Epic Games has just confirmed that Apu's strange appearance in a Fortnite in-game photograph was an unintentional error and that a fix is on the way soon. About a day after Fortnite's Simpsons mini-season went live, some fans noticed that a photograph found in the Moe's Tavern POI had erroneously given the character Apu Nahasapeemapetilon a yellow skin tone. View the full article
Prereleases for the Pokémon TCG's new Phantasmal Flames set took place last weekend, and players (like me!) rushed to their local game stores to receive a starter deck and a few packs to make modifications, before battling it out to determine who was the very best. Read the rest of the story... RELATED LINKS: Newest Pokémon set revealed and released How to play Pokémon cards for beginners Get six packs of Paldean Fates Pokémon cards cheaper than Walmart OR Amazon in this ******** booster bundle deal View the full article
You can already spend your hard-earned (see: hard-heisted) money on some pretty lavish properties in GTA Online. But fans have always longed for the ultimate wealth statement to call home: a mansion. A datamine earlier in the year suggested that this long-requested addition was in the pipeline, and today Rockstar has teased that a GTA Online mansion update could be arriving soon. As well as this exciting hint, it's also confirmed that GTA Online is being rolled into its GTA+ subscription service. Read the rest of the story... RELATED LINKS: The best GTA 5 mods What is GTA RP? GTA 5 RP best servers and how to play GTA 5 fastest car and bike 2025 View the full article
You may not have heard of Board - a week ago, I hadn't. Physically, it's a 24" touchscreen device that you lay on a tabletop, and it runs videogames that you interact with using custom physical pieces, a bit like a board game. There's nothing quite like it on the entertainment market, and when I see a tech start-up selling something unprecedented I want to see proof that it's neither a scam nor a damn fool idea before I entertain the third possibility - that it might be a work of genius. So I rang up the team at Board, and Chief Creative Officer Seth Sivak agreed to show me how the hardware works over video call. And now that I've seen it, I think it could disrupt the gaming market in ways we haven't seen since the Nintendo Wii. Read the rest of the story... RELATED LINKS: I can't decide if this $500 board game console is the worst idea ever, or the best View the full article
Riftbound only just got its English release, but this League of Legends TCG has been available in China since the beginning of August, and it recently saw its first big tournament. Read the rest of the story... RELATED LINKS: Riot tells us its League of Legends TCG Riftbound has 20 sets lined up already Riftbound preorders loom, but Riot claims copies will sell out fast Exclusive League of Legends Riftbound reveals - Vayne's champion card and more View the full article
What if the 1980's became the jumping off point for the future? Like how this year's Fantastic Four movie was a '50's version of the future? Enter ROUTINE, an upcoming first-person sci-fi horror game set on a lunar base. Like all good horror games, silence and loneliness are your worst enemies, and that's true in ROUTINE – except for the part where you discover a foe who thinks the primary threat is, in fact, you. Piece together the events that took place prior to your arrival, and try to survive. ROUTINE is our IGN First "cover story" game for November, ahead of its December 4 release for PC (Steam and Xbox on PC) and Xbox (Xbox Series X|S, Xbox One, and Xbox Cloud) – including Xbox Game Pass on day one. This exclusive video (watch it above) introduces you to the Megazone Arcade area of the lunar base, including playable minigames. ROUTINE has quite the development story, having originally been announced over a decade ago. It was re-revealed in 2022, and we finally played it for the first time earlier this year. Stay tuned all November long for more exclusive IGN First coverage, like our C.A.T. Ultraview gameplay tool reveal that kicked off our coverage. In the meantime, you can wishlist ROUTINE on Steam if you're interested. View the full article
Fortnite developer Epic Games has said it will adjust an image within its newly-launched The Simpsons season that depicts shopkeeper Apu Nahasapeemapetilon with light-colored skin. Fans spotted the image earlier this week on the wall of Moe's Tavern, where a classic picture from The Simpsons depicts Apu, Barney, Homer and Principal Skinner during their tenure as barbershop quartet The Be Sharps. Apu is erroneously shown with the same yellow skin tone as his fellow singers, though as many were quick to point out, the character is depicted correctly in other pictures within the same location. As bad as this looks, I’m pretty sure this was an oversight. He’s on a different picture presented correctly [Hidden Content] [Hidden Content] — dille (@nescartridges) November 4, 2025 Now, amid press reports that suggested Epic Games was somehow trying to erase the character, the developer has responded with a short statement posted to social media. "This wasn't intentional, it's being adjusted in our next release," Epic Games wrote, in an update on its Fortnite Status account. Recent years have seen Apu take more of a ********* on The Simpsons, following the release of the 2017 documentary The Problem With Apu which strongly criticised the character as a racist South Asian stereotype. Long-term The Simpsons voice actor Hank Azaria subsequently announced he would no longer portray the role — and since then, the character has only appeared without dialogue. Earlier this week, Epic Games celebrated a spike in player numbers as Fortnite's The Simpsons season launched to a positive response. Fans have poured praise on the game's Easter egg-stuffed recreation of Springfield, though there has been criticism for this week's introduction of new ****-like Sidekick cosmetics, which need to be bought multiple times to be fully re-customized. Next up for Fortnite is a major end of year event on November 29 that will see The Simpsons' mini-season end and a new Chapter Seven era of the game arrive — with the expectation the game will feature some kind of Quentin Tarantino crossover. Tom Phillips is IGN's News Editor. You can reach Tom at [email protected] or find him on Bluesky @tomphillipseg.bsky.social View the full article
Riftbound only just got its English release, but this League of Legends TCG has been available in China since the beginning of August, and it recently saw its first big tournament. Read the rest of the story... RELATED LINKS: Riot tells us its League of Legends TCG Riftbound has 20 sets lined up already Riftbound preorders loom, but Riot claims copies will sell out fast Exclusive League of Legends Riftbound reveals - Vayne's champion card and more View the full article
After receiving a wealth of feedback from the community, Helldivers 2's Production Director, Alex Bolle, explains how Arrowhead Game Studios is changing its approach to delivering new content in the popular shooter. Helldivers 2 released in 2024 and quickly became one of the hottest games of the year, though the popular title has struggled to maintain its momentum as frequent updates seemed to prioritize content over optimization, negatively impacting even its most dedicated players. View the full article
Reports emerged last week that Rockstar Games had fired between 30 and 40 staff across its *** and Canada offices on October 30. Read Entire Article View the full article
It's another Wednesday and another batch of Dispatch episodes. Continuing directly from Episodes 3 and 4, this new pair comes in with a bang, marking the best point in its entire narrative. Everything that's been set up in episodes preceding these is starting to pay off, with a good, if a little fast, buildup toward the final showdown that is to come next week. Characters finally "click" in the best possible way, the gameplay loop remains as fun as ever, and some new quirks and mechanics are introduced to break the monotony of a desk top. On top of it all, the consequences of your actions are finally coming to full fruition. But I'll get into that below. Here's our review-in-progress; the last one before we put out a complete, scored review after Episodes 7 and 8. The karaoke was pure fire. Pun intended. Screenshot by Destructoid In Episode 5, we pick up where we were left off in Episode 4. The game puts us straight back into the dispatcher action and has us manage our team of turncoat villains that are trying their best, or so they say. The directing is palpably better this time around, with frame composition and the shots overall being kicked up a notch over previous episodes. There is a much stronger cinematic feel, with these initial stages of Episode 5 playing out as a proper movie or TV show, one that even your Letterboxd-obsessed friend would praise. The music that accompanies the scenes is equally good and adds a layer of atmosphere and emotion and heightens the total experience, which seamlessly transitions into gameplay that is simple, but nonetheless effective. Managing the Z-Team is more-or-less the same as the previous episodes, with some minor changes and continuations of the micro-narratives that you might have encountered before. All members of the roster blend into a beautiful cast, each complementing each, with chemistry so good they might accidentally produce gold. Of course, some still bicker and fight, but that remains meaningful and not forced, and even the worst of the characters like a small Irish dude with huge muscles starting to shine and making their qualities known. Our protagonist, Robert, remains a conflicted and confused man meandering through a world that feels alien and distant but which he still wishes to be a part of. Aaron Paul pulls no punches when it comes to providing Robert with every bit of emotion and depth, all while remaining detached from his previous roles and doing his best to shape Robert into a unique character. Episode 5 is by far the best entry to the whole game, with heightened action, tension, and vibes unfolding through masterful directing and acting. Truly a cinematic masterpiece. Invisigal truly shines in these two episodes. Screenshot by Destructoid Episode 6 on the other hand sees the pace pick up speed, and violently so. It feels much shorter than the fifth, but is not worse, at least not in a general sense. It has a goal in mind and wishes to push the narrative a leap forward, making up for the prior episode's "lost" time. To a degree it does its job, and what's most important—it does not overstay its welcome. It's markedly different than Episode 5 and ends poignantly (and on a cliffhanger) and overdoes it on some of the puzzles, but it still fits snugly into the overall story and is, for better or worse, an episode necessary to drive the plot forward. Now I know I'm being a bit confusing with how I'm describing it, but I don't want to reveal any details of the story whatsoever and will reserve my comments on plot elements for the full review. After all, the episodes have just come out and players are yet to experience them, and I won't be the bearer of any news until you've had some time to try stuff yourself. Overall, these two episodes are a high point for the game, which makes sense as we're entering the final act of this dramatic display of heroism. Stakes are higher than they ever were, stuff is happening fast, and I cannot wait to see how it all ties together when the final two episodes are out next Wednesday. The post Dispatch Episodes 5 and 6 review-in-progress – I used to pray for stories like this appeared first on Destructoid. View the full article
During PEAK's Roots update, Aggro Crab and Landfall added multiple items that range in usefulness. The Rescue Claw can help you and your friends get out of dangerous situations, making it one of the best items introduced in the update. Table of contentsHow to find the Rescue Claw in PEAKWhat does the Rescue Claw do in PEAK?How to get the Disaster Response badge in PEAKHow to find the Rescue Claw in PEAK The Rescue Claw appears in luggage bags throughout PEAK's levels. Although you have higher odds of finding one in rarer bags with multiple items, they can just as easily spawn in regular cases. Luggage spawns are completely random, so you'll likely need to search several until you find one. Screenshot by Destructoid The Rescue Claw looks like a red and white grappling hook when you first find it. It's noticeably larger than many other items in the game, making it easier to spot once you encounter it. What does the Rescue Claw do in PEAK? There are two main purposes of the Rescue Claw in PEAK: Use it to grab an unconscious friend without having to run toward them.Grapple yourself up cliff walls without expending stamina. Screenshot by Destructoid The main use of the Rescue Claw is grabbing and pulling unconscious friends who have succumbed to stamina damage. It can be tricky to climb back down the mountain to save them, especially if they fell to the bottom of the map. With the claw, you can partially detour before using it to grab them, making it much easier to save them with a medkit or some food before they die. If you're in a single-player lobby, you won't have any unconscious friends to save from the brink of death. Instead, you can save yourself from falling or make traversing up mountains easier by using the Rescue Claw as a grappling hook. It has three uses, so although its durability is limited, you don't have to worry about it being a one-use item like the Checkpoint Flag. How to get the Disaster Response badge in PEAK Obtaining the Disaster Response badge requires using the Rescue Claw to pull an unconscious friend 30 meters. You'll need to be in a multiplayer lobby for this one. The easiest way to complete this is to have someone purposely take fall damage and land within a long but reachable distance from you. You can then use the claw to pull them up to you, letting you heal them and carry on with the rest of the expedition. The post What does the Rescue Claw do in PEAK – Disaster Response badge appeared first on Destructoid. View the full article
A new patch is live for ARC Raiders as of early this morning, and it contains mostly bug fixes and some new store items. But the big stuff could be coming soon. Last week, Embark Studios revealed ARC Raiders' roadmap for the rest of 2025. For content coming in November, the dev simply listed the new map Stella Montis, two new ARC enemies called Matriarch and Shredder, new gameplay items, and new quests. Screenshot via Destructoid But one item listed on the roadmap is more interesting than the others: "Community Unlock Event." And to make things more intriguing, in today's patch notes, it's listed that three new Map Conditions will become available this Saturday: Electromagnetic Storm, Hidden Bunker, and Night Raid on Blue Gate. It's no secret anymore how the game's fifth map, Stella Montis, is found to the north of Blue Gate. Raiders have found a long, complex underground tunnel system near the mountain range where Stella Montis is located, and many believe that the Community Unlock Event will somehow be tied to those tunnels and will eventually lead to the new map becoming playable. I'm getting big Destiny 2 vibes from how this is all going down. It feels like the way into Stella Montis will need to be found organically by players brave enough to head into the depths of those tunnels on Blue Gate to somehow find what's within. My bet is that once someone is victorious, Stella Montis will unlock for all players. Secrets lie within those tunnels, Raiders, so make sure to ****** up during these special Map Conditions (especially Hidden Bunker, because that sounds secretive as heck), and you may stumble across the way to Stella Montis, which likely has information on ARC and how the world came to be in its current state. Check the rest of the patch notes below for more info, but make sure to be geared up before this weekend if you want to potentially be a part of ARC Raiders history. ARC Raiders 1.1 patch notesFixed the issue where the Integrated Shield Recharger was only recharging when equipped.Fixed an issue where Augment skills sometimes did not work.Fixed exploit using deployables pushing players through walls.Added a charge progress for Integrated Shield repair.Fixed an issue where Health Regen skills wouldn’t work if they were triggered while DBNO.Fixed the bug where the Well-Travelled achievement wouldn’t register.Barricades can no longer be placed near zipline exit points.Added the Punch Hands emote (preorder bonus) in game.Changed the schedule so new Map Conditions become available Saturday.Hidden BunkerNight Raid - Blue GateElectromagnetic Storm The post ARC Raiders’ patch notes today hint at a big weekend on The Blue Gate appeared first on Destructoid. View the full article
ScourgeBringer and Songs of Silence are the Epic Games Store's free games for November 13. Valued at nearly $47, the upcoming giveaway will mark the first time that either of these titles is offered for free to Epic Games Store users. View the full article
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