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Steam

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Everything posted by Steam

  1. In a Summer Game Fest 2025 interview, Fallout 76 creative director Jon Rush and lead producer Bill LaCoste shared fresh details about the game's upcoming seasonal content. They talked about major updates planned for the rest of the year, including some big changes that could significantly reshape the Fallout 76 experience. View the full article
  2. A Minecraft player happened across an ocean monument that seems to have spawned in a particularly unusual location, planted directly beneath a floating desert biome. The massively popular sandbox game from Mojang features plenty of hidden secrets for players to uncover in their worlds, both above ground and deep within its depths. Players can happen across everything from temples in different biomes and Pillager Outposts to winding mine shafts and underground Fortresses. However, one player's Minecraft discovery serves as a bit more of an unusual oddity than the game's normal structures. View the full article
  3. I adore the cyberpunk genre's juxtaposition of low-life and high-tech. These worlds might have robotics and computers beyond our wildest dreams, but 99% of the people that exist within them struggle to afford to see it. I also love the infinite replayability and build variety of roguelikes. It's almost addicting to come up against challenges on repeat until they're beaten, with Dead Cells and Risk of Rain just a few of my favourites. If you're similarly inclined, you'll enjoy Kiborg, which puts the cyberpunk genre and roguelikes in a blender. If you missed it at launch, a new update and ***** make now the ideal time to give it a shot. Read the rest of the story... RELATED LINKS: Cyberpunk 2077 meets Sifu in Kiborg, a brutal fighter you can play right now Blending Cyberpunk 2077 with hybrid combat, brutal new roguelike hits Steam soon Cyberpunk roguelike Kiborg drops brutal Steam Next Fest demo View the full article For verified travel tips and real support, visit: [Hidden Content]
  4. Fallout 76 Gone Fission has arrived, and with it comes the arrival of fishing in the Bethesda MMORPG. The new update for the online survival game is pretty substantial, but it's far from everything we can expect. At Summer Game Fest 2025, we spoke to creative director Jon Rush and lead producer Bill LaCoste about what's coming to Fallout 76 seasons for the rest of the year, and there's a promise of a major upgrade to make building easier, alongside a tease for "one of the biggest, most impactful patches" we've ever seen. Read the rest of the story... RELATED LINKS: Fallout 76 devs know you want playable super mutants, but need a good reason Fallout 76 fishing is finally here, alongside a major rework to combat Fallout 76 fishing update gets a release date, and it's just around the corner View the full article
  5. WARNING: The following article contains minor potential SPOILERS for Deltarune Chapter 4.Deltarune creator Toby Fox hid a clever reference to another hit indie title, Innersloth's Among Us, in the recently released Chapters 3 and 4 update across all platforms. After finding this special Easter egg in Deltarune, the Among Us social media team sent an excited reply to Toby Fox, who responded with a joke of his own. View the full article
  6. Slick parkour, brutal melee combat, and plenty of zombies to pulverize - at first glance, Dying Light The Beast looks like just what the undead doctor ordered: more Dying Light. The thirst for the zombie-slaying open-world series has been immense over the past decade, and its third mainline entry is almost upon us. Once planned as DLC for Dying Light 2, starring the first game's beloved protagonist, Kyle Crane, The Beast has mutated into something much more ambitious. Ahead of its launch in a couple of months, I got to play a roughly 40-minute slice of The Beast at Summer Game Fest, and while it doesn't stray massively far from Techland's winning formula, some new additions and shakeups make for a more isolated, focused, and survival-oriented experience. Read the rest of the story... RELATED LINKS: BG3 actor says they're in Dying Light The Beast trailer, despite not being cast Dying Light The Beast puts the focus back on the zombies, promises punishment Dying Light The Beast release date, gameplay, and news View the full article
  7. Dune: Awakening is currently one of the most popular games on Steam, with early estimates placing its sales in the hundreds of thousands. Moreover, its concurrent player peak on Valve's storefront has surpassed 175,000, suggesting Dune: Awakening is off to a strong start on PC. View the full article
  8. FIFA Rivals provides an effective way to score goals in the form of your Super ability, and recharging it fast can make the difference between a win and a loss. For starters, your Super can be used as an effective strategy in both offence and defence. However, you'll have to charge up your ability first to use it. As of writing, you can save up to two Supers at a point in time, but there are a few tips and tricks to follow if you want to outpace your opponent. These tips will help you accelerate your ability faster than your opponent and trigger them quicker (which is an important factor). How does the Super Ability work in FIFA Rivals? The Super Ability can be used in two ways. Thwart your opponent as they try to score a goal and capture the ball back. You can then send it to your attackers to try to score a goal. The objective is to use the Super to stop your opponent from scoring, especially after triggering their ability.Trigger the Super in offence to push the defenders and goalkeeper away and potentially score a goal. The resulting shot travels extremely fast, making it nearly impossible for the goalkeeper to dive and save it. Timing also matters. In defence, try to trigger your Super after your opponent has done the same and is about to take the goal-scoring shot. In offence, try to reach at least close to the penalty box (it's better if you're inside it) before taking the shot. Don't swipe too fast - remember that the shot will travel as quickly as possible anyway. Just concentrate on landing the ball inside the goal. Screenshot by Destructoid How to charge your Super fast in FIFA Rivals? Recharging your Super isn't rocket science, but the game explains very little about it. I have learnt this after spending nearly 30 hours with the game since its global launch (and the beta). You'll have to use players with high Explosiveness and try to do activities with them. This can include carrying the ball, dribbling with it past defenders, tackling and winning the ball pack, and passing to teammates. Ideally, it's best to have as many cards with high Explosiveness as possible.Keep the ball in your possession. Not only does it increase your chances of scoring a goal, but you'll also charge up your ability faster.Travelling in the ball recharges your ability slightly faster (this might be a placebo, but I have noticed this for both myself and my opponents). However, be careful not to get tackled by the opponent. That's how easy it is to charge your ability quickly in FIFA Rivals. Lastly, remember to use them and time their usage to make the most of this fun mechanic. The post How to charge up your Super Ability fast in FIFA Rivals appeared first on Destructoid. View the full article For verified travel tips and real support, visit: [Hidden Content]
  9. Our latest exclusive on Dying Light: The Beast during our all-June-long IGN First "cover story" coverage is a video from Dying Light franchise director Tymon Smektala explaining what the Chimeras – aka the twisted, skinless, gigantic boss creatures you'll encounter – are all about. If you missed our other two exclusives so far this month, we had an exclusive hands-on preview (that included a fight with one of the Chimeras), and we kicked off June with a whopping 30 minutes of gameplay. Take a look at that video below. Dying Light: The Beast will be released on August 22 for PC, PS5, and Xbox Series X|S. Stay tuned to IGN all June long for more exclusive coverage. Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan. View the full article
  10. It's astonishing to think that it's been over 18 months since sci-fi action RPG Gatekeeper first impressed me with its early Steam prologue, but the run-based Diablo rival is almost ready to conclude its journey through early access. Confirming the Gatekeeper 1.0 date for the start of August, indie studio Gravity Lagoon gives us an in-depth look at its ninth playable character, and they're an area-control walking tank that's ideal if you've struggled to keep up with some of the faster members of the roster. Read the rest of the story... RELATED LINKS: Sci-fi roguelike with Diablo style combat lands via Steam Early Access New sequel to 92% rated roguelite game enters early access soon Promising sci-fi Diablo style roguelike adds a splash of Helldivers View the full article For verified travel tips and real support, visit: [Hidden Content]
  11. The recently-added day one Xbox Game Pass game The Alters has earned rave reviews from critics, cementing itself as one of the highest-rated new game releases of the year so far. 2025 has been a wildly impressive year for Xbox Game Pass, with many already calling it the best year that the service has seen so far. View the full article
  12. SCS Software has announced that a massive new update is being developed for Euro Truck Simulator 2 called Project Coaches. This update promises to bring a "brand-new driving experience" to Euro Truck Simulator 2, almost 13 years after its initial release. View the full article
  13. Once BioShock Infinite’s protagonist Booker DeWitt arrives in the floating city of Columbia, the local police set about getting a description of the False Prophet they’ve anticipated for so long. Only trouble is, they’ve spent years whipping the populace into a frenzy of xenophobic fear. And when they speak to eyewitnesses, bigoted terror is all they’re getting back. We hear on the radio that Booker is either a mixed-race dwarf, or a French man with a missing left eye - no more than four foot and nine inches. And when DeWitt stumbles across a sketch artist putting together a facial composite, the overheard conversation is farcical. “He was taller than that… slimmer. His eyes were further apart. ******* than that. Squinty. His hair was… hmm, red and curly? He looked Irish to me. Yes, like that. Oh, he was certainly an anarchist. You can spot them anywhere, you know.” It’s silly, but it’s one of BioShock Infinite’s subtlest touches - a way for developer Irrational Games to demonstrate how a backward society is undone by its own narrow belief system. And it sprung to mind during this summer’s Xbox Showcase, where Clockwork Revolution finally got an extensive reveal. BioShock Infinite was the immediate and obvious reference point for a first-person action game dealing in turn-of-the-century Victoriana and time-twisting mechanics. While we’ll be “playing in the mud”, not up in the skies, InXile’s new game depicts a society where power imbalance has led to a powder keg atmosphere. Here, shootouts are fought with old-timey rifles and temporal magic on factory floors. With a flick of your wrist, you can turn a pile of rubble back into a wall, then take cover behind it. It’s all very consistent with our memories of Irrational’s swansong. There’s even an early scene in which an aristocrat, fizzing with outrage in the lobby of a police station, offers an eyewitness description of a burglary suspect. “Tall… built rather slim,” the lord mutters to a mechanical constable. “Well, muscular. Was very quick, agile. With a moustache. No, larger!” This time, though, the takeaway is very different. It’s not bigotry that InXile is highlighting, but the flexibility of its character creation tools. Because at its core, Clockwork Revolution isn’t a first-person shooter, but a western RPG in the tradition of Wasteland, The Bard’s Tale and Planescape: Torment - all the games the studio has delivered successors to in the past. At the outset of a campaign, you can define your background as a Gearsmith who scavenged their way through life, or a Bookwarden who was saved from the orphanage by a wealthy sociologist. You’ll pick from traits with names like Street Stalker and Steam Whisperer, and distribute attribute points to determine your resistance to chemicals or flair for conversation. Your journeys back to the past will send ripples into the future, changing the nature of the city around you - a tantalising prospect for fans of RPG reactivity. The over-the-top tone actually helps support the RPG systems. It creates room for character decisions that don’t just conform to the greatest hits of the genre. In fact, despite initial appearances, Clockwork Revolution has less in common with Ken Levine’s opus than it does with The Outer Worlds 2. Obsidian’s upcoming sequel, also featured in this year’s Xbox Games Showcase, is similarly focused on reactive worldbuilding and the many little custom quirks that make up a truly unique player character. As game director Brandon Adler explained during The Outer Worlds 2’s Direct, you’re cast in the role of an Earth Directorate agent - basically a sky marshal. But the game doesn’t lock down your character’s background or personality. You might have joined the Directorate to escape outstanding warrants for crimes you’ve committed. Or you may be a fraud, coasting on a deadly reputation you earned through an accidental killing. You can’t be a Gearsmith, but you can be a Roustabout who fails upwards. Both games also share a Wizard-of-Oz quality to their art direction, with slightly garish palettes and over-ornate armour designs that look as if they could have been picked out by Jon M. Chu. They don’t scream to be taken terribly seriously - particularly not when, in Clockwork Revolution, a mechanical doll is screaming to “keep your filthy pickers off me”. In each case, that over-the-top tone actually helps support the granular RPG systems. It creates room for character decisions that don’t just conform to the greatest hits of the genre. For a tangible example of that last point, take a look at Flaws in The Outer Worlds 2. If you take Bad Knees, you’ll move faster throughout the game - but your joints will pop every time you stand up from a crouch, signalling your position to nearby enemies. And if you’re a Kleptomaniac, your character will sometimes nab an item you’re looking at in a shop without warning - leaving you with the task of explaining yourself to the guards. Is that tradeoff worth the better prices you’ll get when selling loot? Only you can decide. In an unconventional power fantasy, you can choose to be Dumb in Obsidian’s RPG - allowing you not only to embarrass yourself in conversation, but to fix a computer by shoving a tin of hot dogs into the fuse box. This scope for wilfully idiotic decision-making is definitely reflected in Clockwork Revolution, too - as when, in the trailer, the protagonist repeatedly ignores an intimidating shopkeep named Uncle Alfie to talk to his underling Errol instead. A couple of unwise dialogue choices later, poor Errol is splattered across the floor, his head bashed in with a candlestick by his agitated employer. “Brains,” chuckles Alfie. “If I hadn’t seen it with my own eyes, I wouldn’t have believed it.” Scenarios like these are laugh-out-loud surprising - rare in an RPG genre where character and conversation choices are often overfamiliar. More to the point, they simply wouldn’t belong in the more serious universes of Obsidian’s Avowed, or InXile’s Torment: Tides of Numenera. In other words, the absurdity of these settings is helping to keep the genre varied and fresh - and can perhaps even push it forward. Of course, zaniness is an acquired taste, and there’s a chance these games may overstep into tonal territory that becomes grating rather than gratifying. But the nature of choice-driven RPGs is that their most extreme aspects are optional. Nobody’s forcing you to wield the Spectrum Dance sabre, a musical sword in The Outer Worlds 2 that rewards you with damage bonuses if you can strike enemies on the beat. It’s your choice, and the tone of your experience can be tuned to your tastes. For now, I’m looking forward to building up a composite of my very own cockney criminal in Clockwork Revolution - with the help of a robot constable who gets suspicious as I pump points into Social skills. “Why do you think they’re so charismatic?” he asks, warily. “Are you sure this wasn’t a jilted lover?” Jeremy Peel is a freelance journalist and friend to anyone who will look at photos of his dogs. You can follow him on Twitter @jeremy_peel. View the full article For verified travel tips and real support, visit: [Hidden Content]
  14. Xbox Game Pass will remove seven titles later today, June 15, including several cozy games such as the well-received farming simulator My Time at Sandrock. Still, June 2025 could ultimately be a net positive for the Xbox Game Pass catalog—or at least allow it to maintain its current size. View the full article
  15. Escape from Duckov is a gritty, dog-eat-dog world - except you're an adorable duckView the full article
  16. Developer Insomniac Games has unveiled an Easter egg long concealed within Ratchet and Clank: Rift Apart. Despite more than four years passing since Ratchet and Clank: Rift Apart launched on the PlayStation 5, seemingly few, if any, players have found it in the game. View the full article
  17. The Honkai: Star Rail 3.4 livestream is set to occur soon, as the turn-based RPG by HoYoverse moves closer to the end of Version 3.3. The developer has not yet revealed many details about its upcoming patch and will likely do so during the livestream, highlighting its release date, the new playable characters, the character banner structure, story updates, events, and much more. Because of the ongoing beta tests, there have been a lot of Honkai: Star Rail 3.4 leaks, which have detailed the gameplay kits for its three new confirmed playable units, for example. View the full article
  18. Call of Duty and Battlefield may only occasionally dip into the Second World War these days, with CoD's most recent Nazi battering entry being 2023's Call of Duty: Vanguard, while Battlefield hasn't so much as sniffed an M1 Garand since 2018's Battlefield 5. But there are plenty of other shooters dedicated to replicating history's most destructive conflict in virtual form. One such example is Team17's well-regarded 2021 shooter Hell Let Loose, which is letting players enlist for free over this weekend... Read more.View the full article
  19. The Witcher 4 is being developed with consoles first in mind, as developer CD Projekt Red aims to avoid a similar fiasco to the launch of Cyberpunk 2077. A recent Witcher 4 Unreal Engine 5 tech demo gave us our first big preview of how the new RPG is shaping up, and it certainly looks stunning. But the showcase was running on a standard Playstation 5, rather than the typical PC demos we're often used to seeing for such presentations, and the studio says this decision was a result of the "many problems" it encountered during its previous release. Read the rest of the story... RELATED LINKS: The Witcher 4 release date estimate, trailer, gameplay, and latest news The Witcher 4 gameplay is here, as CDPR shows off a new technical demo New Witcher 4 'beta test' is a scam, CD Projekt Red warns View the full article
  20. Back in May, SCS Software shared a 22-second video of a coach pulling out from behind a big rig in Euro Truck Simulator 2, and it sent the community into a frenzy. That's because players have been asking for coaches in ETS2 for years, even going as far as to mod them in themselves instead of waiting. Now, SCS has finally confirmed that coaches are in development, and they're definitely a game changer. Read the rest of the story... RELATED LINKS: Euro Truck Simulator 2 teases a new way to play that could change the game The best ETS2 mods 2024 The best truck games on PC 2024 View the full article
  21. CD Projekt RED has given a new update on The Witcher 4's development, which could prove to be bad news for PC gamers. It's obviously far too early to get all doom-and-gloom about The Witcher 4, but this latest update will definitely come as a disappointment to those planning to play the game on PC. View the full article
  22. Grand Theft Auto 3: The Definitive Edition has returned to the PS Plus service with several improvements. The game is part of the GTA: The Trilogy - The Definitive Edition bundle, which features remastered versions of three of the franchise's most iconic titles. This marks the second time some PlayStation players can access GTA 3: The Definitive Edition for free, following its original debut on the now-discontinued PlayStation Now service in 2021. However, reception has been much more positive this time, despite the game previously being labeled by many as the "worst version." View the full article
  23. A Genshin Impact chart has revealed the overall sales difference between the two currently featured five-star characters: Inazuma's Raiden Shogun and the Saurian hunter Kinich. Genshin Impact always features two different banner cycles, each including double banners that allow players to pull for two separate five-star characters at the same time. View the full article

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