The starting roster may look underwhelming when loading up Super Smash Bros. Ultimate for the first time. You’re given eight fighters to choose from—the same amount offered to Super Smash Bros. players on Nintendo 64 back in 1999. And you’re expected to unlock the other 66 characters by playing different game modes. Usually, you are expected to unlock characters by completing the game’s main adventure mode, where finding a fighter there immediately unlocks them in your roster. There are ways to unlock characters in Classic Mode over time, like how the original games would lock characters away. View the full article
Wargamer is always on the lookout for cool customised Warhammer 40k models, fan art, cosplay, and scratch-built creations, but few have stopped us in our tracks like this plasticine Marneus Calgar. Created by 10-year old Pitchayut Raksapon of Bangkok, Thailand, the details may be soft but the vibes are immaculate: this is a note perfect representation of the Ultramarines Chapter Master. Read the rest of the story... RELATED LINKS: Warhammer 40k Space Marine Chapters and Legions - full guide Warhammer 40k brings back egg-shaped space dwarves after 35 years ***** Team competition features what might be Warhammer 40k's biggest **** ever View the full article
Diablo 4’s Vessel of Hatred DLC is now live, but players have been experiencing issues accessing the new quests tied to the DLC. If you’re encountering the “Blocked quests are unavailable in your current state” error, we’ve got some fixes. The “blocked quests are unavailable in your current state error” can occur at any time during Diablo 4’s DLC, though it’s commonly appears when first launching into Vessel of Hatred. However, progress past the start isn’t enough to prevent the error from occurring again. View the full article
The headline features coming to the WH-1000XM5 headphones, WF-1000XM5 earbuds, and LinkBuds S are Google's Find My Device and Fast Pair technologies alongside Auto Switch functionality. To sweeten the ****, Sony has revamped its audio app with a fresh coat of paint and a new moniker: "Sound Connect." Read Entire Article View the full article
Vampire: The Masquerade - Bloodlines 2 won't be an "open sim" like the 2004 original game, according to Paradox Interactive. Now in development at The ******** Room, it'll be an action-RPG with a relatively linear story set in the World Of Darkness universe. This obviously plays to The ******** Room's strengths - they're better known for melancholy or horrifying strolls through broken spaces than the Dishonorable massaging of intricate systems. But it also reflects Paradox's view that the original Bloodlines has been "mythologised" a bit: people love the memory of it more than the reality, and there are aspects of the 2004 game, according to Paradox's deputy chief executive officer Mattias Lilja, that simply "wouldn't fly today". Read more View the full article
Starfield’s Shattered Space DLC was meant to usher in a new era for Bethesda’s divisive space game Starfield, rekindling memories of the studio’s great DLCs of the past such as Fallout 4’s Far Harbor. But following its launch last month, things haven’t gone to plan. Sci-fi RPG Starfield launched in September 2023 as Bethesda’s first brand new intellectual property in years and its first mainline single-player game since Microsoft bought parent company ZeniMax Media in March 2021. IGN’s Starfield review returned a 7/10. We said: “Starfield has a lot of forces working against it, but eventually the allure of its expansive roleplaying quests and respectable combat make its gravitational pull difficult to resist.” A year later, Shattered Space has a ‘mostly negative’ user review rating on Steam, as Starfield players complain about everything from a lack of value to boring quest design. Now, Emil Pagliarulo, studio design director at Bethesda Game Studios, has responded to one fan’s concern about not just Starfield and Shattered Space, but the direction Bethesda is headed. This concern was prompted by a GamesRadar interview with Pagliarulo who enthusiastically bigged up the expansion. This, the fan said, suggested Bethesda was dismissive of community concern around Starfield. In a series of tweets, Pagliarulo responded directly to this suggestion and more generally to the ongoing discourse around Starfield and Bethesda. “My optimism is in no way meant to be mud in the eye of any dissatisfied fan,” Pagliarulo insisted. “That's not how it works.” Pagliarulo went on to say “I’m also very proud of Shattered Space. We all are,” and confirmed that most of the quests and levels in the expansion were developed by designers who worked on previous Bethesda games and DLC, going all the way back to 2002 masterpiece Morrowind. “They’re good at what they do, and it shows,” he added. If folks have played Shattered Space and still don’t like it, that makes me sad, honestly. “If folks haven’t played Shattered Space, and they like Starfield, I think they’re missing out,” Pagliarulo continued. “If folks have played Shattered Space and still don’t like it, that makes me sad, honestly. Just know that we’ve also been hearing from plenty of people who love it.” Pagliarulo offered an explanation of sorts for this apparent disconnect between the way he views Shattered Space and how fans have reacted to it. “Maybe it’s a game of expectations,” he suggested. “Fans want a lot, and we do all we can to accommodate them. Here’s what I can tell you – nobody, and I mean nobody, at Bethesda is patting themselves on the back while ignoring our players.” Now Shattered Space is out, fans have wondered what’s next for Starfield. In June, Bethesda Game Studios’ Todd Howard said the company was committed to supporting Starfield, which has seen 14 million players across PC and Xbox Series X and S, and confirmed at least one other story expansion would release following Shattered Space. Howard said Bethesda is aiming to release an annual story expansion for “hopefully a very long time.” Pagliarulo reiterated this commitment of support, saying Bethesda will continue to address community concerns and make fixes while “listening to our fans every step of the way.” “Starfield is a massive game, and it takes time for us to address things,” he explained. “We move as fast as we can, as safely as we can. Game development is always tricky, but with a game as big as Starfield, every fix could potentially break something else. “To close, let me just say… I love games. I love Bethesda’s games. I’ve been playing them since the Terminator days. All I or anyone here wants to do is make those games and then make them better. No ego. No arrogance. Just a lot of hard work, and appreciation of our fans.” It’s a busy time for the 450-person Bethesda Game Studios, which currently operates five teams: Starfield; Elder Scrolls 6; Fallout 76; mobile; and external development partnerships. It’s working on the aforementioned Elder Scrolls 6, ongoing content for Fallout 76, various mobile games, updates for older games, and, eventually, the next Fallout. But will Starfield see a sequel? If it does materialize it may be some time before we see anything of it, with Elder Scrolls 6 expected no earlier than 2028 and another Fallout game set to follow. Wesley is the *** News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
The Labyrinth is an underground dungeon with multiple areas James must complete to try and save his wife in Silent Hill 2 Remake. Much like the haunted mind of James himself, the Labyrinth is a maze of nightmares threatening to drive away any semblance of sanity. The confusing nature of each route in the Labyrinth's depths makes it tricky to navigate for even veterans of the original Silent Hill 2. View the full article
Goat Simulator Remastered is bumping onto your PS5, Xbox Series X|S, and PC soon as its release date has been revealed. It will come with all the DLC previously released for the original game and a bunch of graphical upgrades. View the full article
How do you beat Abstract Daddy in Silent Hill 2? Silent Hill 2 is a story of horror and grief embodied in the lonely, creepy town of Silent Hill, and nothing personifies the ***** quite like the varied monstrosities waiting to go in for the *****, from the nurses and mannequins, to terrifying bosses. The bosses are one of the greatest part of the horror game, and it's not just Pyramid Head who should get all the attention. In fact, the other Silent Hill 2 enemies are perhaps more intense and meaningful. Arguably the most important to the story is Abstract Daddy, so here's our walkthrough of the Silent Hill 2 Abstract Daddy boss ****** if you're struggling to defeat him. Read the rest of the story... RELATED LINKS: Silent Hill 2 remake guide and walkthrough Silent Hill 2 remake clock puzzle solution Silent Hill 2 Room 206 safe code puzzle solution View the full article
What is the Silent Hill 2 Room 206 safe code? Your trek through Wood Side Apartments in the Silent Hill 2 remake will take you through Room 206, which you can only access via the wardrobe in Room 208. Once you've affixed the Golden Apple Handle and pushed the wardrobe to one side to enter Room 206, the gap in the wall closes, leaving you trapped inside. The only way out is to solve the Room 206 safe puzzle, a new addition to the Silent Hill 2 remake. Like the Silent Hill 2 motel safe code, the Wood Side Apartments safe solution varies depending on your difficulty mode. That said, it's not completely random. You can use the safe codes below to skip the legwork, but we can also walk you through the horror game's new puzzle if you'd prefer to discover it yourself. Read the rest of the story... RELATED LINKS: Silent Hill 2 remake guide and walkthrough Silent Hill 2 remake clock puzzle solution How to beat Abstract Daddy in Silent Hill 2 View the full article
You've cooked a lot of them in Arctic Eggs (which is really good) but have you just stopped for a moment squeeze some eggs? No? Maybe you should. Read the full article here: [Hidden Content] View the full article
Image: Microsoft Microsoft is holding a technical alpha later this month for the upcoming Microsoft Flight Simulator 2024 release. The technical alpha will be held over an unspecified weekend in October to test the game’s core services ahead of its debut on November 19th. Participants in the test phase will need a capable PC gaming rig to try out Microsoft Flight Simulator 2024 before its release, as this alpha test won’t be available to Xbox players. Free flight and a limited amount of career, challenges, and discovery will be accessible during the technical alpha, alongside a limited number of aircraft. “The technical alpha has been designed to gather feedback on specific areas and features, and the scope of what is available is limited,” says the M... Continue reading… View the full article
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The wait is finally over, as Dragon Ball: Sparking! Zero players swarm to the game's early access launch, but the extreme challenge and difficulty have many questioning whether the experience needs to be adjusted. While the franchise is known for providing fans with authentic interactive battles that capture the ferocity of the anime, the classic Budokai Tenkaichi games always managed to straddle the line between accessible and tough. That doesn't appear to be the case with Sparking! Zero as one ****** in particular is driving many players to request a balance patch. View the full article
Epic Games has announced that the next Fortnite Halloween event for 2024, known as Fortnitemares, will begin on Friday, October 11. Leakers had previously stated that the new Fortnitemares update would be released on October 15, as Tuesday is the usual day for new Fortnite patches, but Epic has now confirmed that the event will be kicking off four days earlier than fans originally anticipated. View the full article
Firmware is essential to the operation of electronic devices, acting as the foundational software that makes it all work. While firmware is sometimes used interchangeably with "software," they are not the same thing. Read Entire Article View the full article
Timewalking vendor is an NPC that you can visit to buy various goods such as cosmetics, mounts, and gear in WoW The War Within. The Timewalking vendor is not an ordinary vendor but a part of the Timewalking Event, which takes place every three weeks and lasts one week. During the event, you can experience Timewalking dungeons and even raids from previous expansions, and you can use unique currency to obtain various goods. View the full article
The CEO of the developer behind Spectre Divide, a new free-to-play competitive multiplayer shooter fronted by streamer Shroud, has insisted the game isn’t ***** despite low player concurrent numbers. Spectre Divide launched early September on PC via Steam, where it saw an encouraging 30,971 peak concurrent players. But that concurrent figure has fallen steadily since on Valve’s platform where it has a ‘mixed’ user review rating. Yesterday, October 8, Spectre Divide had a peak of 2,769 concurrent players. Now, a month on from launch, Mountaintop Studios CEO, Nate Mitchell acknowledged the discourse around Spectre Divide low player numbers, but vowed to stick with the game. It’s true that Spectre’s concurrent player count is lower than we’d all like. “Some folks out there have declared Spectre ‘*****,’ mostly as a result of low concurrency,” Mitchell said. “It’s true that Spectre’s concurrent player count is lower than we’d all like.” Mitchell admitted that a PvP game like Spectre Divide needs lots of players for healthy matchmaking, and that without them, players will experience longer queues and less fair matches. “With that said, I can assure you that Spectre isn’t going anywhere,” he added. “The servers aren’t shutting down, and the updates aren’t going to stop. “If player count drops from here, we have strategies for bringing players together, like combining the matchmaking queues. And we'll continue working toward bringing new players in. We love this game – we’ve poured our heart and soul into it these past four years – and we’re just getting started.” Mitchell explained that Mountaintop is an independent studio with a small team, but “we have the funds to support Spectre for a long time. And I promise: We’re going to make Spectre awesome together.” As for the future, Mitchell said the developers need some time “to go heads-down, improve the game, and tackle some of your ******* asks,” with Season 1 set to kick off in December or January. Priorities include client performance, ping and server regions, anti-cheat, and game stability. Last month, shortly after Spectre Divide launched, Mountaintop cut 13 staff, with Mitchell saying at the time that the layoffs "make sure we're set up to support Spectre and its community for the long term." Expanding on the reasoning now, Mitchell said: “We made the difficult decision to reduce our monthly spend to make sure we were set up to support Spectre for the long term. In the run up to launch, the studio grew from more than 85 devs to support a ******* live service roadmap. We’re now back to around 75 full-time devs, but we have plenty of firepower to bring our plans to life.” As for Shroud’s ongoing involvement, Mitchell said Mountaintop is still working with the streamer on future design iterations, “and he’s been helping us think through ways to make Spectre as compelling as possible for both community members and streamers.” But, Mitchell stressed, Spectre Divide does not belong to Shroud, as some had assumed. “The reality is that Mountaintop has been bringing Spectre to life since 2020, and the game belongs to Mountaintop,” he said. Spectre Divide launched amid a tumultuous time for the video game market and in particular live service games. 2024 has seen a number of high-profile live service missteps, including the ******** of Rocksteady’s ******** Squad: ***** the Justice League and Sony’s Concord. Photo by Robert Reiners/Getty Images. Wesley is the *** News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
You know, just in case you don’t have an extra $700 floating around for a PS5 Pro in these perilous economic times. | Photo by Antonio G. Di Benedetto / The Verge Prime Day doesn’t usually come with any game console deals — but if you’re in the market for a PS5, a $50 discount on the PlayStation 5 Slim has been on offer since earlier this month and is still available at several retailers. [/url] The PS5 Slim Digital Edition is starting as low as $399 ($51 off) at retailers like Walmart, Best Buy, and Target. You can find the same for the PS5 Slim with a disc drive, which is starting at $449 at Amazon, Walmart, and Best Buy. The consoles still aren’t cheap, per se, but they’re as cheap as you’ll find for machines that can play the latest titles with up to 4K resolution and 120 frames per second. Of course, reaching the upper threshold on either of those metrics is highly dependent on the game you’re... Continue reading… View the full article
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I'm not exactly sure what *****'s gameplan here is, but the developer has another live-action adaptation in the works, this time about Shinobi. Read more View the full article
Kvark is a new release from developer Latest Past and publisher Perun Creative, set in a fictional version of the 80s Czech Republic where you explore a top-secret uranium mine. Read the full article here: [Hidden Content] View the full article
A new PlayStation blog (thanks cheery fanzine PCGamer for the spot) has provided some illuminating info on the upcoming Like A Dragon: Pirate Yakuza In Hawaii, and in many ways, the LAD series as a whole. The biggest takeaway: the fact pirate Yakuza was, at one point, going to be a fishing game called Like A Dragon: Tuna. Read more View the full article
If you've missed out on previous sales and bundles of Resident Evil games, you've got another chance for some big savings in the Build your own Resident Evil Bundle: Reawakened from Fanatical. Read the full article here: [Hidden Content] View the full article
The Silent Hill 2 remake has, like clockwork, stirred up controversy for being "woke". One of the biggest pieces of evidence to that point is a neon sign in a strip club that people are upset at for being "bodypositive", even believing that it's part of some "******* for pregnancy". That same sign was in the original. View the full article
The revelation that Blizzard could have potentially taken Valve's position was revealed in the new book by renowned game journalist Jason Schreier, Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment. Read Entire Article View the full article
Expanding greatly from the original, Kind Words 2 (lofi city pop) from Popcannibal is out now with Linux support. Read the full article here: [Hidden Content] View the full article
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