Jump to content
  • Sign Up
×
×
  • Create New...

Steam

Diamond Member
  • Posts

    70,657
  • Joined

  • Last visited

    Never
  • Feedback

    0%

Everything posted by Steam

  1. ***** and RGG Studio share new details for both Yakuza Kiwami 3 and the included Dark Ties portion. View the full article
  2. This game is the sequel to the first Heart of Dreams, of which the Switch port appeared last May. View the full article
  3. Petit Planet is not the first to mimic Animal Crossing to some eyebrow-raising degrees, nor will it be the last. Developer HoYoverse doesn't shy away from acknowledging the similarities – a character even balks at the idea of its new planet-owning lead falling into debt for merely having a home – though they don't deny that upgrades will come at a price. In my short time of about five hours with a preview of the closed beta, Petit Planet offered a charming, "The Little Prince"-themed take on Animal Crossing: New Horizons with an emphasis on clear progression and multiplayer. While these are two things some seemed to crave and were left empty in ACNH, the Genshin Impact and Honkai: Star Rail studio may offer an answer – with potential caveats. For all I enjoyed about Petit Planet, I started disappointed with its opening on a lackluster character creator. The skin tone range is limited and the hairstyle options are a bummer, though more hair and eye styles and colors for each are available for in-game currency later on. I acknowledge this isn't the final version of Petit Planet, so I'm hoping that'll be the case for a game touting customization that limits its global players to four skintones, with only one looking darker than a light brush with the sun. The overall setup of Petit Planet is that you're joining three anthropomorphic animal members of a company called Loomi Co in developing a fledgling planet and exploring the surrounding galaxy. You get to choose between two with different environments and different starting planets to begin with. I chose the one described as "hot and dry" with golden prairies. As you complete tasks assigned by Mobai, the fill-in for Isabelle and Tom Nook, you're given special water for an equally special tree that serves as the heart and, in a way, control center of your planet. With new levels and upgrades, the playable area takes shape with a multi-level field, larger river, and a beach and ocean. I liked that, after a point, I could take a look at the sorts of upgrades ahead, like a mountain area and new kinds of trees. The overall setup of Petit Planet is that you're joining three anthropomorphic animal members of a company called Loomi Co in developing a fledgling planet and exploring the surrounding galaxy. The first hour held a death grip on my playtime with confined tutorials and limited space for any sort of exploration or creativity, but it loosened up considerably after that, while still introducing new mechanics. The next three or four hours is where upgrades start getting locked behind daily progression. Not the mobile-game clock countdown kind, but real days similar to ACNH. Since Petit Planet access is tied to logging into a HoYoverse server, you can't force your way forward by changing your device’s clock. That being said, I didn't run out of interesting things to do while needing to wait. I spent my time with familiar activities; smacking trees for fruit, catching bugs, picking flowers, smashing rocks for ore, fishing, and, a nice and quite different touch – using shellfish tongs to collect tidepool creatures. Then of course there's crafting and cooking, all the things you'd expect, but with a dash of charm in the starry, round designs and constant, clear direction. Activities that involve tools require strength, or basically energy replenished by consuming fruit or food. Fruit and sources to make food were ample in my playtime, so this wasn't much of a hassle. I also enjoyed meeting the three Neighbors I encountered, or Petit Planet's NPC residents who you invite to live on your planet and build relationships with. I especially love that, familiar to HoYoverse's other games, each character has a distinct identity that goes deeper than their aesthetics and catchphrase. Each has background stories, and more information about them and their individual tastes that can be discovered over time. The first two are used as introductions to core mechanics, but I'm excited to see who else I'll run into in space travels. During my playtime, I unlocked access to a car of my own that let me explore the stars – with limitations. The car runs on earnable and purchasable (with in-game currency) batteries. One lasted me about two or three trips to random Planettes, or tiny planets in a sea of stars that have limited and sometimes unique resources or potential new Neighbors. I found one on these Planettes, and convinced her to move to my larger Planet. More than any other game HoYoverse has made, Petit Planet looks intended to grab the attention of young audiences. The other place I was able to travel to was called the Galactic Bazaar, or an online multiplayer hub with two simple mini-games and plenty of spots to sit and chat with other players. More than any other game HoYoverse has made, Petit Planet looks intended to grab the attention of young audiences. The player characters even look like children. Yet when you get to the Galactic Bazaar, you're immediately encouraged to sit and talk with strangers. The in-game text chat didn't seem to have limits on mild expletives I tested. You do have to sit in certain spots in the Galactic Bazaar to chat with others, but as it is, I didn't see any other ways to limit other player interactions in this space I had to visit as part of the main quests. Safe online spaces for children are another conversation entirely, but I do hope HoYoverse has plans to make sure I'm not invading spaces of younger folks when I just want to play a game like Animal Crossing with my friends. That all being said, the official closed beta test FAQ calmed my worries a tad seeing that this beta test is limited to "users aged 18 and above," so I'd like to imagine that more serious safety features beyond blocking others are on the way. The other thing I'm worried about is pricing: what's going to be the cost to play this free-to-play game? As with any of HoYoverse's games, it seemed there were ample ways to earn the few currencies I saw in-game, but it's hard to see exactly how that'll work in the future. I doubt we'll see HoYoverse relinquish its gacha method of random rewards mixed with a slight chance to get what you want, but it's hard to say if characters, cosmetics, or both will be what they target for this. It's also worth noting I found two different AI chatbots in Petit Planet. One as an on-demand source of in-game help, and another was a barista you can chat with in the Galactic Bazaar. These are easy to dodge if you don't care to use them. All that being said, Petit Planet being an online HoYoverse game is a potential massive strength. Progression has been clear and fun so far, and knowing how HoYoverse has supported its other big games, it's highly probable that we'll see this get plenty of updates, events, and regular quality-of-life support. Mobai mentioned that we don't have a "restaurant yet," and I'm already eyeing cute cosmetics I want to save for and whole furniture sets I want to craft. The data from my playtime will all be wiped, but I still couldn't help but be excited about what the upgrades I've earned will bring to my planet tomorrow. View the full article
  4. Paradox has officially released its first public update for Europa Universalis 5, which should address more than 350 bugs as the developers seek to provide players with the smoothest gameplay experience possible. Europa Universalis 5 is the latest grand strategy game by Paradox and is a direct follow-up to Europa Universalis 4, which received support from the developer for a full decade after launch. View the full article
  5. According to Tom's Hardware, the railroad equipment came from T-gauge, a hobby company specializing in small-scale components. For now, the conductor is using an Arduino on a USB port to send a PWM 5V signal to the rails. Depending on the duty cycle of the PWM, the modder should be... Read Entire Article View the full article
  6. In a brief statement, Rockstar Games announced that Grand Theft Auto VI has been pushed back to November 19, 2026, to give the game extra polish. Following the announcement, Take-Two Interactive's stock fell 14 percent in after-hours trading before recovering slightly to close at a six percent loss. Read Entire Article View the full article
  7. Издатель Deep Silver и разработчики из Warhorse Studios объявили, что средневековый ролевой экшен с открытым миром Kingdom Come: Deliverance 2 можно попробовать совершенно бесплатно, но в течение ограниченного времени.View the full article
  8. "While we experienced some challenges with optimization of performance on PC, Gearbox has been addressing these issues"View the full article
  9. Genshin Impact has officially revealed the full slate of characters coming to the Event Banners in the second half of Version 6.1, with Arlecchino and Zhongli accompanied by Lan Yan, Rosaria, and Yun Jin. The first half of Version 6.1 can best be summed up with three key events: the launch of Miliastra Wonderland, the debut of Nefer, and the continuation of the Song of the Welkin Moon. According to public wish data for Genshin Impact, Nefer had double the number of summons compared to Furina, but only half when compared to Flins in Version 6.0. View the full article
  10. With the release of Call of Duty: ****** Ops 7 only days away, fans have learned the file sizes for the game on PS5 and PC. Call of Duty games typically require players to have a lot of free space on their machines to download, and ****** Ops 7 will continue that trend thanks to its massive file size. View the full article
  11. Grand Theft Auto 6 fans have had a tough day, as their biggest fear for the highly anticipated game came true: another major delay has been announced by Rockstar. GTA 6 was given a modified release date for November 19, 2026, and what was once the most-hyped game of the decade is quickly starting to lose its luster for many players. View the full article
  12. PEAK's Roots update introduces some of the most helpful items we've seen in the game so far. From flags that give you respawn checkpoints to the mysterious Book of Bones with transformative powers, reaching the mountain's peak just became even easier. Table of contentsHow to find the Book of Bones in PEAKWhat does the Book of Bones do in PEAK?How to find the Book of Bones in PEAK The Book of Bones is a Mythical item that can appear within Ancient luggage bags and at any Ancient Statue atop a level's peak. Each time you open this luggage bag or interact with the statue, there's a chance you'll find the Book of Bones as a reward. Screenshot by Destructoid The only downside is that PEAK has multiple Mythical items you can obtain through these two methods. There's a chance you'll instead find anti-rope, cure-all, and other resources instead. If you're looking for the Book of Bones for the Applied Esoterica badge, you may have to reset your expedition a few times until you find it. You'll know you've found the Book of Bones when you see a purple book with purple swirling particles coming out of it. These particles still appear even if the book is in your backpack, so you won't be able to hide it from your friends. What does the Book of Bones do in PEAK? The Book of Bones has two main purposes, depending on whether you're in a singleplayer or multiplayer lobby: In singleplayer, you can pick up and read the Book of Bones to transform yourself into a skeleton.In multiplayer, you can either read the Book of Bones yourself or use it on a dead teammate to revive them into a skeleton. Doing this rewards you with the Applied Esoterica badge. Screenshot by Destructoid Becoming a skeleton gives you immunity to nearly every damage type at the cost of a hefty curse effect that takes up around a fifth of your stamina bar. You'll also become much more vulnerable to fall damage, zombie attacks, and dynamite explosions. While you'll still be able to survive zombie bites without much trouble, fall damage can now kill you very easily, even from short distances. Using items like balloons and a parasol can help reduce the damage you take, but you'll still need to watch out just in case. You can also plant a Checkpoint Flag if you're about to take some risks and think there's a chance you'll fall to your death. The post What does the Book of Bones do in PEAK? appeared first on Destructoid. View the full article
  13. GTA 6 isn’t the only high-profile video game delayed today — Marvel 1943: Rise of Hydra has suffered a delay of its own. Coming just an hour after Rockstar announced GTA 6 had moved from May to November 2026, Skydance Games announced Marvel 1943: Rise of Hydra was delayed “beyond early 2026.” In a statement, Skydance Games said the delay was necessary "to fully realize our vision." Tellingly, no new release window was offered. This is yet another delay to Rise of Hydra, which in May was pushed out of 2025 to early 2026. Marvel 1943: Rise of Hydra is a narrative-driven adventure featuring Captain America, Azzuri, the ****** Panther of the 1940s, Gabriel Jones of the Howling Commandos, and Nanali, a Wakandan spy embedded in Occupied Paris. It hit the headlines early 2024 after an eye-catching trailer revealed as part of Epic Games’ State of Unreal event at GDC. It’s in development at the Skydance Games team, which is led by Hennig (Uncharted) and co-president Julian Beak. Hennig’s Skydance team is also working on an untitled Star Wars game, which has yet to be fully revealed. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
  14. The Pokemon Legends: Z-A Mega Dimension DLC is available to buy now for $29.99 with the major story content coming next month. View the full article
  15. Rockstar Games has announced that Grand Theft Auto VI has been delayed again and is now set to launch on November 19, 2026. Back in May, the company revealed a May 26, 2026, release date along with a second trailer. So far, this is the second delay with a release date for GTA 6; the game was originally set for a Fall 2025 release window. Here’s what the game is about: Vice City, USA. Jason and Lucia have always known the deck is stacked against them. But when an easy score goes wrong, they find themselves on the darkest side of the sunniest place in America, in the middle of a criminal conspiracy stretching across the state of Leonida — forced to rely on each other more than ever if they want to make it out alive. [Hidden Content] In a post on the Rockstar Newswire, the company issued the following statement: Hi everyone, Grand Theft Auto VI will now release on Thursday, November 19, 2026. We are sorry for adding additional time to what we realize has been a long wait, but these extra months will allow us to finish the game with the level of polish you have come to expect and deserve. We want to thank you again for your patience and support. While the wait is a little longer, we are incredibly excited for players to experience the sprawling state of Leonida and a return to modern day Vice City. Sincerely, Rockstar Games [Hidden Content] Grand Theft Auto VI is currently set to be released on November 19, 2026, for Xbox Series X & S and PS5. Source: Rockstar Games View the full article
  16. With a solid launch date announced, it finally felt like we could let a Take-Two earnings call come and go without hearing the phrase 'GTA 6 delayed' ever again. How wrong we were. Rockstar's parent company has just pushed back the GTA 6 release date once more. Initially set for May 26 next year, it felt within reach, but now we have more than a year to wait all over again. A new date has been set for Thursday, November 19, 2026. Read the rest of the story... RELATED LINKS: GTA 6 release date and time, delay, trailers, and latest news Grand Theft Auto's Dan Houser would be "sadder" to see Red Dead Redemption 3 happen without him than GTA 6 GTA 6 couldn't have been made by AI because it lacks Rockstar's "extraordinary" creativity, Take-Two boss says View the full article
  17. Solo Self-Found is officially coming to Diablo 4, giving players the chance to show off their mastery of the game in a whole new challenge mode. Though it won’t be arriving as a part of Season 11, Diablo 4 fans can look forward to this solo setting soon. View the full article
  18. The Outer Worlds 2puts a lot of choices before the player, but few are delivered with such aplomb as the hostage decision in Alexandra Monastery. There, the fanatical Seer Wiley will lay out the choice between solving a puzzle to save some hostages or forging full steam ahead, decorating two doors with the inscriptions "Betray Your Values" and "Be A Hero." You can consult with your companions before making a call, but depending on which ones are along for the ride, you might get dissenting advice. View the full article
  19. "If a player could encounter a box under some set of conditions, I'm counting it"View the full article
  20. Valve выпустила обновление прошивки для Steam Deck, добавив одну из самых запрашиваемых функций — возможность загружать игры и обновления при выключенном экране. View the full article
  21. Valve released the latest stable system update with SteamOS 3.7.17 now available bringing bug fixes, but also disables wake-on-bluetooth for Steam Deck LCD. Read the full article here: [Hidden Content] View the full article
  22. The Roots update in PEAK has added mushrooms of all types, and you can even jump on some of them to travel across the biome. While mushrooms in the Roots biome have different uses (some are pretty dangerous for your health), you can also use them to guide your movement. If you're in the mood for some high-flying action, you can jump off them and try to bounce at least 40m in the air to earn the Mycoacrobatics badge. How to obtain the Mycoacrobatics badge in PEAK There are different ways of obtaining this badge, but the requirement is always the same: jump at least 40m off the ground from a mushroom. The easiest way to complete the objective is by using Bounce *******. When you pick up this mushroom, it shrinks in size. Plant it in the ground, and it will grow back. Make sure to place it in a location with an open clearing. This will let you jump high enough. Image via Aggro Crab To hit the 40m mark, you'll have to select a point from where you're going to jump on the Bounce *******. This point needs to be as high as possible from where the ******* is. The greater the distance, the higher the jump. That said, you should be careful not to land outside the Bounce *******, as you can take fall damage and even die in the process. You can do the same with other mushrooms that spawn in Roots. However, you won't get a similar height on your jump, which makes it hard to obtain the Mycoacrobatics badge. Of course, you can also consume certain mushrooms to unlock new in-game effects. The Shroomberries, a brand-new addition, have random effects that rotate daily. You can consume all five of them on the same run to unlock the Advanced Mycology badge. The post How to bounce up 40m off a mushroom in PEAK – Mycoacrobatics badge appeared first on Destructoid. View the full article
  23. Futaba has been regarded as one of the top meta Elucidators in this game. View the full article
  24. We had a chance to chat with Hayasaka Masaaki, Producer of Dragon Quest I & II HD-2D Remake about approaching remakes, new content, accessibility, his recommended play order, porting to multiple platforms, a potential Switch 2 physical trilogy release, coffee, and more. View the full article

Important Information

Privacy Notice: We utilize cookies to optimize your browsing experience and analyze website traffic. By consenting, you acknowledge and agree to our Cookie Policy, ensuring your privacy preferences are respected.