It is 1959. The cold war is in full swing, television is taking over, and environments have just become fully destructible. What a time to be alive. Deliver At All Costs is a chaotic courier sim set in those heady days that sees the player barrelling around a "semi-open" US town as they take on absurd odd jobs. "From delivering a giant flailing Marlin, to the disposal of an atomic ***** teetering on the edge of **********," say the developers, "always expect the unexpected." It's maybe best understood by witnessing the moment in the trailer below where the player drifts right through a menswear store, bringing the whole building down. Yep, that looks like a good time. Read more View the full article
It's hard to believe that about three weeks have passed since BAKERU was announced for a Western release. This supremely-********* game is rooted in the prefectures of Japan and offers up a 3D platforming adventure with a healthy amount of variety. Helmed by Good-Feel and the producer of several Ganbare Goemon/Mystical Ninja games across the generations, BAKERU brings together a lot of what has made Good-Feel's newer releases fun -- like Princess Peach: *********'s sense of whimsy alongside the 3D action-platforming. View the full article
Growing up as a ****, no game made me smile more than The Simpsons Hit and Run. Sure, the plethora of jokes and references to the TV series were great, but it was the destructive, ludicrous spin on the Grand Theft Auto formula that was the most addictive thing about it. It's been a long while since I played a game that captures that same spirit - that was until I got hands-on with Deliver At All Costs, the debut title from Far Out Games that's being published by Konami. Read the rest of the story... View the full article
I love watching Thrive continue to grow. A free and open source evolution sim where you start off life as a single microbe. The latest release version 0.7.0 is out now adding new gameplay features. Read the full article here: [Hidden Content] View the full article
Sony’s shock announcement of Concord’s shutdown just two weeks after it went on ***** has sent its remaining players into overdrive as they desperately try to secure its Platinum trophy before it’s too late. PlayStation Studios’ ill-fated first-person hero shooter, which suffered a drastically low player count upon launch, goes dark on September 6, with all players set to receive a refund. Ryan Ellis, director at Sony-owned developer Firewalk, said: "while many qualities of the experience resonated with players, we also recognize that other aspects of the game and our initial launch didn’t land the way we’d intended." Soon after that announcement, reports indicated that Concord players were throwing Rivalry matches in a bid to earn experience points as fast as possible. Rivalry mode sees two teams of five players battle for dominance across best-of-seven single-life rounds. At least, that’s how it’s supposed to work. Now, players are starting a match and immediately running off a platform to their *****, resulting in a win for the opposing team and the end of the round. Rivalry matches are the perfect choice for this tactic. Win or lose, it rewards players with more experience points than other game modes. And because it’s the best-of-seven single-life rounds, as long as the whole team gets in on the act and each round takes about 30 seconds, you can finish a match in just a few minutes — again, as long as all players follow suit and you lose or win four matches in a row. Thus, this is the quickest way to earn experience points in Concord, and thus the quickest way to earn that Platinum trophy (you need to get to reputation level 100, which takes hundreds of thousands of XP), with just two days left before the game shuts down. But be warned: your win percentage will take a hit if you keep deliberately losing. Still, that might not be much of a concern given Concord’s impending *****. This is literally every match of Rivalry in Concord rn because this is the fastest way to earn XP for the Platinum [Hidden Content] — Radec (@realradec) September 3, 2024 IGN has verified that Rivalry matches are currently being played out in this fashion. The race, it seems, is very much on. Some Concord players are saying there’s not enough time to grind to the Platinum trophy, so it might escape them. Others are holding out hope that Concord returns in free-to-play form, although there’s no guarantee it will return at all. As a result, the Concord Platinum trophy may go down as one of the rarest in PlayStation history. What’s clear is that Concord itself is one of the biggest flops in PlayStation history, a game one of its developers said was in the works for an incredible eight years. There is now concern for the fate of its developer, Firewalk, and Sony faces tough questions about its upcoming live service games, including Bungie’s Marathon and Haven’s Fairgame$, neither of which have a release date. Concord’s launch was nothing short of disastrous, with analysts telling IGN it has likely sold as few as 25,000 units. It debuted to a tragic 697 peak concurrent players on Steam, a number that made the 12,786 players of ******** Squad: ***** the Justice League, which was dubbed a disappointment by Warner Bros. Discovery boss David Zaslav and caused a $200 million hit to revenue, look like a titan. Last year, Sony president Hiroki Totoki committed to launching just six of 12 live service games in development, and one based on The Last of Us has already been canceled. Wesley is the *** News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
The first teaser trailer and details for Alien: Earth are here, though you shouldn't expect too much from them. Ever since Alien: Covenant was released in 2017, things have been a bit quiet for fans of the series, but 2024 is clearly the year to change that. Alien: Romulus, the first film since Covenant, just came out in August, and yesterday the first teaser trailer for the first TV show based on the beloved sci-fi horror, Alien: Earth, was released. And uh, yeah, it's certainly a teaser trailer! It's a very simple one, starting off looking over planet Earth before being revealed to be a reflection off of a xenomorph's smooth, shiny head, wrapping things up with some horrific scream. You know, classic xenomorph stuff. Luckily, an official logline has been released to share a few more details. "When a mysterious space vessel ******-lands on Earth, a young woman (Sydney Chandler) and a ragtag group of tactical soldiers make a fateful discovery that puts them face-to-face with the planet’s greatest threat," it explains. Outside of Chandler, the cast also includes The Mandalorian fan favourite Timothy Olyphant, who will reportedly be playing a synth known as Kirsh, supposedly a mentor to Chandler's character Wendy, who's been described as a "hybrid meta-human" with the body of an ****** and brain and consciousness of a child. Sounds ethical! Read more View the full article
After the surprising success of Astro’s Playroom, Sony decided to go all out and give Astro a full game—Astro ****. It was one of the most charming trailers at the PlayStation Showcase event, and if you’re as excited as us, we’ve got you covered with the exact release date and time. Many fans of Astro’s Playroom wanted more, and Sony is giving us exactly that. Astro **** is a full AAA premium-priced game. It features multiple themed levels, hidden collectibles, and Astro Bots costumed after known PlayStation franchises, like Kratos from **** of War. Like Astro’s Playroom, the game has power-ups that utilize different aspects of the PS5 DualSense controller. We’re finally getting another game that uses the touchpad. View the full article
Spectre Divide launched on Steam on Sept. 3, opening the floodgates for shooter and Shroud fans to enjoy the game for free. It offers three primary game modes and a practice range to ***** into, with the ranked mode being locked, even after launch. Here’s all the info you need to unlock ranked mode in Spectre Divide and all its ranks. View the full article
Dynamax has finally arrived in Pokémon Go, and with it, Niantic is offering all trainers free Special Research tasks and rewards to give them everything they need to participate. The questline is titled To the Max and gives you unique items in Pokémon Go to enjoy the new Max Out season. It’s been added a little early, as Dynamax and Max Battles should have been coming Sept. 10. Still, as usual, Niantic has dropped a teaser a little earlier, with Max Battle spots dropping for just Wooloo across the map from 10am local time in some regions. View the full article
This is either a symbol of Cyberpunk 2077's wildly reversed reputation or perhaps the board game audience's endless hunger for throwing money at games with lots of components and a bunch of little plastic guys. A fundraiser for Cyberpunk 2077 – The Board Game by Go On Board hit its target of $100,000 in just 10 minutes and four seconds. It's now past the $1.9 million mark and continuing to rise... Read more.View the full article
Veteran Destiny 2 players are dusting off their One Thousand Voices after it was discovered this week’s powerful modifier, which is supposed to only affect swords, is unintentionally working with the Last Wish Exotic as well—and it’s beyond busted. Players quickly discovered after the Sept. 3 reset the main modifier for activities this week, Blessing of Blades, isn’t just limited to swords. Blessing of Blades sees all swords passively regenerate ammo after a short delay and is active right up until next week’s reset on Sept. 10. The buff is even active in Grandmaster Nightfalls and the Crucible, so naturally, many rushed to grab their best swords and equip them this week. View the full article
Developer Supermassive Games once dared us to survive until dawn, now the interactive slasher movie specialist wants us to be ***** by daylight in The Casting of Frank Stone. This story-based spin-off of the popular asymmetric multiplayer sneak-and-slash ‘em up attempts to flesh out a backstory for the malevolent source of all evil in the ***** by Daylight universe, known as The Entity. However, aging, quicktime event-heavy gameplay, dismally superficial combat, an underdeveloped cast of characters, and a complete absence of scares make for a six-hour slog that’s barely worth staying up past your bedtime for. While ***** by Daylight’s character roster has swelled to include a who’s who of nightmare-haunting horror icons like Leatherface from The Texas Chain Saw Massacre and even walking internet memes like Nicholas Cage, The Casting of Frank Stone features an entirely original cast of villains and potential victims. This is very much to its detriment, since barely any of them leave much in the way of a lasting impression. Main monster Frank Stone (Miles Ley) certainly strikes an imposing figure in the story’s prologue, but he’s nowhere to be found for significant stretches after that. Instead, we’re saddled with a truly unremarkable cast in a tepid tale that pinballs back and forth between the filming of a low budget horror movie in an abandoned Cedar Rapids steel mill in 1980, and a clandestine meeting of strangers in an isolated English manor in the present day. In both time periods, the plot takes a surprisingly long time to travel short distances, with only small amounts of horror and very little stress to be found amidst meandering conversations between the playable cast of eight characters. With the exception of the likeable Linda (Lucy Griffiths), whose dry sarcasm provides some welcome laughs on occasion and who is thankfully present in both eras, the rest of the leads are saddled with dialogue that’s often clunkier than a piano solo from Freddie Krueger, and forced into relationship contrivances that aren’t given enough time to evolve. In particular, the love triangle between teenagers Jaime (Andrew Wheildon-Dennis), Chris (Rebecca LaChance), and Robert (Idris Debrand) feels rushed and leaves little space for any believable tension to develop between them, which meant that I never really agonised over steering any particular character into the arms of another with my choices. I barely batted an eyelid while each leading man was turned into a bleeding man. In fact, so little did I invest in the fates of these partially-formed players that I barely batted an eyelid while each leading man was turned into a bleeding man as the bodycount built up in the story’s second half. It’s here that the Entity’s cosmic power is properly unleashed in both the present and the past, and although there were admittedly some interesting revelations to be uncovered about this malevolent creature and how its evil is pulling Frank Stone’s strings, it all gets pockmarked by a muddled mix of confusing multiversal wormholes and glaring plot holes. All told, this sloppy and scare-less horror story feels less like a mandatory bit of backstory for fans and more like one long, unnecessary and unskippable cutscene to lead into any given ***** by Daylight multiplayer match. Bad Manors While it may be messy and not the slightest bit memorable, The Casting of Frank Stone’s story certainly has a lot of branching paths, and so too does its environments. Unfortunately, while the dingy, subterranean tunnels beneath the Cedar Rapids steel mill and the gloomy, gilded hallways of Gerant Manor certainly ooze plenty of atmosphere, they just aren’t all that interesting or intimidating to explore. What’s worse, they’re reused far too much – over and over again I found myself plodding past the same bits of scenery like I was a member of Spinal Tap desperately searching for the stage entrance. I spent the vast majority of my time tapping through basic button prompts in cutscenes, so it felt especially limiting that when I was occasionally given full control of a character I was so rarely given anything interesting to see or do. There are some simple survival horror puzzles to complete like pushing crates or finding keys and, in one of a number of nods to the core ***** by Daylight experience, you do get faced with the occasional generator in need of repair in order to power up a lift or door. However, whereas the process of fixing these straightforward mechanisms in ***** by Daylight is transformed into fits of heart-pounding panic since you’ve got a murderous Michael Myers from Halloween homing in on your position, here the absence of any stalking threat means they’re robbed of any real urgency and are instead just more basic quicktime events to be obediently ticked off. It’s neat that they’ve incorporated the ***** by Daylight skill check prompt here, but it does little to enhance the actual interactions in any meaningful way. While I never struggled to repair its generators, I wish someone had taken the time to fix The Casting of Frank Stone’s inability to generate scares. Outside of life or ****** cutscene-based decisions, the rare ****** encounters are otherwise trivialised by a powerful weaponised camera that transforms from Super 8 to supernatural. There’s only ever one Entity-powered Frank Stone specter to face off against at a time, and all you need to do is train the camera’s viewfinder on them and hit record to sap them of all their life force. Their presence is always clearly signposted, and as a result they never got the drop on me nor did they ever get remotely close enough to pose any form of threat – I’m not sure if they’re even able to perform any attacks since they effectively stayed at a comfortable wide shot in my viewfinder; never a ******* close-up. ***** by Daylight might be capable of some truly terrifying stalker escapes, but The Casting of Frank Stone is about as stressful as a spa bath in comparison. ***** by Design Of course, since this is a Supermassive Games adventure, some of the characters can and likely will ****. But in my experience of The Casting of Frank Stone, this was either because I was perfectly happy to let them go, or because I was having a sip of coffee and was too slow to reach for my controller during an unexpected and evidently majorly consequential cutscene junction. Roughly half of the cast of playable characters perished before I rolled credits, and although I was pleased to see that some of those executions were ripped straight out of ***** by Daylight – such as the piercing of a certain victim onto the sharp end of a dangling ***** – I can’t say that any of these unmemorable meatsacks met their sudden deaths in any particularly inspired or shocking ways. Once the campaign is completed, you unlock a Cutting Room Floor feature that allows you to trace each branching story path backwards and hop back into specific scenes, allowing you to pick up a story thread and twist it in a new direction by making a different decision and seeing how things play out. It’s a nice feature if you want to experience all possible outcomes, however I wish it was a little more flexible – in order to prevent one character ****** I was forced to replay six scenes in the lead up to the moment that decided their fate, rather than just hopping directly to that critical decision and going from there, which seemed annoyingly cumbersome. Still, this branching chapter select is certainly handy if you want to go back and find any ***** by Daylight-inspired collectibles, with signature killers like The Trapper and The Clown shrunken down into adorable, Chuckie-sized plushies and hidden throughout each setting. This is in addition to numerous other nods to the multiplayer ******* sim, like The Huntress’ rabbit mask I found on a shelf in Cedar Rapids’ curiosity shop. ***** by Daylight diehards will likely get a kick out of discovering all of these, but whether they make it worth playing (let alone replaying) a pretty forgettable horror story depends on how fiercely loyal your fandom may be. View the full article
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Inspired by the competitive threat from Arm-based chips such as Apple's M-series SoCs and Qualcomm's Snapdragon X-series, Intel made a number of dramatic changes to its chip architecture for Ultra Series 2 (see my column "Intel Strikes Back" for more). Read Entire Article View the full article
Like past Harry Potter and Wizarding World games, you can earn exclusive Hogwarts House gifts for Harry Potter Quidditch Champions if you link your Harry Potter Fan Club and WB Games accounts. So what are you waiting for? How to link your Harry Potter Fan Club and WB accounts Start by logging in! Screenshot by Dot Esports via WB Games. To link your Harry Potter Fan Club and WB accounts, go to the Wizarding World’s Quidditch Connect page, follow the prompts to log into both accounts, and connect them. To do this, you can follow these easy five steps: View the full article
If you love the Wizarding World, you’re going to enjoy picking up a broom and playing Harry Potter Quidditch Champions, particularly with all the awesome upcoming Quidditch events, seasons, and content set to arrive in 2024. Here’s everything you can look forward in Harry Potter Quidditch Champions. View the full article
Shooter fans have been hyped for Shroud’s new first-person shooter since he announced in August he’s been working on a game for the last two years. Spectre Divide then quickly launched on Sept. 3 on Steam, available only to PC players to hop into for free. With the global release, it comfortably crossed its all-time player count peak (reaching almost 31,000 players on launch day), previously set during its early access. View the full article
It’s been a while since we last saw a truly cheap SBC in EA FC 24. The Oriol Romeu FUTTIES SBC’s here to fill that role, and for the price, it could be tempting for players on the lookout for a defensive midfielder. Oriol Romeu doesn’t have a single stat under 90 and has every single defensive Playstyle at his disposal. If you are looking for a battle-tested bruiser playing in front of your defense, you can do the Oriol Romeu FUTTIES SBC for the measly price of about 40,000 coins. View the full article
Roger Clark, an actor known for many roles, including the legendary Arthur Morgan in Red ***** Redemption 2, revealed in a recent Q&A session one of his biggest regrets while working on Rockstar Games' Wild West story. Red ***** Redemption 2 is regarded by many players as one of the best prequels to date, as it built on the universe from the first game and also gave an in-depth look into John Marston's life before he was a full-on family man. View the full article
Snap Tap has been all the rage in the Counter-Strike 2 world for the past few months but following its publicized ban, its time in the spotlight appeared over—that is, until a player at ESL Pro League in Malta this week was caught using it mid-series. HEROIC opened its CS2 EPL Season 20 account against Ninjas in Pyjamas on Sept. 3 with the opening map, Ancient, going down to the wire. Despite a push for a comeback from ****, it was HEROIC that emerged victorious to secure the opener 13-10. But, after the CS2‘s series mid-play break, the winning squad looked far from happy. View the full article
Glam rock may be a funky type of rock music and one of the clues from today’s NYT Crossword puzzle. But the answer has nothing to do with this flamboyant music style. “Glam rock?” is the clue from the Sept. 4 NYT Mini Crossword puzzle that seems to be confusing many crossword enthusiasts. Here’s everything you need to solve the clue using hints, and if you’re still struggling, the answer is below. View the full article
Concord’s ***** after just two weeks and the playerbase’s gameplay is starting to reflect this, with Rivalry mode players repetitively ******** themselves in matches. This group ********** isn’t just to dunk on the now-closed game though. Players have found SDing in matches leads to the fastest accumulation of XP. It’s why players are begging the devs for XP boosts before Concord fully goes offline; in order to get a Platinum trophy for Concord, players need to grind 10 million XP until they get to level 100. Some are already too daunted, but others are committed to getting the PlayStation achievement. View the full article
Once you get your own Motorcycle Club in GTA Online, you can purchase a Weed Farm and earn a passive income. To get started, you will first need to assume the position of the president of the MC Clubhouse. Then, make sure you have unlocked the "The Open Road" online network so that you can buy a Weed farm. View the full article
When Gearbox rocked up to PAX West to show off some concept art for Borderlands 4, they didn't give away too much information about the upcoming looter-shooter. They did give something else away, however, as our siblings at GamesRadar reported—dice cards that contained a secret message. Each one had a series of up and down arrows surrounding a picture of a D20, and when ****** Pitchford revealed they contained a secret code, the internet's sleuths went to work... Read more.View the full article
Ivy in Deadlock is tailor-made to set up her teammates for incredible flights, but she can also stand her ground when you’re running the correct build. Ivy shines when linking up with an ally (similar to Dota 2’s Io), buffing her and teammate’s ******* while providing heals. This means Ivy leans heavily toward a support option with two of her abilities interacting with her teammates, one providing minor damage and crowd control and the last offering an incredible stun to initiate fights. View the full article
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