Grand Theft Auto 6, as practically everyone in the world now knows, has moved from a 2025 launch window to a May 26, 2026 release date. On the upside, that means there’s plenty of time for fans to overanalyze every frame of the two current trailers and speculate on what GTA 6 has in store next year. While no features have been confirmed explicitly by Rockstar Games, the development company behind the long-running series, some long-lost features could – and should – make a comeback. View the full article
Developer 1047 Games has revealed the content roadmap for Splitgate 2, giving fans an idea of what to expect from the game. While Splitgate 2 does not fully launch until this summer, this roadmap shows what is coming at the start of the open beta and beyond. View the full article
If you've been exploring the optional side content in Clair Obscur: Expedition 33 and have started to increase your relationship levels with each character, you'll be no stranger to tragedy by the time you reach Act 3. Of the many tragic events in Clair Obscur, one particular scene has made me incredibly sad during each of my three playthroughs to date, and no, it's not that one. As part of Monoco's relationship questline, there's an opportunity to bring a beloved character back to life in the Sacred River. View the full article
Where would fantasy worlds be without wizards? There would be a lot less explosions and ancient curses, that's for sure. But, health and safety issues aside, fantasy extraction shooter Legacy: Steel and Sorcery has added these pointy-hatted magic users to its playable classes. Read the rest of the story... RELATED LINKS: Born from "mistakes" on WoW, Legacy Steel and Sorcery shakes up the MMO format Legacy Steel and Sorcery, an extraction game from ex WoW devs, gets launch date Legacy Steel and Sorcery is World of Warcraft if it was an extraction game View the full article
Whatever happened to People Can Fly, developer of the gloriously over-the-top Bulletstorm? They're working on Lost Rift, an all new game which traps you on an island and pits you against all manner of hostile fauna, other players, and even the elements themselves. And, right now, you can play it absolutely free. Read the rest of the story... View the full article
We have just shipped an updated Steam Deck Client to the Preview/Beta channel. General Reduced steamwebhelper memory usage when launching games. Fixed SteamOS compatible devices showing SteamDeck Verified installation warnings instead of the SteamOS Compatible version. Desktop Mode Reduced steamwebhelper memory usage when switching to/from Big Picture Mode. Fixed rare steamwebhelper ****** when switching to/from Big Picture Mode. View the full article
The Steam Client Beta has been updated with the following changes: General Reduced steamwebhelper memory usage when launching games or switching to/from Big Picture Mode. Fixed rare steamwebhelper ****** when switching to/from Big Picture Mode. View the full article
For a relatively simple farming game, Stardew Valleyhas a lot of strange items for players to collect. While the base game had enough weirdness, update 1.6 in early 2024 added a whole new range of strange items that could be bought, found, unlocked, or made. Among these is an item that I only recently discovered in a post-1.6 save: the Spouse Portrait. This special item is only purchasable on certain days if players have maximum hearts with their spouse (or roommate). View the full article
For verified travel tips and real support, visit: [Hidden Content]
Bungie is under fire for allegedly using stolen art assets in its extraction shooter Marathon. Independent artist Antireal caught the Washington-based studio "recycling" some of her designs, and Bungie is now downplaying the incident by shifting blame to former employees. The controversy has sparked broader conversations in the gaming community... Read Entire Article View the full article
Between layoffs, studio closures, and funding drying up, it’s fair to say that the games industry has been having a rough time. Enrique Fuentes, CEO and co-founder of Teravision games, experienced that turbulence much too closely for comfort when he and his team released Killer Klowns From Outer Space, an asymmetrical horror game based on the 80s movie of the same name. The game was well received (IGN gave it a 7, calling it “as silly and entertaining as the movie that spawned it.”) and trailers for the title racked up hundreds of thousands of views online. But the team found itself in a difficult spot after launch, the same difficult spot that many in the games industry found themselves in. “As you know, 2024 was a pretty tough year for the whole industry. So it was a little bit slow for us to close our next project,” Fuentes says. Despite working with companies like Disney, Nickelodeon, and Xbox, Teravision was having difficulty finding a follow-up project to Killer Klowns. With time running out, the studio and its veteran developers with 20 years of experience in the industry looked towards something novel: making a game within Fortnite. In less than a year, Teravision has released three Unreal Engine for Fortnite (UEFN) games. Its fourth game, launching today, takes advantage of the official The Walking Dead content pack released in UEFN. Made in partnership with Skybound, the company co-founded by The Walking Dead’s creator Robert Kirkman, Teravision’s newest UEFN game is a King of the Hill style multiplayer PvPvE project called Courtyard King, where players fight each other as well as NPC zombies for control of territory in The Walking Dead’s infamous prison location. Everything The Walking Dead related in Courtyard King is made using official assets released for UEFN, including character models based on Rick Grimes, Negan, and Daryl Dixon. But the project goes further than just assets; Teravision worked with the writers at Skybound to craft the game’s story and dialogue. "Instead of a multi-year project like Killer Clowns From Outer Space, these are projects that we could put together in weeks or months.” “We have worked with big brands in the past… and UEFN was something that we were experimenting with… but we never imagined that was going to be the root where we’re going to be engaging with a company like Skybound,” Fuentes says. “But I mean, UGC, it’s one of the biggest things in gaming right now.” UGC, or user-generated content, is driving one of the biggest trends in gaming right now thanks to platforms like Fortnite. This kind of playground style game making has found massive audiences in services like Roblox already, but the ‘U’ in USC typically refers to the end user, AKA players at home. USG developed by professional studios is a newer concept, and Fortnite’s Unreal Engine 5-based tools were perfect for experienced devs like Teravision. “It made sense because we come from an engineering background and it was a platform where we could experiment in and assume some of the risk,” explains Fuentes. “Because instead of a multi-year project like Killer Clowns From Outer Space, these are projects that we could put together in weeks or months.” Teravision’s experiments resulted in the launch of Havoc Hotel, a roguelike shooter where you fight through levels in a hotel, with each cleared floor earning you currency to purchase more powerful weapons. The first Havoc Hotel was a modest hit, enough to keep working on the series. Eventually we got to Havoc Hotel 3, which is now consistently one of Fortnite’s most popular games. Teravision’s game designer, Martin Rodriguez, says given the studio previously made Killer Klowns in Unreal Engine, the jump to UEFN — a modified version of Unreal Engine 5 — was not only convenient, but gave the experienced devs a leg up when creating their games in UEFN. The systems are streamlined, and processes are a bit more “drag and drop,” as Rodriguez says. “For us, it just removes some of the work that we would’ve done otherwise and allows us to focus on just making better games and explore different new creative ideas." "They’re weird situations and interactions that don’t necessarily translate into a very clear competition, but they still work.” While the engineering side had no trouble adapting to UEFN’s Unreal-based tools, the game design team was presented with a unique challenge. Games like Havoc Hotel began as experiments as opposed to fully-fledged games, but quickly grew to become their own thing. And Teravision’s creative director, LD Zambrano, quickly learned that UEFN games were different from traditional games in many ways. “A traditional experience we have had designing other [non-UEFN] games is where players relate through objectives that entice cooperation and competition, right?” Zambrano says. “In [UEFN’s] case, we have found that even though those objectives are still relevant and we still can use that game design sensibility and bring them there, I found that there are a lot of experiences that are very popular within the Fortnite ecosystem that are kind of just context. They’re weird situations and interactions that don’t necessarily translate into a very clear competition, but they still work.” Zambrano compares UEFN games to the school yard. “I have found that there is this way of approaching each other that brings me back to recess, which is you meet somebody and make up some sort of game that might not make sense, but still you’re engaging and creating friendships. That’s what I mean about some of these games becoming a ‘context.’” In that way, one unique thing I learned about Courtyard King from Teravision is that it is an infinite game, meaning there is no final winner at the end of a round. Instead, matches continue forever with players jumping in and out, switching teams. And while there will always be a team that is winning, there will never be a final round where a true winner is crowned. “Players can drop in and drop out whenever they want. They can even change teams whenever they like, which generates situations for betrayals. Maybe you enter a party with your friend, but then in the middle of the match you don’t tell him and change teams. Which is very Walking Dead-like.” "This is now a viable model where you can actually support an 80 person studio like we do, and we can assume the risk” Is this a future for game developers? On the one hand, it puts them in the sandbox of other, ******* players like Epic Games or Roblox. But for studios looking to experiment without burning through their entire funds, while having access to a large player base and big IP assets like The Walking Dead, Enrique Fuentes says there’s a lot of upside. “We can actually assume the risk as an indie developer in [UEFN]. Because last year, we couldn’t even think about starting a three-year project. We could do something in a few weeks with a smaller team and that completely changes the paradigm for a new developer. This is now a viable model where you can actually support an 80 person studio like we do, and we can assume the risk,” Fuentes says. “It’s something that if you have the right ideas, the right creativity around it, if you understand the market well enough and you have the right thinking, execution becomes possible and it doesn’t take years, it actually takes weeks, maybe months. I think this is a dream come true for indie developers.” Matt Kim is IGN's Senior Features Editor. View the full article
After seeing the Genshin Impact 5.7 leaks about Skirk’s signature weapon, I recommend that you rethink pulling for the equipment. Skirk has been teased as a playable character arriving in Version 5.7 via drip marketing posts made by developer HoYoverse, which essentially confirms her release. She is expected to become playable in the action RPG’s next update alongside Dahlia, a character who debuted as an NPC in Version 5.6’s Archon Quest and who has also been teased via drip marketing posts. Now, because of the Version 5.7 beta tests, there have already been leaks about Skirk’s kit in Genshin Impact. View the full article
Only in Fortnite could I spend 90 percent of the match engrossed in conversation with AI Darth Vader, yet somehow end up getting my first victory royale of the season. This special NPC, added in the May 16 update, is by far the best feature we've gotten all season, and I can't get enough of it. The idea of an AI Darth Vader NPC wasn't that appealing to me at first, but after learning that James Earl Jones' family approved and helped work on it, and that James Earl Jones himself agreed to allow his voice to be used by AI before he passed, I was a lot more on board with the idea. And after experiencing it myself, I'm convinced this is by far the best Star Wars feature we've gotten all season. Screenshot by Destructoid Once you find AI Darth Vader and recruit him as an ally, you can start talking to him immediately. If you're playing with friends, the entire squad can freely interact with him. He listens for what you say, and sometimes chimes in randomly after certain events like landing a kill. He functions pretty much the same as all other NPCs and will fight at your side and stay loyal until the end. The one big difference is that he regularly chats with you while doing so, and it makes the NPC experience so much more interesting. You're free to talk to AI Darth Vader about any topic you want, from Fortnite, to Star Wars, to anything else you can think of. No matter what you ask, you'll always get a very cynical and sassy response from the galaxy's most dramatic Sith Lord. Screenshot by Destructoid I've talked with him about all kinds of subjects, and he has a lot to say no matter what you approach him with. One of the first questions I had was for him to tell me a joke. After insulting the very existence of jokes, he reluctantly asked, "What do you call a Tauntaun in a snowstorm?" to which his punchline was "lost." It's barely a joke at all, and quite a dark one, which is exactly the kind of thing Darth Vader would say. He's also got a lot of opinions about Star Wars lore and characters. He called Ahsoka Tano a "skilled warrior" who is "easily manipulated by sentiment and attachment," Grogu "an intriguing anomaly" who is "prone to distractions," and Obi-Wan Kenobi a "relic of a dead religion." After my Star Wars questions, I spent a good while roasting him for breathing too loudly, to which he did not take kindly. Eventually, though, he did promise he would "attempt to modulate the sound" so I could focus. He did, however, ultimately get me back for that one by later insulting my "imprecise targeting" and threatening to leave if I shot at him again. In my defense, he was completely in the way of my opponent, and hitting him was entirely an accident. I wasn't trying to shoot at him, but he was completely blocking the enemy player. Video by Destructoid Although he didn't leave my side then, he will if you annoy him too much or continue to attack him after his warnings. When he does leave your team, he'll immediately attack you, so be careful about provoking him. This is also a pretty cool detail that adds to his unique personality even further. Some of the other fun responses I got from him include his favorite movie being "the security footage of the Rebel Alliance's evacuation from Hoth," and him saying his own sass is "efficient in expressing disdain" and "a vital skill for navigating the galaxy." If you're not sure where to go or what to do next in the round, you can even ask him for some advice. He'll tell you where the storm is closing in on you from, and what locations you can consider visiting nearby. He's surprisingly helpful, although he will certainly still give you attitude when delivering his response. If you do manage to secure a win with AI Darth Vader at your side, be ready for a lengthy victory speech. I was completely unprepared for it, but it's the perfect way to end this epic experience. Video by Destructoid I'm interested to see whether this is a temporary feature or one that ends up being added to other NPCs in future updates. Either way, it's made an otherwise lackluster Star Wars season a whole lot more appealing to me, and I strongly recommend you recruit AI Darth Vader to your cause before the season ends. That said, the use of a deceased actor's AI-trained voice to get Vader to say questionable things has been controversial to say the least. What do you think, Destructoid? The post I can’t stop talking to Fortnite’s AI Darth Vader—and it’s the most fun I’ve had all season appeared first on Destructoid. View the full article
Call of Duty: Warzone Mobile is shutting down just over a year after it initially came out, Activision announced today. Activision said that the game "unfortunately has not met our expectations with mobile-first players like it has with PC and console audiences," and it will now turn to "streamlining the scope of the game." Which basically means it's done and will no longer be receiving live service updates alongside ****** Ops 6 and Warzone, or any other future game for that matter. Image via Activision The developers of the mobile battle royale said it "will no longer be delivering new seasonal content and gameplay updates to the mobile version" of Warzone, and effective immediately, players are no longer able to purchase real currency, rendering it effectively dead. Not only that, but after May 18, the game won't be downloadable from the Google Play Store and Apple App Store any longer. So, yeah, it's over. And judging by how hyped up the game was by Activision and its partners, it can only be considered a tremendous letdown for the publisher. It seems like CoD's efforts to capture the global mobile audience of billions of players fell flat with those who game on the go. And the fact that its main selling point, besides its platform, the Verdansk map, has now returned to the base Warzone game definitely didn't help in that regard. At first, the allure of being able to play CoD and level up the battle pass on my phone seemed cool. But then I remembered, hey, I hate playing shooters with mobile controls, and haven't touched it after about a week since launch. I'm sure I'm not alone in this assessment. [Hidden Content] I'm also curious to see what this means for the separate Call of Duty Mobile's future, and CoD's future in mobile in general. Regardless, CoD will continue on with BO6's next few seasons, Warzone updates, and eventually a new game in the franchise this fall. The game will remain playable for the time being in its current state so long as it's downloaded before May 19, and that includes cross-progression of "existing content." The post Warzone Mobile is officially a flop, getting shut down a little over a year after launch appeared first on Destructoid. View the full article
Throughout Fortnite's Star Wars event, you'll encounter multiple themed weapons, from E-11 Blasters to the powerful Wookiee Bowcaster. Not only do you need the Bowcaster for various quests, but in the right hands, it's a powerful weapon that can quickly turn the tide of a fight with ease. Table of contentsWhere to find Wookiee Bowcaster in Fortnite Star Wars Galactic BattlesLegendary Wookiee Bowcaster location in Fortnite Star Wars Galactic BattlesWhere to find Wookiee Bowcaster in Fortnite Star Wars Galactic Battles You can find regular Wookiee Bowcaster weapons as floor or chest loot and player elimination drops. You can also visit Chewbacca north of Outlaw Oasis for a guaranteed legendary Wookiee Bowcaster. Since the Star Wars Galactic Battles event only spawns blasters and bowcasters, you have a much higher chance of obtaining this weapon now than in previous events. Screenshot by Destructoid Each method has its advantages. If you're lucky and help Chewbacca without having other players attack you, you can quickly defeat nearby enemies to receive a legendary Bowcaster for little effort. However, someone else may beat you to this or eliminate you if you're focused on Chewbacca. Similarly, if someone arrives at a camp before you, they may loot help Chewbacca before you do, making it impossible to get his Bowcaster variant in that match. You have several options with this in mind. Traveling north of Outlaw Oasis before other players arrive will help you defeat the two Stormtroopers attacking Chewbacca, guaranteeing you'll get his Bowcaster. If someone beats you to the spot, you can loot nearby chests for a chance to find a rare or epic-tier version. Lastly, you can play your match out as usual, eliminating players and looting chests, hoping to find one randomly. How you go about it is up to you and will depend on your situation, but these are all viable ways to get your hands on the Bowcaster. Once you get a Bowcaster, you'll have access to its unlimited ammo, strong but slow-firing bolts, and its charged explosive bolt attacks. Legendary Wookiee Bowcaster location in Fortnite Star Wars Galactic Battles The best way to secure a guaranteed legendary Wookiee Bowcaster during your Fortnite matches is to travel directly north of Outlaw Oasis. Here, you'll find a Rebel Outpost where Chewbacca is fighting several Stormtroopers. Screenshot by Destructoid Defeating these Stormtroopers will instantly reward you with Chewbacca's Bowcaster and recruit him as a follower for the rest of the match. However, if someone beats you to the fight, they'll recruit him instead, preventing you from getting this reward. Make sure to eliminate anyone who stands in your way, including the player who took the Bowcaster, so you can reclaim it and use its explosive arrows. How to blast players with Charged Attacks from the Bowcaster Screenshot by Destructoid During Fortnite's Star Wars event, you can attack other players using the Bowcaster by holding your attack button until the small bar around your crosshair fills. A full bar indicates the bolt is fully charged, allowing you to launch it at nearby enemies to deal massive damage. Sometimes, you can instantly eliminate someone if you get a headshot or target someone with low health. As a bonus, the Bowcaster's explosive bolt has an area-of-effect attack. You can damage multiple nearby players or enemies with it, making it a great weapon for cleaning up after a fight if the situation calls for it. The post How to find a Wookiee Bowcaster in Fortnite Chapter 6, Season 3 appeared first on Destructoid. View the full article
For verified travel tips and real support, visit: [Hidden Content]
If you're here, and you're reading this, bring it in for a hug. I'm in the same boat as you. Ever since I finished Clair Obscur: Expedition 33, I've been looking to fill that void. Expedition 33 is a special game, made by a talented dev team that took inspiration from other games in its genre and iterated on them to make something unique and unforgettable. The early GOTY favorite may go down as one of the better RPGs ever made. But, as the game is a product of those who came before it (like all of the Expeditions before 33 paving the way for them...oh God), there's plenty of other titles like it that you can play to see where the game's history is rooted in. Here's a short list of a few other games like Expedition 33 that may scratch the gommage-shaped itch for you. Table of contentsMore games like Clair Obscur: Expedition 33Final Fantasy X/X-2 RemasterCassette BeastsPersonal 5 RoyalFinal Fantasy VIII RemasteredMetaphor: ReFantazioSea of StarsOctopath TravelerSuper Mario RPGLost OdysseyMore games like Clair Obscur: Expedition 33 Image via Sandfall Interactive Final Fantasy X/X-2 Remaster Image via Square Enix Long, deep, emotional storyline rooted in family issues? Check. Turn-based JRPG? Double-check. The HDR remaster of PS2 classic Final Fantasy X is widely available on basically everything, and it should be at the top of your list if you haven't played it before. Or just even if you haven't in a long time. Cassette Beasts Image via Raw Fury This recent indie hit combines JRPG turn-based gameplay with Pokémon-like monster catching and leveling for a true sleeper gem. Personal 5 Royal Image via ***** The Persona series has been an RPG staple for decades, and Persona 5 Royal may be at the top of the list for the franchise, featuring its iconic visual style, characters, and music. Final Fantasy VIII Remastered Image via Square Enix If you want to play the favorite JRPG of Expedition 33 creative director Guillaume Broche, then look no further. While not as widely loved as FF7, FF10, or even FF9, FF8 deserves its place with its brethren among the best JRPGs of all time. Metaphor: ReFantazio Image via ***** Persona 5 developer ATLUS followed up on P5R with this instant classic in 2024, instantly solidifying itself among the pantheon of GOATs in the genre with its mature, timely theme. Sea of Stars Image via Sabotage Studio If you missed out on this wonderful game a couple years back, now's as good a time as any, especially with its Throes of the Watchmaker DLC releasing on May 20. It features similar reactive combat as E33 in its delightful battle system. Octopath Traveler Image via Square Enix Square Enix's gorgeous 2D RPG and its eight main characters with branching paths twisted the JRPG genre on its back when it launched as a Nintendo Switch exclusive in 2018. It's now available on most platforms and is a must-play, especially for E33 fans looking for more reactive turn-based battling. Super Mario RPG Image via Nintendo This lighthearted, Nintendo-flavored take on JRPG's got remade in 2023 and is always a good time to revisit, or try out for the first time if you didn't experience it either time around. Lost Odyssey Image via Microsoft Game Studios Expedition 33 creative director Guillaume Broche name-dropped this game as his inspiration for his title's reactive turn-based combat, meaning it's another spin on E33's QTE style of battling. The post Missing Clair Obscur: Expedition 33 already? Here’s 9 games that will fill the hole left by the RPG’s end appeared first on Destructoid. View the full article
For verified travel tips and real support, visit: [Hidden Content]
Генеральный директор Arrowhead Game Studios Шамс Джорджани заверил фанатов, что студия не намерена сворачивать поддержку Helldivers 2, несмотря на подготовку к созданию следующего проекта. View the full article
Студия Kin-Dza-Dza Games перенесла на мобильные устройства игру «Василиса и Баба Яга». Пользователей ждёт приключение игра с элементами хоррора по мотивам русской народной сказки. Разработкой занималась команда из Санкт-Петербурга, оригинальный релиз состоялся осенью 2024 года в Steam. View the full article
Privacy Notice: We utilize cookies to optimize your browsing experience and analyze website traffic. By consenting, you acknowledge and agree to our Cookie Policy, ensuring your privacy preferences are respected.