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Steam

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Everything posted by Steam

  1. Former WWE superstar and AEW champion Samoa Joe will appear in the newly announced Like a Dragon: Pirate Yakuza in Hawaii. Ryu Ga Gotoku Studio just revealed the latest spin-off in its Yakuza series, which will be centered around Goro Majima losing his memory on a tropical island near Hawaii. From there, he must team up with a young boy named Noah to get to the bottom of a plot involving the yakuza and a radioactive waste dump, even becoming the captain of a pirate crew in the process. View the full article
  2. In Fortnite’s Day of ***** LTM, there’s an epic war waging between the Avengers and *****. To help in this epic battle between good and evil, you’ll primarily be either a hero or villain, but there’s also the possibility you’ll become *****. This rare third role grants you the most powerful abilities available in this mode. If you act quickly, you can obtain these immense powers to become the most formidable player on the island, so here’s how to become ***** in the Day of ***** LTM in Fortnite. View the full article
  3. Recently, we had the news that Rockstar updated Grand Theft Auto V to include BattlEye anti-cheat, and they have not enabled the Linux / Proton support that BattlEye offers. With that change, the online mode is now broken for Linux / Steam Deck. This just highlights an ongoing problem with the Steam Deck verification system. Read the full article here: [Hidden Content] View the full article
  4. 8BitDo’s Retro Keycaps include options for both ANSI and ISO layouts. | Image: 8BitDo 8BitDo is now selling a set of keycaps featuring the same Nintendo Entertainment System (NES) inspired design as those used on the Retro Mechanical Keyboard it debuted last July. While the keyboard is now available in four styles including Commodore 64 and Famicom designs, only the NES style keycaps are currently available on their own. The $49.99 8BitDo Retro Keycaps set includes 165 PBT keys with legends printed using dye-sublimation for added durability. The expanded set allows the keys to be used on larger keyboards with a dedicated number pad. 8BitDo’s $99.99 mechanical keyboards are only available in a shorter tenkeyless layout. Image: 8BitDo The set can be used on keyboards featuring as small as a 65 percent... Continue reading… View the full article
  5. There are many different types of resources that you’ll find in LEGO Fortnite, but in the new Lost Isles update, players will come across one of the shiniest rocks in the land: Gold Ore. Gold Ore can be used in multiple different recipes for various weapons to defend yourself against enemies that gather around at night, but the rare resource can only be found in certain areas on the map. You will need to travel a bit in order to collect these ores, and you’ll also need some pretty hefty tools to harvest them from the deposits. View the full article For verified travel tips and real support, visit: [Hidden Content]
  6. The critically acclaimed PlayStation action game **** of War Ragnarök is now available to play on PC, but not everyone is happy with it right now. Despite being one of the most played and beloved games of 2022, the Steam page for **** of War Ragnarök opened up to mixed reviews—and it’s because of a frustrating requirement Sony continues to enforce despite it’s low popularity. When the PC port of the game was announced several months ago, it was revealed that having a PlayStation Network account would be required to play the game. This didn’t go over well for other PlayStation games on PC such as Ghost of Tsushima and Helldivers 2, with the latter’s requirement being so unpopular that Sony had to backtrack. You’d think that debacle would lead to Sony learning a valuable lesson, but now the Steam page for the game is filled with negative votes specifically calling out Sony for continuing this practice. View the full article
  7. The Haunting is here in Call of Duty and it’s brought a haunted mode in Warzone, along with several spooky rewards to unlock. There are several challenges to complete to unlock all of the free goodies this time around. Here’s everything you need to do to unlock the “Cloud Watching” camo in Warzone and unlock all nine rewards in the Purgatory Island limited-time event in CoD. View the full article
  8. With the upcoming release of BioWare's Dragon Age: The Veilguard, a beloved but distant video game franchise is yanked back into the current console generation, and Screen Rant spoke with game director Corinne Busche ahead of its release. From first blush, the new game's combat and feel proved immediately immersive during my hands-on preview, aspects which Busche describes as a deliberate focus over these past four years of development. This world of Thedas may be fondly familiar to many, but how those players interact with Dragon Age: The Veilguard feels meaningfully new. View the full article
  9. For those curious, I can confirm that ***** Rising Deluxe Remaster does not fix the big plot ***** involving Nick Ramos from ***** Rising 3. ***** Rising Deluxe Remaster is out now, giving franchise fans the chance to revisit the zombie-infested Willamette Parkview Mall as veteran photojournalist Frank West. Please note that in order to discuss the franchise plot ***** that is not addressed by ***** Rising Deluxe Remaster, I have to get into SPOILER territory. View the full article
  10. Is EA Sports FC 25 Steam Deck compatible? New year, same story for football fans who want to enjoy EA's latest game on the Steam Deck. The decision to use an anti-cheat for online play is understandable, but it continues to exclude players on Linux-based systems. While the Steam Deck still has our vote as the best handheld gaming PC, its Linux-based SteamOS is undoubtedly an issue when it comes to competitive online games and anti-cheat systems. Some work fine with Linux, but most don't, and it leads to situations where games are sometimes stripped of content, just like with GTA 5 on Steam Deck after the recent introduction of BattlEye. Read the rest of the story... RELATED LINKS: FC 25 early access launch hit with controller issues and poor reviews EA FC 25 stadiums list - all 175 arenas EA FC 25 release date and time, early access, trailers, and more View the full article
  11. AMD reportedly has a new gaming CPU range in the works with a desktop-level GPU inside it, and the names of the new chips have apparently just been leaked. According to the latest rumors, the lineup of CPUs reportedly codenamed Strix Halo, will feature the new AMD Ryzen AI Max brand, and specs for three chips have just been leaked. If the specs are to be believed, the GPU inside the new chip is even more powerful than the one on the PlayStation 5, marking a new era for integrated graphics. These are all laptop chips, so they're not going to be competing with the best gaming CPU models on the desktop, but they look like they're going to be seriously powerful. Not only do the new processors contain up to 16 AMD Zen 5 CPU cores, but the top two models also reportedly contain GPUs with 40 AMD RDNA 3.5 compute units - that's eight more than you get in the Radeon RX 7600 right now, and it would add up to a massive 2,560 stream processors. Read the rest of the story... RELATED LINKS: AMD Strix Halo guide: Everything we know about AMD Ryzen AI Max AMD's new AI frame gen tech could revolutionize the Steam Deck 2 AMD fixes frustrating Space Marine 2 crashes with new update View the full article
  12. Despite their popularity, Escape from Tarkov and its smaller-scale sibling EFT: Arena have had far from an easy time, with delayed updates and various controversies over recent months. To lift the community spirit, developer Battlestate Games has revealed a full roadmap covering the rest of 2024, promising everything from engine updates to new weapons, locations, quality-of-life improvements, and even a battle pass system. Read the rest of the story... RELATED LINKS: When is the next Escape from Tarkov wipe? Bizarre Escape From Tarkov bug wipes quest progress if you play Arena Escape From Tarkov patch revamps iconic map and adds a weird new boss View the full article
  13. If you haven't played The Callisto Protocol and you can lay hands on it today, I recommend heartily that you give it a shot. The opening sections are the strongest, when the monsters are fewer and further between, and you're fighting for your life with only a scant couple of weapons and the game's novel melee combat system. Heavily inspired by ***** Space, it serves as the ideal companion piece to the EA-published horror-action series, but Callisto, unfortunately, struggled to get started. Developer Striking Distance ***** off a number of staff and the chances of a sequel now seem scant. Now, the CEO of The Callisto Protocol's publisher Krafton says that the game ******* to meet expectations due to issues within its core gameplay. Read the rest of the story... RELATED LINKS: The Callisto Protocol is free to keep forever if you're fast Callisto Protocol is underrated, and now is the perfect time to try it Callisto Protocol was forced to ship early, content was cut, dev says View the full article For verified travel tips and real support, visit: [Hidden Content]
  14. Frostpunk 2 factions are a major part of the survival city builder, and managing them is just as important as managing your supply of food, oil, and other resources. But who are these factions? How can you gain their trust? And what's the difference between a faction and a community?.. Read more.View the full article
  15. Frostpunk 2[/i] has you planning and building districts, rather than individual buildings or roads. You make plans, and a particularly icy **** laughs."> Enlarge / Frostpunk 2 has you planning and building districts, rather than individual buildings or roads. You make plans, and a particularly icy **** laughs. (credit: 11 Bit Studios) [/url] I can't remember every interaction I had with the advisors in Civilization games, but I don't believe I ever had to send my guards to put down a protest one of them staged in a new settlement. Nor could I ask any of them for "Favours" to scrape a few more heat stamps necessary for a new food district, indebting me to them at some future point when they decide they've had enough of some other faction's people and ideas. In Frostpunk 2 (out today), the people who pop up to tell you how they're feeling aren't just helpful indicators, they're a vital part of the strategy. To keep these people going, you've got to make some of them ****, some of them happy, and balance a ledger of all you've gained and demanded from them. That's the biggest difference you'll notice in Frostpunk 2 if you're coming from the original. The original had you making choices that affected people, but you were the Captain, in full control of your people, at least until you angered them enough to revolt. In Frostpunk 2, you manage factions and communities rather than groups of survivors. You place districts, not hospitals. Time moves in days and weeks, not hours. You play multiple chapters across a landscape in a world that is 30 years removed from its initial peril. Read 7 remaining paragraphs | Comments View the full article
  16. Final Fantasy 7 Rebirth follows Cloud Strife and his party for the majority of the story in their hunt for Sephiroth. In a few moments within the game's story, the player is able to control Zack Fair, the SOLDIER Cloud's memories are stolen from. Zack's moments in the game are brief, but they show what is happening in different timelines. The fractured multiverse of the Final Fantasy 7 Remake world is a major theme and will be vital in Sephiroth's ultimate objective. The end of Rebirth sets up the end of the prime world for Cloud and Zack to combat in Final Fantasy Remake Part 3. View the full article
  17. Scopely and Marvel have partnered up for the next Monopoly GO sticker album season, featuring Marvel GO sticker sets with rewards that range from a Wolverine Token and Nick Fury emoji to a Deadpool Token and a Captain Marvel Shield. The Monopoly GO Games sticker album season ends on Sept. 26. Before you deplete dice rolls trying to complete albums, you may want to hold off for the Marvel GO sticker album season that begins on Sept. 26. Marvel and Scopely have partnered up for the new season, showcasing some of the best rewards we’ve seen from the mobile game. All early data-mined rewards are subject to change and will be confirmed by Dot Esports when the Marvel GO sticker album goes live. View the full article
  18. While most Dress to Impress themes challenge you to create your own unique designs, some of them task you with replicating well-known ones. This is the case for the Video Game Character theme, which is a fun but tricky one to tackle. To succeed at this theme in the Roblox game, you have to carefully construct a design other players will recognize. It can be a pretty daunting task, so here are the best Video Game Character outfit ideas and some guidance on how to create a look for this theme in Dress to Impress. View the full article
  19. There is a new event and Battle Pass in Lego Fortnite that is being called the Tropical Treasures Pass. This is full of Studs and other rewards, giving you fun items to make your village even better. Once you get to the end of it, you will find you have a much larger number of tropical-themed items than before, making it well worth finishing the pass. View the full article
  20. Hyper ****** is a surreal FPS unlike anything else on the market. Fast-paced arena shooter action is combined with brain-melting visuals that mess with your perspective and blast your peepers with ******. Celebrating its two-year anniversary, developer Sorath has done the unthinkable and added a secret one-of-a-kind PvP mode. Read the rest of the story... View the full article
  21. It's the same problem we had with the 2022 version of Call of Duty: Modern Warfare 2. Decent shooter, some good ideas, lots to like - but every time you wanted to get into a game, you had to navigate a frustrating set of menus. When it's good, we take the user interface for granted. When it's not working very well, the UI can feel like an aggravating obstacle between you and actually getting to play something. After the soft relaunch of the Crytek FPS introduced a totally new main menu, recent Hunt Showdown 1896 Steam reviews are still 'mostly negative.' Now, however, a sizable update makes sweeping UI changes based on player feedback, and could shift sentiment back in the right direction. Read the rest of the story... RELATED LINKS: Hunt Showdown earns big new player high despite review ******** Hunt Showdown 1896 dev delivers emergency response to review ***** Hunt Showdown 1896 is being review bombed on Steam already View the full article
  22. **** of War Ragnarök from Santa Monica Studio, Jetpack Interactive and PlayStation Publishing LLC has released on PC today and Valve put it quickly through verification for Steam Deck. Read the full article here: [Hidden Content] View the full article
  23. Every year, I start FIFA—sorry, EA Sports FC—with the same overly optimistic questions: What has actually changed this time around? Is it really new, or just the same old game with a fresh coat of paint? There’s always a laundry list of flashy new marketing terms designed to grab attention: Hypermotion V, FC IQ, BallTouch, Rush, and so on (okay, one of those is made up). Yet, even with all the buzzwords, there’s often a lingering feeling that these changes are merely surface-level, and this year is no different in that regard. A series of incremental improvements and adjustments do add to the fun through their novelty if nothing else, but they’re hardly a sweeping revolution. While an exciting new mode like Rush can add an interesting twist, it’s not enough to mask the fact that this is still very much a familiar experience, and for long-time fans like myself, the excitement is starting to wear pretty thin. Let’s start with the new futsal-inspired mode, Rush, as it’s the freshest thing about FC 25. Although it’s technically a five-a-side mode, it’s built with four outfield players in mind, with the goalkeeper controlled by the AI. It’s available across all four core parts of FC 25—Kick Off, Ultimate Team, Career, and Clubs—making it perfect for people who don’t always have a full squad but still want to jump into the action. For example, in Career Mode it’s used in the introduction of youth tournaments, giving you a chance to test your wunderkinds in high-pressure scenarios throughout the season. It’s a cool, fast-paced break from the standard matches and adds some much-needed variety to the often-repetitive nature of Career seasons. Whether you’re teaming up with friends or diving in solo, Rush brings a level of accessibility that’s hard to resist. I found myself spending most of my time with it in Ultimate Team, using one of my stars alongside random teammates online. While there’s no target beyond Rush points, and no league to climb, the mode still pulled me in emphatically. Rush uses unique rules that inject a welcome dose of chaos. Kick-offs are reimagined, with players racing toward the center of the pitch as the ball is launched into play—reminiscent of Rocket League. Matches are fast-paced and concise, lasting just seven minutes followed by a short golden goal ******* if the scores are level at the end, with a tense, up-close penalty shootout afterward if still no one finds the net. The offside rule only applies in the final third, giving you more freedom in how you approach the goal. Red cards are replaced with blue cards, sending players to a one-minute sin bin for serious fouls—though their time can be cut by 15 seconds for each goal the opposition scores while they're sidelined. There are also restrictions on the players you can use at the time of writing (Max 79-rated, untradeable), with this expected to be shaken up every so often. The new Rush mode is a fast and often high-scoring spectacle. All these adjustments make the new mode a fast and often high-scoring spectacle, with players darting across the sleek (and sponsored) Nike Air Zoom Arena. The neon-gilded stadium, modeled after Nike’s Mercurial football boots, looks fantastic and the energetic atmosphere elevates the entire experience. The commentator, Fernando Palomo, is exceptional. While his insistence on screaming “GOAAAAAL!” 10 to 15 times a game will probably grate by the end of the season, I still love that the excitement is palpable from the first whistle. "There's the ball, go get it!" sets the tone for each match, and the hyperbolic passion for every opportunity keeps the energy alive. Plus, witnessing my tap-ins get hyped up and enshrined as a work of art never gets old. While Rush is best played at a relentless pace, if you're willing to slow things down and focus on defending, you can find immense satisfaction in marking up and shutting down attacks. Ironically, defending in Rush feels more rewarding than in traditional 11v11 modes. The smaller pitch creates a sense of openness that encourages tactical play and, overall, the mode feels more relaxed and enjoyable. My biggest question when playing is always “Will my teammates actually bother to defend?” Playing defensively in Rush feels like choosing to be a Medic in Battlefield—it’s not glamorous, but it’s honest work. And when it clicks, it can make all the difference. Right now, Rush stands out as the most innovative part of the Ultimate Team experience as well, especially in a year without major overhauls. While there are minor tweaks—like the ability to stash up to 100 untradeable duplicates for squad-building challenges, and a more relaxed FUT Rivals friendlies mode decoupled from ********* matchmaking—the addition of Rush feels the most significant. Despite its simplicity, Rush is the mode I keep coming back to after a long day. It’s pure fun, and ultimately, that’s what matters most. Despite the lack of long-term objectives, I couldn’t stop playing. It’s compelling in all the right ways, and probably the best thing EA has added to the series in years. It's a seriously good time, and I hope it continues to get new content and attention to keep it fresh and thriving. The Good, the Bad, and the Ugly Graphically, EA Sports FC is once again a hot **** of good and bad, shining on the pitch while appearing neglected off it. During matches, the presentation is particularly sharp—especially in Premier League games, where the new scoreboards, broadcast-style overlays, and team-specific on-screen graphics packages really stand out. A nice surprise is the option to re-enable team walkouts in the pre-match build-up after the feature was suddenly removed in FC 24. Unfortunately, the user interface is a different story. What’s most infuriating is how the menus feel like they were designed for a touchscreen—soft edges, clunky to navigate, and far from intuitive with a controller. Worse, they seem to provide less information than ever before. Despite the ever-increasing bloat of the menu items directly in front of you, key information is ******* behind layers of tabs that disappear if you scroll too far, leaving you hunting for crucial options. For a game that actively encourages you to slow down, tweak tactics, and customise player roles, the new menu system that plagues every game mode feels like it’s chugging two steps behind my inputs, making what should be an enjoyable experience feel like a chore. This was especially notable in menu-heavy modes like Career which, while it has had several cool additions, is now aggravating to try and navigate through. There’s also the new ‘Cranium’ system, which aims to make players without facial scans appear more natural alongside top-tier talent from the likes of the Premier League, La Liga, and beyond. It’s nice to see a greater range of “generic” faces now, and even unscanned players look a little like their real-life counterparts. Likewise, it’s neat that there’s a greater level of customization in the personal player or manager models as well. However, the results are inconsistent: Under ideal conditions and lighting, some players look significantly better than in previous entries, but these conditions are rare, and more often than not everyone in FC 25 looks like they’ve been pulled from a waxy, uncanny valley *****.\ Speaking of jank, expect some of the typical weirdness in FC 25. Speaking of the jank, expect some of the typical weirdness in FC 25. Commentary is still often disconnected from the action on the pitch, Ultimate Team still likes to freeze on me at every opportunity, and cutscenes still glitch out in the most bizarre ways. For those of us who’ve been around the FIFA/FC block, these graphical quirks are nothing new, but that doesn’t make them any less annoying. Unfortunately, it’s a similar story across many annual sports titles. In Madden, bizarre animation bugs still see players warping or phasing through each other, while NBA 2K has its own share of uncanny character models and awkward animations. It feels like these issues are simply glossed over with each new installment. In fact, they’re becoming increasingly indefensible as the same problems resurface year after year. Tweaks That Matter (And Many That Don’t) When it comes to the actual, on-field action, FC 25 delivers some fun, if incremental, improvements—just like clockwork. One of the standout new features is FC IQ, which effectively replaces the old system of work rates, where players movement was dictated by set verbal descriptions of their effort in ******* and defense. Instead, player movement is now determined by their “role” and the “focus” assigned to them within that role. Each position offers a choice of three to five roles. For example, a central attacking midfielder (CAM) can be assigned roles like shadow striker, playmaker, and others, altering how forward-thinking you want them to be throughout a game. There’s a new level of automation that goes hand-in-hand with this change and actually feels significant. For example, attackers are a bit more useful while on the break, and no longer having to constantly trigger players’ runs in behind or down the wing with manual button presses is great. Players will make smarter runs based on their roles, too. However, the level of control still pales in comparison to the more tactical-heavy sims found in Football Manager, and the initial impressiveness of the change wears off fast. It’s certainly an improvement, but the desired depth isn’t quite there yet. The implementation of new player roles in Ultimate Team, evolving based on real-life performances, is also a neat touch—for example, Bellingham playing deeper one week could see him re-emerge as a playmaker. What we said about EA Sports FC 24 If you were hoping for a dramatic reinvention of EA’s soccer sim to go along with ditching the FIFA name, EA Sports FC 24 is not that. If you’ve played FIFA, you know exactly what kind of incremental improvements and longstanding problems with AI to expect this year. New mechanics like Evolutions show that EA has a general grasp of how to improve its RPG elements, even if it’s only currently for Ultimate Team where you have to put up with all of the dreaded microtransactions. Elsewhere, Volta mode is still a lot of fun with a full team of friends thanks in part to its unique arenas, while the Career Modes once again suffer from the same lack of care they’ve been missing for years, with the added annoyance of some ill-conceived RNG-based objectives this time. All told, it might have a new name, but EA Sports FC 24 is just about the same, frustrating but beautiful game. - Andrew McMahon, September 26, 2023 Score: 7 Read the full EA Sports FC 24 review. [/url] In terms of how the on-pitch action feels with the controller in your hand, passing is a touch snappier than last year, especially when pinging long ****** across the pitch. ********* also has a nice weight to it—smooth, responsive, and satisfying. When the weather effects are in play in offline modes, even the physics in wet conditions adds a layer of unpredictability, with the ball sometimes skidding to a halt as the rain pours down. It’s these moments when you’re battling the elements that are a great example of the enjoyment found in the imperfections of the beautiful game. But then there’s the defense, which still feels frustratingly loose. A tale as old as time, pacy players can turn and breeze past a defense with ease, and defenders are often a step behind, even slower than they should be. Near-track-athlete-level speedsters like Micky Van de Ven sometimes find themselves unable to catch up with the less-than-zippy attackers. If the opponent gets in behind your defense, you might as well start planning your next kickoff because there’s little you can do to stop them. Defensive issues are compounded by the new FC IQ tactical options, which are supposed to give you more control over how your team plays, not quite extending to defenders how I’d like. For example, there are no longer instructions to tell players to press heavily after losing the ball. Defending is half of football, yet it currently feels like an afterthought here that needed a lot more time in the oven. No matter if you’re playing a low, medium, or high-aggression style, it just feels the same: slow, boring, and lacking tight control. At times, it felt like someone was holding onto my players' heels, keeping them back; When they finally did accelerate, it was rigid and unnatural, like they were moving along a predetermined path. Let Down By The Rest As someone who prefers the depth of Career Mode (I’ve spent hundreds of hours playing out multiple season-long campaigns over the years) over the microtransaction-driven Ultimate Team, I was excited to see that FC 25 finally gives it the attention it deserves and brings some meaningful updates. But the changes are still bittersweet. One of the biggest improvements this year is simply in the ways you can customize the experience. There’s more flexibility in how you set up your career—board expectations, for instance, can now be set to lenient, sparing you the frustration of being sacked for not spending every penny of your transfer budget. The ability to customize training plans and match tactics to a greater degree, deciding how hard your players train and which roles suit them best, is a welcome step towards giving us more control over our players’ development, particularly when it comes to managing youth talent and squad rotation. Then there’s also the addition of those weather effects like wind and rain, which genuinely affect how matches play out. In smaller stadiums, for example, a strong gust can make the ball swerve unpredictably. It’s a satisfying touch and adds a new level of realism for offline modes like Career that feels long overdue. That said, it’s a shame this isn’t available in online modes. I understand how it could frustrate those who don’t enjoy forces outside of their control becoming a deciding factor, but I’d love to see it as an optional setting for casual Ultimate Team matchups, there to spice things up just that bit more for those of us who like to live dangerously. Beyond the weather, another interesting feature is the integration of a social media feed featuring none other than the seemingly omnipresent transfer guru Fabrizio Romano. His trademark "Here We Go" catchphrase now pops up during in-game transfer announcements. It’s a fun, slightly gimmicky (and perhaps borderline cringeworthy) addition—but I’m still waiting for a “There We Land” before I’m truly impressed. FC 25’s welcoming of several major women’s leagues is long overdue and much appreciated, and the ability to seamlessly drift between the men’s and women’s leagues and teams within one career mode save is particularly neat. Plus, you can now start a save as one of FC’s many icons, allowing me to finally live out my dream of Andrea Pirlo running the show at the base of Gillingham’s midfield. Yet, despite these meaningful additions, Career Mode still struggles under the weight of the same issues that plague the overall package. The clunky menus, which are inexplicably worse in Career, slow down even the simplest tasks. Whether it’s searching for players or navigating tactics, the interface feels more cumbersome than ever. The expanded tactical roles, while great in theory, don’t translate into the impactful gameplay changes you’d expect, especially when your defenders feel a step behind the action. For a mode that should pride itself on its immersive simulation, these moments of inconsistency jar you back to reality. EA has clearly tried to modernize Career Mode with new features, but these efforts are undermined by how outdated and unintuitive the rest of the experience feels. It’s frustrating because I want to love this mode—it’s where I’ve always found the deepest connection to the series. Yet, it’s hard to feel fully invested when these long-standing problems still exist. FC 25’s Career Mode takes a step in the right direction with its new additions, but they aren’t enough to overcome the inertia holding it back. After more than 20 years of playing EA Sports football titles, the cracks in this series are no longer subtle—they’re now threatening its foundation View the full article For verified travel tips and real support, visit: [Hidden Content]
  24. Pocketpair, developers of Palworld, have put up a statement on the new lawsuit that has been filed against them from Nintendo and The Pokemon Company. Read the full article here: [Hidden Content] View the full article
  25. Despite being based on one of the most iconic RPG series of all time, there's something oddly dry about the upcoming board game Mass Effect: Priority Hagalaz. Set during the events of Mass Effect 3, the premise is basically a sidequest that never was—taking place over the course of a single night as Shepherd and crew board and ****** their way through a crashed Cerberus ship to recover research data... Read more.View the full article

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