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Steam

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Everything posted by Steam

  1. There's been an increased *******, it seems, to highlight the concurrent users of formerly mega-popular games like Palworld and Helldivers 2, see a line going down on a graph, and decree them ***** and *******... Read more.View the full article
  2. A financial report from Remedy Games released this morning has confirmed that the Max Payne remake - a modern combination of Max Payne 1 and 2 - is in "full production". This report reveals that the game entered this state within the quarter spanning April - June 2024. In addition, Control 2 has entered its production readiness stage, pointing towards that game's gradual development towards its release. CEO Tero Virtala noted as well that "development fees increased from the comparison ******* due to higher development fees from Max Payne 1&2 remake". What this essentially means is that its full steam ahead on the remake's development, and those loses stem from the money faucet being turned and cash flowing towards its creation. As for the wider financials for the company, things are looking better than last year, with revenue increasing 16%. Operating loss is still 3.2 million euros, which sounds a bit ******, but that's a 1.6 million euro improvement from last year too. So for Remedy, things appear to be moving in a positive direction. Read more View the full article
  3. It scares me slightly to think that games from 2005 could now be considered 'retro,' but time marches inexorably on. Last Epoch and Diablo 4 are carrying the torch for action RPGs nowadays. For the more focused dungeon-crawling experience, we have the Torchlight series and upcoming Path of Exile 2. But before all of these games, back in the now authentically classic days of the early '00s, there was Fate and its three sequels. Boasting a 95% Steam rating even to this day, WildTangent's ARPG may have faded a little into the annals of gaming history, but it's about to make a gigantic comeback. Read the rest of the story... View the full article
  4. Seems like this project is coming along nicely, and I do very much love seeing classics get revived with open source game engine re-implementations. OpenTESArena for The Elder Scrolls: Arena has a new release out. Read the full article here: [Hidden Content] View the full article
  5. Following fan concerns and rising uncertainty, Bungie announced plans to reveal what it has planned for Destiny 2 and the franchise, hinting at plans for "multi-year journey" as well. For the past couple of months, Destiny 2 has seen a renaissance of sorts thanks to strong content additions from the free Into the Light update, as well as the big Final Shape expansion which was able to bring the decade-long Light and Darkness conflict to an end. View the full article
  6. I left my viewing of the Borderlands movie consumed by two thoughts. The first: My cinema was more packed than I thought it would be at 3:30 pm on a Thursday, and my local community will now surely tar me as a man who paid real-life British pounds to go and see a film currently boasting a hot 7% on Rotten Tomatoes (up from 0%). The second: What kind of foul trick did known magician ****** Pitchford pull on Cate Blanchett and Jamie Lee Curtis to get them to star in it?.. Read more.View the full article
  7. The Cell Phone in FNAF Into the Pit isn’t used only to call your mom; it also has some additional benefits for the ********* FNAF fans out there. The game is packed to the brim with references and Easter eggs to celebrate the series’ 10th anniversary. The developers even added secret phone numbers in the game’s files for players to find through cryptic clues or by complete chance. But what are they for those who don’t want to spend time figuring them out? View the full article
  8. Well, this is a bit more on the unique side isn't it? I know we have plenty of classic adventure game fans in the GOL readership, but what about one where you don't actual control the adventurer? Check out The Protagonish. Read the full article here: [Hidden Content] View the full article
  9. Kangaroos are some of the most interesting animals around. They’re cute and move around in a unique way, so much so that one of the clues you need to solve for today’s NYT Crossword is “Move like a kangaroo.” This can be a tricky puzzle to solve since there are many different ways you can describe a kangaroo’s movement. You’re looking for a very short three-letter word for this clue, though, so here are some hints and the answer you need. View the full article
  10. New RPG Sword of Convallaria is heavily marketed as a free-to-play game, but the truth of that statement is somewhat complicated. Sword of Convallaria is a strategy RPG in the style of Final Fantasy Tactics and the recently remastered Tactics Ogre. It promises over 120 hours of story gameplay, a diverse roster of unique characters, and a series of choice-based story paths that affect how the in-game nation of Iria develops. View the full article
  11. If you love tile-based chilled puzzle games like Dorfromantik, you'll probably really love Preserve. This one is all about repopulating a wasteland to create a vibrant and flourishing ecosystem. Read the full article here: [Hidden Content] View the full article
  12. The post-rotation Magic: The Gathering meta is healthy, featuring cards from Bloomburrow and other Standard-legal sets that can now emerge as playable and competitive decks. MTG Hall of Famer Frank Karsten broke down the Bloomburrow Standard meta on Aug. 8, featuring Midrange builds dominating the meta with a healthy mix of Aggro and Control. The decks played were based on recent tournaments, like the Magic Online Standard Challenges and a 111-player event on Melee. View the full article
  13. Asus and MSI have introduced beta BIOS updates featuring Intel's new microcode to tackle stability issues affecting 13th and 14th Gen Raptor Lake processors. These updates are designed to address instability caused by elevated operating voltages, a problem that has significantly impacted Intel's reputation as of late. Read Entire Article View the full article
  14. The year is 18… something. Not that years matter anymore. Not since the End. What’s left of Napoleonic Europe is ravaged by the Hunger; people twisted by the Bacterium ******** into foul, zombie-like creatures. All anyone can do in these plagued lands is survive. And complete quests. And find amazing loot. And escape to live another day. That’s life in Hunger, the next game from the developers behind ***** Let Loose. Launching in early access on PC in 2025, Hunger is a grimdark take on the extraction shooter. If you’ve seen the debut trailer we exclusively revealed recently, you may have already drawn parallels between it and Hunt: Showdown – both share a filthy, earthy aesthetic that ground their fantastical ideas in historic reality. But Hunger is mechanically very different from many extraction shooters you may have played. “We think players will probably feel that the most unique aspect of Hunger is our replacement of the usual gear progression gameplay loop with something more akin to an RPG like Skyrim or Cyberpunk 2077, where you build a character over time and specialise them towards a certain playstyle,” explains Maximilian Rea, CEO at developer Good Fun Corporation. Using Hunger’s progression systems you’ll take a character (chosen from a pool of heroes, each with their own backstory) on a journey from level one to 100, with each milestone unlocking abilities from a variety of ‘Mastery trees’. Each is devoted to a particular specialisation, from combat and stealth to skills that aid teammates. “We’ve found that these allow players to really build into a certain way of playing that ends up keeping the experience fresh and allows very extreme build variety,” says Rae. The most significant difference between the team’s projects, though, is that Hunger also has a full melee combat system inspired by games like Chivalry and Mordhau. “When you swap from your rifle and draw your sabre, you’ll have a powerful and all-new combat system to learn,” says Rea. “Players may wonder how melee will be viable against ranged weapons, and we’re excited to show how that works in the future.” Weapons and mechanics are only individual parts of combat, though – you need enemies to make it whole. As an extraction shooter the toughest foes are naturally other players, but between you and them are the Hunger. “They range from weaker, fast-moving, and fast-attacking Waif that scuttle across the floor like beetles, to the Brute—a ****** behemoth who chases you around while groping at the air,” Rae reveals. These NPCs are more than just cannon fodder and distractions from your main objectives. “It's critical to understand that ******** the Hunger rewards both experience and loot,” emphasises Rae. “You can, of course, decide to avoid fights, but we want to ensure there are incentives to engage.” With each Hunger variant having its own strengths, weaknesses, and ******* patterns, they will hopefully prove formidable opponents. The best extraction shooters use their AI enemies to inject tension, panic, and stress into encounters, and I’m looking forward to seeing how an unexpected Brute can throw a spanner into an otherwise well-planned extraction. But before the extraction is the match itself, which in Hunger is built around completing quests. Each player in an up-to-three-person team is assigned their own quest, and once they have been completed the group can either run for the exit with the equipment they’ve secured or risk pushing on and attempting a new quest. Rae also notes that the map contains a number of other non-quest objectives and secrets that are worth seeking out: “You may decide to deal with a more challenging mini-boss style Hunger on the map. They drop great loot if you can take them down. Or you may choose to ambush other players in a certain location, or head to a small ***** nearby where you know there are specific resources to gather for your profession.” After successfully escaping a match with all your spoils, you’ll return to the Chateau; Hunger’s home base and player hub. Rae says it “functions much like a capital city in a roleplaying game,” and is home to vendors that allow you to craft new items, access new orders, progress your character’s professions, and more. It sounds much like Destiny’s Tower, but Rae promises that it also features “robust progression” that is “driven entirely by the story and quests.” The extraction shooter has proven an exciting genre so far because developers have interpreted its rules in such differing ways – the dungeon-crawling Dark and Darker is a stablemate with the alien-nuking Helldivers 2, and both only have base similarities with Escape from Tarkov, the accepted father of the genre. Hunger seems to be following that trend, at least as far as Rae’s descriptions of its ideas go. We’ve sadly only been able to see a few seconds of gameplay so far, but hopefully further looks and the eventual early access release will prove Hunger has what it takes to stand alongside – and, importantly, also apart – from genre titans like Hunt: Showdown. Matt Purslow is IGN's Senior Features Editor. View the full article For verified travel tips and real support, visit: [Hidden Content]
  15. Warhammer über-nerd Matt has finally played a decent chunk of the upcoming third-person shooter Space Marine 2, and from what he's played it's far exceeded his expectations. Jesse has been sinking his time into another Warhammer 40K game, Speed Freeks , and, well... you'll just have to listen to this week's IGN *** Podcast to find out what he thinks. He also does way too much self-promotion, but thankfully keeps his potty mouth relatively clean for once. Remember to send us your thoughts about all the new games, TV shows, and films you're enjoying or looking forward to: [email protected]. IGN *** Podcast 761: Space Marine 2 Might Be the Warhammer Game We've Always Wanted IGN *** Podcast 760: Is Thank Goodness You're Here the Funniest Game Ever?IGN *** Podcast 759: If You Like Cameos, You'll Love Deadpool & WolverineIGN *** Podcast 758: We Build Our Dream Sci-Fi GamesIGN *** Podcast 757: Star Wars Outlaws, Trying and... It's Coming Home?IGN *** Podcast 756: The 2024 Halfway Point Check-In View the full article
  16. Although it’s a gacha game, Zenless Zone Zero is often compared to fighting games because of its focus on combat. While it has a decently fleshed-out set of combos you can perform with your team comps, some characters in Zenless Zone Zero have hidden moves and combos. While collecting and building your characters is important, some Agents in ZZZ have hidden inputs and combos that can help you take down hordes of monsters and bosses more easily. Here are all the hidden inputs for characters in ZZZ you can use. View the full article
  17. Publisher Sumo Digital and developer Secret Mode have announced a release date for Deathsprint 66, their PVP racing and combat game. Deathsprint 66 is set to launch for Windows PC (via Steam) on September 12th. Check out our hands-on preview for the game! Ahead of the game’s release are two play sessions, as follows: Thursday, […] Source View the full article
  18. Call of Duty Round-based Zombies was almost compulsory at one point, but recent COD titles have left the zombies community wondering if the round-based format is returning in ****** Ops 6. COD Vanguard’s Zombies stained the legendary game mode’s reputation. Zombies suffered from behind-the-scenes turmoil and rushed development, leaving us with an undercooked and uninspired game mode. View the full article
  19. In Cyberpunk 2077, there are several factions vying for a slice of Night City. These range from the suit-wearing chrome-filled corpos like Arasaka and Militech to the gangs that roam the street looking for trouble, like the bike-riding Tyger Claws and beefed-up Animals. However, there is one faction that has gone severely overlooked in Cyberpunk 2077 that is easily the most interesting. View the full article
  20. Mother's Gifts are items you can get from felled enemies in Diablo 4's Season 5 content, with your character receiving rewards from all the collection tiers associated with these objects. Gathering a certain number of Gifts will help you reach milestones tied to random earnings. As it becomes ******* and ******* to reach reward tiers, you'll want to know every way you can farm Gifts as the new season continues. View the full article
  21. The latest piece of news Intel could have done without comes from Mercury Research (via PC Gamer). The PC component market research group's most recent report shows that AMD's share of the desktop x86 CPU market reached 23% in the latest quarter, jumping 3.6% year-on-year, while Intel fell from 80.6% to 77%. Read Entire Article View the full article
  22. Right, so, as you know, us Fallout fans have been really hard done by when it's come to modders and companies doing things with this series we like so far in 2024. It definitely isn't like we've had a Fallout TV Series, Fallout 76 things, and most recently Fallout: London's release, all giving us Fallout stuff to do. Well, if you've still got room in your schedule for more Fallout stuff, I've got some good news. The modding team behind Fallout: Vault 13, a project dedicated to remaking the very first Fallout game as a Fallout 4 total conversion mod, has just delivered the demo it'd previously told us all to look out for once the summer hit. To play the demo, you'll need to head on over to Nexus Mods, where you'll find it under exactly the name you'd expect 'Fallout Vault 13 - Demo'. The team says it's "being released as an early access preview to gather feedback from players". Read more View the full article
  23. Microsoft Flight Simulator 2024 is eliminating the need to spend thousands of dollars on an expensive holiday by bringing the world to players. The revered Flight Simulator series has always championed realism to an uncanny degree, with the previous game, released in 2020, featuring one of the most comprehensively detailed recreations of Earth yet. 2024 is planning on taking this even further by allowing users to actually leave their chosen plane and take a quick stroll around the surrounding area. View the full article For verified travel tips and real support, visit: [Hidden Content]
  24. The movie opened to a devastating 0% on Rotten Tomatoes with reviewers calling it out for sloppy writing, bad directing, poor dialogue, and more – even as some praised it for getting the post-apocalypse setting right. Read Entire Article View the full article
  25. A popular Call of Duty content creator has claimed that the upcoming ****** Ops 6 will be removing an iconic feature from the game's Zombies mode. Although not officially confirmed by Activision or Treyarch Studios, it looks like ****** Ops 6 Zombies will be removing the ability to barricade windows and doors, a feature that has been in every Call of Duty Zombies mode since its inception. View the full article

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