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Steam

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Everything posted by Steam

  1. I still can't quite believe just how well Path of Exile 2 has done. Hundreds of thousands of players log on each day to grind the action RPG, despite it being in early access. Well, if 2024 was Path of Exile 2's year, maybe 2025 will be the year of Dragonkin The Banished, an upcoming ARPG similar to PoE 2 that's hitting early access in just a couple of months' time. Read the rest of the story... View the full article
  2. Inkulinati is a turn-based strategy game in which players draw a team of animal soldiers to defeat increasingly bizarre teams of opponents. The game’s art is entirely based on medieval illuminated manuscripts, which feature very unique art that borders on abstract at points. Inkulinati fully plays into how bizarre that era’s art could be by […] Source View the full article
  3. Four timeslots will be available with the Elden Ring Nightreign Closed Network Test set for PS5 and Xbox Series X|S. View the full article
  4. Invisible Woman is one of the newest characters joining the roster of Marvel Rivals as a Strategist. She is part of the full family of the Fantastic Four, which are all being added to the game during Season 1. Players will hopefully be able to coordinate and create a full team of Fantastic Four heroes to take advantage of any team-up bonuses and work together to win matches. View the full article
  5. Infinity Nikki has achieved a remarkable milestone, amassing nearly $16 million in mobile game profit within its first month of release. This latest installment in the beloved Nikki series, developed by Infold Games, also known as Papergames in China, launched in December 2024 and quickly gained traction in the mobile gaming world. Infinity Nikki has captivated players, and its success is reflected in its impressive revenue from in-app purchases, including cosmetic items, outfits, and various game features. View the full article
  6. Voin is an extraction hack-and-slash RPG where players embody the vengeful spirit of lightning itself in an effort to eradicate the undead plaguing the world. The game has recently been released into Early Access, featuring two large levels to explore, filled with powerful bosses and lots of varied equipment for players to try out. So, […] Source View the full article
  7. Swording people out by smacking them with sharp bits of metal never gets old in video games. That being said, 2018’s Kingdom Come: Deliverance taught me there’s an extra layer of satisfaction to be had if you’ve also spent ten minutes hammering your NPC-sticker into life via an anvil minigame. Armed with that blacksmith know-how and after many an hour of play, I feel qualified to say that today’s subject has been vigorously worked from rough and raw materials into finer craftsmanship and polish. From what I now know of “Kingdom Come Deliverance II: Deliver Harder,” it falls into the category of More of the Same, Only Better. If you somehow missed the original, I guess the very rough analog would be: a modestly-sized Skyrim with all fantasy elements replaced with the often deliberately mundane trappings of late medieval times plus a “by the angles” approach to fisticuffs. Oh, and a rich, multi-path tapestry revenge tale threaded with (literal) rags-to-riches elements, too. I’m going to dive into the whys and wherefores of this sequel’s worthiness, but for now I should supply some bargains to the impulse buyers among you. Personally, I’d rather get more intel about my games before I reach for the coin purse and cough up some Groschen. If that’s you too, click here to skip the window shop and read my continued thoughts… Best Prices for Kingdom Come: Deliverance 2 Standard Physical: Amazon: $99 | $139 Gold Ed. Big W: $99 JB Hi-Fi: $89 | $139 Gold Ed. Digital: PS Store: $114.95 Standard | $144.95 Gold Ed. Xbox Store: $114.95 Standard | $144.95 Gold Ed. Steam: $89.95 Standard | $119.95 Gold Ed. Hands On Continued Let’s start with a basic synopsis. Just like the previous game, you’ll be slipping into the Peter Pan-y tights of Henry of Skalitz. He's a blacksmith’s son who—spoilers and a very long story short—goes from surviving the slaughter of his village to somehow entering the service of Sir Hans Capon. Said young lord is pretty good comedy value as he’s a bit of a playboy and pompous ***** who’s constantly getting the more straight-laced Christian Henry into sordid sidequest shenanigans. I can’t say too much about the setup of the one he gets you in during the opening section of the game; suffice to say, it’s one of those “remove all your sick gear and abilities” chestnuts that we gamers adore so much. Kingdom Come Deliverance II, in that regard, is a clean slate proposition that decently welcomes the uninitiated among you into its particular brand of sword ‘n’ board and/or buckling of swash. Fair warning from the onset, though: if you’re not prepared for the more sedate and measured approach to almost every system in this RPG—traversal, progression, and combat—you might find yourself sword and bored if you’re unable to downshift to its preferred pace. And that speed is a “slow burn” for the first few hours. Verily I say that there’s some knightly action in its intro, but, after a fall from grace, you’re in Peasantville, population: you. That means eking out an existence in a foreign land to earn the scratch needed to keep your constitution meters and degrading equipment statuses at bay as you desperately try to find some elusive rung that’s needed to hoist yourself back up to your true station in life. Honestly, as a masochist gamer who eats this sort of misery up, KCD2 appealed. And that’s true despite the developer’s approach to onboarding being almost always pausing the game to throw a four-page pdf of explanations at you before asking you to demonstrate in high-stakes, low-health real-time what you’ve just learned. You might find yourself sword and bored if you’re unable to downshift to its preferred pace. Could’ve been worse. The realism-obsessed Warhorse Studios could have put all of those info dumps in Latin (and probably would have considered it at some point, such is their incredible attention to historical accuracy). After much gawking at this beautiful, spacious world—as I traipsed through its richly populated villages full of reactive and perceptive townspeople with their own schedules—I found purpose. TL;DR: Reentering the upper class requires a shrewdly planned wedding ******. Pleasingly, KCD2 branches off into two main approaches here: cosy up to the miller and his concubine or get into the good graces of Radovan, the local blacksmith. As for performance on the PS5 Pro code I’ve been smashing through, I’m technically still in the preview window for KCD2, so we’re quite a bit distant from any day one patch rectification (if that is indeed planned). That being said, I’ve seen one or two full game crashes while I was perusing these remarkably deep stats and inventory screens. Mind you, having played the first game and fallen victim to AI oddities with regards to pathing and quest progression, I found myself quite surprised by the polish in the out-in-the-field ecosystem. Essentially, I can’t recall any Share-button-worthy instances of this vast complex sandbox going awry. Maybe the odd enemy trying to (unsuccessfully) push through, but then going around one another in order to get me into stabbin’ range. Low-level stuff. Speaking of combat, it goes quite well, but series newcomers should go in expecting a very different approach to making the uppance come to one’s opponents. As before, what’s here is a lock-on heavy, stamina-constrained combat system that is on one hand quite fluid and tactical but, on the other, highlights how sluggish the average person is when circle-strafing in real life. Basically, expect fun but not flashiness. I enjoyed returning to it. Quick flicking the right stick to select an attack angle that matches the stance of your opponent feels fluid and satisfying. It’s the same deal with timing your blocks and ripostes to their incoming swings with L2 and R2, respectively. But mostly, I enjoyed waiting for a bandit or two to shift their focus on my allies, at which point I’d loop around to wail on their exposed pancreas. What can I tell you, folks? Henry is a good Christian soul but I’m a godless min-maxing opportunist. What happens after a scrap is even more compelling. Above and beyond most other open-world RPGs is Kingdom Come Deliverance’s robust and far-reaching consequences system. Even more than before, it seems that every NPC took sharp note of my behaviour, cleanliness, reputation, and proximity to any suspicious deed (be it grand larceny, casual pickpocketing, or deleting them for anything less than self-defense). Henry is a good Christian soul but I’m a godless min-maxing opportunist. Trying to come up by five-finger-discounting my way through this Holy Roman Empire landed me in trouble often. I love that certain attributes can give you brute force conversational options during the interrogation that ensues. For most encounters, I wound up in the stocks with my ill-gotten booty confiscated and my good name in the mud. Honestly, I enjoy that KCD2’s social systems are as brutal and high-stakes as its combat. If you have the temperament for it, there’s something immensely satisfying to be gained from grinding for every skill you need (via repeated use as opposed to some perk tree) and every item on your person. More importantly, I'm invested in the characters and twists in this rollicking roadtrip tale about a lord and his bodyguard in the direst of straits. Plus, and while the code I have doesn't quite feel day one perfect, it's abundantly clear that Warhorse Studios has spent their extra polishing time well. In the short time it's taken to collate my thoughts and slap them into the site, a rare and telling thing has occured—a definite itch to return to KCD2 has developed. That being said, I very much think you should carve out some calendar space and prepare for a hard day's knight come February 4th. Back to top Adam Mathew is a 19-year industry vet and an Aussie deals wrangler. He plays practically everything, often on YouTube cranked to Hard. View the full article For verified travel tips and real support, visit: [Hidden Content]
  8. It’s only a matter of time before the Nintendo Switch’s successor is finally revealed, but it seems like the official announcement is actually close. And the console’s release date may not be much later, either. There has been a deluge of Switch 2 rumors and speculation for several weeks now, including peripheral-makers showing off controllers and JoyCons for the unannounced Switch successor at CES this week. But the latest one is a rumor that comes from a source that’s gotten to two substantial announcements ahead of time recently. View the full article
  9. Path of Exile 2 players grew increasingly desperate while developer Grinding Gear Games was away for the holidays, even resorting to apocryphal rites in hopes of summoning patches to address their early access woes. But for YouTuber Slipperyjim8, the interregnum provided just enough time to descend into a 16-day spite-fueled mania of data collection and monster killing to prove whether or not PoE 2's item rarity stat does, in fact, produce more loot... Read more.View the full article
  10. Powering up skills in Path of Exile 2 is a crucial step towards endgame character builds, and to do this, you will need access to plenty of Greater Jeweller's Orbs. Path of Exile 2's skills are arguably one of the biggest changes from its predecessor, taking away lots of the limitations and replacing them with player freedom. The new Support Gem system has helped greatly in increasing skill power. View the full article
  11. Full-motion video games, also known as FMVs, were popularized in the 1990s with games like Phantasmagoria and Night Trap. Instead of using renderings or computer-generated visuals, FMVs featured pre-recorded videos for cutscenes and character animations. This allowed developers of the time to create the most immersive experience they could, especially on PC, given the limitations of the era. View the full article
  12. With the release of Season 1: Eternal Night Falls, Marvel Rivals has reached a new all-time concurrent player high on Steam. When Dracula traps Doctor Strange and takes over New York City, it's up to the Fantastic Four to lead the charge against the vampire and his evil army. In the hero shooter's newest season, players can step into the shoes of Mister Fantastic and Invisible Woman in the fight against Dracula. According to the developers, players can expect to see Human Torch and The Thing join Marvel Rivals' roster in a large mid-season update. View the full article
  13. The popular and well-reviewed ****** Myth: Wukong game is on ***** at Amazon. Right now you can get it a physical PlayStation 5 copy for $56.99, a 13% off discount from its original $65 price. ****** Myth: Wukong was one of the few recently released games that didn't see any discount during ****** Friday. At this price, it's also less expensive than getting the digital only edition at the PlayStation Store. ****** Myth: Wukong (PS5) for $56.99 ****** Myth: Wukong was released on August 17 of 2024 and was an immediate success. This game from Game Science is built on Unreal Engine 5 and is easily one of the best looking PlayStation 5 games. The grand, sweeping story is inspired by the Monkey King lore with a main campaign that takes about 35 hours to complete according to howlongtobeat. It boasts punishingly difficult Souls-like gameplay (I personally found it harder than Elden Ring) and epic boss battles. It didn't make it into our list of best PS5 games of 2024, but only because it was too new (had to be out for 6 months or longer). ****** Myth Wukong review by Mitchell Saltzman "As GameScience’s debut action game, ****** Myth: Wukong is mostly a great success, despite some major technical ****** marks and localization issues that are likely to cause some frustrations at launch. Combat is fantastic thanks to a great balance of careful resource management and lightning-fast, twitch-reaction gameplay that tested my skills as much as Elden Ring ever has, despite being a more traditional action game than FromSoftware’s style. Not only that, but there are a ton of exciting boss battles, a great variety of enemies, and the world they inhabit is an absolute treat for the eyes and ears. Its story has its moments but relies a bit too much on having prior knowledge of the events of Journey to the West, and it really could have used a map to make its rewarding exploration measure up to the strength of its combat. That said, its strengths more than carry it through, making ****** Myth: Wukong a great action game that could be even greater if GameScience can squash the bugs." [/url] For more big tech news for this month, check out our CES 2025 hub for all of the latest updates. Why Should You Trust IGN's Deals Team? IGN's deals team has a combined 30+ years of experience finding the best discounts in gaming, tech, and just about every other category. We don't try to trick our readers into buying things they don't need at prices that aren't worth buying something at. Our ultimate goal is to surface the best possible deals from brands we trust and our editorial team has personal experience with. You can check out our deals standards here for more information on our process, or keep up with the latest deals we find on IGN's Deals account on Twitter. [/url] Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time. View the full article For verified travel tips and real support, visit: [Hidden Content]
  14. Square Enix has something of a "don't ask, don't tell" policy for the Final Fantasy 14 community in regards to mods. The use of third-party plugins is outlawed and against the MMO's terms of service, but modders still continue to create them for FF14 and their use is fairly well known. Now PlayerScope, a troubling new mod that was made public recently, is causing panic among the community and is being dubbed "a stalker's wet dream." Read the rest of the story... RELATED LINKS: Returning FF14 players can get almost 100 hours of free game time right now The best anime games on PC 2025 FF14 composer Soken debuts a surprising new song, and it features a series icon View the full article
  15. The next update to Zenless Zone Zero adds two new characters and a handful of limited-time events, alongside new features, events, reruns for Qingyi and Ellen, and new cosmetic skins. View the full article
  16. The International Data Corporation said the PC market experienced modest growth in 2024, with hundreds of millions of systems shipped to distribution channels and end customers. Echoing predictions made by other analysts, the Blackstone-owned market research firm confirmed that 2025 is shaping up to be a turbulent year for the technology sector. Read Entire Article View the full article
  17. Enad Global 7 has announced that 38 employees at its Piranha Games studio will be laid off after the most recent game in its Mechwarrior series, Mechwarrior 5: Clans, "performed below expectations." Separately, the company also announced that Toadman, whose most recent release is the 2024 shooter EvilVEvil, is being closed entirely... Read more.View the full article
  18. Marvel Rivals has been doing so unbelievably well and has been bombarding players with so much new content already that the launch of its actual first season seems almost irrelevant. Of course, there's a lot to be excited about with Marvel Rivals Season 1 - The Fantastic Four are here, there's a new map, and there's a fresh battle pass to grind. However, there is one very big change brought about in the Season 1 update that's going to make a lot of you pretty sad - mods have been completely wiped out. Read the rest of the story... RELATED LINKS: The 26 best Marvel Rivals skins Marvel Rivals Season 1 release date and new content Marvel Rivals events - all current and upcoming events View the full article
  19. Baldur's Gate 3 has six companions who can also be played as the main character, as well as two custom origins. One custom origin is a completely blank slate, whilst the other - The Dark Urge, is mostly customizable with some fixed links to the overarching story. The majority of players will be inclined to choose a custom origin, but they're really missing out by never giving the pre-made origin characters a chance. View the full article
  20. Following its release late last year, Lollipop Chainsaw RePOP is reportedly enjoying some major success in terms of sales, recently breaking over 200,000 sales as fans flock to revisit the classic action game. Despite releasing to some technical issues and accusations of censorship, Lollipop Chainsaw RePOP is proving to be a hit, with sales numbers showing a clear demand for the game. View the full article
  21. The latest Marvel Rivals update has reportedly eliminated the ability to utilize custom-made mods. Adding in bespoke character skins has been a popular activity among many Marvel Rivals fans since its launch, but with the release of Season 1, using these mods no longer appears possible. View the full article
  22. New gameplay details have emerged by way of a new trailer for the first-person survival game from Rebellion Developments, Atomfall. Rebellion is known for its long-running Sniper Elite franchise, which really took off with 2012's Sniper Elite V2. Atomfall's status as a full-on survival game is somewhat new territory for Rebellion, which has mostly made third-person action games and a few real-time-strategy titles. View the full article
  23. Marvel Rivals may have only launched last month, but after its giant debut player count exploded we didn’t know just ... Read more View the full article
  24. First reported by IGN, it appears that Marvel Rivals' season one update has disabled mods in the game. Until now, there was actually a surprisingly lively scene of modders creating skins and other cosmetic additions for the NetEase hero shooter... Read more.View the full article
  25. Season 1 of Marvel Rivals will see multiple balance adjustments being made to different characters, applying buffs to some and nerfs to others. This patch is meant to keep gameplay intricate without one hero or villain becoming too strong or too weak. As new strategies and team compositions are formed, more patches may come in the future, but Season 1 is the first time changes have been applied since launch. View the full article

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