Star Wars Outlaws has players embracing the life of a scoundrel in a galaxy far, far away, which means mastering your hacking skills. If you need help with slicing terminals, we’re here to help. Slicing is a core mechanic in Star Wars Outlaws, needed in the main story, side quests, and general exploration. Mastering the slicing mechanic is crucial for retrieving sensitive data or turning off cameras to remain hidden. View the full article
You need to find different Experts to keep enhancing Kay’s skills in Star Wars Outlaws. And while your speeder is nice enough to start the game, you’ll soon want to go even faster—but you need to find Selo Rovak for that. Selo Rovak is a mechanic who can help give you the boost you need for your speeder. However, like most people in Star Wars Outlaws, she’ll need you to do something for her in return. Here’s how to track her down and get yourself a speed boost. View the full article
Experts are indispensable in Star Wars Outlaws, and Aila Bren, in particular, has some skills that will make your life a whole easier while trying to slice into terminals and other devices. But first, you have to find her. Of course, being an excellent slicer in the galaxy usually means you’re making some powerful enemies since your whole skill is hacking into other people’s terminals. That’s exactly the situation Aila Bren finds herself in when trying to reach her in The Slicer quest in Star Wars Outlaws. View the full article
Star Wars Outlaws is the first open-world game in the franchise’s nearly 50-year history and a different slice of pie to the main Star Wars stories orientating around the Jedi Order and the Sith. But with such a vast galaxy to explore, it’s a shame it feels so empty. Massive Entertainment’s story follows street-rat scoundrel Kay Vess and her Merqaal companion Nix in a much more grounded story than the usual Jedi space-wizard Star Wars affair, and it’s a refreshing step away from the norm. View the full article
Star Wars Outlaws invites you to become a galactic ********* with the best scoundrels in the galaxy. And what’s a ********* without some shiny trophies? As is customary for most games, Outlaws has a stacked achievements list for you to work through as you guide Kay Vess through a world of syndicates, cartels, and other unseemly individuals ready to double-cross you at any given moment—or allow you to double-cross someone else. What’s fair is fair, right? View the full article
The galaxy is full of opportunities in Star Wars Outlaws, but you won’t get far without Credits to spend. If your pockets are feeling empty, we’ve got some tips to earn Credits fast. Credits are the main source of currency in Star Wars Outlaws and are required for everything from street food to ship upgrades. To get the very best gear, you need deep pockets and a willingness to work your way to the top. View the full article
Star Wars Outlaws has a stacked cast list, and if you’re wondering why those voices are familiar, we’re here to help. Star Wars Outlaws sees you whizzing across the stars and completing jobs in the galaxy’s underworld, trying to take a slice of the pie as the Galactic Empire and Rebels face off in all-out assaults that leave everyone else picking at scraps. View the full article
When it comes to Star Wars games, they’ve typically had you playing as Jedi, Stormtroopers, bounty hunters or something in between. However, for Star Wars Outlaws, Ubisoft has decided to go with a more grounded story where you play as a scoundrel navigating your way through the seedy ********* underworld of the Star Wars universe. [Hidden Content] According to Ubisoft, the game is about: Experience the first-ever open-world Star Wars game, set between the events of The Empire Strikes Back and Return of the Jedi. Explore distinct planets across the galaxy, both iconic and new. Risk it all as Kay Vess, an emerging scoundrel seeking freedom and the means to start a new life, along with her companion Nix. ******, steal, and outwit your way through the galaxy’s ****** syndicates as you join the galaxy’s most wanted. Gameplayhttps://thecanadiantechie.com/wp-content/uploads/2024/08/star-wars-outlaws-review-screenshot-4k-web-11.jpg Star Wars Outlaws The gameplay for Star Wars Outlaws will feel very familiar to those who have played Ubisoft’s open-world action-adventure games such as the Watch Dogs, Far Cry series etc. The feel of the game is almost like you’re playing a Watch Dogs game but in space, which can be a good or bad thing depending on who you ask. [Hidden Content] Star Wars Outlaws The game has you playing as Kay Vess (portrayed by fellow *********, Humberly González) as you explore various open-world environments on galactic planets such as Toshara, Kijimi, Akiva and Tattooine. [Hidden Content] To travel to and from these planets and across them, you have a couple of vehicles at your disposal. To get between planets, you have a spaceship called the Trailblazer. To get across planets, you’ll have a speeder bike. Both your ship and speeder can be upgraded at various merchants in the game. [Hidden Content] Kay Vess can take on enemies in several ways, including using her trusty blaster (which has several different ******* modes including a stun option or plasma), ****** and melee. Kay also has an Adrenaline ability that will charge up during combat and when used, will trigger a time-slowing effect, almost like the ***** Eye system from the Red ***** Redemption series to target and take out multiple enemies. The Adrenaline ability can be used either while on Kay’s speeder bike or when pinned up against enemies. Kay also has a grappling *****, a slicing kit for hacking, a data spike for unlocking doors and chests and more. [Hidden Content] Star Wars Outlaws She also has a trusty companion, Nix, who can fetch items, distract, use buttons & levers or you can just give him a couple of pets for being a good boy. Similar to the Eagle Vision in the *********’s Creed series, Nix also has a Nix Sense which you can use by holding up on a D-pad and he’ll highlight items and enemies near you. [Hidden Content] Similar to the Grand Theft Auto series, Star Wars Outlaws has a wanted system. If you are caught committing ******* against the Empire, you’ll be put on a wanted list. Depending on your wanted level, the Empire will send out different levels of troopers to arrest or neutralize you. To remove your wanted level, it might be as simple as hiding out of sight for a bit if it’s a low-level ******. If it’s a higher level, you might need to bribe a corrupt Imperial officer, hack an Imperial terminal or defeat Deathtroopers. As you progress through the game, you can unlock more abilities with the Experts system. Basically to unlock some more skills, you’ll need to find specific items or complete certain tasks. [Hidden Content] Another big part of the game is the Reputation System, which shows you your relationship with different ****** syndicates like Crimson Dawn, The Pyke Syndicate, the Hutt Cartel and the Ashiga Clan. [Hidden Content] Star Wars Outlaws Your reputation level will change how syndicates will interact with Kay, if you have a good reputation with Crimson Dawn, they’ll let you walk into their controlled areas or give you certain rewards. Meanwhile, if you have a bad rep with the Hutt Cartel, there’ll be more negative consequences. It’s worth mentioning that your reputation with the syndicates will fluctuate throughout the game, so don’t worry about keeping one happier than the other. [Hidden Content] One gripe I had with the game is that sometimes when on a mission and the game is asking you to do something, it doesn’t give you very clear instructions. For example, one mission had Kay finding a way into a ****** syndicate boss’ room. The mission marker just led me to where the room was vaguely located but no clear indication of where I needed to go. Beyond the main story, there are side quests and activities to take part in. You can go gambling or even just take in a meal with Nix, which comes with its own little quick-time event. [Hidden Content] Presentationhttps://thecanadiantechie.com/wp-content/uploads/2024/08/star-wars-outlaws-review-screenshot-4k-web-53.jpg Star Wars Outlaws From a visual standpoint, Star Wars Outlaws looks great. The game is running at up to 4K resolution on Xbox Series X with HDR. [Hidden Content] Star Wars Outlaws The different environments in Star Wars Outlaws looked amazing. There are a lot of details with bustling cities with mostly crowded markets filled with human and alien creatures. It feels like you’re truly walking around within the Star Wars universe. [Hidden Content] Star Wars Outlaws The game does feature several different graphics modes including, Quality, Performance and a Favor Quality (40fps) option. In the standard quality mode, the game runs at 4K 30fps, I found myself playing the game at the Favor Quality (40fps) option to get the mix of both worlds. [Hidden Content] the full article
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Sabacc cards on the table first, right: Star Wars Outlaws won’t win many Game of the Year awards. There are a lot of reasons for this, not least because there have been other major releases this year which have been bolder, better marketed, or which have advanced the medium in some exciting way. Other major releases where the ****** AI isn't comically thick. Add to that the general drag factor of the Ubisoft Open World Malaise we all have to varying degrees, and its gong prospects seem about as convincing as Anakin and Padme’s chemistry. But you absolutely shouldn’t care about that, because it slaps. Mechanically, there’s honestly nothing in Outlaws which you haven’t seen before. It’s a big greatest hits package of Open World Things (with “climbing towers to unfog the map” mercifully left off the track listing, like Shiny Happy People but for sadists). It’ll evoke everything from *********’s Creed to Red ***** Redemption with its heady mix of urban wheeler-dealing, open world joyriding, tense stealth, and close-quarters combat. It’s got Tomb Raider style dangly climbing and a bewildering array of upgrades to unlock for your vehicles and equipment, all of which require some kind of task to be completed before they become available – most often they’re skill challenges, but many of them are proper sidequests, forays into ****** bases to steal unique parts or investigations as to the whereabouts of Skill Tree Expert No. 8. That sort of thing. There’s a lot to get on with. As one would expect. And those of us who prefer sneaking around to a straight ****** are well catered for, as it’s possible to complete almost any objective without raising any alarms. Most of the time you can go in blasting as well, if you like. The game will rarely penalise you for being loud, and most Situations are possible to get out of with a bit of quick thinking. Most actions will, though, have some kind of effect on the reputation system, particularly when you’re doing contract work, which is a constant procedurally-generated job system that you’ll earn most of your cash from, and is also the means via which you will ingratiate yourself to the worst people on whichever planet you’re on. Read more View the full article
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The newly released Steam game Tactical Breach Wizards has already managed to garner an Overwhelmingly Positive rating on Valve's popular distribution platform. The Unity-powered indie game launched on August 22. View the full article
Steam has once again shattered its own record, reaching a new all-time peak in concurrent users. The latest data reveals that the popular gaming platform drew in over 37 million users simultaneously, marking a significant milestone in Steam's continued dominance of the PC gaming landscape. View the full article
Last Friday, Valve formally announced Deadlock, its new multiplayer shooter that blends third-person action with a MOBA structure. Deadlock's road to its official reveal has been highly unusual, with Valve pretending the game didn't exist for several months, all while inviting thousands of people to play it... Read more.View the full article
Techland is removing the Dying Light 2: Stay Human Ultimate Edition from ***** in September 2024 after promising anyone who owns it will gain access to Dying Light: The ****** for free. In a post on X/Twitter, Techland revealed the Ultimate Edition will be removed from ***** on September 30, 2024. Anyone who owns it already or buys or upgrades to it before this date will retain all features and benefits, including a free version of The ******. This is an upcoming four player cooperative entry that acts more as a first person shooter than a survival horror game and was originally developed as the long awaited "Story DLC 2" from Dying Light 2 before becoming a standalone project. The $99.99 Ultimate Edition of Dying Light 2 was set to include this Story DLC 2, but as this extra content has become a full game, they'll therefore receive it for free instead. "Dying Light: The ****** is a full standalone adventure that started life as DLC 2," Techland said on X/Twitter. "As such, it will be available to all owners of Dying Light 2: Stay Human Ultimate Edition at no extra cost. Thank you for your patience and we hope you like what we’re cooking up." The offer is seemingly intended for those who originally purchased the Ultimate Edition looking forward to the second Story DLC, however, and not just a freebie for any fan of the franchise. Dying Light: The ****** is a full standalone adventure that started life as DLC 2 It's unclear how much The ****** will cost, though a press release from Techland originally said it would be $39.99 before it followed up to say that information was incorrect. The Ultimate Edition Upgrade, meanwhile, costs $35. In our review of the last game, IGN said: "Dying Light 2 Stay Human is an ambitious zombie action adventure that's packed with top-notch parkour, an awesome open world, and every painful bug in the book." This was before Techland released myriad patches. Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day. View the full article
The Witcher 4 is almost definitely still years away, but if you're a fan of the books the games are based on, there's some good news. It's pretty unclear how far away The Witcher 4 is, that's just the nature of game development these days, though CD Projekt Red has at least made it clear that the upcoming sequel is "the most advanced" of its projects. Production is meant to be starting this year at least, so hopefully it's only a few years away at the very least. Still, considering The Witcher 3 is almost decade old, that's quite the long wait for something new from the beloved action RPG. There'll certainly be plenty of Witcher fans out there that are just interested in the games, but for those of you that have gone as far as ready the books, the original author has some welcome news: he's finished another book. As spotted by PC Gamer, Andrzej Sapkowski recently spoke with French fantasy magazine Chimères, where he shared that he doesn't really have any plans for the series going forward, but he has wrapped up his latest Witcher book. "I have finished the book," he said. "It took me maybe two years - something like this." Sapkowski technically finished the Witcher books back in 1999, though did later come back to Geralt with another one in 2013, set in between the events of the original books. In 2018 at Warsaw Comic ****, Sapkowski said the story is finished, so presumably this new book will be filling in some gaps too. Read more View the full article
Choosing the right keyboard for you will depend whether you're a gamer, a number cruncher, or just looking to save space, this guide highlights top models and their strengths to help you find your ideal match. Read Entire Article View the full article
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NiKo will reportedly bid farewell to G2 Esports in the upcoming months, with the player having sealed the deal with another popular organization in Counter-Strike 2. Renowned esports journalist and insider Alejandro Gomis reported on X on Aug. 26 that the Bosnian CS2 star is set to join Team Falcons following a one to 1.2 million dollar buyout. According to Gomis, the move won’t take place before the Perfect World Shanghai Major 2024, scheduled to begin by the end of November, meaning the reported move would likely occur in December. View the full article
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Deadlock is currently undergoing playtests, but the game could have been quite different, with a Valve insider claiming it began life as a Half-Life spinoff. On Aug. 25, renowned Valve insider and leaker Gabe Follower released a video about Half-Life 3 leaks. In its 18-minute runtime, he primarily discusses why he thinks Half-Life 3 is real but also claims that Deadlock was initially set in Half-Life‘s universe. View the full article
Concord didn’t exactly set the world ablaze when it officially launched on Aug. 23. This ******** has naturally brought along much criticism, but one developer who worked on the game couldn’t care less, dubbing the haters “talentless freaks.” On Aug. 23, Xander Farrell, who worked as a gameplay animator on Concord, took to Twitter to congratulate the development team at Firewalk on the release. The initial tweet was wholesome enough, just a developer being proud of their hard work. Farrell described Concord as “a labor of love like nothing else” and shared that he’d been playing the game a ton during early access. View the full article
It’s often difficult when previewing a game in its early stages, because inevitably, performance issues will rear their head. The further away a game is from release, the more glitches, stutters or crashes you’ll likely encounter, and it’s up to the developer to (hopefully) remedy them before launch. The 90 minutes we spent playing Monster Hunter Wilds – which was made playable for the first ever time at Gamescom – was one such instance where a pre-release build was absolutely riddled with issues. Given that Monster Hunter is one of Capcom’s most important series, however, and given that Wilds promises to be the most ambitious entry to date, with a release still likely some way off, we have to give it the benefit of the doubt for now and focus on the positives. Thankfully, there are loads of them, and despite the ropey performance at this stage, we still had an absolute blast. Read More... View the full article
Much like Capcom starting its Resident Evil remakes with the second game, Konami has done the same with Silent Hill - but the question is, why? You would think that the logical way to remake a series is starting from the beginning, but when Konami finally revealed that the Silent Hill series was making a comeback, it did so by announcing a couple of new games, and of course, a remake of fan favourite Silent Hill 2 from Bloober Team. It's that fan favourite point that is probably a big reason as to why it has received the remake treatment first, but in a recent interview with Rock Paper Shotgun, Bloober Team's creative director Mateusz Lenart and lead producer Maciej Głomb offered some more in-depth reasons as to why it was that the second game is kicking off the Silent Hill revival. "I think Silent Hill 2 just matches our DNA way better," Lenart explained. "It's much more emotional, a much more personal story than, for example, the first game or the third game. And we at Bloober were always fans of telling personal stories about people's experiences, people's feelings and how they go through them. Not so much about, you know, occultism and things from other worlds, right? So I think that was the main reason, basically." Read more View the full article
Updated Aug. 26, 2024: We posted the latest songs! Fortnite Festival brings a fresh mix of free songs daily. Typically, they are the four tracks highlighted as Featured Songs and marked with a clock icon in the Backstage. That means you can play them on the Main Stage, on any instrument, even if you don’t own their Jam Tracks. View the full article
There are few games I enjoy watching the development of as much as Gloomwood. Not only because New Blood Interactive's Thief-inspired immersive sim is one of my most anticipated games, but also because the developers keep adding wonderful little extras that I never would have expected. The most recently announced addition is a wonderful example, with New Blood revealing that Gloomwood is getting cutscenes... Read more.View the full article
It's been previously claimed that ****** Bandicoot 5 was in the works, and now a new report has shed some very purple light on the game. Back in July, a developer that previously worked at ****** Bandicoot 4: About Time developer Toys For Bob claimed that ****** 5 was in the works, though didn't share all that much about it. They did note that some day people will hear about it and "it's gonna break hearts," and that certainly feels accurate, as in a new video from Liam Robertson at Did You Know Gaming, some details have been shared about the cancelled ****** 5 - the most notable aspect of the game being that it would have been a crossover with none other than the bandicoot's PS1 co-star Spyro the Dragon. Yeah, right off the bat it sounds like you'll need to get some superglue to mend that broken heart of yours, as while ****** and Spyro have had some crossovers here and there, they've never had one that's a classic 3D platformer like their respective games. According to the report, the game would have been a direct sequel to ****** 4, with concept art and story details showing some classic villains as well as some new ones, and would borrow from the PS2 entry ****** Twinsanity. Read more View the full article
League of Legends players will sleep well in the coming months, with the announcement that lead designer Riot August is taking a sabbatical until next year. Riot August is an infamous League balance developer who’s responsible for many of the game’s nerfs—but we might get a bit of a break for a while as, on Aug. 26, the dev announced on X that he is taking a sabbatical and won’t return to work until 2025. View the full article
It’s Monday morning here, and I’m not long awake—that’s my excuse for struggling with the NYT Mini clue,” Member of an underwater colony,” and I’m sticking to it. This one was hard. My brain immediately thought of Atlantis, the sea people in Dave the Diver, and other ancient underwater civilizations, but I was so off the mark. The answer is much more straightforward. View the full article
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