full article
  25. It was only last week that newly *****-less Company Of Heroes developer Relic Entertainment announced plans for various smaller strategy game projects. Now, here we are with Earth Vs Mars, a boldly-coloured B-movie homage to Advance Wars in which you can splice units with animals to create tactical monstrosities such as "Squirrel-Cows" and "Cheetah-Flies". The trailer below doesn't contain any Chihuahua Whales, but it's hopefully only a matter of time. Read more View the full article

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