The change dropping previous-gen platforms was spotted on the game's official site, with the Level-5 Vision 2026 stream only showing its brief montage. View the full article
The Level-5 Craftsmanship livestream and a new trailer on April 10, 2026 provided new information on the highly-anticipated Professor Layton and the New World of Steam, revealing new features, story details, voice cast members, and perhaps most interestingly, that it will be a simultaneous worldwide release not just on Nintendo Switch and Switch 2 but on PlayStation 5 and Steam. Between 2007 and 2013, the Professor Layton series released six mainline games and an anime movie, chronicling the adventures of Professor Hershel Layton and his assistant Luke Triton as they solved mysteries. After an attempt at a revival with a different cast in Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy in 2017 failed, sending the series into another hiatus, fans were very excited to see the good professor back when Professor Layton and the New World of Steam was announced in a 2023 Nintendo Direct. View the full article
Amazon Luna notified subscribers that, effective April 10, the streaming service would no longer allow users to purchase individual games or third-party subscriptions on an à la carte basis. However, this does not mean that Amazon Luna is being discontinued altogether, as Amazon is instead doubling down on GameNight and other experiences for users to peruse. View the full article
Seeing developers leave a job they love always hurts, and yet I didn't expect the latest Lost Ark roadmap video to hit me quite this hard. Recent restructuring at Amazon Games saw two of the faces of the MMORPG, community manager Roxanne Sabo and producer Henry Stelter, both depart the company. That left just one member of its regular front-of-camera crew behind, franchise lead Matt Huston, to deliver what he says will be the last video roadmap as the team switches to text articles for the foreseeable future. Read the rest of the story... RELATED LINKS: As key Lost Ark devs leave, Amazon Games says "trust is earned through actions, not words" New Lost Ark update adds a class that's got my Final Fantasy senses tingling, but it's the cutbacks to the grind I'm most excited for Despite mass Amazon Games layoffs, its Lost Ark studio is "turning our eye toward the future" with plans into 2026 View the full article
The long-rumored Nvidia N1 chip has been circulating in leaks and rumors for what feels like an eternity. But with a fresh leak, we may finally be getting our first proper look at it – and this time, it includes actual, high-quality images. From these, the product appears closer to... Read Entire Article View the full article
Keychron's devices have long supported the open-source QMK and VIA firmware platforms, allowing users to customize firmware behavior. However, the addition of editable hardware files takes that openness a step further. Read Entire Article View the full article
Every now and then, a game comes out of nowhere and surprises us all with its ambitions. And while they unfortunately often don't live up to expectations, there are always chances that they'll become the next best thing, and I have a strong feeling The Pines could just do that. Announced seemingly at random, The Pines is a purported psychological horror RPG set in the eponymous town, where the protagonist is sent due to dealing with certain "issues" of his own. Over there, he meets various characters, from tinfoil hat-wearing conspiracy theorists to outright supernatural creatures, all the while uncovering and unraveling the mystery of The Pines, itself very reminiscent of Twin Peaks. [Hidden Content] The game promises strong RPG elements, from dialogue choices to strong consequences for every decision, all the while placing you in a world that is way darker and stranger than it seems. Sound familiar? Well, Alan Wake sorta kinda did a similar thing, but The Pines seems different enough that it could be classified as a "Wake-type game." I mean, you follow a dude in third person through dank forests while there is a mystery around him that "they" don't want to tell him of, forcing him to experience the strange on his own, for better or worse. What I was particularly struck by were the graphics. Sure, in this day and age you can easily find a game that looks rather spectacular considering Unreal Engine 5 and its capabilities, but the cutscenes are just so high-quality that I feel a gripping story just has to follow suit. The gameplay and combat seem a bit stiffer than I would like, but I'm willing to overlook that for an in-development project that is this ambitious. So long as the mystery is intriguing enough, I'm good, and from what I could gather, it very well could be. I also got reminded of an old, small game called The Vanishing of Ethan Carter that I played as a kid. I don't remember it too much, but the vibes of a forested area, a strong mystery where the protagonist has no idea what's going on, and an overall sense of a looming presence all scratch the same itch as that indie did way back when. There's potentially a huge game here, so long as the devs get it right. And players over on social media are just as interested as I am, even if a bit skeptical of the ambition. Of course, comparisons to Alan Wake 2 dominate discussions, as that's simply unavoidable, but that is also not a bad thing per se. "[This] game looks like it's heavily inspired by games I already love, so happy to check out more of this in the future," one user said in a Reddit thread. "I love this vibe. I'm excited," said another. It's being developed by Studio Abattoir, seemingly first-time developers, so it could end up being a Clair Obscur situation, though that one did have a lot of veterans working on it. Either way, I'm excited, and I have a feeling many of you will be, too. The post The Pines could be the Alan Wake-type game we’ve been waiting for appeared first on Destructoid. View the full article
The FC 26 Il Capitano Evolution offers an amazing chance for you to get a 91-rated item in exchange for 125,000 coins. The evolution offers substantial boosts in multiple areas, along with new roles and playstyles. Let's look at the best choices for this evolution based on the requirements and offered upgrades. Table of contentsFC 26 Il Capitano Evolution requirementsFC 26 Il Capitano Evolution upgradesBest players to use in Il Capitano EvolutionFC 26 Il Capitano Evolution requirements Here are the requirements of Il Capitano Evolution in FC 26. Overall: Max 89Pace: Max 90PlayStyle: Max 10PlayStyle+: Max 2Not Rarity: World Tour Silver StarsPosition: CBNot Position: CMFC 26 Il Capitano Evolution upgrades The evolution has five upgrade levels, each with specific conditions to meet. Level 1 upgrades Overall: +30|91Acceleration: +30|87Heading Acc.: +30|92Def. Aware: +30|95Short Passing: +30|90PlayStyles+: Intercept|2 Level 2 upgrades Agility: +30|73Balance: +30|80Long Passing: +30|85Sprint Speed: +30|88Vision: +30|70PlayStyles: Pinged Pass|8 Level 3 upgrades Ball control: +30|75Dribbling: +30|75Interceptions: +30|93Reactions: +30|95Composure: +30|91PlayStyles: Jockey|8 Level 4 upgrades Slide Tackle: +30|92Stand Tackle: +30|92PlayStyles: Quick Step|8Roles: Defender++, Stopper++, Wide Back++ Level 5 upgrades Aggression: +30|85Jumping: +30|90Stamina: +30|90Strength: +30|92PlayStyles+: Anticipate|2 Level 1 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player. Level 2 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player. Level 3 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player. Level 4 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player. Level 5 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.Best players to use in Il Capitano Evolution Here are some of my best recommendations to include in the evolution. Zagadou Winter WildcardsJonathan Tah Winter WildcardsScalvini TOTWEric Dier Winter WildcardsStam Winter Wildcards HeroKoulibaly FC FantasyJose Fonte Time WarpSule TOTWFerdinand Base HeroDante Time WarpNesta Trophy TitansSimakan World Tour The post Best players for FC 26 Il Capitano Evolution appeared first on Destructoid. View the full article
Co-op horror games have been going through a revolution ever since Lethal Company proved that small-scale projects can be worldwide hits so long as they maintain a strong meme factor, which eventually got so popular that it is now collectively referred to as "friendslop." And while the term is generally overapplied, it certainly is a great way to describe certain games, such as Titan Hunters, an upcoming co-op tower defense title where you and up to three friends defend your castle against attacking titans (yes, that was on purpose). You man cannons, play around with the game's physics, and fend off these skinless giants whose sole mission in life is to eat you alive. Both in design and in premise, the game is blatantly inspired by Attack on Titan, even too inspired, I'd say, because the titans themselves do not merely share their names with the manga's characters. No, they literally look the same, outside of a few creative differences such as overexaggerated faces and eyeballs that lean more into comedy than the manga does. [Hidden Content] Of course, there are also other, more original titans, such as one ginormous chicken with glowing eyes, so it's not a total copy through and through, but man, if it isn't barely avoiding copyright claims. And the game is so self-aware that in its promotional screenshots, there's a player called "Slopaladin," actively playing into the inevitable "friendslop" label that is going to be applied to the game. Despite all this, the game genuinely does look fun, as Attack on Titan and its whole premise are so incredibly good that it's about damn time we got a game that is even remotely based on it. The game is yet to receive an actual release date, and I wouldn't be surprised if it got delayed even further by some sort of lawsuit or complaint issued by Attack on Titan creator Hajime Isayama, that is, if he's done drinking the tears of his fans who still cry about both the manga and the anime's endings. I, for one, never saw the ending as I stopped at the last film, so my rage is as of yet contained, though I have to say that the anime fell off a cliff after the first part of season three. Anyhow, I'm getting sidetracked. Titan Hunters' release is TBD, but we'll keep you posted if anything of note happens. The post Friendslop and Attack on Titan intersect in this upcoming co-op indie appeared first on Destructoid. View the full article
The Into the Spotlight Evolution is the latest free addition to FC 26 Ultimate Team, and it offers some unique boosts to your chosen item. There are significant upgrades on offer for the card you pick. Let's look at the best contender for receiving the boosts based on the requirements and offered upgrades. Table of contentsFC 26 Into the Spotlight Evolution requirementsFC 26 Into the Spotlight Evolution upgradesBest players to use in Into the Spotlight EvolutionFC 26 Into the Spotlight Evolution requirements Here are the requirements of Into the Spotlight Evolution in FC 26. Overall: Max 87Strength: Max 90PlayStyle: Max 10PlayStyle+: Max 2Not Rarity: World Tour Silver StarsNot Position: CB, GKFC 26 Into the Spotlight Evolution upgrades The evolution has five upgrade levels, each with specific conditions to meet. Level 1 upgrades Overall: +10|89Agility: +15|92Dribbling: +15|93Positioning: +15|90Short Passing: +15|91PlayStyles: Finesse Shot|8 Level 2 upgrades Acceleration: +10|90Balance: +15|92Finishing: +15|90Vision: +10|90PlayStyles+: Finesse Shot|2PlayStyles: Technical Level 3 upgrades Crossing: +10|87Curve: +15|92Long Shots: +15|90Reactions: +15|91Sprint Speed: +10|90PlayStyles+: Technical|2 Level 4 upgrades Ball control: +15|93Composure: +15|91Skills: +1PlayStyles: First Touch, Inventive|8 Level 5 upgrades Long Passing: +10|88Shot Power: +15|91Stamina: +10|88PlayStyles: Trickster, Quick Step, Press Proven|8 Level 1 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player. Level 2 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player. Level 3 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player. Level 4 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player. Level 5 upgrade requirements Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.Best players to use in Into the Spotlight Evolution Here are some of my best recommendations to include in the evolution. Linda Caicedo UnbreakablesComan Winter WildcardsDumornay ThunderstruckRafa Leao Winter WildcardsMadueke Winter WildcardsBarcola RTTKMaza Future StarsNico Williams CornerstonesPhilogene Future StarsThuram Winter WildcardsHenry Winter Wildcards The post Best players for FC 26 Into the Spotlight Evolution appeared first on Destructoid. View the full article
Revolution Software's previous remaster used AI upscaling, but "in the end it was a lot of work that could have frankly been spent directly on the game"View the full article
Popular life sim Starsand Island has unexpectedly disappeared from Steam, with PC gamers no longer able to buy it on that platform, but it may be available again in the near future. Starsand Island had only been available in early access for about two months before its removal from Steam, leaving potential players who were late to the party currently out of luck. View the full article
Cities Skylines 2 has had a rough old time of things. A lackluster launch, marred by performance issues aplenty, alongside a dearth of content compared to its long-running predecessor, left it between a rock and a hard place. Despite efforts from simulation game maker Colossal Order to get it into fighting shape, it's been an uphill battle. Having taken over the mantle at the start of the year, the incoming Iceflake Studios has had its work cut out for it. Now, the developer has put out a very techy blog post outlining where it feels the big roadblocks to smooth framerates are, and is releasing a benchmarking tool to help gather data moving forward. Read the rest of the story... RELATED LINKS: Cities Skylines 2 finally has a proper encyclopedia, plus new DLC to bolster your work and transport options The next Cities Skylines 2 creator pack is bad news for work from home citizens, but good news for architecture aficionados Cities Skylines 2's new developer is already cooking up big changes, but you'll be able to choose which ones you want View the full article
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