Французская студия Don’t Nod продолжает находиться в кризисном состоянии. Согласно свежему финансовому отчёту, вышедшая в этом году Lost Records: Bloom & Rage не оправдала ожиданий руководства по продажам. Хотя выручка студии выросла до семи миллионов евро, ей пришлось частично списать активы на 13,1 миллиона евро. View the full article
Экстракшен-шутер Escape from Tarkov ушёл «на золото». Об этом сообщил его автор Никита Буянов. Он поблагодарил поклонников за поддержку, отметив, что критика сообщества помогла вдохнуть в игру жизнь и глубину. View the full article
На этой неделе состоялся глобальный релиз ролевой игры The Outer Worlds 2 от студии Obsidian Entertainment. Игра доступна как на ПК, Xbox Series X|S и PlayStation 5, так и в подписочном сервисе Game Pass. View the full article
Организация Entertainment Software Rating Board, основным направлением деятельности которой является принятие и определение рейтингов для компьютерных и видеоигр в США и Канаде, выдала возрастной рейтинг ремейку Silent Hill 2 для Xbox Series X|S. View the full article
During the newest Devstream, Digital Eclipse detailed the next major update and showcased the Switch 2 build for Warframe running in handheld mode with DLSS. View the full article
Hades II's first post-launch patch brings in true ending enhancements, a Cauldron incantation to return to an earlier point in the story, and more. View the full article
I thought I was only going to play five or six hours of ARC Raiders on launch day before sitting down to write this initial review-in-progress, but after just a handful of matches, I suddenly couldn’t pull myself away – and before I realized it, I’d been playing for 10 hours. This is without question the most hooked I’ve found myself on an extraction shooter (and I’ve played a lot of them), with clean and tense gunplay, a progression system that’s been incredibly satisfying so far, and a loot game that has me sweating over what to put in my backpack and what to leave behind. I’ve still got loads more to do and see before I can draw any final conclusions, but what I have played has made an incredibly good first impression. ARC Raiders follows the usual extraction shooter formula of dropping you into a zone to take down NPC enemies and scramble for loot, all while looking over your shoulder for rival crews who would love nothing more than to crack you open like a meat pinata and take everything you’ve collected. From what I’ve seen so far, ARC Raiders hasn’t done much to iterate on those fundamentals, but it does absolutely nail them, and that’s harder to do than it might sound – for example, a big budget attempt like Battlefield 2042’s Hazard Zone mostly fell flat, and the alpha for Bungie's Marathon landed with such a thud it was delayed indefinitely. One of the main ways it succeeds is in its stressful gunplay, where weapons only have a few rounds in each magazine, take a good deal of time to reload, and the robotic NPCs are either much faster than you or can rain down missiles to take you out in a single blast. This means I’m usually feeling like a rodent sneaking around to scavenge food and supplies from the world before slinking back to base – but when combat does break out, it’s charged with delightful anxiety thanks to the high-risk, high-reward situation of knowing you’re either about to lose everything you’ve fought for or grab some awesome gear off the corpses of those you’ve bested. This includes both AI-controlled and human players, as both can be found and fought out in the world, though it’s best to avoid either of them unless you know you’ve brought the gear and skills required for a fight. That’s because firing a shot has a good chance of drawing all robot enemies and loot-hungry players to your position, taking advantage of your vulnerability to do as much damage as possible. All four of the maps I’ve seen so far have very cool and distinct vibes to them, from the ruined husk of a waterlogged dam to a city buried in red sand. It’s a good thing that they’re so great to look at, too, because you’ll spend a whole lot of time trekking back and forth across them in search of loot. I still feel like I haven’t seen most of the nooks and crannies of these areas, despite having played on them for dozens of matches already, but they are starting to feel a little familiar to me. Here’s hoping they’ve still got secrets to uncover that expand the amount of time I’m willing to spend on each. As I work toward exploring every last zone, one thing I’m still looking for is an enemy combatant I haven’t faced yet (aside from the massive tanks, which I’m just steering clear of at this early stage). Most of my NPC combat encounters have been against the small roly poly bots and flying drones that are fairly easy to destroy, with my fellow players being the only proper challenge so far. I’m looking forward to the point where I’m powerful enough to actually engage with some of the chonkier enemies more seriously, but it still would have been nice to have a wider variety of low level AI combatants to shake up the early game a bit. Thankfully, even as maps and enemies have begun to feel familiar, that hasn’t dampened my desire to play just because of how good the loot and progressions systems are. Every run, win or lose, has me excited to return to the cozy sanctuary of Speranza, where I can chat with vendors, turn in and accept new quests, upgrade my facilities that allow me to craft items and gain access to new upgrades, customize my character’s appearance, and spend skill points that make me slightly better at things like keeping quiet while rifling through loot during matches. There’s so much to do and unlock that I truly feel I’ve only scratched the surface in this regard, and that’s kept me glued to my controller and eager to dive into new matches. Anyway, there’s still lots to do and robots to slay, so I’ll be headed back out to the wastes for more just as soon as I’m finished typing. You can expect a full, scored review early next week! View the full article
"IllFonic remains committed to delivering a compelling and authentic Halloween singleplayer offering that matches the meticulous cadence of the original film"View the full article
Mechanical Components are one of the many resources you can find in ARC Raiders, and farming them will be immensely helpful for different reasons. Mechanical Components, like other items in the game, are found in different locations. However, you can also get them from recycling stuff that you don't need from your inventory. Additionally, you can also craft them from the correct raw materials. This guide will explain both methods, along with shedding light on how to use them. How to get Mechanical Components in ARC Raiders The easiest way to get Mechanical Components is by crafting them from the Refinery. You can use the Refinery at your Workshop to create Mechanical Components, and these are the items that you'll require: 7 Metal Parts3 Rubber Parts Both Metal Parts and Rubber Parts are common items that you can find all over the map. They're among the most common loot to get, so finding them won't be a problem. If you upgrade Scrappy, he will also help you find the two items that we are discussing. You can also get Metal Parts and Rubber Parts by salvaging scrap. The quantity you get from the process will be random, but you should have enough. Incidentally, you can also get Mechanical Components directly from recycling your weapons. However, you'll have to recycle Uncommon weapons or Uncommon mods. You can also recycle upgraded versions of certain weapons to gain Mechanical Components. In general, recycling weapons to get Mechanical Components is an inefficient way. Given how common Metal Parts and Rubber Parts are, it's better to use your Refinery. How to use Mechanical Components in ARC Raiders Mechanical Components are beneficial when it comes to upgrading and tuning your weapon parts. You can craft various weapon parts with it first, and then use Mechanical Components with other items to upgrade them. However, Mechanical Components are also required to upgrade to Gunsmith 2, which is exceptionally crucial when you're starting in ARC Raiders. Hence, always salvage as many Metal Parts and Rubber Parts as you can, but make sure to extract successfully to bring them to your Workshop. The post How to find and use Mechanical Components in ARC Raiders appeared first on Destructoid. View the full article
Embark Studios has shared a preliminary ARC Raiders content roadmap for the remainder of 2025. The near-future agenda includes new weapons, events, and quests, as well as another ARC Raiders map, among multiple other novelties. View the full article
ARC Raiders' world is a living one with other players, menacing robot enemies, and even special events you can find and participate in. One of these events happens near the Launch Towers on the Spaceport map, and properly executing what you need to do means high tier loot for you and your friends (or just you), and it involves finding Fuel Cells to power up a door so you can climb all the way up top. Here's what you need to do to get it done. ARC Raiders Fuel Cells Spaceport Launch Towers location The image below showcases where the Fuel Cells spawn as part of the Launch Towers looting event on Spaceport. Screenshot and remix by Destructoid The Fuel Cells can be found around several of these entrances that lead to the underground area, as shown in the green circles on the map image above. They sometimes spawn along the outer concrete edges of the doorways themselves. Screenshot by Destructoid Once you grab a Fuel Cell, you can then carry the Fuel Cell to the Launch Towers zipline and place them into a generator to power up the locked doors so you can ascend to the very top of the tower. Once you're in the tower, you can loot whatever is inside. If you keep going higher to the rooftop, you will find a button that you can press that will begin the event and spawn a number of flying ARC enemies. Defeat the bots and then loot the high-tier chest next to the button you pressed to begin the event to find high quality gear and blueprints. This YouTube video shows what the encounter looks like. There's a chest on both towers, so use the zipline to loot both of them before heading back to Speranza with your quality gear. Good luck out there, Raider. The post Where to find the Launch Towers Fuel Cells on Spaceport in ARC Raiders appeared first on Destructoid. View the full article
Fortnite's new Simpsons-themed mini season is launching tomorrow after a playable event, and early looks released today tease an experience that looks absolutely awesome. YouTuber NickEh30 posted a video today featuring early gameplay of the new map and season from a visit to Epic Games' headquarters, and the island itself is absolutely glorious. It genuinely kind of looks like Springfield ripped straight out of the cartoon with a cel-shaded aesthetic and points of interest from the show. Screenshot by Destructoid via NickEh30 You can find Ned Flanders hanging out in his own house, the Springfield Nuclear Power Plant where Homer works, Kamp Krusty, and even Mr. Burns' Manor. It's all there, and for a fan of The Simpsons (who among us hasn't at least seen the show or played one of the games over the years?) it's a delight. I haven't watched The Simpsons in many years, but I remember growing up watching it (the controversy around who shot Mr. Burns was the talk of my elementary school) and playing Simpsons video games. This is really awesome, but it's just par for the course for this game. Fortnite does awesome stuff like this so often that it feels like we as gamers take it for granted, when it is still just pretty mindblowing to think about. The Simpsons is just the latest IP that has made its way into Fortnite, alongside just about anything else you can think about. Star Wars? Yep. Spider-Man? Yes. Batman? Of course. Lady Gaga? Well, yes! At this point, if you can think of it, you can find it in Fortnite or at the very least imagine it coming to the game eventually. Years ago when big tech was discussing the metaverse that never quite came to fruition...well, I think it did in Fortnite. It's about as Ready Player One as we've gotten so far, and collabs like this one only make that feel more real. I mean, even the YouTuber in the video has his own skin in the game. It's wild to sit and think about just how big this game is when it comes to random collaborations, which has become a bit of a meme in and of itself, but I feel like we should appreciate how cool this all is a bit more. [Hidden Content] The Simpsons-themed battle pass has skins for Marge Simpson, Homer Simpson, Ned Flanders, and more, and it'll be available when the mini-season goes live tomorrow after the special live event at 10am CT. The post Fortnite’s Simpsons season looks like Springfield sprung to life, and I think we take this kind of stuff for granted appeared first on Destructoid. View the full article
The Reduced to Rubble is the first task you get in the Blue Gate region in ARC Raiders, and it can feel quite confusing. The mission at first feels simple, but there's no exact guidance on where you have to be. You get the quest from Shani after you complete the First Foothold quest. The Reduced to Rubble quest involves searching for a highway and finding out why it collapsed in the first place. This guide will help you to locate the Collapsed Highway and complete the quest without any hassle. Table of contentsWhere is the Collapsed Highway in ARC Raiders?How to complete the Reduced to Rubble quest in ARC RaidersWhere is the Collapsed Highway in ARC Raiders? Once you have gained access to the Blue Gate Area, head towards the southern part of the map. As you can see in the screenshot below, there's an area marked as Highway Collapse. This is where you have to be to spot and photograph the Collapsed Highway. Screenshot and remix by Destructoid The quest marker will directly take you to a section of broken roadway. Once you reach the position, you'll get a prompt to take a photo. You can use the binoculars to zoom in and find the location (provided by the quest). Make sure to reach the exact location to get the prompt for the photograph. How to complete the Reduced to Rubble quest in ARC Raiders Screenshot and remix by Destructoid The next part of the mission is to travel to Broken Earth to find the remains of a gigantic ARC. The quest asks you to "follow the trail", but the actual job is to find the salvage. Approach the ARC, and the quest automatically updates. Complete the investigation to unlock the storyline objectives available at the Blue Gate location, which allows you to access more exploration-based quests in the area. The post ARC Raiders Reduced to Rubble quest walkthrough – Collapsed Highway photography location appeared first on Destructoid. View the full article
Epic Games has granted certain creators early access to the upcoming season, making it possible for players to get a full-depth look at The Simpsons content that is coming to Fortnite. During the past couple of weeks, the collab between Fortnite and The Simpsons has been the most popular topic of conversation in the community. Players are now more than ready to wave goodbye to Chapter 6 and welcome a new setting. View the full article
Going Topside in ARC Raiders can be an unforgiving excursion, but it's luckily pretty easy to turn your luck around with a budget loadout. While weapons, Augments, and shields are important, you also want to keep in mind that stealth is very powerful in ARC Raiders, so if the goal is to fill out your stash and earn some cash, avoiding combat is often your best bet. A nice, cheap loadout will keep you prepared for every possible situation, though. View the full article
Quests in ARC Raiders are one of the primary ways to progress, both in terms of upgrading your character and seeing the story unfold. However, some quests are downright obscure, asking you to do things without clearly stating how you're to go about them, which includes the Greasing Her Palms quest issued by Celeste. One specific part of that quest, related to the Spaceport map, is confusing players through and through, but luckily has an easy, if hidden, solution. Here's all you need to know. How to complete the Greasing Her Palms quest in Spaceport Screenshot by Destructoid The Greasing Her Palms quest asks you to visit three distinct locations in ARC Raiders, each located on three different maps: Dam Battlegrounds, Buried City, and Spaceport. The first two are relatively easy, requiring you to enter specific areas, but the Spaceport one is quite confusing, not least because its required location is actually outside of the compound listed in the quest. To do the "scope out the rocket thrusters outside the Rocket Assembly," you'll need to find two derelict rocket thrusters that are beyond the borders of the Rocket Assembly compound. Specifically, they're located near the top-right corner of the Control Tower compound and can be identified as two massive cylinders on the game's 3D map. Screenshot by Destructoid To "scope them out," you need to approach the left thruster and walk around it, which'll automatically mark this segment of the quest as complete. It's obscure, but you literally have to survey and see the thruster yourself. No extra prompts are necessary. The exact location where you need to stand is on the image above. If it doesn't trigger, go super close to the thruster and move to the left. The post Where to ‘scope out the rocket thrusters outside the Rocket Assembly’ in ARC Raiders – Greasing Her Palms quest appeared first on Destructoid. View the full article
ARC Raiders might pit players against one another in the dilapidated, scorched lands, but everyone has a common enemy: the ARCs. These are the AI-controlled enemies that roam the different spots of the map. While human enemies can choose when and whom to engage, there's no such privilege with the bots. Their entire mission appears to revolve around hunting you down with precision. How to defeat all ARC enemies in ARC Raiders Every ARC has certain weak points that you will want to target. Some ARC enemies are easier to take down, while others are far more ruthless. Screenshot by Destructoid ARCWeaknesses/Weak pointsStrategyWeapon RecommendationsWaspThrustersWasps move fast in the air, but they're easy to take down. Target the thrusters to disable their flight. They can flank you, so your aim should be to stay in cover. Energy Weapons Precision WeaponsHornetRear ThrustersHornets are drone enemies that move fast, and they also attack you with rapid-firing projectiles and stunners. While they don't do much lethal damage, they can disable you and make you an easy target for other ARCs. Thankfully, you can swiftly target the thrusters on its back to bring it down for good. Heavy Rifles Machine GunsSnitchN/AThe Snitch is really easy to take down, and a few shots are usually enough. Their primary objective is to alert other ARCs about your presence and give out your location. They don't have a specific weak spot due to the lack of armor, but the smaller hitbox sometimes makes things difficult. Medium Rifles SMGs Heavy RiflesPopN/APops are similar to Fireballs, and they try to self-destruct near you. Their health is really low, but you'll need to stop them before they can reach you. Heavy Rifles ShotgunsTickN/AFast enemies that try to jump and latch onto you. They will do continuous damage unless you remove them. They're really easy to kill, but they always appear in swarms. It's best not to waste your bullets on these machines. Melee weapons Any weapon works because they're so weakRollbotExposed core when transmittingThe Rollbot or the Surveyors scan your location and inform other ARCs. While they're not dangerous on their own, you should destroy them unless you want attention on yourself. Target its core as it tries to transmit the information to its fellow ARC. Explosives Heavy RiflesFireballExposed core when firingFireballs are smaller ARCs that try to burn you with fire after getting close. Thankfully, they don't have much health, and the core is exposed when it's attacking. Heavy RoundsTurretPower CoresTurrets are static, and they are found in ARC zones. While they might not move, they will shoot on sight. By shoot, I mean machine guns with near infinite range. Your aim should be to sneak past it and avoid its line of fire. If that's not possible, try taking down their power cores. Energy Weapons ExplosivesSentinelShield GeneratorsThey're stationary enemies like Turrets, and guard vital locations for the enemy. Unlike Turrets, they have a longer range and also deploy shields. To take them down, target the shield generators. Their exoskeleton is pretty weak without the shields. The generators are on top of the gun. Heavy Rifles Energy RiflesBombardierUpper Chassis, CoreThe Bombardier's attacks have a long range, so try to keep your distance. You'll want to make it fire first, because it will be vulnerable while trying to reload. They're also pretty slow, and their weak spots are on the upper body. You can also try attacking the core, but make sure not to huddle together in front it. Heavy Rifles Rocket LaunchersBastionKnees, RearThe Bastion is one of the most dangerous enemies you can come across. It has a lot of armor, and its machine gun can shred you to pieces. The first aim is to get into cover because you don't want to get caught in the open. Its major weak spots are the knees and the cylinder on its back. While moving in front of a Bastion is hard, it's really slow. Hitting it from the rear is going to make your life easier. Explosives Grenade Launchers Heavy Machine GunsRocketeerCore under the ThrustersRocketeers are the most dangerous form of drone ARCs you can come across. They will target you with guided missiles that do plenty of damage. The first task is never to get caught in the open. Target the glowing core right under the thrusters, which will slow it down. You can also use EMP blasts to disable it temporarily. Ultimately, you'll have to target the thrusters to bring them down, but pay attention to the lock-on sound cues to dodge the missiles. Rocket Launchers Heavy Machine Guns Energy WeaponsLeaperLegsThe Leaper is similar to the Tick, but does a lot more damage. It moves extremely fast and deals in melee damage. You'll want to keep your distance and target its limbs to slow it down. EMP blasts will also disable it temporarily, making it easier for you to target. Energy Weapons Heavy RiglesThe QueenCoreThe Queen is the endgame boss to take down, and she protects her Harvester. While she's easy to hit, you'll have to avoid her attacks at all costs. Wait for her to perform her attacks, and then shoot at the exposed core. She also summons ARCs that you should always take down first. Heavy Launchers EMP Grenades Energy Weapons The post All ARCs in ARC Raiders and how to beat them appeared first on Destructoid. View the full article
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The Count's Command SBC has arrived in FC 26 Ultimate Team, and you can add one more guaranteed Ultimate Scream card to your squad. While you get a bonus pack for completing the challenge, it gets you one step closer to unlocking the Lewis-Skelly Ultimate Scream card. With so much at stake, let's look at how to complete the challenge and unlock the rewards. Table of contentsFC 26 Count's Command SBC tasksFC 26 Count's Command SBC solutionsFC 26 Count's Command SBC tasks The Count's Command SBC has only one task to complete. Here are the requirements. Count's Command Min. 1 Players from: RomaniaMin. 4 Players from the same LeagueMin. 4 Players: RareMin. 8 Players: GoldPlayer quality: Min. SilverMin. Squad Total Chemistry Points: 31 The SBC is quite a stiff one to complete. While the overall ratings requirements are pretty negligible, you can get stuck on the total chemistry element. However, I have included a solution for you to try and complete the SBC without any issues. FC 26 Count's Command SBC solutions Here's a solution for you to try and complete the challenge. That said, always try to use cards from your inventory since it reduces the potential completion cost and raises the valuation of your rewards. Sanabria ST 76Osorio ST 69Gutierrez LM 69Boloca CM 74Samardzic CM 75Delprato RB 75Olivera LB 78Ndiaye CB 75Gatti CB 80Martirena RB 75Di Gregorio GK 81 Completing the challenge gets you an untradeable Prime Gold Players Pack. This pack includes 12 Gold Player items, with six of them guaranteed to be rare, with at least one card rated to be 82 or higher. If you're lucky, you can get a walkout/promo item from the pack. While that depends on your luck, completing the challenge gets you an extra Ultimate Scream card and Miles Lewis-Skelly in the near future. The post FC 26 Count’s Command SBC tasks and solutions appeared first on Destructoid. View the full article
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