Switching the Supply is one of many water-related quests to complete in ARC Raiders, and this one takes place on the Spaceport map. Switching the Supply begins after you obtain it from Celeste. The quest involves turning on a valve in the tunnels of Spaceport. The location of the valve can be pretty confusing, and this guide will make it easy for you to finish the tasks. Table of contentsARC Raiders Switching the Supply quest walkthroughAll Switching the Supply quest rewards in ARC RaidersARC Raiders Switching the Supply quest walkthrough The Switching the Supply quest can be broken down into the following parts. Find the tunnels under the SpaceportFind and turn the valve in the tunnels under Spaceport Our first task is to find the tunnels that run under the Spaceport map. There are multiple ways of entering the tunnels. I have marked the entrance from where it will take the least amount of time for you to reach the valve. Tunnel location in Spaceport. Screenshot and Remix by Destructoid You'll find that a part of the tunnel's upper surface has caved in at the spot that I have marked above. The Spaceport tower will be to your exact left, and you can use the opening to get down into the tunnel. Once done, turn back, and the valve will be to your right on the wall. Valve in the tunnels of Spaceport. Image via Embark Go close to the valve, and you'll be able to interact with it. The valve is hard to miss as it's highlighted by a gas lamp on the wall. Switching the Supply doesn't require a successful extraction. Just speak with Celeste when you're back in Speranza, and you'll be able to complete the quest. All Switching the Supply quest rewards in ARC Raiders Here's the complete list of rewards you get from completing the Switching the Supply quest. Three Synthesized Fuel If you're close to approaching the endgame quests, try completing Power Out and Armored Transports for more rewards. The post How to complete Switching the Supply in ARC Raiders appeared first on Destructoid. View the full article
ARC Raiders has officially surpassed Battlefield 6 in total concurrent players on Steam. While ARC Raiders has only been out for less than two weeks, it has already garnered a massive following and seen a steadily increasing player count as positive community experiences and a solo player-friendly gameplay loop has attracted both new and veteran extraction shooter fans. View the full article
It's getting harder to remember a time when the foremost ARPGs weren't labyrinths of seasonal gear sets and live service engagement tactics, but Titan Quest 2 is a nice reminder of yesteryear. It's still in early access, but it's free from the usual gamut of cash shop items and battle passes; and if that sounds good to you, you might want to grab it on ***** before its impending price increase this Tuesday, Nov. 11... Read more.View the full article
ustralian composer Mick Gordon is one of the most widely-recognized composers in the videogame industry, with his signature propulsive, distorted, future-metal sound helping define id Software's wildly successful Wolfenstein and Doom reboots... Read more.View the full article
Elden Ring Nightreign is getting a DLC, and pretty soon, according to a recent financial report by FromSoftware's parent company, Kadokawa. We can expect the game's new expansion to come by the end of this fiscal year, but I would've been a lot happier if it were a free update. A few months ago, I spoke about Nightreign's overall flaws and design philosophy that made the game become dull and boring rather quickly, with a few things allowing for greater replayability after you've beaten some of its bosses. This is in stark contrast to most roguelikes out there, which usually can retain their players for much longer and take a lot more time to be experienced in full. The best way to solve this would've been to introduce new bosses, maps or map variations, and new characters, not as paid content but free updates akin to what other high-caliber games have done. But it appears we're getting a DLC instead. Elden Ring Nightreign's DLC could've just been a patch. Image via FromSoftware Kadokawa, FromSoftware's majority owner, has disclosed that a DLC is coming for Elden Ring Nightreign, which performed above and beyond what the company initially expected (thanks Eurogamer). The IP is so strong that people seem to have flocked to it even if it didn't have much to do with Elden Ring at all, inspiring Kadokawa and FromSoftware to pursue it further with a DLC. That would be fine and dandy in any other case. After all, Elden Ring had a DLC, and so did most of FromSoftware's games. Some even had multiple. But Nightreign would have benefited from continuous, incremental content expansions that saw the game grow as time went by. More and more folks would jump in with each subsequent "major" update, and those coming later would be met with a title far ******* than what it was on launch. Dropping a paid DLC (assuming it will be paid) is not the way to go for a game like this, especially when so many smaller studios have been putting out free, constant updates for their titles, enriching the experience through time and allowing it to grow in a live environment. The usual FromSoftware structure cannot, and should not, apply to Nightreign, which is far removed from its traditional game. I hope the DLC does end up being a significant improvement and expansion to Elden Ring Nightreign, because, as I said a few months prior, the game really needs it. The post FromSoft’s latest and weirdest game is getting a DLC—but I’d rather they gave us a free update instead appeared first on Destructoid. View the full article
The Armored Transports quest can be one of the hardest ones to complete in ARC Raiders, and knowing the correct steps will make your life easier. You can begin the quest after obtaining it from Tien Wen. Structure-wise, the Armored Transports quest is pretty simple, where you need to locate an armored Patrol Car. This guide will make it easy for you to complete all the required steps. Table of contentsARC Raiders Armored Transports quest walkthroughArmored Car locations in ARC RaidersAll Armored Transports quest rewards in ARC RaidersARC Raiders Armored Transports quest walkthrough The Armored Transports quest can be broken down into the following tasks. Reach the CheckpointSearch the Guard huts for an Armored Patrol Key CardReach the Traffic Tunnel near the Blue Gate CheckpointFind and unlock the rear door of an armored patrol car Guard kiosk location in Spaceport. Screenshot and remix by Destructoid The first task is to get the Armored Patrol Key Card from a guard kiosk. If you're at the location marked on the screenshot above, head inside the hut. You'll find a table with a folder on it. Interact with the folder to pick up an Armored Patrol Key Card and add it to your inventory. Make sure to add it immediately to a safe pocket to avoid losing it in case you die. Armored Car key in Blue Gate. Screenshot by Destructoid Armored Car locations in ARC Raiders The next part of the quest is the harder one. First, we will have to head to Headspace, located in the northern part of Blue Gate. Take the stairs down and you'll reach a zipline. Use the zipline to go all the way down, and you'll have reached the Blue Gate Checkpoint. Armored car locations in Headspace. Screenshot and Remix by Destructoid Here's a fun fact: there are five Armored Patrol cars that you can find at this location. I have marked the location of all five for you to roam around and locate. Once you find the correct car, use the key from your inventory to gain access. Add all the loot that you can find from the car and extract safely. This is extremely important to complete the Armored Transports quest. All Armored Transports quest rewards in ARC Raiders Here's a complete list of rewards that you can obtain by completing the Armored Transports quest. Three Smoke GrenadeThree Defibrillator You can also open the Armored Patrol car outside of the quest by using a suitable key card. Alternatively, the Bees! quest is a good choice if you're looking to find a few utility items. The post How to complete Armored Transports in ARC Raiders appeared first on Destructoid. View the full article
The indie title about carrying an RV through a gauntlet of geographical obstacles is on its way to sell many million units, and I get why. Despite its simplicity, RV has a lot of what I’d originally hoped Death Stranding would be, and none of its bloat. The maturation of platformers from the 2D of Mario and Sonic, to the 3D of Lara, and, well, also Mario, had a huge impact on me and on my love for games in general. The extra dimension, when combined with the graphical boost, naturally led to games that would benefit from a more grounded and realistic approach to platforming. It was a great time for games, but the genre really hasn't evolved that much since. Even beloved games like Uncharted and Assassin's Creed, the closest we have to AAA realistic platformers nowadays, are pretty much that in name only. Long gone is the need to perfectly time your jumps, as these games care a lot more about a hero that will look cool performing the coolest-looking leaps and automatic ledge-grabs this side of Hollywood. But maybe my assessment wasn't entirely accurate, because I was simply looking in the right direction. Maybe the evolution of the classic platformer actually ditched platform-hopping and even platforms altogether, instead opting for less obvious geographical obstacles. That's where titles such as Peak, Jusant, and RV shine. Games with fun obstacles that require not just great timing, but actual ingenuity to surpass. These are the true successors of the old platformers, and more. [Hidden Content] When I finally learned what Death Stranding's gameplay would be like, over a year after they started promoting it, it rocked my world. A game by Hideo Kojima where the biggest challenge was traversing the world itself? I was immediately sold. Sadly, the series suffers from an inescapable plot that fluctuates between overcomplicated and bizarrely silly. [Hidden Content] Subpar action, too. Yes, even if you'll only ever spend full price on a game featuring some sort of armed combat, you can at least agree that the version in Death Stranding is immensely inferior to what we'd seen in Kojima's very own Metal Gear Solid V. It feels like an afterthought, a weird, lingering one, since it remains in its full blandness in Death Stranding 2. The series could do great without combat, or at least without its form of combat, and with its stealth elements, or being the AAA version of Peak and RV. I'll have Death Stranding 3 anyway I think Death Stranding and its sequel truly shine when Sam is up against seemingly insurmountable threats that one can actually encounter in the real world. And that's what I want more of from Death Stranding. I want to find a way to go through a massive tornado, perhaps getting the chance to take screenshots while I'm in the eye of the storm. I want the game to task me with going around a volcano mid-eruption. Perhaps even jump over it. [Hidden Content] RV, despite its success, doesn't have the budget to do that, or to at least make players get immersed in such a blockbuster event in a way that surpasses Hollywood—something that Kojima Productions definitely could pull off, and that they should pull off, given his undying fascination for all things Hollywood. With that being said, I'm immensely grateful that Death Stranding exists. Even with all the gameplay compromises it makes to appease the AAA gods, it remains the most daring big-budget series out there, and I'd still have its regular wackiness over seeing it become yet another clone of a bland yearly-slated shooter series. The post I hope Death Stranding 3 is hugely inspired by RV There Yet? appeared first on Destructoid. View the full article
Brandon Sanderson's Cosmere RPGis quickly becoming wildly popular among fans of tabletop RPGs, recently released to players who supported the wildly successful Kickstarter campaign. The Cosmere RPG immerses players in The Cosmere, Brandon Sanderson's elaborate and mysticaluniverse, and gives players a completely original and unique set of D&D-inspired tabletop rules befitting the franchise. View the full article
When they first released, the Mega Hyper Rare cards from the Pokémon TCG Mega Evolution expansion were absolutely unstoppable. Available in only, approximately, one in every 1,260 booster packs, any Mega Lucario ex, or Gardevoir ex cards in this stark yellow art treatment are worth significantly more than their weight in gold. Now, while these cards remain incredibly valuable, their prices aren't quite as bank busting as they were initially. Let's talk about it... Read the rest of the story... RELATED LINKS: Pokémon TCG's next 'high value set' announced with a Fusion Strike-style chase card Get 100 Japanese Prismatic Evolutions Pokémon cards below market value with this great deal Instead of a deck, this player's Pokémon TCG prerelease pack had 36 copies of the same card View the full article
The most recent incarnation of Microsoft's long-running flight simulator series is a genuine marvel, whether you fancy yourself an ace pilot or just want to ****** spectacularly into the Eiffel Tower. Speaking more to the former instinct, Microsoft is teaming up with Boeing to put that high-fidelity simulation to work in a virtual training program for novice pilots... Read more.View the full article
Path of Exile 1, the 12-year-old revolutionary free-to-play ARPG, is leagues above its own successor, having six times its concurrent players. The sequel, currently in early access, is actively bleeding players as development grinds away slowly ahead of the full release. According to SteamDB, the original Path of Exile has around 115,000 concurrent players on Steam, with the sequel hovering around 20,000 during peak hours. The former recently received a new expansion, Keepers of the Flame, which launched on Oct. 31 and immediately drew in tons of players, propelling the game from an average peak of 10,000 to over 185,000 players. It's the first proper expansion in a long while and a major show of appreciation for GGG's original title, which many feared would be sidelined in favor of Path of Exile 2. While on the topic of PoE 2, the game has been in early access for almost a year now, but instead of spending a planned six months in development before its full, free-to-play release, it has been in early access for, well, almost 12. The last major update was patch 0.3, which added tons of new content and saw the game soar to over 300,000 peak players, but they quickly abandoned ship as content ran out. PoE 2 needs to hurry up and give us MORE. Image via Grinding Gears Games/X Ever since the patch in September, PoE 2 has been steadily declining over the months, with many likely opting to return to the much more content-rich PoE 1 and its new expansion. We're a month away from the first anniversary of PoE 2's launch, which will hopefully be a major milestone that will see the release of patch 0.4, but we'll likely have to wait until 2026 for that to happen. PoE 2 is an amazing game by all accounts, but I cannot say that the slow development hasn't driven me away from it. I bought in on launch day and played as much as I could, but the three acts available then ran out quickly and left me yearning for more. Bits and crumbs did come our way, including a fourth Act, but it's simply not enough, and I hope to see GGG pick up the pace and make PoE 2 into the giant ARPG masterpiece it's meant to be. In the meantime, it seems I and many others have another thing to play. For free, mind you. The post 12 year old Path of Exile is beating its sequel with six times the player count as GGG’s new title suffers massive player losses appeared first on Destructoid. View the full article
The Base Hero Upgrade SBC has arrived in FC 26, and it's a fantastic shot at obtaining a guaranteed Hero item. For the first time, EA Sports has removed overall restrictions usually associated with these SBCs. However, you'll have to invest a fair amount of your fodder to obtain the rewards. Let's look at all the available cards you can find from the rewards pool. Complete list of FC 26 Base Hero Upgrade SBC rewards As mentioned earlier, there's no overall restriction. Every Base Hero currently available in Ultimate Team is part of the rewards. Gervinho LW 85Peter Crouch ST 85Victor Ibarbo RW 85Clint Dempsey CAM 85Noor CAM 85Al Owairan RW 85Tim Howard GK 85Doumbia ST 85DaMarcus Beasley LM 85Tim Cahill ST 85Alex Scott RB 85Joan Capdevilla LB 86Jerzy Dudek GK 86Ramires CDM 86Williams CM 86Ludovic Giuly RM 86Ledley King CB 86AL Jaber ST 86Sonya Bompastor LB 86Risse LB 86Dirk Kuyt CAM 86Blaise Matuidi CDM 86Guti CM 86Smolarek ST 86Govou ST 86Solkskjaer ST 86Ljunberg LM 86Jaie Carragher CB 86Robbie Keane ST 86Park Ji Sung LM 86Tomas Rosicky CAM 86Kanu ST 86Landon Donovan CAM 86Dimitar Berbatov ST 87Campos GK 87Hidatoshi Nakata CAM 87Stephen McManaman RM 87Thomas Brolin ST 87Ivan Cordoba CB 87Harry Kewell LW 87Rui Costa CAM 87Georges CB 87Joe Cole RW 87Ze Roberto LM 87Claudio Marchisio CM 87Japp Stam CB 87Marek Hamsik CAM 87Yaya Toure CDM 87Maicon RB 88Vincent Kompany CB 88Mario Gomez ST 88Enzo Francescoli CAM 88Jay-Jay Okocha CAM 88Eden Hazard LM 88Antonio Di Natale ST 88Rafa Marquez CB 88Jerry Litmanen CAM 88Ricardo Carvalho CB 88Bixente Lizarazu LB 88Nadine Kessler CM 88Diego Forlan ST 88Carlos Tevez ST 88Javier Mascherano CB 88Paulo Futre LW 88Wesley Sneijder CAM 88Diego Milito ST 88Jan Kohler CB 89David Ginola LM 89Celia Sasic ST 89Abedi ***** CAM 89Lucio CB 89Jean-Pierre Papin ST 89Rudi Voller ST 89Gianluca Vialli ST 89Fernando Morientes ST 89 Always be careful to use your fodder smartly since there are plenty of cards worth less than the price of completing the challenge. The post All FC 26 Base Hero Upgrade SBC rewards appeared first on Destructoid. View the full article
Quests are the best way to progress in ARC Raiders. Whereas you can set goals for yourself on every trip topside, quests give you a proper sense of purpose and are a great avenue to unveiling more details about the game's unique story and world. But not every mission is made equal, and some can and will confuse players. One of those assignments is the A Lay of the Land quest issued by Shani that requires you to visit a few locations, check out a couple hidden places, and extract with an item, all in one round. So, if you felt stuck, here's what you ought to do. A Lay of the Land ARC Raiders quest walkthrough These are the locations you need to visit for this quest. Screenshot by Destructoid A Lay of the Land takes place on the Spaceport map and is a multi-assignment quest. Each of its parts has to be completed in the same round, and you'll even have to survive (or put the quest item in your safe pocket) to meet all the prerequisites for turning it in. These are all the steps you need to do to clear this quest: Go to the Jiangsu Warehouse in the Northwest part of the map. On the second floor, there is an office space where you need to go to find the shipping notes in the foreman's office. The notes are on a desk by the office's windows.Next, go to the Control Tower A6 zone, located just beneath the Launch Towers. Climb to the upper floors and find the ruined office area, then go to the bottom left side of the room and find the LiDAR Scanners on the ground behind a couple of office dividers. Extract from the match with the item either by surviving or carrying it in your safe pocket. This last bit is a mandatory requirement of the quest, so I suggest taking an Augment with you that contains safe pocket space, which will ensure you extract with the quest item no matter what happens. The world is cruel, and many players shoot on sight, so save yourself the trouble of repeating this whole quest by equipping the proper Augment. The post How to complete A Lay of the Land in ARC Raiders appeared first on Destructoid. View the full article
The Wing Wizards Evolution is now live in FC 26, and you can spend a bit of your coins to upgrade a card of your choice. With stat upgrades, role, and palystyles on offer, you can upgrade a gold-rated item of yours. This guide will help you lock down the best possible choices based on the requirements and upgrades. Table of contentsFC 26 Wing Wizards Evolution requirementsFC 26 Wing Wizards Evolution upgradesBest players to use in Wing Wizards EvolutionFC 26 Wing Wizards Evolution requirements Here are the requirements of Wing Wizards Evolution in FC 26. Overall: Max 79PlayStyle: Max 10Not Rarity: World Tour Silver StarsPositio: RWFC 26 Wing Wizards Evolution upgrades The evolution has four levels of upgrades, each with certain conditions to fulfill. Level 1 upgrades Overall: +10|86Shooting: +7|85Agility: +10|88Reactions: +6|89Roles: Inside Forward++ Level 2 upgrades Passing: +10|86Balance: +10|87Dribbling: +10|86Reactions: +6|89Stamina: +10 Level 3 upgrades Weak Foot: +1|4Skills: +2PlayStyles: Quick Step, Press Proven|6Roles: Winger+ Level 4 upgrades Pace: +10|90Ball control: +10|86Composure: +10|87PlayStyles: Tiki Taka|6Roles: Wide Playmaker+ Level 1 upgrade requirements Play 2 matches in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game. Level 2 upgrade requirements Win 2 matches in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game. Level 3 upgrade requirements Play 3 matches in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game. Level 4 upgrade requirements Win 3 matches in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game.Best players to use in Wing Wizards Evolution Here are some of my best recommendations for inclusion in the evolution. Maximilian BeierDonyell MalenGuessandDaniel JamesLuanyGany CatamoMilot RashicaAnders DreyerMary Fowleer While the upgrades are significant, you will be able to include these cards in future evolutions to create a chain and evolve their stats further. The post Best players for FC 26 Wing Wizards Evolution appeared first on Destructoid. View the full article
Rather than opting for passive abilities that upgrade on their own or short-term perks for each raider in games like Escape From Tarkov and Hunt Showdown, respectively, ARC Raiders takes a unique approach by offering a long-term customizable skill tree. With ARC Raiders' progression system only offering 75 skill points out of its total of 135 available, there is a lot more room for error that can cause plenty of headaches later on. View the full article
Paradox Interactive has done it. I can't say it did it "again," because it usually botches every single launch and release and forces us to wait for years until its game becomes "good." But EU5 is the exception, and its overwhelming launch-day content makes it PDX's finest release. I've already put in some 10 or so hours into the game, starting as Holland with a few ducats and a dream to one day unite the Lowlands into the glorious Dutch Republic. The road there was going to be tough, I knew as much from my thousands of hours in Europa Universalis 4. But what I was not prepared for in the slightest was the immense and overwhelming complexity of EU5's new and detailed systems, which were nautical miles above what its predecessor had. The first few hours saw me staring at screens I had no clue about. Pops were demanding various resources, food was nowhere to be seen, and I kept losing money but knew not where it was going. It was chaotic, disorganized, complicated, but that's precisely what invited me to dig deeper, try harder, and eventually turn this small county into a colonial powerhouse. You tell me what the hell is going on here. Screenshot by Destructoid I had to figure out how to manage supply and demand, listen to the parliament for once, and learn how to even conquer a province that I needed for my ultimate goal. Everything I knew in the thousands of hours spent with other Paradox games was out the window and had to be relearned, reconfigured. It took a while, but I managed it, and once I got the hang of the countless systems that were more Victoria than Europa Universalis, things started to really "click" for me. My country suddenly expanded, Holland was now a Duchy, the first expeditions to Terra Nullius were sent, and before I knew it I was in control of the Netherlands, but still far from a republic. It's an incredibly challenging game, one that tests your very understanding of grand strategies and has so much content on launch that it puts most other PDX releases to shame, even with all their DLCs. The base game here is as wide as the Atlantic Ocean you so desperately wish to cross in search of better fortunes, and deeper than the greatest mines of gold of the New World. A fantastic, demanding, and incredibly fun experience that took the simplified base of Europa Universalis 4 and sprinkled in just the right amount of CK and Victoria into it. Johan, you mad lad, you've outdone yourself. Paradox Tinto has set a new precedent for the company, and every time a new grand strategy launches, we'll be looking back to EU5 as the new baseline. The post I have no idea what I’m doing in Europa Universalis 5—and that’s what makes it Paradox’ finest appeared first on Destructoid. View the full article
Back in 2012, Kosmos published the cooperative strategy board game Legends of Andor. In this dice rolling fantasy adventure, players embark on a quest to save the titular kingdom of Andor. It has nothing to do with Roguish Star Wars rebel Cassian Andor, nor is it in any way related to the Hungarian economist László Andor. All the same, it's a solid time, particularly when it's available for less than $20. Read the rest of the story... RELATED LINKS: DnD meets X-COM in this awesome TTRPG where humans are the bad guys The solo Dark Souls roll-and-die RPG you never knew you needed Ghost in the Shell just got a Cyberpunk-style TTRPG of its own View the full article
Anno 117 Pax Romana could be the next big launch for fans of strategy games, and it will be available soon on PC and consoles. The upcoming launch will be themed around rebuilding Rome from scratch and in your own way. This guide will help you keep track of the exact time when the game will be available. Table of contentsAnno 117 Pax Romana release countdownWhat to expect from Anno 117 Pax RomanaAnno 117 Pax Romana release countdown The release point of Anno 117 Pax Romana will depend on whether you're playing on PC or console. If you're on the former, the following countdown will expire as soon as the game goes live. [hurrytimer id="1139108"] The countdown is based on the following timings. 3pm PT (Nov. 12)5pm CT (Nov. 12)6pm ET (Nov. 12)11pm BT/UTC (Nov. 12)12am CET (Nov. 13)7am CST (Nov. 13)8am JST (Nov. 13)10am AST (Nov. 13) If you're on consoles, Anno 117 Pax Romana will be available once it's Nov. 13 in your region. In simpler words, you can change the time of your Xbox consoles to New Zealand and get extra hours of gameplay if you don't want to wait. What to expect from Anno 117 Pax Romana If you have played past Anno titles, you can expect to find plenty of fan-favorite features. However, things will be different as you take stewardship of the ancient Roman province into your hands. Your task as the governor is to build up the empire and help it bask in all glory. You'll have two provinces under your reign in the form of Latium and Albion. Extract the resources that you can find to grow your districts. While land combat makes a return, a war is always expensive. Hence, expect to use your diplomatic hats to save yourself the gold. Ultimately, it's up to you how you want to lead to create a lasting legacy in the folklore of the Roman Empire. The post Anno 117 Pax Romana release countdown: Exact date and time appeared first on Destructoid. View the full article
The lawsuit centers on the experiences of Tava Martin, a former business analyst who worked both remotely and at the bank's Jacksonville facility. According to court documents, Martin and her colleagues were required to perform a series of technical steps before they could begin their workday. Read Entire Article View the full article
Plenty of enemies in Baldur's Gate 3 seem untouchable, until you find the right method or weakness that exposes their one vulnerability. One such character exists in Act 3, who seems immortal at first, as they come back no matter how many times your party kills them. However, pursuing the right quest and finding loopholes within the game itself can help you put a permanent end to a malicious figure. View the full article
h, licensed music in videogames. An embarrassingly big contributor to my music taste over the years, highly favoured among the sports sims, episodic videogames, and open world free roam ditties à la Sleeping Dogs and Grand Theft Auto... Read more.View the full article
The Flickering Threat is one of many quests in ARC Raiders that makes you repair a particular item, and this guide will help you to complete the steps easily. To begin the Flickering Threat quest, you'll have to receive it from Celeste. Let's look at all the essential steps of this quest. Table of contentsARC Raiders Flickering Threat quest walkthroughAll Flickering Threat quest rewards in ARC RaidersARC Raiders Flickering Threat quest walkthrough The Flickering Threat quest can be broken down into the following tasks. Find the Generator RoomRepair the GeneratorFind the Ventilation ShaftEnable the power via the power switch underneath the stairs The first part involves locating the generator in Dam Battlegrounds. You can find it in the Generator Hall in the northern part of the map. I have marked the location of the generator to prevent you from getting confused on the map. Generator Room location in ARC Raiders. Screenshot and Remix by Destructoid Once you reach the Generator Hall location, you'll have to drop down using one of the openings on the ground. Dropping down is the easiest way to reach the generator, but there are a few available doors that will lead you to the location as well. If you drop down from the top, make sure to land on the generator to avoid taking any damage. Generator in ARC Raiders. Screenshot by Destructoid Once you find the generator, repair it with four wires. I will recommend bringing the wires by keeping them in your safe pocket. You can loot the map for wires as well, but it's easier if you bring it along. Once you repair the generator, the wires will be consumed. Take the southernmost door at the end of the wall, and it will lead you to a set of stairs. Open the door at the end of the stairs, and turn left. Go straight, and you'll find the power switch to flick on to complete the Flickering Threat quest. Power Switch near the Generator Room in ARC Raiders. Screenshot by Destructoid All Flickering Threat quest rewards in ARC Raiders Here's the complete list of rewards you obtain by completing the Flickering Threat quest. Five Medium Gun PartsThree Advanced Mechanical Components If you're looking to complete more quests, try finishing Bees! and Power Out. The post How to complete Flickering Threat in ARC Raiders appeared first on Destructoid. View the full article
Escape From Tarkov game director Nikita Buyanov has commented on the possibility of review bombing ahead of its upcoming Steam release. With Escape From Tarkov set to launch on Steam on November 15, Buyanov is prepared for whatever response players have to the game. View the full article
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