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Steam

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  1. MicroProse and Terrible Toybox have revealed an October 28th release date for Death by Scrolling which is all about fighting, dying and trying again. Read the full article here: [Hidden Content] View the full article
  2. LMDE 7 (Linux Mint Debian Edition) is out now as the latest from the Mint team based directly on Debian instead of Ubuntu. Read the full article here: [Hidden Content] View the full article
  3. Cairn is tearing up the survival game chartsView the full article
  4. When 2016's Battlefield 1 brought the series to its earliest chronological setting ever, World War 1, it also introduced what would eventually become a marquee game mode in Breakthrough. In many ways a successor to Rush, Breakthrough matches were originally played consecutively in BF1's larger Operations mode, which spanned two or three maps adapting historical conflicts and moving fronts. Breakthrough is now one of Battlefield's big three game modes, and Battlefield 6 may have just introduced the fourth: Escalation. View the full article
  5. Battlefield 6 has enjoyed a strong weekend which has seen it hit EA’s highest ever concurrent player count on Steam. Since its release on Friday, the latest entry in the first-person shooter series has managed to hit a peak concurrent count of 747,440 players. This means on its first weekend, the game has already overtaken EA’s previous concurrent player record, which was achieved by Apex Legends when it hit a peak of 624,473 back in February 2023. Read More... View the full article
  6. The October 13th Steam Beta comes with a number of bug fixes for annoying issues, along with a couple of feature tweaks for all platforms. Read the full article here: [Hidden Content] View the full article
  7. Quite a surprise to see, Ubisoft have revived Tom Clancy's Splinter Cell: Pandora Tomorrow with a Steam release now available. Read the full article here: [Hidden Content] View the full article
  8. Zampella worked on Medal of Honor before founding Infinity WardView the full article
  9. Pokémon Legends ZA is mere days away, and we finally have some news on when Mega Greninja will appear, with The Pokémon Company confirming that it'll be available day one as part of the first season of ranked. For those who don't know, Mega Greninja, Chestnaught, and Delphox are all tied to the different ranked seasons players can take part in in-game. Mega Greninja will be a part of season one as a ranked reward, while Delphox and Chestnaught will come in later seasons at an unspecified time. We didn't know precisely when the first-ranked season would be active, though. Still, now we know that it'll be available at launch, meaning players could, in theory, do some ranked to unlock it and have Mega Greninja in their main team for the main story, which is sure to delight a lot of trainers across the world. [Hidden Content] Some information is still unclear, though, such as when trainers can unlock it, how far they need to level up in ranked to get it, and other stuff. However, it's still cool to see a confirmed release date for Day One for those who want to put in the grind to try and get it, along with the various other ranked rewards on offer. We also don't know the details on how long the first season of Ranked will be available, and if Mega Greninja will become available in the future for those who weren't able to get the game at launch or missed the chance to unlock it. So don't delay if you love Mega Greninja, as this might be your only chance to unlock the Pokémon and play with it in ZA for the foreseeable future. Hopefully, it's not a case of this becoming locked behind a single season and never seen again, but don't take those chances. The post Rejoice! Mega Greninja will be available day one in Legends ZA appeared first on Destructoid. View the full article
  10. The most popular Steam Deck game over the last month continues to improve, with the third major patch now available for Hollow Knight: Silksong. Read the full article here: [Hidden Content] View the full article
  11. Capcom says it’s “reviewing pricing” after fans complained about its decision to charge fans up to $40 to watch online streams of upcoming tournament finals. It was announced during last month’s Tokyo Game Show that the finals of Capcom Cup 12 and the SFL World Championship would be streaming live via pay-per-view. The announcement stated that fans who want to watch the tournament finals online will have to pay ¥4,000 ($27) to watch the Capcom Cup 12 Finals on March 14, 2026 and another ¥4,000 ($27) to watch the SFL World Championship on March 15, 2026. Alternatively, a bundle is available for ¥6,000 ($40) that allows them to watch both finals. Read More... View the full article
  12. Post-launch support for Hollow Knight: Silksong continues, this time with patch version 1.0.28891 out now. The update makes a number of improvements and fixes, and some light balance changes. The game now pauses when the controller disconnects, which is an important safety net for such an intense game. Indeed, there are controller support improvements across the board. On the balance side of things, there’s a slight increase to Sharp Dart and Cross Stitch damage, updated damage scaling on Rune Rage to match other Silk Skills, and a slight decrease to Thread Storm damage at higher needle levels. It’s also worth noting that the patch changes Fine Pins wish drops from 50% chance to 100%, but raises the required quantity. Developer Team Cherry had signalled its first priority remains to improve Silksong’s Simplified ******** translation. This was in response to high-profile criticism of the translation, which had led to ******** players leaving negative Steam reviews. These improvements are expected in the coming weeks. Silksong remains one of the most-played games on Steam following its huge September 4 release. Here are some essential guides for your journey upwards: the Silksong Interactive Map, how to grind for Rosary Beads, our ever-expanding Walkthrough with boss videos and guides, how to get your first life bar upgrade (first four mask shards), and a great guide to the Simple Keys and the doors they open. The patch notes, courtesy of Steam, are below. Hollow Knight: Silksong update 1.0.28891 patch notes:Added support for Dualsense Edge controllers.Improved support for various controllers on Mac.Game now pauses when the controller disconnects.Fixed various smaller controller issues (more fixes to come in future).Fixed remaining instance of certain players getting stuck cursed while in the late game.Fixed Curveclaw not reacting to Hunter down-stab.Fixed rare instances of being able to air dash and double jump when not intended.Fixed several out of bounds situations.Fixed Pharlid Divers sometimes sliding on roofs after ambushing in certain scenes.Fixed Eva Hunter Crest upgrades unintentionally clearing tool equips.Fixed rare instances of Harpoon sometimes granting 2 Silk instead of 1.Fixed Cogflies sometimes appearing from odd locations after scene transition and, in rare cases, having their active quantity reduced by 1.Fixed Crafting Kits not increasing the damage of offensive blue tools (eg Sawtooth Circlet).Slight increase to Sharp Dart and Cross Stitch damage.Updated damage scaling on Rune Rage to match other Silk Skills.Slight decrease to Thread Storm damage at higher needle levels.Fixed Surgeon enemies sometimes pulling the hero out of bounds.Fixed instances of some Spool Fragments being permanently missable if a player immediately quit after collecting the item.Fixed Crust King Khann sometimes falling out of bounds during entry, when fought on low-end systems.Fixed rare instance of Second Sentinel becoming rotated when defeated.Fixed additional case of Seth sometimes getting out of bounds and not returning.Fixed Seth sometimes remaining invincible for a moment at the start of a refight.Fixed Vaults slide blocks incorrectly responding to damage sources other than the needle.Changed Fine Pins wish drops from 50% chance to 100%, but raised required quantity.Fixed issues when consuming a Silkeater while in water.Fixed Scuttlebrace sometimes allowing a wall jump when not intended.Fixed a soft-lock during the Grand Gate opening sequence, if the Citadel had been visited and some bellshrines remained inactive.Various smaller fixes and tweaks. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
  13. For years, HP has been a leading name in gaming PCs and hardware, and now they’re teaming up with one of the biggest games in the industry for a new line of OMEN products. Announced today during the 2025 League of Legends World Championship, HP Inc. introduced two new products developed with Riot Games—the OMEN 16 League of Legends Limited Edition Laptop and the OMEN 25 Gaming Monitor. This laptop brings a new layer of personalization to competitive gear, while the monitor is built to meet the standards of professional competition. The OMEN 16 League of Legends Limited Edition Laptop is backed by an Intel Core i7-14650HX (up to 5.2 GHz speed with Intel Turbo Boost Technology, 30 MB L3 cache, 16 cores, 24 threads), an NVIDIA GeForce RTX 5070 Laptop GPU, and 32 GB DDR5-5600 RAM—at the highest specs—to ensure smooth gaming. A wider fan gap, added heat pipe, and quieter acoustics keep the system cool and distraction-free in long sessions, and a 240 Hz1 QHD3 16:10 display... Read more View the full article
  14. Football Manager 26 has been on the lips of every gamer as we enter the middle of October and get close to the full launch. As announced earlier by Sports Interactive, Football Manager 26 goes live worldwide on Nov. 4 for PC. That date is, of course, meant for the full release, but the date could also be our best indicator for when the beta could potentially launch. Table of contentsExpected Football Manager 26 beta release datesHow to play Football Manager 26 betaExpected Football Manager 26 beta release dates Each year, Sports Interactive follows two patterns. The beta usually goes live two weeks before the game's launch. The beta over the last few years has always been released either on Tuesday or on Thursday. So we already know that the full launch takes place on Nov. 4, which is a Tuesday. If we go back by 14 days from that date, the applicable day is Oct. 21. Being a Tuesday, Oct. 21 seems to be a likely date for the beta to go live. However, this is based on the fact that Sports Interactive will be following the typical pattern. Football Manager 26 is slightly different since the last game came out two years ago. [Hidden Content] After much discussion and deliberation, Sports Interactive initially pushed back the release of Football Manager 25 before canceling it permanently. Hence, it's been almost two years since Football Manager 24 came out on PC and consoles. There are some rumors on social media that Sports Interactive could release the beta on Thursday, Oct. 16. However, there is no concrete evidence about these rumors, so you should take them with a pinch of salt. While we wait for the beta to go live, here's what you can do to ensure your participation. How to play Football Manager 26 beta The Football Manager 26 beta is essentially like an early access *******. While the version we can play will be different from the full launch, it's available to anyone who decides to pre-order the game. To participate, all you need to do is buy the game on Steam/Epic Games Store/Windows Store. Once you pre-order your copy, your next task is to wait for the beta to go live. You can then start this year's journey with the beta before continuing on to the full version. All your progression from the beta will also get carried over to the full version if you choose to do so. Like our content? Set Destructoid as a Preferred Source on Google in just one step to ensure you see us more frequently in your Google searches! The post Football Manager 26 beta expected release dates, how to participate, and more appeared first on Destructoid. View the full article
  15. The patch notes for NBA 2K26 v2.0 have been announced, and it's coming to all Gen 9-supported platforms ahead of the Season 2 launch. This is the first major patch for NBA 2K26, and it includes plenty of changes in every department. There's a lot to unpack, so let's quickly go through every bit of detail as shared by NBA 2K on the game's official Discord. Table of contentsComplete NBA 2K26 v2.0 patch notesGeneral changesGameplay changesThe City changesMyCareer/MyPlayer changesMyTeam changesMyNBA/The W/MyGMPC changesComplete NBA 2K26 v2.0 patch notes Contrary to the last few patches, update v2.0 makes many changes to gameplay. But first, let's go through a set of general changes that you can expect to find once the update goes live. General changesMany additions and adjustments to audio, commentary, and other presentation elements across all modes.Moved the zoom level closer when creating shoes, based on community feedback.Added the new Orlando Magic logo to their arena.Added missing court lines to the Brooklyn Nets 2016-17 arena.Phoenix Mercury team logos will now properly appear on the Jumbotron in their arena.Expect to find updated face scans, new kits, and more. Let's now check out all the gameplay changes, most of which have been based on community feedback. Gameplay changesAdjusted shot contest logic to reduce inappropriately high coverage scores ("ghost contests") when not actively contesting shots.Random button alley-oop finishing is now limited to Hall of Fame and competitive online modes (Ante-Up, Proving Grounds, Pro-Am, etc.). Non-Hall of Fame modes (The Theater, The REC, The Park, etc.) now use a single dedicated finish button.Increased the difficulty of making pull-up fadeaway jump shots, based on community feedback.Improved the reliability of Rhythm Shooting inputs to ensure Timing and Tempo register consistently.Slightly tightened Rhythm Shooting windows for both Tempo and Timing.Adjusted Takeover effects so the dunking boost now applies correctly to Poster Machine instead of Blur.Added more reliable ball collision detection when dribbling into defenders and during "blitz steal" attempts.Replaced the behind-back escape in the Normal dribble package.Ball handlers can now cancel standing in-and-outs, and some retreat size-ups have been changed to hesitation moves.Unwanted behind-back escapes are no longer triggered when trying to stepback out of body-ups.Several improvements have been made to body-ups for better reliability.Improved 3-second violation logic to better handle 2-3 zone defenses and prevent exploits in modes without backcourt violations.Energy levels in 1v1 games are now reset on possession changes.The City changesMany improvements to stability, visuals, and functionality to enhance the overall experience in The City.Various fixes to ensure invites function as expected.Win streaks now appear in the postgame sequence for games in The Theater.Your Crew rank now appears at the bottom of the Crews Leaderboard.Fixed an errant message saying The Theater was closed, which could appear when attempting to play multiple games in a row.Resolved a user-reported hang that could occur when entering The City with a very large friends list.Resolved an issue that caused certain Customize HUD settings to reset after playing games in The City.Removed long camera cuts that could occur on sideline inbounds and obscure gameplay in Pro-Am 3v3 games.Addressed obstructed views that could occur when using the Broadcast and High cameras with certain settings in The REC.Resolved a disconnect that could occur during shootarounds in MyCOURT.Blocks now correctly award 1 point in The Woodchipper's Street Kings Teammate Trial.Resolved a hang that could occur when attempting to retry a Street Kings game following a loss.Intentional fouls committed by CPU players no longer count towards the player penalty in Starting 5 games.Fixed a brief hang that could occur in Open Run games when first activating the Pretty Mid GOAT Skill. Some of the peskiest bugs in the MyCareer modes have also been fixed as part of the update. MyCareer/MyPlayer changesVarious fixes and updates to the Out of Bounds story to enhance the overall experience.Added many new sideline interviews covering a wide variety of content and topics in the NBA.Multiple fixes to improve the general Quest experience and ensure proper progression and objective completion.Multiple fixes to improve tracking, objective completion, and reward earnings in ChallengesMultiple fixes to improve tracking, objective completion, and reward earnings in ChallengesSeveral fixes to the personal goal and postseason storylines in the NBA to ensure proper coverage and progression.Resolved user-reported issues that prevented shoe endorsement quests from being completed, including after signing with a new brand.Fixed an issue where Rebirth saves could lose Badge Progression if Badges were utilized in games before reaching the designated attribute requirements.Resolved a rare user-reported blocker that prevented a text message on the phone from being dismissed.Resolved an issue that could cause all-time players on the Dynasty team rosters to be replaced in later seasons.Adjusted the GOAT tier evaluation to ensure MP can always reach the top position.Custom Takeovers now properly display in the active list when playing NBA games.The Ask Out feature now properly removes MP from the game when used during overtime. If you're someone who enjoys the MyTeam mode, here's a list of changes you can find in NBA 2K26. MyTeam changesVarious improvements to the UI throughout the mode.Several fixes to improve stability across the mode.Added a confirmation pop-up when adding or upgrading Badges on a Player CardFixed the ability to swap added Badges on Player Cards.Added "From" to the menu to display the player's College/Region.Various improvements to the Dynamic Duo view.The number of owned Game Changer cards has been added to the activation overlay.MTP and REP Game Changer cards for Breakout: Gauntlet can now be activated.The 'Break It' Game Changer card no longer appears as available unless a Prize Ball is equipped.Added protections to prevent Win Streaks and Squad Wins from being reset due to rare circumstances in both Triple Threat Park and All-Star Team-Up.Fixed an issue that prevented players from being able to mute other players in All-Star Team-Up.Free Agent Player Cards now appropriately show as Onyx cards in the Triple Threat Park introductions.Ensured that the correct player with the highest MyTEAM REP is highlighted as the MVP.Increased the scroll speed of prizes in the All-Star Team-Up and Triple Threat Park menus.Addressed an issue that would prevent a Tier 1 Showdown player's icon from appearing.Added an overlay to the King of the Court menu, which displays the Top 4 GameScores.The 'REP Required' bar on the Play tab now updates to show progress towards qualifying for the next King of the Court event.The My Auctions menu now stays where the player last left off when listing auctions.Added missing Badge filters to the Auction House Consumables search.Added the ability to view pack descriptions that are inside a box in the Pack Market.Prevented WNBA Pick-Up Challenges from appearing when an NBA player card is selected for Coach Training Challenges & Dynamic Goals.Player Cards already included in a lineup no longer appear in the Replace Player search results.Lineups are now properly saved if the player exits the lineup menu from the Coaching tab.Removed a blank Takeover overlay that appeared in the Gameplay HUD.Extra picks received in Ascension will be immediately redeemed, rather than returning the player to Ascension after the next game. Here's a list of changes that will apply to the MyNBA/The W modes. MyNBA/The W/MyGMVarious stability fixes and improvements for MyNBA, MYNBA Online, and The W.Resolved a user-reported hang that could occur when sharing a draft class with many custom names.Fixed a user-reported blocker that prevented progression in MyGM when given particular tasks.Resolved issues with player retirement-related events in MyGM.Fixed a hang that could occur when discarding changes in the Analytics Tool menu in MyGM.Made various improvements to Live Practices in MyGM.Stats for MyPLAYERS imported from MyCAREER now properly reset upon insertion into MyNBA.Addressed an issue that could cause created players to appear with an incorrect overall rating.Addressed a hang that could occur during an Expansion Draft in a league with fewer than the standard amount of teams.Fixed an oversized Playoffs logo that appeared on the court floor of some historic teams.Shot Feedback is now fully visible when playing games in the LeBron Era.Adjusted premium seat revenue data to be more realistic for expansion teams.Fixed an issue that could cause edited signature animations on drafted players to reset to default in future offseasons.Fixed an issue that caused the level score to reset when entering certain menus in MyGM.Rating and Position Average values now appear as expected on Prospect Cards when scouted.Fixed a rare disconnect that could occur in MyNBA Online games.Fixed a hang that could occur on the League Members screen after a player has been removed from the league in MyNBA Online.Ensured that the correct Playoffs Online save is loaded when selected from the Most Recent save slot.Resolved a hang that could occur when editing the appearance of an imported MyPLAYER. Finally, here's a list of changes that will be applicable for the PC client. PC changesVarious stability and performance optimizations to enhance the overall PC experience.Added support for Controller vibration.Fixed user-reported issues with the game freezing.Removed an incorrect warning message about insufficient system and graphics memory that could appear on some systems when the game is launched.The keyboard now functions properly when using the quick edit feature in the Create Roster menu. The update will be released on Oct. 14 on consoles first, before making its way over to PC. Like our content? Set Destructoid as a Preferred Source on Google in just one step to ensure you see us more frequently in your Google searches! The post NBA 2K26 v2.0 patch notes – Gameplay update, MyTeam changes, and more appeared first on Destructoid. View the full article
  16. Издательство Kalypso Media совместно с разработчиками из Artefacts Studio опубликовало первый геймплейный трейлер Disciples: Domination — тёмной фэнтезийной стратегической RPG с пошаговыми боями, которая является прямым продолжением вышедшей в 2021 году Disciples: Liberation.View the full article
  17. The Digimon Story Time Stranger Anime Short Prelude video is set to the game's main theme song and it focuses on Inori and her younger brother before the game's main story. View the full article
  18. Publisher Tinybuild and developer Fire & Frost Studios have released a Steam Next Fest demo for Of Ash and Steel as well with a new trailer. View the full article
  19. The chip industry is beginning to resemble a battlefield, and governments around the world are taking preemptive action to avoid being caught off guard. Dutch officials have now announced that they will intervene in decisions made by Nexperia, a major producer of less advanced components such as diodes, bipolar transistors,... Read Entire Article View the full article
  20. We have just shipped an updated Steam Deck Client to the Preview/Beta channel. General Fixed a case where a launch dialog could appear for a game that was blocked by parental controls. Fixed alerts not showing up on Steam web pages that appear on Steam Deck. Fixed the network icon on the header showing the wrong state during startup. Fixed the Quick Access Menu alignment when in game. Steam Input Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally. Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts Fixed the guide button opening the overlay when the guide button is disabled in controller settings Added support for the latest GameInput release Remote Play Added a "Connect" button to Remote Play settings for streaming the remote desktop When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution View the full article
  21. The Steam Client Beta has been updated with the following changes: Steam Big Picture Fixed alerts not showing up on Steam web pages Steam Input Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally. Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts Fixed the guide button opening the overlay when the guide button is disabled in controller settings Remote Play Added a "Connect" button to Remote Play settings for streaming the remote desktop When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution macOS Updated Steam app icon when running on macOS 26 ("Tahoe") View the full article
  22. World of Warcraft: Midnight features some shocking dungeon and raid encounters, including battles against familiar characters like Lothraxion, L’ura, and even Alleria Windrunner herself. From corrupted allies to Lightblinded crusaders, not all the bosses in World of Warcraft: Midnight will be as straightforward battles against Xal’atath’s minions. View the full article

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