Epic Games is teasing an explosive return to Fortnite story content with a Chapter 6 Zero Hour Finale Live Event teaser trailer that packs in heavy-hitter cameos ahead of the inevitable launch of Chapter Seven. The description for the new Fortnite story video teases that some familiar faces will “assemble in the final endgame to save reality,” and the footage proves it. In just 30 seconds, we see Jonesy dodging giant tentacle monster attacks as Godzilla, King Kong, and Star Wars X-Wings battle overhead. Naturally, a giant, half-naked Homer Simpson then shows up before Uma Thurman’s Kill Bill character, The Bride, swoops in, with the trailer then finally telling players to expect the Fortnite Chapter 6 Zero Hour Finale event to take place November 29 at 11 a.m. PT / 2 p.m. ET. There’s a lot to unpack here, but the reveal most will pick up off the bat is that Kill Bill appearance. Fans have spent weeks speculating about how Quentin Tarantino’s legendary action series may soon find representation in Fortnite, with today’s teaser finally revealing a first look. It’s an unveiling that will also surely reinforce rumors that Tarantino himself is involved in some of Epic’s upcoming festivities, with some believing the filmmaker directed its new cinematic. There’s been no official word on what exactly the big finale has in store, but with some eagle-eyed fans already spotting a Fortnite-related premiere at Tarantino’s The Vista Theatre in Los Angeles, the evidence is only getting harder to deny. As everyone from Godzilla to Homer stomps in for what is poised to be one of the biggest Fortnite events ever, fans can’t help but look forward to how Chapter Seven may shake up the long-running live-service experience’s formula. Some believe Epic is dropping hints that The Seven, a star-studded group that has largely been MIA from Fortnite story content for years, could somehow make a comeback for the Seven-themed Chapter, for example. Should The Seven return to Epic’s grand video game multiverse, it would likely mean the stars who play them, including Dwayne “The Rock” Johnson and Brie Larson, would be back, too. We should find out more about the Fortnite Chapter 6 Zero Hour Finale and Chapter Seven in the coming weeks In the meantime, players have spent November gallivanting around none other than The Simpsons’ Springfield, as the long-running animated series made its debut with themed skins, Easter Eggs, and more. It’s a crossover that’s been particularly successful for Epic, with players also enjoying the new Sidekicks feature and the return of the Omniverse. Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe). View the full article
Издательство THQ Nordic и разработчики из принадлежащей ему немецкой студии Paraglacial, основанной выходцами из Grimlore Games (Titan Quest 2), представили геймплейный трейлер своего ролевого экшена от первого лица Fatekeeper.View the full article
This also means Japan will finally get access to Berseria, since the original Steam release is region-locked from the country for whatever reason. View the full article
As a fighting game fan, I’ve grown to enjoy the process. Spending extended amounts of time in training mode learning the timing of memorized button presses in the hopes that, when it really counts, that practice will pay off. This might be why I found Forestrike, a 2D martial arts inspired roguelite that lets you plan out your approach to solving a gauntlet of combat encounters before executing upon them for real, so uniquely appealing. It successfully evokes the feeling of classic kung fu fight choreography by mixing straight up hand-to-hand combat with clever moments of using the environment to your advantage, or turning an enemy’s own weapon against them, or causing friendly fire simply with an effortless step to the side, all on a 2D plane with minimalist spite art. The precision and memorization needed to accomplish these impressive looking feats can be brutal, especially considering how easy it is for one mistake to cascade into many more, eventually cratering a run, but this clever concept still manages to pack a heck of a punch. Forestrike puts you in control of Yu, a young martial artist who is part of the Order of the Foresight, a faction dutifully devoted to serving their Emperor, and one that becomes dedicated to the mission of saving said emperor from the manipulation of a being known as The Admiral. There’s a surprising amount of dialogue in Forestrike as we learn more about The Order and the various masters that guide Yu along his journey in between each run. In that way, it’s a lot like the intermissions between runs of Hades, but instead of always looking forward to the new things characters had to say, I generally found myself eager to get on with it so I could get back to fighting. A complete lack of voice acting certainly contributed to this, but the writing and characters themselves also just weren’t strong enough to keep my interest for very long. Once you’re in an actual run, Forestrike flexes its muscles. It’s structured like a gauntlet of combat encounters against increasingly difficult foes, but before the actual fighting starts you’re able use your foresight technique to essentially do a practice run. That lets you find the right combination of attacks, dodges, and techniques to defeat all of the enemies in the most efficient way possible. Defensive resources like blocks and dodges are extremely limited, and it’s rare that you’ll go into an encounter with more than one of either. At first it felt rather frustrating as I just continuously found myself being forced to burn my dodge or block against the first tough enemy, which meant I wouldn’t be able to avoid the attacks of the last one. Eventually, though, a visual language started to develop as I learned how enemies would react to my actions and how I could use those predictable tendencies to my advantage. If one enemy was charging me from the right, I could use my dodge resource to move an enemy on my left to the other side, putting him right in the way of that attack. If I was up against an enemy with spikes on the front of their body, I could look for a type of puppet enemy that drops its head when killed, which could then be picked up and thrown to kill the spiked foe from a distance. Figuring out this visual language organically was super satisfying, and I felt like I was getting further and further in my runs not because my character was becoming more powerful, but because I was simply getting better, which is always a great feeling in a roguelite. I was getting further because I was simply getting better, which is always a great feeling in a roguelite. What really makes the gameplay sing are the different martial masters that you take along with you in each run, which dictate what techniques you’re able to use. There’s Talgun, who is the master of the Leaf style, which focuses primarily on redirecting enemy attacks so that your foes take each other out; Nodai of the Cold Eye style, which focuses primarily on blocking, restoring health, and brute force; and my favorite, Monkey, who utilizes a wild fighting style that relies on surprising foes with dropkicks, bananas, and resting on the floor so that enemy attacks go right over and slam into the foe behind you. Each style requires a completely different approach to solving the puzzles of combat, and I loved jumping between them and seeing the many different techniques that unlock the further you get in a run. Each time you beat the boss of one of the four regions, you unlock more techniques that get added to the pool of randomly selected rewards, which essentially acts as the permanent progression that helps give you the extra edge you’ll need to conquer each of the four regions of the campaign. The one big issue with this formula is that the amount of precision required in some of the later stages can get pretty out of control, especially considering how quickly things can go off the rails with just one error. I’ve had multiple combat encounters where all of my practice runs went flawlessly, but on the actual attempt I was just a hair off on the timing of a single strike, which would essentially cause my whole plan to break down and force me to improvise the rest of the way, which usually leads to either death or near death. That’s just part of the design, but it doesn’t stop it from being extremely frustrating to lose an otherwise great run to what ultimately amounts to being off by just milliseconds one time. The sprite based art style is intentionally minimalist – much like Skeleton Crew Studio’s previous game, Olija – and for the most part is very charming. The sprites themselves are surprisingly expressive despite their lack of detail, the 2D art is fantastic, and the actual combat animations are great – but for whatever reason the same attention was not given to the walk and run animations, which are some of the most awkward I’ve seen in 2D pixel art. It’s not a huge deal since Yu only really walks and runs in between runs at the monastery, but it’s still a very strange quirk in a game that otherwise looks great. View the full article
The legal dispute between Krafton and the former top dogs at Subnautica 2 developer Unknown Worlds is now at the point where the lawyers are fully in control, sifting through the sands of everything everyone's said and done over the past decade or so in search of the Ace Attorney bomb that will blow things wide open. It's something of a drag, to be honest—a lot of he said/she said—but one interestingly odd bit did emerge from the smoke. Krafton CEO Changham Kim reportedly asked ChatGPT to help him figure out how to avoid paying the Subnautica 2 earnout he'd agreed to when acquiring Unknown Worlds... Read more.View the full article
Risk of Rain 2: Alloyed Collective, a new DLC for the ultimate numbers-go-up roguelike, launched on Steam yesterday to something new for Gearbox since it took over the game: Player acclaim... Read more.View the full article
The Encrypted Cerebellum is one of many new items added to Risk of Rain 2 as part of the Alloyed Collective update, and it's essential if you're looking to beat the game. While obtaining the item is straightforward, its exact use isn't explicitly stated by the game. This guide will help you understand its true use and where to do so in Risk of Rain 2. Table of contentsHow to get the Encrypted Cerebellum in Risk of Rain 2How to use the Encrypted Cerebellum in Risk of Rain 2How to get the Encrypted Cerebellum in Risk of Rain 2 As I said, obtaining the Encrypted Cerebellum is easy. You'll have to start a round and reach the final boss. That will pit you against Solus Wing, which is a pretty hard fight. Once you defeat him, he will drop the Encrypted Cerebellum. This is a guaranteed drop, and the difficulty doesn't matter. Image via Gearbox Publishing You'll soon realize that the item can't be used on its own. However, it's a must-have item if you want to defeat the hidden/secret final boss - Solus Heart. How to use the Encrypted Cerebellum in Risk of Rain 2 Once you have the Encrypted Cerebellum, we will need to use it to get an Exposed Cerebellum. To do so, you'll first have to go through Solus Wing's eye to enter Computational Exchange. You'll find a glitchy translucent wall. Go through the wall to find Chef, who will help you create different items based on the ingredients. Screenshot by Destructoid To get an Exposed Cerebellum, you'll have to combine the Encrypted Cerebellum with any of the following items: Empathy CoresEncrusted KeyOrphaned CoreRusted KeyPrison MatrixSentry Key Offer the required items to Chef, and he will hand you the Exposed Cerebellum. Offer this item to the large Solus unit at the location. An Encrypted Teleporter will be summoned beside the Solus unit, allowing you to reach Neural Sanctum. Image via Gearbox Publishing You'll find the Solus Heart in Neural Sanctum, which is arguably the toughest enemy to face. Doing so is pretty important if you're looking to unlock new skins added in the Alloyed Collective. The post How to get and use the Encrypted Cerebellum in Risk of Rain 2 Alloyed Collective appeared first on Destructoid. View the full article
Fallout fans have a whole lot to be excited about these days. From Season 2 of the hit Amazon Prime Video series dropping next month to Fallout 4 coming to Nintendo Switch 2 and Fallout 76 getting a Burning Springs expansion, we’re spoiled for content. Fallout Day on October 23 brought even more announcements. With everything that’s coming, there are tons of fun new collectibles and memorabilia to buy or pre-order in anticipation. IGN Store is stocked up on awesome Fallout exclusives; there’s even a functional, true to the TV series Pip-Boy Die-Cast replica and Lucy's Vault 33 Backpack, both of which would be any cosplayer’s dream. Bethesda’s Gear Store already has the 15th Anniversary Fallout: New Vegas bundle up for preorder, along with mementos from the Mojave Wasteland. Or grab my personal favorite, a decorative, rocket-shaped Nuka Mix bottle to create your own Nuka Mix Station at home. TL;DR: Top Fallout Gear Any Fan Will Love Take a look at this curated list of top Fallout gear any fan would love, alongside a handy blurb about each. With the holidays quickly approaching, these items also make great gifts for all the Wastelanders in your life. Fallout Desert Sandtrack Flea Die-Cast Replica Chryslus Motors classic Fusion Flea got a wasteland makeover with a sick camouflage livery and a rear wheel swapped for tracks, ensuring it’s ready to take on the unforgiving dunes. The Desert Sandtrack Flea is a 1:18 scale replica from The Wand Company, and an IGN Store exclusive that has a limited run of just 1,500 units available for preorder right now. With a mix of die-cast metal, thermoplastic rubber, and engineered plastics, it’s built to last. The attention to detail, from the steerable front wheels and tinted windshield to the engine and its glowing nuclear core, makes this military-ready hot-rod a great addition for any collector. Fallout: New Vegas 15th Anniversary Bundle Bethesda has a brand new Fallout: New Vegas Bundle available for pre-order from its Gear Store for the 15th Anniversary. In addition to getting the Ultimate Edition of the game via a digital code, which includes all the officially released DCL expansion packs and two weapons packs, it comes with a bunch of cool memorabilia that every Courier will want. An 8-inch PVC Victor Statue is ready to watch over Good Springs, while one pin and two patches let you represent the Mojave Wasteland anywhere. It even comes with Doc Mitchell’s evaluation cards, allowing you to do a psychological evaluation of friends in the real world. Everything then comes packaged in a retro display box created exclusively for this 15th Anniversary Edition. This bundle doesn’t drop till June 2026, but it’s perfect for any New Vegas fan. Fallout Pip-Boy 3000 Replica Fans of Fallout: New Vegas and Fallout 3 will want to get their hands on, or rather arms into, this 1:1 replica of the Pip-Boy 3000. Each detail of this wrist-mounted computer remains faithful to the game. A fully functional IPS display delivers that vintage cathode ray tube look, complete with screen glitches and a huge gallery of media, including the Atomic Command minigame. The Wand Company spared no expense when creating this replica, from its die-cast metal front casing and memory foam cuff with a spacer to a rechargeable LiPo power cell and LED torch. It’s sure to elevate your cosplay to another level, but the included machined metal stand is ideal for displaying this exhibition-grade collectible — or using the Pip-Boy 3000 as an alarm clock; yes, it does that too. Fallout New Vegas Ranger Statue The detail is incredible on this 8.4-inch resin statue of a New Vegas Ranger. It’s clear he’s a veteran warrior with his battle-worn armour, instantly recognizable Desert Ranger trench coat, gas mask, and dark red eyes. He’s combat-ready with his finger on the trigger of a meticulously decorated revolver. Anyone looking to add an iconic figure of the Mojave Wasteland to their collection will love this statue. Fallout Official Vault 33 Hoodie Represent Lucy and the rest of the vault dwellers in Vault 33 from the Prime TV series with this official Vault 33 hoodie. Featuring the signature blue and yellow color scheme with an embroidered “33” on the front and a bold patch across the back, there’s no mistaking your commitment to a brighter tomorrow. The 60/40 cotton-poly blend on this heavyweight zippered hoodie is sure to keep you cozy, especially during the cooler months ahead. Fallout Nuka Mix Glass Bottle & Caps Take a piece of the dreamy post-apocalyptic soda fountain from Fallout home with your very own Nuka Mix glass. The 12-ounce bottle features that iconic rocket shape and comes with 10 brown tinplate bottle caps ready for your own Nuka blends. It’s for display purposes only, so you can’t actually drink (or enjoy the gameplay buffs and weird side effects) from this bottle. Nuka Mix isn’t the only Nuka-Cola flavor available; Bethesda’s Gear Store has a bunch of other kinds for an epic Nuka Mix Station at home. Fallout Desert Ranger Battle Wearable Helmet Before the New California Republic Rangers formed, there were the Desert Rangers, and you can grab a piece of their history with a durable plastic helmet modeled after one found in Fallout: New Vegas. It’s hand-painted with weathered detail to make each helmet unique. A green glow even comes from the eyes, thanks to the inclusion of LED lights. Best of all, this helmet is wearable for some epic cosplay, and it comes with a stand for displaying. An enamel pin of a completely geared-up Desert Ranger is also included. You can pre-order the Desert Ranger Battle Helmet now, with shipping expected to begin in December. Fallout Lucy's Vault 33 Backpack While you might not be navigating the Wasteland like Lucy, you can accessorize similarly to her in the real world with this remarkably accurate replica rolltop backpack. While it’s brilliant for cosplay, this bag is well-built, durable, and surprisingly big, making it a great option for everyday use. You’ll find a 20L interior compartment, a laptop slot, pockets for various accessories, and, of course, the thick signature yellow blanket that rests on top. Given that this backpack is from the minds at The Wand Company, even the patterns and materials to create it are specially sourced to match what’s used in the show. Fallout Bottlecap Series: Sunset Sarsaparilla with Collectible Tin While you can’t use these bottle caps for currency in the real world, they do make for one fun keepsake. The Mojave Wasteland is known for its abundance of Sunset Sarsaparilla, and this pack of 20 tinplate caps and collectible tin with a cowboy on the lid will please any New Vegas fan. You might even luck out and find a few caps with a blue star underneath. Fallout Vault Boy Resin Plaque The most iconic figure in the Fallout franchise is Vault Boy, and you can preorder a plaque to display Vault-Tec’s cheerful mascot at home. This 200 x 198mm full-color, embossed resin sign comes with hardware to display it on a wall, or plop it on a shelf with the included stand. It’s perfect for game rooms, adding a touch of retro flair to your space. Danielle is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history. View the full article
Roblox recently clarified its age verification requirement for gamers who chat with strangers on the platform. Children will only be able to chat with other children, the company says, aiming to set a safety "gold standard" for online gaming that it hopes other studios will adopt on their own platforms. Read Entire Article View the full article
I have a feeling that someone, somewhere is trying to get every ounce of value they can out of a prop rental for a set of four comically oversized manacles. That's the only explanation I've landed on for why Chained Together, an ultra-hard co-op platformer about four characters being, well, chained together, is getting a film adaptation. Yet, here we are... Read more.View the full article
The Falling Skies questline has some really tricky tasks in Escape from Tarkov, and one of them involves retrieving a flash drive from a G-Wagon. The vehicle is relatively easy to spot once you know where to look. However, it might first appear that the task is bugged, and there's no flash drive. This guide will erase your confusion and allow you to advance the Falling Skies quest. Table of contentsG-Wagon location in Escape from TarkovFlash drive location in Escape from TarkovG-Wagon location in Escape from Tarkov The G-Wagon you're looking for is located on the Shorelines map, right near the Tunnel extract point. The G-Wagon is present here along with a bunch of vehicles, and it is ******. I have marked its exact location to make it easy for you to find it in the first place. Image via Escape from Tarkov wiki. Remix by Destructoid The really tricky part is to locate the flash drive, and it appears that the location might be slightly random. Flash drive location in Escape from Tarkov One thing is certain: the flash drive is located near the G-Wagon. However, the exact spot appears to vary based on your luck. For example, I found the drive under one of the real wheels. To pick it up, go close and interact with the item. You can then add it to your backpack to complete the objective. Screenshot by Destructoid It appears that the flash drive could also be present near one of the window rims, so look over there if you don't find it near the wheels. You'll have to be extremely close to the drive to get the interaction button for it. That's pretty much all you have to do to find the flash drive from the G-Wagon as part of the Falling Skies quest. Another tricky task of this chapter is to find the flight recorder from the broken plane and then place it at the correct location. The post How to retrieve Flash Drive from G-Wagon in Escape from Tarkov – Falling Skies Walkthrough appeared first on Destructoid. View the full article
Every item in ARC Raiders has a use, and crafting materials are some of the most valuable, thanks to the access they provide to higher-tier weaponry. Motors are one such material, but don't expect getting your hands on it to be easy. Where to find Motors in ARC Raiders Screenshot by Destructoid Motors are a Mechanical loot item, so your best chance of scoring one is in a Mechanical loot area. Almost every map in the game has at least one. Every container in Mechanical loot zones has a much higher chance of dropping Mechanical items, and there are loose loot spawns all around such areas as well. Screenshot by Destructoid Make sure to open every searchable container as you can find and keep an eye open for Motors just lying around. I've seen them on chairs, desks, on top of computer consoles, you name it. Here are the specific Mechanical loot zones on each map: Dam Battlegrounds Screenshot by Destructoid Water Treatment ControlScrapyardSpaceport Screenshot by Destructoid Vehicle MaintenanceContainer StorageShipping WarehouseThe Blue Gate Screenshot by Destructoid Checkpoint (both above and below ground). Stella Montis Screenshot by Destructoid Sandbox on the lower level Screenshot by Destructoid I've also had good luck finding Motors in and around Fuel Depots, as well as in the red lockers you sometimes find near Raider Hatches. The first one that comes to mind is Ben Welder's Sunroof near the Sunroof hatch on northwestern Dam Battlegrounds. Check for any outbuildings near points of interest like hatches, lifts, and major loot zones. They tend to hold either red lockers or computer banks, both of which are potentially filled with goodies. The post How to get a Motor in ARC Raiders appeared first on Destructoid. View the full article
The Alloyed Collective expansion in Risk of Rain 2 introduces plenty of new skins for old and new survivors alike, and there's a fair amount of choices. All the cosmetics will first have to be unlocked via different methods. The unlock methods vary depending on whether you're trying to get them for the old survivors or the fresh ones. This guide provides all the necessary information required for getting the skins. How to unlock the new Alloyed Collective skins in Risk of Rain 2 To unlock the skins, you'll have to clear a fair amount of content before getting the chance to unlock skins. First, complete the Solus Wing boss fight. We have a detailed guide on how you can defeat him. While Solus Wing is officially the final boss, there's a hidden one - Solus Heart.To unlock skins, you'll have to defeat Solus Heart. Once you defeat Solus Heart, you will get two choices. Accept his offeringReject his offering by shooting at it. The following table has all the correct choices as applicable for the survivor you're using. SurvivorCorrect choiceArtificerAccept the offeringAcridReject the offeringBanditAccept the offeringCommandoReject the offeringCaptainAccept the offeringEngineerReject the offeringHuntressReject the offeringLoaderAccept the offeringMercenaryReject the offeringMUL-TReject the offeringREXAccept the offering If you're looking to unlock skins for the two new survivors, the method is slightly different. You'll have to complete the game to unlock their Mastery skins. The following characters haven't received any new skins in the Alloyed Collective expansion. ChefFalse SonRailgunnerVoid FieendFalse Son That's all about skins in the new expansion. There are two new characters (as mentioned above) to get, and we have a guide to help you get Drifter if you're struggling to do so. The post All skins in Risk of Rain 2 Alloyed Collective and how to obtain them appeared first on Destructoid. View the full article
Throughout Call of Duty's multiplayer offerings, there are a slew of different medals, achievements, and goals to hunt for. One of the many different kinds of things you need to hunt for in ****** Ops 7 multiplayer is an Objective Kill, which is a requirement for certain weapon camos in the game. If you're having trouble seeking out these specific types of kills, you'll be happy to know it's a simple task once you know what's required. Here's everything you need to know about Objective Kills in BO7. Table of contentsWhat are Objective Kills in ****** Ops 7?How to get Objective Kills in ****** Ops 7What are Objective Kills in ****** Ops 7? Screenshot by Destructoid Objective kills in ****** Ops 7 are kills that you get on or near the objective in multiplayer game modes. This type of kill is a requirement for several different challenges in BO7, so it's important to know what it means. For example, weapons like the M15 Mod 0, Razor 9mm, Dravec 45, MK. 78, and Warden 308 all require getting objective kills for certain multiplayer camo challenges. How to get Objective Kills in ****** Ops 7 The best modes to get objective kills in BO7 multiplayer are Domination and Hardpoint. Stick around the flags in Domination or the objective hill in Hardpoint and kill enemies who approach it, or those who are on the objective itself and defending it, and they will count as objective kills. When you get an objective kill, "Objective Kill" will pop up next to your crosshair in the middle of the screen to let you know you did it properly. Keep an eye out for the pop-up to know that you're getting done what you need. One good tip we can offer to help out with this task is to use the Guardian Perk in slot three, because this will give you faster healing capabilities while both capturing and holding objectives in multiplayer. It doesn't offer much, but it's better than nothing and could help nab a couple more objective kills in your hunt while you hover around the capture points. The post How to get Objective Kills in ****** Ops 7 appeared first on Destructoid. View the full article
Call of Duty: ****** Ops 7 has just revealed its patch notes for its November 19 update. This update aims to fix a range of technical issues across all of Call of Duty: ****** Ops 7's game modes, including co-op campaign, Zombies, and multiplayer. View the full article
Phoenix Wright: Ace Attorney Trilogy's new update brings in a Gallery Mode, music player, Scene Creator, and much more for consoles and PC. View the full article
The Lost in Transit challenge in Risk of Rain 2 Alloyed Collective allows you to unlock the Drifter, and it can be a slightly tricky task if you don't know the steps. There are plenty of steps you need to complete before you can get your hands on Drifter (and complete the challenge). This guide will help you complete all the key steps without any issues. Risk of Rain 2 Alloyed Collective Lost in Transit walkthrough The first task is to start a new round with any survivor of your choice, and at any difficulty. Reach the third stage, which will activate a red-colored node. Activate the node, and it will turn blue, allowing you to reach Conduit Canyon. The node is always present in Stage Three, so you can find it quite easily. Image via Gearbox Publishing You'll have to first defeat the teleporter boss before reaching Conduit Canyon.Defeat elite enemies to get Sentry Keys. You will need at least three to enter them into the Sentry terminals. Image via Gearbox Publishing Repeat the last step once again to reprogram the Encrypted Teleporter.Once you activate the teleporter, you'll have to defeat a Solus Unit first, followed by Alloy Hunter. These will be tough fights, but nothing too overbearing.Use the teleporter after defeating the enemies to reach Solutational Hunt. Image via Gearbox Publishing Go down the tunnel, and you'll find Solus Wing. Once you defeat him, search the area for two dead alloyed units. Each of those units will give you a Prison Matrix.Take the two to the vault and use them to unlock and obtain the Drifter. While this will complete the challenge, you can still ponder further and defeat the hidden secret boss, aka Solus Heart. This is the hardest boss fight in the Alloyed Collective expansion, so be careful before venturing onto that challenge. The post How to complete Lost in Transit challenge in Risk of Rain 2 Alloyed Collective appeared first on Destructoid. View the full article
Gathering materials is a crucial part of gameplay in Disney Dreamlight Valley, as you need them for quests, crafting projects, and so much more. Many resources are quite tricky to track down, as is the case with Old Braided Rope. Old Braided Rope is a resource that's found pretty much in the last place you'd think to look. And even when you do know where to find it, there's still a lot of luck involved in how easy or tough it is to find. If you're struggling to obtain this item, here's how to get Old Braided Rope in Disney Dreamlight Valley. Table of contentsHow to get Old Braided Rope in Wishblossom Ranch in Disney Dreamlight ValleyWhere to find Old Braided Rope in Disney Dreamlight ValleyHow to get Old Braided Rope in Wishblossom Ranch in Disney Dreamlight Valley Old Braided Rope can be fished out of water throughout the Wishing Alps biome in Wishblossom Ranch using your Royal Fishing Rod. You must fish in open water only to have a chance of finding it. This means you should ignore all white, blue, and gold ripple spots you come across and instead focus only on flat, still water to find it. As is the case with all Fish and fishable items, what you catch is based on RNG and comes down to luck. You might find an Old Braided Rope on your first catch, or it may instead take you several tries to get just one. Because of how tough this resource can be to obtain, it's a good idea to bring a fishing buddy with you when hunting for it. If you do, every Old Braided Rope you find might spawn some extra on the ground nearby if your village friend happens to find some. Where to find Old Braided Rope in Disney Dreamlight Valley You can find Old Braided Rope in all regions of the Wishing Alps biome, including Wishblossom Ranch, Wishing Way, Delver Dale, Ranch Highlands, and Silver Summit. This portion of the map is quite large, so it can be a bit tough to know where to look. Here are all the bodies of water you can fish out of to find Old Braided Rope around Wishing Alps. Screenshot by Destructoid Old Braided Rope is a key resource in the Wheel Big Trouble quest, but you'll also need it for many other missions you encounter in your journey, so be sure to stock up on it when you can. There's plenty more to tackle around Wishblossom Ranch once you're done gathering this item, like feeding Geese, unlocking Cruella, getting Goofy's Stall up and running, and cooking all Wishblossom Ranch recipes. The post How to get Old Braided Rope in Disney Dreamlight Valley appeared first on Destructoid. View the full article
Haha. Yeah, I know. "Half-Life 3". The long-fabled, often-rumored, still non-existent third numbered entry in the Half-Life series that fans have craved but never heard a credible whisper of. It's been a pervasive joke in the industry and among fans for years, a stand-in for a thing that doesn't exist and never would. And yet, for some reason, a lot of people seem to think it's being announced soon. Possibly in the next few weeks. Maybe even today. You might have seen it. The sudden flurry of mentions of Half-Life 3, some humorous, some quite serious. The surge of memes. A handful of people that seem to have lost their dang minds: Summoning HLX byu/TiberiusMars inHalfLife .reddit-embed-wrapper iframe { margin-left: 0 !important; } God has spoken byu/Mav2100 inHalfLife .reddit-embed-wrapper iframe { margin-left: 0 !important; } the real meaning of the syringe byu/Quy4 inHalfLife .reddit-embed-wrapper iframe { margin-left: 0 !important; } So what's going on? Why do people think Half-Life 3 is imminent, seriously or unseriously? We investigated: Half-Hope Half-Life 3 rumors have existed pretty much since Half-Life 2 first released, so that's nothing new. But the last couple of years have seen a steady trickle of interesting little threads that have lead many to believe that a third entry was actually in development, quietly, at Valve. There were vague nods, such as the Half-Life: Alyx team saying they wanted to make more Half-Life games and a Final Hours documentary that actually confirmed it was in development at one point between 2013 and 2014. We've also seen dataminers pulling crumbs from various Valve releases over the last few years of what seems to be an in-development game internally at Valve known only as "HLX", using Source 2. Dataminers have worked out that it's a full-fledged, non-VR, Half-Life game of some sort, that's been in the works since at least 2021, probably earlier. That game is possibly the same one as was accidentally leaked by a voice actor in 2024, who referred to it as "Project White Sands". But this year there's been a marked increase in little breadcrumbs. Right after the new year, G-Man's voice actor issued a cryptic post teasing "unexpected surprises" in 2025 – it was his first tweet since he congratulated Valve on Half-Life: Alyx in December 2020. Fans proceeded to tear apart the post, delving deep into an album cover image and the number 197 for what they believed were even more hints that something was in the works. But an already simmering pot of rumors turned into a full boil with the announcement last week of new Valve hardware: the Steam Machine, complete with a new Steam controller, and a VR headset known as the Steam Frame. Notably, there were no software announcements alongside these hardware reveals, which is a bit odd given that Valve tends to release new games alongside new hardware - recall Half-Life: Alyx and the Valve Index headset. Around the same time, a number of Valve and industry insiders began mentioning Half-Life 3, saying confidently that it was planned for a 2025 announcement still. One leaker, who has a good track record of getting Valve stuff right, said back in May that Half-Life 3 was officially "playable, end-to-end." There's a massive Miro board floating around that has catalogued every remotely credible recent mention of Half-Life 3, and is worth digging into if you want follow along. Go, G-Man, Go There are so many other weird little indicators floating around that are leading to wild speculation. For instance, Valve's "Upcoming Releases" tab on its own Steam page only lists one game (Deadlock) despite the sidebar indicating that there are two upcoming game releases. A tweet/X post from the official The Game Awards account commemorating Half-Life's 27th anniversary today has sent everyone into a frenzy, even though it tweets this anniversary every year. There was a weird amount of extra security at Valve during the recent Steam hardware preview events – something noticed by IGN's own representatives and contrasted with my personal experience there for Half-Life: Alyx years ago, which featured a relatively normal and relaxed amount of security. And there was an incredibly silly saga where Geoff Keighley posted a screenshot that showed he had one game in his Steam wishlist. When asked what the game was, he responded with an eyes emoji, and then showed the game Dadlympics. Of course, the Half-Life nerds pounced. Keighley then posted a screenshot of his wishlist showing only the game "Dadlympics," but notably, this was added on 11/18, the same day he posted the screenshot, suggesting he's hiding something. Is he hiding Half-Life 3? Probably not! It doesn't have a viewable Steam page! That's not how Steam works! But that hasn't stopped Half-Life 3 fans from pouncing. Seriously, the replies are hilarious. [Hidden Content] — arda (@lornarcoss) November 18, 2025 Whatever you believe is happening here, the reality is that this has resulted in the community going completely bonkers. The Half-Life subreddit is overflowing with Half-Life 3 summoning and hope posts. A quick search for Half-Life on Twitter/X reveals an overflow of discourse, prayers, and memes. It's kind of nuts, and also really, really fun: HALF LIFE 3 IN 3 HOURS byu/MultiKl inHalfLife .reddit-embed-wrapper iframe { margin-left: 0 !important; } This might be an option byu/rkhunter_ inHalfLife .reddit-embed-wrapper iframe { margin-left: 0 !important; } Okay, so let's say everyone's right, and we really are getting Half-Life 3 announced soon. When? Well, some think it's as soon as today. November 19, as The Game Awards posted, is the anniversary of Half-Life – what better time to make an announcement? We've already passed the anniversary of Half-Life 2, and the anniversary of Half-Life: Alyx's announcement, but that particular anniversary is the reason you're likely seeing so much noise around this today. The other big possibility floated by some is an announcement at The Game Awards, which is coming up on December 11. That would be a little surprising, given that Valve doesn't need an awards show to command attention with such an announcement. But Valve also has a long history of friendliness with host Geoff Keighley, so maybe it's not so far-fetched after all. Whatever the case, one thing is certain: either Half-Life 3 is getting announced before December 31, 2025, or an awful lot of folks are going to have egg on their faces come January 1, 2026. I'm personally hoping for the former, but the community has been hoodwinked before with Half-Life rumors, multiple times even. Keep injecting that Hopium, folks. Perhaps the return of G-man is right around the corner. Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to [email protected]. View the full article
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