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Steam

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Everything posted by Steam

  1. Chao is a new collectible in Sonic x Shadow Generations that offers a new way of looking at levels you might have completed in the original game. Each level has six Chao to find, split between Act 1 and Act 2, and unlocking them gives you special bonuses in your collector’s menu in the primary stage select screen. Green Hill Zone is the first stage you drop into, and while some of the Chao are easy to find to help you acknowledge their existence, there are some that you can easily miss if you’re going too fast. View the full article
  2. The Sims 4 has officially announced that two new creator kits, Sweet Slumber Party and Cozy Kitsch, will be arriving on November 14, 2024. The inspiring content marks a new level of collaboration between EA and popular custom content creators. Released in 2014, The Sims 4 gives players a creative outlet to design and craft their very own virtual families and homes. Just over ten years later, the social simulation game developed by Maxis has gone from strength to strength in terms of new and exciting content, while also creating a dedicated fanbase that is unique to the gaming world. View the full article
  3. ‘Tis the season for new gaming CPUs. While Intel gear up to release their efficiency-focused Core Ultra 200S chips, AMD have announced a November 7th launch date for their Ryzen 9000X3D series – the latest to use their framerate-juicing 3D V-Cache. No specific CPUs have been named, for some reason, but we can be reasonably sure from leaks and retail listing whoopsies that this launch will include at least one of the Ryzen 7 9800X3D, Ryzen 9 9900X3D, and Ryzen 9 9950X3D. Read more View the full article
  4. If you've been wanting someone to take another stab at Stephen King's Carrie, you're in luck, as The Haunting of Hill House creator Mike Flanagan is working on a TV adaptation. Read more View the full article
  5. The release date for Season 1 of Call of Duty: ****** Ops 6 has been leaked, revealing that the shooter's first major content update and parallel integration with Call of Duty: Warzone will take place on Thursday, November 14. While the date is yet to be confirmed by publisher Activision, it looks like Call of Duty: ****** Ops 6 players are going to have roughly three weeks of pre-season to level up weapons and get used to the game's new omnimovement system before Season 1 begins. View the full article
  6. The Caves Of Qud developer has posted a cryptic riddle that sounds a bit like a release date in disguise. A post on the game's Steam page yesterday reads: "{n} purple wardens beseech the Chair, What is ******, if one rose is fair? How long from beetle moon to beetle moon?" That means absolutely nothing to me. But at least one fan in the comments knows their lore enough to have translated it, resulting in a specific date later this year. If their solution is correct, this could be a characteristically cryptic way for developer Freehold Games to announce the date for the roguelike's 1.0 release. So, let's double check those numbers. Read more View the full article
  7. A Starfield modder who's already re-created the iconic prison cell from the start of Oblivion says it's part of a group project dubbed "Starblivion", that they hope will end with an "Elder star system" featuring a re-creation of Cyrodiil. Read more View the full article
  8. Another round up of some free games you can get to play on Steam Deck and Desktop Linux thanks to Prime Gaming. Read the full article here: [Hidden Content] View the full article
  9. The film adaptation of Chainsaw Man creator Tatsuki Fujimoto's Look Back is coming to Prime Video next month. Read more View the full article
  10. Crytek has announced a collaboration with Fun World to bring the iconic Scream villain Ghost Face into its first-person shooter Hunt: Showdown 1896. The Ghost Face Rampage DLC is designed to celebrate Halloween 2024, and the new Hunter has been given a 19th-century makeover to fit into the games aesthetic. This is Hunt: Showdown 1896s first horror collaboration to coincide with the Harvest of Ghosts in-game event, which will remain live until November 25. View the full article
  11. ***** Rising Deluxe Remaster players have discovered an interesting way to get out of bounds into the town of Willamette itself. You can't escape and win the game early since the national guard still have the exits sealed off (i.e. the road leads to a bottomless void), but you can still do a ***** handstand flip in the subburbs. View the full article
  12. Valve have released another SteamOS Beta for Steam Deck with a couple of fixes, as they continue working towards a stable release of SteamOS 3.6. Read the full article here: [Hidden Content] View the full article
  13. If you’re working your way through today’s New York Times Mini Crossword but are struggling with the “Luxury brand from Honda” clue, we’ve got some hints to help you out. “Luxury brand from Honda” NYT Mini Crossword (Oct. 22) clue hints and answers Work it out. Screenshot by Dot Esports Hint 1: It begins with an “A.” Hint 2: It ends with an “A.” Hint 3: It contains three vowels. Hint 4: Models include the Integra and NSX. The answer to the “Luxury brand from Honda” clue in the Oct. 22 NYT Mini Crossword puzzle is “ACURA.” Honda launched the Acura brand in 1986 and was the official shirt sponsor of the MLS franchise, the Columbus Crew, from 2017 to 2020. View the full article
  14. If your progress through today’s New York Times Mini Crossword has been halted by the “Currency unit of India” clue, we’ve got the hints you need to ****** the code. “Currency unit of India” NYT Mini Crossword (Oct. 22) clue hints and answers Fill the gap. Screenshot by Dot Esports Hint 1: It begins with an “R.” Hint 2: It ends with an “E.” Hint 3: It contains three vowels. Hint 4: It rhymes with soupy. The answer to the “Currency unit of India” clue in the Oct. 22 NYT Mini Crossword puzzle is “RUPEE.” The rupee dates back to Ancient India around the sixth century BCE, and the current exchange rate is 0.012 dollars to one rupee. View the full article
  15. One of the Angler quests requires you to fish a Red Drum, a Common fish in Roblox’s Fisch. It shouldn’t be too difficult to catch, and you won’t need any special Rod or bait. You just have to fish in the right location in the right season. Where to catch the Red Drum fish in Roblox Fisch The Red Drum likes cold waters in Fisch. Screenshot by Dot Esports You’ll find the Red Drum on Snowcap Island in Fisch. Leaving from Moosewood—the starting island—get on your boat, and head South East by turning to the left. The name tag of the island will appear in the distance once you get close enough, then you just have to follow it. View the full article
  16. I struggled with today’s LoLdle quote, but after racking my mind, I finally got it. Read on for the Oct. 22 LoLdle answer. Who says, ‘The shadow approaches’ in LoL? He’s coming for you. Screenshot by Dot Esports The LoLdle quote on Oct. 22 is “The shadow approaches,” and the League champion who says this line is Hecarim. You know, that scary horseman? View the full article
  17. Here's an opportunity to have your say and potentially win goodies: Cubicle 7, publisher of official, Games Workshop-licensed tabletop RPGs for Warhammer 40k, Age of Sigmar, and Warhammer Fantasy, is giving away TTRPG starter sets and core rulebooks to four lucky respondents in a new fan survey. Read the rest of the story... RELATED LINKS: Warhammer 40k's new tabletop RPG book is secretly great for Rogue Traders Warhammer 40k: how to make a full 2,000 point army for under $20 Warhammer 40k Codex release dates View the full article
  18. For most of us, the biggest penalty for making too much noise might be a scolding shush from the movie theater seat behind you, but in A Quiet Place: The Road Ahead you’re only ever one creaky floorboard away from getting snuffed out by an alien threat that’s always listening out for you like it’s the most sinister form of Siri. This instant fail stealth-heavy horror story does a pretty convincing job of recreating the breath-holding tension of the films, in addition to borrowing heavily from the likes of Alien: Isolation in the way it casts you as the reluctant rodent trapped in a deadly game of cat and mouse. The result is a consistently stressful undertaking from start to finish, even though my careful creep down The Road Ahead moved at a relentlessly glacial pace and occasionally snagged on some slightly curious design decisions. A standalone story mostly set around four months after the alien invasion seen in A Quiet Place: Day One, The Road Ahead casts us as college student Alex Taylor and follows her attempts to flee her abandoned hospital hideout in order to make a silent and steady pilgrimage towards an off-shore safe haven isolated from the threat of the monsters, known as ****** Angels. It’s a straightforward setup, but tender early moments spent with her likable boyfriend Martin and kindhearted father Kenneth were enough to get me invested in Alex’s cause before inevitable alien-inflicted tragedy spurs her escape plan into action. It’s a bit of a letdown that, in spite of its strong start, the payoff for The Road Ahead’s plot in its dying hours is all too predictable, and its overall story comes up noticeably lacking in impact – particularly in the wake of the far more emotionally resonant tale found in Day One earlier this year. Still, there’s no shortage of affecting human artifacts to comb through along the way. Outside of the story’s opening chapters and the odd flashback, Alex is alone with her own thoughts – which are appropriately represented via onscreen text since any spoken sentence is only ever followed by a ****** sentence – for most of The Road Ahead. In lieu of any interactions with other survivors, I got a strong sense of the history of each space I shuffle-stepped through by observing the heartbreaking family portraits handcrafted in a child’s crayon tacked to the wall of a deserted safehouse, or the hilarious note about a ******* paper-related riot left by a store owner in a seaside shopping strip. There are plenty of great worldbuilding touches like this in The Road Ahead, and I had ample opportunity to study every little detail since I moved through it in a constant state of slow-motion, desperately trying to keep my every movement on mute. Creeping with the ****** It might be a first-person adventure almost completely devoid of combat, but The Road Ahead is no “walking simulator;” it's a balking simulator. Every step you take or action you perform is a reluctant one, because even the lightest door hinge-squeak or stomped-on gravel crunch can alert an alien hunter to your whereabouts and end your slow-walk to safety in an instant. Thus, most of my progress through Alex’s adventure through empty houses, camping grounds, and trainyards was made with micro movements to my controller’s thumbstick; tip-toeing through rooms at a snail’s pace and incrementally tilting forward to push doors open or carefully pulling back to slowly open desk drawers to search through. It felt a bit like coming home late from a night out and trying to find your way to bed without waking your significant other, only in this instance your significant other is a spindly-limbed extraterrestrial who wants to rip your insides out rather than simply ask you to sleep on the couch. Almost every environment you explore in The Road Ahead is purpose-built to test your coordination and fine-motor skills. Rooms are cramped and cluttered with ******-stirring ****** traps to avoid and – if you’re not careful – simply brushing past hollow barrels or pulling open the cover of an air vent too eagerly can bring your swift undoing. Thankfully, Alex is given a homemade phonometer early on which, when carried in her left hand, indicates the decibel level produced by her movements relative to the overall volume of the ambient sounds around her. I basically spent the entire seven-hour journey anxiously trying to prevent its meter from lighting up as a result of each steady-handed interaction I performed, not unlike trying to extract the wishbone in a game of Operation without suddenly triggering the patient’s buzzer and blinking red nose. Some of the ways The Road Ahead conjures up a life-ending crunch or clang do feel a little contrived, though. It makes total sense for there to be shards of broken glass lining the paths beside the shattered windows of an upturned train carriage, but the number of discarded paint cans to be found on remote forest hiking trails does seem a touch too improbable, like rolling out from under the Simpsons’ family car and finding yourself in a carpark that’s inexplicably full of garden rakes to step on. I managed to suspend my disbelief and just abide by the noise-making obstacle course that the developers have created, but I do wish they’d been able to disguise their monster-rousing trip-ups a little more organically. The threats to blowing Alex’s cover aren’t only found in the world around her, though; they’re also within. Alex is an asthmatic, so actions of overexertion – like pulling herself up onto ledges or carrying heavy planks to use as makeshift bridges, as well as moments of heightened stress such as finding herself in close proximity to one of the alien stalkers – can push her into a state of noisy hyperventilation, which acts as a heavy-breathing beacon to any monsters in the area. This brings the welcome challenge of identifying when to best use the inhalers that can be collected along the way, even if it does seem a little silly that they’re single-use only, as though their previous owners huffed each of them right up to the limit. ******* Mic If it’s not enough that every in-game sound you make in A Quiet Place: The Road Ahead can potentially trigger your termination, there’s also the option to toggle on microphone support if you want to throw on a headset and potentially get Alex eviscerated simply because you cursed in fright or maybe just took a slurp of your soda too loudly. Since I live in a house with a wife, two young kids, and an extremely vocal family dog, I opted to keep the mic on mute for my playthrough of the story. However, after completing it I did hop back in to try it and it absolutely did get me murdered as advertised. So if you happen to live alone inside the mattress-lined walls of a soundproofed safehouse, this feature could bring an added dimension to The Road Ahead’s pervading sense of dread, or let you prank friends who are trying to play. [/url]Quiet Riot The Road Ahead isn’t only about stalking around in silence like some sort of survival-horror street mime, and along with the phonometer you are provided with some other basic tools to keep the keen-eared killers at bay. Bricks and bottles can be picked up and lobbed to temporarily distract them in fairly standard stealth-game style, while some other items serve dual purposes, like the hand flares that can be sparked to either light up darker environments or tossed away to confuse your petal-faced pursuers with their crackling hiss. It does feel a bit arbitrary the way certain items in Alex’s inventory can only be wielded in certain hands, though. It may create an added layer of tension to be forced to choose between measuring sound with the phonometer and illuminating the path forward with Alex’s flashlight, for example, since they can each only be wielded in her left hand, but it hardly makes any logical sense. Where was this flashlight purchased, at Ned Flanders’ Leftorium? Occasionally, I’d find myself caught in close quarters with a monster and not have any noise-making tools in either hand, which put me in the lose-lose situation of either trying to make a run for it and getting instantly slashed in the back, or standing perfectly still only for the ****** ****** to accidentally bump straight into my nose and strike me down on the spot. It didn’t seem to matter if I chose to stick or twist, since either way I was going to find myself stuck and twisted apart. Thankfully, The Road Ahead’s generous auto-save system meant I was rarely penalised too heavily each time I perished, so although the slightly scripted feel of its ****** encounters mean it’s never as outright terrifying as Alien: Isolation, it is at the very least more lenient and less likely to frustrate because you couldn’t reach a manual save point. It’s never as outright terrifying as Alien: Isolation, [but] it is at the very least more lenient and less likely to frustrate. The quarter-speed crawl along The Road Ahead does eventually run out of steam, though, even despite the fact that encounters with the aliens do evolve in some ways. There’s only ever one ****** type, but midway through they develop the ability to sense your movements even if the sounds you make are masked by the threshold of the ambient noise, effectively forcing you to simply take your hands off the controls and stand as still as a statue until the concussive effects of their scanning is completed, as an example. These modest changes help preserve the tension level throughout, but they struggle to completely disguise the fact that you’re otherwise mostly doing tedious tasks like turning valves and searching through drawers for supplies like any other survival-horror game, only at a considerably slower pace and without any combat sequences to release that tension in. There is one short flashback sequence that allows you to briefly blaze away with a shotgun out of the back of a speeding van, but The Road Ahead could have done with a few more of these dynamic detours to help break up the bit-by-bit crawl even more. View the full article
  19. Updated January 3, 2025: Added a new code. Now’s your chance to make your dream cake! This game lets you compete against other bakers to make the most delicious and best-looking cake ever, using unique decorations and combining them to make your dessert stand out from the rest. Let your creativity shine with Cake Off codes! All Cake Off codes list Active Cake Off codes NewYears25 — Free rewards (New) Cakemas25 — 2,000 Coins Freeplay10 — 2,000 Coins Layer22 — 1,000 Gems Colorful34 — 2,000 Coins Design12 — Exclusive catalog Sweetest12 — Unique items basket20 — Exclusive catalog frosting55 — Bubbles catalog baker99 — Threaded catalog cupcake10 — Smores catalog Expired Cake Off codes There are currently no expired Cake Off codes. Related: Dress To Impress codes and Coffee Shop Tycoon codes How to redeem codes in Cake Off Redeeming Cake Off codes is a piece of cake (no pun intended). Here’s...View the full article
  20. Updated January 6, 2025: Looked for more codes. Embark on an Attack-on-Titan-inspired adventure and protect humanity from the evil Titans! Make sure you use all the active Untitled Attack on Titan codes to receive Spins and Gold for free and use these freebies to purchase better equipment and become stronger. All Untitled Attack on Titan (UAOT) codes list Working Untitled Attack on Titan (UAOT) codes PvPSoon! — 5 Clan Spins (New) 340kLikesCode — 3k Gold (New) 330kLikesCode — 2k Gold Expired Untitled Attack on Titan (UAOT) codes ThankYou! Update!!! Unexpected! PerksRework! 320kLikesCode 310kLikesCode questsFixed! EnjoyFireworks! rogueissorryforbug! ODMIMPROVED! ThanksForWaiting BugFixes Forge! Apology4TheBugs! Sorry4DelayingTheUPD MerryXmazzz MerryNewYear UAOT4ever 300kLikesCode 290kLikesCode CurseBroken! SnowyDayzzzz! ThankYou4AnotherYear! 40KDiscord! 300KMembers! ThankYou4...View the full article
  21. On October 9, 2024, Disney Dreamlight Valley finally released it's brand-new, highly anticipated game update, the Jungle Update. Alongside new content, many bug fixes were implemented with the update, so it is now possible to continue to enjoy quests that had bugs preventing progress. Perhaps more importantly, the Jungle Update also introduced some new features, including the game-changing Glider feature, which now allows a player's character to fly above the ground while wings are equipped, as well as the introduction of Timon and Pumbaa to the Valley. View the full article
  22. In Diablo 4: Vessel of Hatred DLC, there is a new activity that players can unlock and participate in known as the Dark Citadel. This is considered an endgame activity, and one that players can go through to get their Paragon Levels up even higher. There are three total wings to complete in the Dark Citadel, so players should be aware that it is fairly extensive before diving in. View the full article
  23. Silent Hill 2 has been capturing audiences with its psychological frights and drastic plot twists, but the secret endings that players can get always bring a bit of light to a dark and often depressing ending. These secret endings are available in New Game Plus for players who have already played the game once, so there aren't quite so many spoilers for those who are just curious about these endings. Throughout the series, there tends to be a focus on the emotional and psychological torment that the main characters go through, but there is always a joke ending hiding behind those walls. View the full article
  24. The "Trick or Treat" elevator quiz is just one returning feature in Silent Hill 2 Remake, posing a series of questions based on Silent Hill lore. You'll have a chance to claim valuable rewards by entering the correct answer key in a Decorative Box as your investigation of Brookhaven Hospital moves forward. While ****-hard fans of the original title might think they have all the answers, the game has changed slightly, requiring some revision beforehand. View the full article
  25. Two years back a game blew up beyond all expectations, spawning an entirely new genre despite only a very few entries coming close to matching the insanity that made it so good to begin with. Vampire Survivors hit the gaming jackpot, but its real accomplishment is that its success just made the game better. The base game grew beyond all reason, with updates adding characters, weapons, levels, and secrets even as the price, which was already cheap for the amount of playtime, turned into a ludicrously good value. Paid DLC followed along, adding even more features and new gameplay twists, but the big news was a collaboration with Konami. View the full article

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