Valve is re-entering the console competition with the SteamMachine, a GameCube-esque box that could pack a serious punch. This isn't the first thing to bear the name Steam Machine, following a previous series of PCs that never quite stuck the landing. Following the success of the Steam Deck, Valve's new venture might have the answers that its previous hardware attempts lacked. View the full article
Embark Studios has had to increase the challenge level for Arc Raiders' first community challenge after players began to rapidly smash through the donation requirement. It's a big day for the Arc Raiders community as the first planned content expansion has arrived, and it appears the level of excitement of players has also contributed to a huge push to finish the first event as quickly as possible. View the full article
Stardock Entertainment has just revealed a new Galactic Civilizations 4 DLC roadmap, with five expansions beginning in December and carrying the strategy game all the way into 2027. Kicking off with the events of humanity's first interstellar war against the Xendar, Galactic Civilizations 4 Expansion Pass 2 includes overhauls for government and electoral systems, the ability to genetically modify your civilization, and even a dive into the criminal underworld. It sounds like even the mighty Stellaris is going to have some serious competition for my time. Read the rest of the story... RELATED LINKS: New Galactic Civilizations 4 update revolutionizes travel across the 4X game Space strategy game Galactic Civilizations 4 gets a big new campaign in next DLC Stellaris and Civilization 6 unite as iconic strategy game hits Steam View the full article
The Gamefound crowdfunding campaign for Threshold, the newest board game from Canada-based Open Owl Studios, has blasted past its original funding goal and is now sitting north of $500,000. Threshold promises all the thrills and long-term satisfaction of an MMO in a fast-paced, pick up and play format - could this really be the game that slays the dragon of "hours long setup and tear down" that plagues the heaviest games in the hobby? Read the rest of the story... RELATED LINKS: 200+ spicy Truth or Dare questions for couples, FWBs, and dirty game nights Science Youtuber Veritasium is a launching a fiendish board game where you bet on your brain This bombastic Borderlands board game is packed with badass minis, and it's $30 off right now View the full article
Rockstar's cowboy classic Red Dead Redemption is now cleared for launch on Nintendo Switch 2, PlayStation 5 and Xbox Series X/S. A new ESRB rating has popped up for Red Dead Redemption on modern consoles (where it will come rated M for Mature, due to blood and gore, intense violence, nudity, strong language, strong ******* content and use of drugs). The rating also mentions "zombies", likely referring to the games' beloved Undead Nightmare expansion — so fans should probably expect this to come too. Rockstar is yet to make this new version of Red Dead Redemption official, but it does now have 12 months to fill since the most recent delay to Grand Theft Auto 6 — which is now slated for launch November 19, 2026. Originally released back in 2010 for PlayStation 3 and Xbox 360, Red Dead Redemption is now also officially available for Nintendo Switch, PlayStation 4 and PC. Of course, you can play the PS4 version on PS5 (and the Xbox 360 version on Xbox Series X/S) but no native version for modern consoles exists, yet. (Of course, no modern console version of Red Dead Redemption 2 exists yet either, but one thing at a time.) Earlier this month, Rockstar was criticized by fans and employees alike after it fired more than 30 staff it said had leaked confidential company details. Workers organized a physical protest outside Rockstar offices in response, and more than 200 employees signed an open letter that alleged the job losses were an attempt at union busting. All fired staff are believed to have been members of the Independent Workers' Union of Great Britain (IWGB) union members, organized via an external Discord channel. This week, the IWGB confirmed it had filed a legal claim against Rockstar — to which the company is yet to respond. Tom Phillips is IGN's News Editor. You can reach Tom at [email protected] or find him on Bluesky @tomphillipseg.bsky.social View the full article
No Sleep For Kaname Date - From AI: The Somnium Files comes to PS5, PS4, and Xbox Series in February 2026 following its debut on Steam, Switch 2, and Switch View the full article
With Valve's massive reveal of new Steam hardware, including a new console, the Steam Frame VR headset, and a new controller set to launch in 2026, gamers worldwide were completely taken by surprise. The announcement has many fans wondering if the most anticipated Valve project of all time, Half-Life 3, might be revealed soon as well—and this time they might be on to something. View the full article
12 ноября Valve представила сразу три новых устройства — VR-шлем Steam Frame, новую Steam Machine в духе стационарной консоли и второй геймпад Steam Controller. Судя по комментариям на игровых ресурсах и в социальных сетях, для полного счастья фанатам компании не хватило анонса Steam Deck 2. View the full article
Корейское издательство NCSoft в партнёрстве с Sony анонсировало ММО Horizon Steel Frontiers во вселенной игр от студии Guerrilla Games. Разработка ведётся для ПК, iOS и Android, причём приоритетными выступают именно мобильные платформы. View the full article
Valve has an idea of what the Steam Deck 2 will be capable of, but the hardware isn’t ready yet. That’s according to Valve software engineer Pierre-Loup Griffais, who – while promoting the newly announced Steam Machine, Steam Frame and Steam Controller – was asked by IGN if there were plans to upgrade the Steam Deck any time soon. Griffais replied that while Valve does have an idea of what the Steam Deck’s successor will be capable of in terms of performance, it’s not yet at a stage where such a device can be made. Read More... View the full article
An all-new original animated series based on Hideo Kojima's Death Stranding series is coming to Disney+. It has the working title of Death Stranding Isolations. Announced today, November 13, the series will "bring to life a new story based on the award-winning Death Stranding video game to life for audiences across the world" in 2027. Kojima was joined by series director Takayuki Sano to announce the partnership with Disney+, and shared concept art by Ilya Kuvshinov, who served as character designer for Ghost in the Shell: SAC_2045. [Hidden Content] [Hidden Content] — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) November 13, 2025 Death Stranding Isolations' story will be told through "a traditional, hand-drawn 2D animation style," with some of Japan’s top "animation talent at E&H production [...] working to bring the series to life." We have only the image above to go on — there's no video as yet — but we do have a story synopsis: Somewhere in North America, just as Sam Bridges walks through the continent in order to save America, the someones are also trying to deal with their isolation in their own way. An old man trying to realize salvation through ways outside of the connection advocated by Bridges. A female warrior who tries to kickstart a world of constant fighting. A boy with a grudge against Bridges. A girl who embraces loneliness. On the precipice of the end of humanity and the world, their fates and hopes converge, as another story of Death Stranding begins. With Death Stranding 2 out the door, Kojima is still busy working on a number of new projects, including horror game OD for Xbox Game Studios. He revealed the first trailer for it last month, sparking speculation that it is connected to P.T. in some way. The mysterious game will star Dungeons & Dragons: Honor Among Thieves' Sophia Lillis, Hunters' Udo Kier, and Euphoria's Hunter Schafer, with the trailer showcasing Lillis' character in a spooky house, lighting candles before meeting a malevolent figure. There's a lot going on with Death Stranding, too. There's a Death Stranding live-action movie in the works, which Kojima and director Michael Sarnoski have confirmed will tell a new story instead of retelling the events of the games. In other words, those hoping to see some of Death Stranding's real-life movie stars reprise their roles for the live-action film may be out of luck. There's also a seperate Death Stranding animated film, called Death Stranding: Mosquito. Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky. View the full article
Warhammer 40,000: Space Marine 2 and Space Marine 3 are not competing for resources internally at Saber Interactive, one of its chief developers has insisted. Space Marine 2 may well be the most successful Warhammer 40,000 video game ever made. It sold over 7 million copies less than a year after going on *****, and, according to Saber exec Tim Willits, changed everything for the studio. Even Games Workshop itself has talked about the money it’s made from Space Marine 2, and protagonist Titus is now leading the charge on the next narrative expansion of the Warhammer 40,000 setting. Space Marine 3 was announced in March, six months after Space Marine 2 came out. Some Space Marine 2 fans were left concerned about the timing of the announcement, but Games Workshop has said Space Marine 3 "is likely years away from release,” and Saber has promised to continue to support Space Marine 2 for some time to come. Speaking on the latest episode of Games Workshop’s Warhammer TV show, Deep Strike, Saber Interactive creative director Oliver Hollis-Leick was asked why Space Marine 3 was announced so early instead of going down the DLC route (story DLC expansions, for example) for Space Marine 2. “Announcing a third game doesn’t in any way mean that we’re not going to continue creating content for the existing game,” Hollis-Leick responded. “The thing is the development cycles for these projects are long. For Space Marine 2 it was something like four years. And so, for Space Marine 3 it’s going to be the same. “We announced it to in one way keep people aware of the fact we’re going to continue this, that there’s going to be more coming. But we’re also doing the same thing with DLC. There’s lots already been created and there’s lots more to come. They’re definitely not competing for resources.” That’s a crowdpleasing comment, but what is the actual situation when it comes to Space Marine 2 support? In August, publisher Focus Entertainment revealed Space Marine 2’s second year of DLC, confirming patches 10 all the way up to 15. Patch 15 takes players up to the end of the second quarter of next year (June 2026). Highlights include the new Techmarine class, now set for release during the first quarter of 2026, a new Battle Barge expansion during the same *******, and a new Siege map coming Q2 2026. Space Marine 3, however, looms large over the horizon. Based on Oliver Hollis-Leick’s comments, we’re looking at a four-year development cycle, which means we may not see the game until 2029. That’s a big gap! But what can we expect from Space Marine 3? Will we see new factions? Will Saber expand co-op beyond the three-player limit? Will there be actual meaningful PvP? Most fans believe the Necrons will make an appearance in Space Marine 3. That’s because one mission in Space Marine 2 sees Titus and co delve deep within the bowels of an alien planet, which contains ancient and mysterious wall markings that are a clear nod to the Necrons. Some players even suspected the xenos would make a surprise appearance as a third enemy faction in the Space Marine 2 campaign, given the nature of the mission. Indeed, it turns out that the Space Marine 2 story sort of revolves around the Necrons. The Techpriest who goes off the rails in the story is trying to use an ancient Necron artifact to nullify the influence of Chaos by closing off the warp, the hell dimension from which Chaos spews forth. At least that’s what the Techpriest thinks the artifact does (it doesn't, then it does). In the episode of Deep Strike, Oliver Hollis-Leick was asked straight up if this nod to the Necrons means they’ll turn up at some point. He was coy in his answer. “One of the things about this universe is it’s vast,” he said. “It’s almost timeless. And so if you go digging deep down below the surface of a planet, you could find all kinds of things. And so finding what appears to be a Necron tomb, or at least Necron technology below the surface of a world, is not an outrageous thing to happen. But also in the narrative they’re dealing with what seems to be Blackstone-like technology, although it’s never expressly stated. And so that directly links to the Necrons. “As to whether we’ll see any more of them, that I cannot say. But it certainly was a nice thing to see at the end of the game there.” Oliver Hollis-Leick then went on to explain why Saber included all those cool Necron bits and bobs in Space Marine 2 for players to discover. “It’s really important to show that the Imperium don’t know everything,” he said. “They seem incredibly advanced, incredibly well equipped, but there is an enormous amount about this galaxy and the history of the galaxy they simply don’t know, and never will know. Even the audience who read these books, even they don’t know. It’s not stated. That’s one of the things I love so much about this universe, is that there’s so much ambiguity. And so I liked including something like that in the game, so we get a sense of the mystery still out there.” Two characters from Space Marine 2 we won't see in Space Marine 3 alive and kicking are Sevastus Acheran and Lieutenant Chairon, who were killed off-camera via a lore post on the Warhammer Community website. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
Xbox Game Pass members have until November 15 to play a day-one temporary console-exclusive before it leaves the catalog with no expectations to return. Microsoft’s subscription service is constantly receiving new additions for its members to play. For example, members can now play Winter’s Burrow on Xbox Game Pass, a day-one release, without any extra costs aside from the subscription fee. View the full article
I recently got back into Phasmophobia after a few years off, and among the Fortnites, Dead By Daylights, and Call of Duties of the gaming world, one thing that struck me was the game's (welcome) lack of live-service elements. In a time where it seems every game is fighting for 100% of your attention and time, Phasmo offers a refreshing break from battle passes and seasonal FOMO. Instead, Kinetic CEO Daniel Knight and art director Corey Dixon tell me the horror game's progression comes in learning the ropes. Read the rest of the story... RELATED LINKS: Phasmophobia dev knows that you want more small maps, and Nell's Diner certainly delivers Phasmophobia Challenge Mode quest this week I returned to Phasmophobia while everyone else was playing Arc Raiders or BF6, and the horror hit has never been better View the full article
Fallout 4 Anniversary Edition hasn't had the start Bethesda probably hoped for. Its launch was quickly met with a flood of negative reviews as the update broke many of the best Fallout 4 mods. Even some players who cleared out their addon list have been reporting fresh issues with their playthroughs, and of the more than 4,500 reviews submitted in the last 30 days, just 41% give it the Vault Boy thumbs up. It's a far cry from the usual praise for one of Bethesda's best RPGs. The good news is that patches are in the works; the bad news is that we're going to be waiting a while. Read the rest of the story... RELATED LINKS: Todd Howard says Fallout 4 "did not resonate" in one key way, but Bethesda has "hundreds" working on the series right now Best Fallout 4 mods 2025 The best games like Fallout on PC 2025 View the full article
Call of Duty ****** Ops 7 players are already running into issues of Packet Bursts while trying to enjoy the different modes, and there are a few solutions to try out. Having Packet Bursts on the opening day isn't uncommon, and it has occurred with older Call of Duty titles. Packets Bursts typically happen due to issues with your internet and servers in general; however, there are a few extra settings to tweak to reduce the problems at hand. Best solutions to prevent Packet Bursts in ****** Ops 7 Here are a few settings to tweak if you're getting Packet Bursts (despite having no problems with your internet). Screenshot by Destructoid Disable On-Demand Texture Streaming: While you can't turn it off entirely, you can set it to minimal. When set to optimized, it will download surface textures while you're playing the egame actively. Not only is the high-quality texture going to affect your setup graphically, but it will also consume your internet bandwidth. You can change this setting from Graphics.Disable Dismemberment and Gore Effects: I might love dismembering zombies and enemies while spraying them with bullets, but it's going to increase the information being fed to the servers. If you're getting network issues, I will keep this feature turned off even if it reduces the immersive feel of ****** Ops 7. Screenshot by Destructoid Lower VRAM: You can reduce the VRAM Scale Target from your settings to reduce the amount of VRAM being used by ****** Ops 7. Having more VRAM allows the game to perform better, but it will cause lag if it's consuming more space than required and conflicts with other operational apps. Finally, make sure to check your internet if you're still getting Packet Bursts while trying to enjoy a session. Additionally, wait a bit for the game to download and pre-load all the shaders across the three modes. This will reduce the chances of issues with the internet popping up as you're trying to pop the skull of an enemy. The post How to prevent Packet Bursts in Call of Duty ****** Ops 7 appeared first on Destructoid. View the full article
When a new MTG set drops, it's always fun figuring out what new busted interactions it's enabled. Most Magic: The Gathering releases have an infinite combo or two if you look hard enough. Read the rest of the story... RELATED LINKS: Bizarre MTG card that rocks an old school format spikes in price by 320% Magic: The Gathering release schedule 2025-2026 The 8 biggest chase cards in MTG Avatar The Last Airbender View the full article
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