There was a spot of skycontroversy earlier this year when former Skyblivion world designer Dee Keyes took issue with the mega-mod's planned launch in 2025. Keyes was critical of project management over "crunching" in pursuit of what he called "a pointless and unachievable release date." And it turns out he was right, at least about the 2025 release target being unachievable, because the launch has now been pushed to sometime in 2026... Read more.View the full article
Xbox Game Pass subscribers have had a great year, with hundreds of awesome games available, epic day-one releases like Clair Obscur: Expedition 33, and new games releasing every week. It's one of the highest-valued service available for a reason, despite recent changes to its membership plans. View the full article
Expedition 18 Relics has returned to No Man's Sky, and you can complete the community event once again. If you missed out on completing the Relics expedition when it arrived earlier this year, now's your chance. There are several tasks to complete, and this guide will list them all. Table of contentsHow to begin Expedition 18 Redux in No Man's SkyHow to complete Relics (Expedition 18 Redux) in No Man's SkyPhase 1Phase 2Phase 3Phase 4Phase 5How to begin Expedition 18 Redux in No Man's Sky The process of beginning the Relics expedition is the same as the previous ones. To start the expedition, you'll need to access the Anomaly.First, summon the Anomaly after getting your ship to space. Take your spaceship inside and exit the cockpit. Find the expedition terminal right beside the main entrance. You can first check the tasks and the main rewards of the Relics expedition.Once ready, you can begin the expedition. Screenshot by Destructoid How to complete Relics (Expedition 18 Redux) in No Man's Sky The Relics expedition is divided into five phases, followed by a final phase. The table below has information on all five phases and their tasks. Most of them are pretty straightforward, and the game will often pinpoint what needs to be done. Phase 1TaskHow to CompleteEchoes of the PastLocate your starshipExhibition AdmissionCollect ancient artifactsThe Dig: IReport to the GPS Field OfficeJunior Field AgentCollect a complete fossilDo Not DisturbDefeat an ancient guardianAncient AvianReassemble an avian skeletonRock HoundDiscover 6 mineralsPhase 2TaskHow to CompleteThe Dig: IIReport to the second GPS digAssociated Field AgentCollect a complete fossilBygone BipedReassemble a biped skeletonDescendantsDiscover 6 creaturesUprootingEliminate 6 hazardous floraDomestic RelativesAdopt 1 companionBytesizedAnalyse 3 recovered dataPhase 3TaskHow to CompleteThe Dig: IIIReport to the third GPS digSenior Field AgentCollect a complete fossilFormer Four LegsReassemble a quadruped skeletonSnapshot in TimeTake a photo of 3 ground creaturesWading InLand 7 fishRelease PalaeobotanyDiscover 10 planetsAn Arm for a LegExchange fossils with a collectorPhase 4TaskHow to CompleteThe Dig: IVReport to the fourth GPS digPrinciple Field AgentCollect a complete fossilReassmbled ReptileReassemble a reptilian skeletonDeeper UndergroundExcavate 2600 units of terrainThe ArchaeologistExcavate 55 ancient bonesHearty StockWhip up a delicious bone brothBone AppetitServe up a bone to CronusPhase 5TaskHow to CompleteThe Dig: VReport to the final GPS digMaster of BonesCollect a complete fossilFixed ForerunnerReassemble a protoform skeletonNose in the DirtSearch 10 drug samplesWritten in StoneInvestigate 3 Memory StonesStone GhostsDefeat 3 ancient guardiansRags and BonesSell 2,500,000 units worth of fossils To complete the final phase, you'll need to finish all five prior sections. If any of the tasks are hard to complete, I will update the extra information in this guide. The post No Man’s Sky Expedition 18 Redux (Relics) guide and how to start it appeared first on Destructoid. View the full article
Skyrimoverhaul mod Skyblivion has been 13 years in the making, and the latest update confirms that the wait isn't over yet. As its name would suggest, Skyblivion reconstructs Oblivion within Skyrim's engine, a massive undertaking meant to upgrade the game with better graphics and various improvements. Bethesda's surprise release of Oblivion Remastered ended up beating it to the punch, but the project could still have a lot to offer. View the full article
Over a week is left for The Game Awards 2025 to go live, and there's plenty of exciting reveals to catch, along with rewards to be handed out. The Game Awards 2025 will be streamcast live on Twitch and YouTube for gamers and fans to catch all the action from the comfort of their homes. This guide will help you stay on track with when the event goes live so that you don't miss out on any of the major announcements. The Game Awards 2025 countdown The dates for The Game Awards 2025 were announced previously, along with the nominations. The countdown below will expire once this year's award ceremony begins. It will be taking place on Dec. 11 (Dec. 12 in certain regions). [hurrytimer id="1150524"] The countdown is based on the following timings. 4:30pm PST6:30pm CST7:30pm EST00:30am (Dec. 12) BST1:30am (Dec. 12) CEST The first 30 minutes are expected to be an extension of the main show. We can expect premieres and reveals in the first 30 minutes as well, but the awards will be announced only after the main show begins. The number of categories for this year's awards remains the same. Games like Clair Obscur Expedition 33 and Death Stranding 2 have received multiple nominations, while a few other popular names like ARC Raiders haven't received as many. It will be interesting to find out who ends up as the winner come Dec. 11. More importantly, all eyes will be on the prestigious GOTY award. While Clair Obscur Expedition 33 is undoubtedly the favorite to win that title, there can always be last-minute surprises. In the meantime, you can go through all the nominations to find out if your favorite games have made the cut this year. The voting is also on as of writing, so make sure to cast your vote and help your favorite game win. The post The Game Awards 2025 countdown: Exact start date and time appeared first on Destructoid. View the full article
Nothing Manacles got a huge glow-up in Destiny 2, going off an individual balance pass in tandem with some general buffs to Void. You may have missed this Exotic when it released, but there's still a way to get it. Nothing Manacles released in Season of the Lost, when the main way of getting new Exotics was by running higher-difficulty Lost Sectors. The process has since changed drastically and is now much easier. Here's how you can snag this Exotic for your Warlock. How to unlock Nothing Manacles in Destiny 2 King of add-clear and king of fashion. Screenshot by Destructoid You can get Nothing Manacles by focusing it with Master Rahool in the Tower. If you're looking for your first copy, go to the Novel Decryption tab in the Focused Decoding section of his inventory. This is where you can unlock the Exotic at the cost of one Exotic Engram and one Exotic Cipher. That latter resource is slightly time-gated, but can be obtained from season passes, by exchanging Chronologs, and, of course, the classic way: by completing the Xenology quest from Xûr, who shows up at the Friday reset and flies off on Tuesday. After you've unlocked Nothing Manacles, you can grab it from any suitable source of Exotic Engrams, including Master Rahool. He's the most reliable way to farm this, letting you choose to decode an Exotic Engram into Nothing Manacles as long as you're willing to pay 60,000 Glimmer and two Ascendant Shards. You can continue to use Novel Decryption if you'd rather save your golfballs, though. What Nothing Manacles does (and why it's good) Tie a Void MIRV to Graviton Lance, and that's kind of what Nothing Manacles feels. Screenshot by Destructoid Scatter Charge: Gives you an extra Scatter Grenade charge, enables tracking for its submunitions, and final blows create more projectiles. Nothing Manacles on its own can be quite strong, but it really shines with Chaos Accelerant and Feed the Void equipped. Feed the Void grants an enhanced version of Devour, which should be glued to any Void subclass—especially one based on grenades. Chaos Accelerant, on the other hand, improves the tracking of your Scatter Grenades and grants you an extra grenade charge. With that combination, you're heading into an activity carrying three high-powered, tracking Scatter Grenades. This is one of the best add-clear builds for Warlocks. Think of it as a turbocharged Graviton Lance in your pocket. Damage isn't this build's strongest suit, however, so this mostly excels at taking down smaller enemies. The post How to get Nothing Manacles in Destiny 2 appeared first on Destructoid. View the full article
"If you look at Dickens, Zola, Tolstoy or any of those authors, there's that feeling of all the world is here – that's what you're trying to get in open world games"View the full article
There’s a new block on the block, or at least there will be soon. The Steam Machine, Valve’s new cuboid mini gaming PC disguised as a game console is coming early next year. And that’s exciting! I mean, when was the last time anybody had a shot at squeezing into this market lorded over by Microsoft, Sony, and Nintendo for more than two decades? And how will it fare, specifically, against the PlayStation 5? I wish I could say this is a straightforward choice, but it’s just not. The Steam Machine will come with all of the full richness of the Steam game library, and it will have certain capabilities beyond what Sony offers for the PS5 – it is a full-on Linux computer, after all. Yet it’s likely that the PS5 will be the cheaper, more performant machine, and will continue to be home to some huge exclusives, or games that run better simply because developers know exactly what hardware they’re making them for. Optimization matters! But the choice isn’t just about specs and price. The gaming industry is in flux: every month brings more high-profile game industry layoffs; prices have shot up in response to President Trump’s tariffs; and 2025 has seen a lot of high-profile cancellations in series like Perfect Dark and Kingdom Hearts. Picking a game console, now more than ever, is a bet that it’ll give you reasons to keep coming back to it. Unfortunately, there aren’t many of us that can just buy every console we want and pay rent – so hopefully I can help you decide: should you buy a PS5 or a Steam Machine? Specs and Performance We won’t know how well the Steam Machine truly runs until we’ve gotten to put it through its paces, partly because of its custom chipset. But we can sure guess based on what Valve has revealed so far, as well as on our own time spent with the hardware when it was announced. At roughly six inches cubed, things are cramped inside the Steam Machine. Under its ****** plastic facade is a collection of good, but largely laptop-friendly components. The company has been careful not to frame it as a hot rod, making clear, for instance, that it’ll be relying on upscaling to hit its 4K resolution targets. As IGN has written before, the Steam Machine’s custom RDNA 3 GPU is about on par with a mobile RX 7600. For the CPU, Valve went with a slightly older 6-core Zen 4 chip. You know what’s even older? The PS5’s components. But age is just a number, and you’ll find more compute in the PS5’s 8-core Zen 2 CPU and its RDNA 2 GPU than what the 5-year-newer Steam Machine offers. We’ll see how the two stack up when the Steam Machine’s GPU actually hits our test bench, but it would be surprising if it was an even match. The numbers only tell part of the story. Remember, the Steam Machine is console-shaped, but as far as your games are concerned, it’s still just another gaming PC. Very little, if anything, that runs on it will have been created with its specific hardware in mind. Meanwhile, PS5 game developers will have known exactly what hardware they’re programming for (PS5 Pro notwithstanding). That doesn’t mean every PS5 game is perfectly optimized – but it does mean it’s a little more likely to have great-looking AAA games, even as it continues to age. It’s possible, if the Steam Machine sells well enough, that some developers will start to make games with Valve’s hardware in mind, but I wouldn’t count on that happening frequently, if at all. Heck, even on the PS5 it can feel like developers got about 80 percent of the way there before studio execs called it good, released the game, and laid off the team that made it. Now, all of that said, will games look bad on the Steam Machine? Oh my, no; there’s plenty of debate over just how well it’ll perform. Just don’t expect its games to be the absolute cream of the crop. Winner: PS5 Library and Features Deciding will be tricky if you’re looking at what actually runs on these consoles. The PS5 can only play games one generation back, not counting older remasters and the like. Meanwhile, the Steam Machine will be packed with decades of digital games, via Steam, right at launch. You might already have a huge library at your disposal! That’s a huge advantage that can’t be overstated. But what about those sweet PlayStation 5 ‘sclusies? Sony hasn’t quite followed Microsoft down its magnanimous path of making its exclusive games multiplatform, so the PS5 is the only way you’ll play titles like Ghost of Yotei or Death Stranding 2: On the Beach. With more than 80 million PS5s sold, there’s no guarantee that the company will veer meaningfully from that strategy. Then again, some games have jumped to other platforms, like the Spider-Man games; and the list of remaining exclusives isn’t long at all. There’s also approachability to consider: the PS5 is a game console, through and through. When you want to play a game on it, you buy the game, load it, and, generally speaking, play it – so long as it doesn’t require you to log into an account before you can play. (He wrote, while looking askance at Star Wars Outlaws.) That’s mostly how it works with SteamOS, too, but you’ll still have to fiddle with settings in some games, particularly those Valve hasn’t already given a Steam Machine verified badge. There’s also a very real difference to consider in terms of physical size and hardware features. The Steam Machine is tiny, like a Very Serious take on the GameCube (a GabeCube, you might say), while the PS5 is a behemoth that looks a bit like a ******-and-white vampire when it’s sitting upright. Just finding somewhere to put the dang thing is a real challenge. But on the flipside, you can get a PS5 with a disc drive, meaning you can fill your shelves with physical game cases if that’s your thing. (No judgement, friend, I used to be you.) Sure, Valve could have stuck a disc drive on top of the Steam Machine, but in a world where physical PC games have all but vanished, what would have been the point? To play Blu-ray movies? Actually, that would be rad. Outside of their games libraries, size, and plug-and-playability, the PS5 and Steam Machine are almost bizarro versions of each other. Both systems have touch pad features on their controllers, and both have a handheld story to tell, via the game streaming-only PS Portal and the standalone (but also streaming-capable) Steam Deck. The latter is a standalone system that starts at $400, the PS Portal only streams games and is half the price. That’s not to mention VR – a similar dynamic plays out between the Steam Frame and PSVR 2. Winner: Tie Price Price is where the PS5’s biggest advantage may lie. Even after tariff-induced price hikes, it starts at $499 for the digital edition, which is much cheaper than the $700-$800 that the Steam Machine could cost. The same goes for the $200 PS Portal and $400 Steam Deck, or the $400 PSVR 2 and the Steam Frame, which could easily cost $500 or more. But there’s more to consider, like the size of your Steam library and the depth of your restraint. If you’ve already got enough compatible games, you could easily get a Steam Machine, then avoid buying any new games for a while to let your wallet cool off. Meanwhile, the PS5 is limited to its own library, plus PS4 games and remakes of older titles. Even if you have a healthy PS4 library, the PS5’s identity is all wrapped up in what a power plant it is. You’ll want some new games that show that off. And it doesn’t take much – one Ghost of Yotei here and a Death Stranding 2 there – before the price differential starts to become a wash. Assuming a $700 Steam Machine price point, the calculus swings a bit back toward Sony if you buy a disc edition. A lot of PS5 games have come out in the five years since the console landed, and you can get some great secondhand hard copy deals on some of the best PS5 games out there. If Valve just says “to hell with it” and charges $500, though? The Steam Machine is practically a no-brainer from a price perspective. But that’s probably not going to happen. There’s a lot of “if this, then that” that goes into whether the PS5 is a better deal than the Steam Machine, so for right now, this one is a tie that could tip either way depending on how much Valve asks for its new gaming PC. Winner: Tie The Winner Is… the PS5 (For Now) Sony gets the edge here, but just barely. It’s a more powerful system for one thing, and as this console generation wanes, it will probably age better than the Steam Machine, at least when it comes to AAA games, purely because of console optimization – when developers know the hardware they’re aiming for, their games tend to play and look better. But the delta between the performance of the Steam Machine and the PS5 is still unknown at this point. And even if it’s about where we think it is, it may not be a meaningful difference for all but the most pixel-peeping among us. The rest won’t notice a difference unless you stick visuals from both systems right in front of them. And even then, most won’t care. In every other area, the two consoles come up about even, although that depends on certain things. If you have a huge and growing Steam library already, then the Steam Machine could be the obvious choice, even if Valve charges $200 more for it than Sony does for the PS5. If your Steam library is lacking or nonexistant, the PS5 might be the better bang for your buck. Wes is a freelance writer (Freelance Wes, they call him) who has covered technology, gaming, and entertainment steadily since 2020 at Gizmodo, Tom's Hardware, Hardcore Gamer, and most recently, The Verge. Inside of him there are two wolves: one that thinks it wouldn't be so bad to start collecting game consoles again, and the other who also thinks this, but more strongly. View the full article
Getting banned by Steam was a rough fate for the horror game Horses, but it's become clear that the Steam ban was only the start. Ahead of launch, Horses developer Santa Ragione had a spot secured on other PC storefronts, with the game cleared for release on Epic Games, GOG, and the Humble Store. Right before launch, Epic Games pulled its support, narrowing the platforms to GOG and the Humble Store. View the full article
Grand Theft Auto 6 is hands-down the most talked about game of the decade, garnering massive hype across the globe. GTA 6 has become a topic of conversation everywhere you look, and in one recent interview, controversial figure Elon Musk offered a hot take on the GTA franchise that resulted in fans absolutely roasting him online. View the full article
Bandai Namco Entertainment and FromSoftware have revealed the full Elden Ring Nightreign version 1.03 patch notes and balance adjustments with support for the Forsaken Hollows DLC and more. View the full article
Battlefield 6 continues to receive new content and steady improvements, but the latest update overview doesn't mention what is by far the most requested feature from players. On track to be the best-selling game of the year, BF6 is midway through its first season of post-launch content, and is gearing up for the release of its Winter Offensive update on December 9. View the full article
Ever since Destiny 2's Star Wars "homage" DLC Renegades was announced, I was confused by what to think about it. But after a few hours, it became abundantly clear that is was all very wink-wink, nudge-nudge stuff. Just about everything within the story of Renegades is Star Wars-flavored, as you would expect from the partnership between Bungie and Lucasfilm. There's a lawless frontier, good vs. evil, a weapon of mass destruction, and lightsabers. It's all been told before in different ways, but now through the lens of the Destiny franchise. You down there, Boba? Screenshot by Destructoid And you know what? For the most part, I really dig it. Death Star? Check. Jedi and Sith? Yep. Lightsabers? Of course! A dingy marketplace and cantina that's Destiny's version of a wretched hive of ***** and villainy? You got it. Walking tanks similar to the AT-AT? Bingo. And wouldn't you know it, someone even loses a hand. It's even got a villain who's more Kylo Ren than Adam Driver, but to my pleasant surprise, it's all still very Destiny and fits well within the parameters of the franchise. New areas are inspired by the sci-fi stuff of legend. Mars looks like Tattooine with its own Taken-flavored "sarlacc pit," Venus is very Return of the Jedi Dagobah, and Europa stands in for the icy planet of Hoth. The Cabal "Imperion" in their white armor are meant to evoke Stormtroopers, their "Death Star" (which seemingly came out of nowhere, but that's explained via the campaign), and the blaster weaponry are all examples of a DLC that's Star Wars, but at the same time, not. He wants to be free of his pain. Screenshot by Destructoid In the end, it's a pretty cool product. Using the Destiny version of a lightsaber (Praxic Blade) by way of the franchise's version of the Jedi (Praxic Order) to deal with what can be described as Destiny's Sith (Dredgens) just kind of fits. And that's probably because, like a lot of sci-fi stories, Destiny was already taking several cues from Star Wars originally. But it's not all good news, and I've got a bad feeling about this! Almost every mission of the campaign takes place in the format of the Lawless Frontier activity where you deploy into an area, complete some objectives, and then exfil. Only a couple of the missions have Destiny 2's trademark setpieces and action sequences, with a handful of cutscenes along the way. The rest of the exposition is through radio dialogue and several annoying trips back to social spaces for your next objective. There's easter eggs everywhere if you look for them, like this wreckage that's meant to evoke memories of pod racing in the image below. It's a fun egg hunt for Star Wars fans who enjoy Destiny, and vice versa. And it's all told within the confines of a Destiny 2 story that advances the plot forward after the events of The Edge of Fate's big revelations. Now THIS is pod racing! Screenshot by Destructoid Will Renegades save Destiny 2? I don't know, but probably not. It's still got many of the same issues as far as keeping players coming back, but for now, this DLC is something that I can look to and say I had some good fun with. It remains to be seen if I or others will be back for next weekly reset, but I'm taking this campaign as a minor victory for now. The post Destiny 2: Renegades is a mixed bag that’s unmistakably Star Wars, but it’s all pretty tongue-in-cheek appeared first on Destructoid. View the full article
"How come it was so unobvious that Embark was a great deal for Nexon until about three weeks ago? What does it say about the industry?"View the full article
We compare Octopath Traveler 0 on PS5, Switch 2, PC, Steam Deck, ROG Ally, Xbox, Switch 1, and PS4 to help you find the best version going over performance, visuals, load times, and features. View the full article
Upcoming multiteam MOBA game Project ZETA announced today that signups are open for its next beta test, which will begin on Steam on December 12. This final closed beta will be the last chance to jump in early before the game goes public, and the developers have asked for opinionated players to help shape its future. If you’re not already familiar with Project ZETA, we can catch you up to speed. Developed by Nirvanana, a team built of former Eternal Return devs, it mixes up the traditional MOBA formula in two key ways. First, instead of the standard of having two teams go head-to-head, it pits five teams against each other at the same time in a race to capture Prisms, the game’s most precious resource. There are multiple ways to get Prisms, giving each team the opportunity to follow different paths to victory. And second, it uses a third-person camera rather than an isometric one, making combat more dynamic and action-focused. That combat is PvPvE, with monsters and bosses populating the map. Defeating monsters will score you XP and shards, which can upgrade your abilities and provide buffs to your stats, cooldowns, and more. Defeating bosses gets you all of that plus Prisms. However, just picking up a Prism isn’t enough, you need to return it to the center of the map in order for it to actually count toward your score. And that’s where the PvP comes in. Competing teams can ambush you on your way to deposit your Prisms and steal them from you. And that looming threat constantly affects the strategy your team chooses. Do you blitz bosses and try to rush their Prisms to the center of the map to win quickly? Do you bide your time, taking down monsters to scale your team's power and enter the next fight better prepared? Or do you lie in wait near the center of the map to pounce on opposing teams and take their Prisms after they’ve already done the work for you? These are all viable strategies, but the reality is within one match you’ll jump between all three. In Project ZETA, strategies shift dynamically from one moment to the next. With five teams roaming the Aran Plateau, improvisation matters most. Focus too much on one adversary and another might stab you in the back, or worse, run up the score to take a commanding lead. Your strategy will also be driven by the heroes your team members choose. There are currently 13 heroes, with more to be revealed in the future, and they’re grouped into four categories: Fighter, Marksman, Assassin, and Mage. Each hero has unique abilities that can synergize with other heroes, some of which can trigger devastating multikills if you pull them off at the right time. It’s been six months since Project ZETA’s second closed beta, and a lot has changed in that time. In fact, it’s been the ******* with the biggest advancements in the game to date. There are two new heroes, reworked visuals and abilities for most heroes, new game-changing equipables, revamped environments, simplified Prism scoring, team respawn fixes, and lots more, all based on player feedback. The final beta test will offer another chance to provide more feedback and further enhance the game. Anyone in North America or Europe can sign up for it on Steam, and both regions will have devoted servers running on two weekends: the first will be December 12–14, and the second will be December 19–21. For those who can’t stop playing, there will also be a custom game server that will stay live for the entirety of the beta, from December 12–21. Project ZETA is also available to wishlist on Steam, and if you want the latest info and updates, you can join the official Discord server, follow on Twitter or Facebook, or check out its official website. View the full article
A new free game is being added to the Xbox Game Pass catalog as a day-one release, and it’s one that players thought they’d never see, especially considering how much time it’s been in development. Microsoft’s subscription service offers hundreds of games for its members to play, depending on their tier, and there are continuous updates, with new arrivals and a few departures. There are so many games available that it’s quite common for some to go unnoticed, as there are games nobody talks about on Xbox Game Pass. View the full article
Blizzard has announced Diablo 4 Season 11, known as the Season of Divine Intervention, is bringing a massive set of changes to overhaul the core gameplay loop. Not only can players expect a new batch of seasonal challenges and features, but permanent mechanical changes and gameplay additions are included in this update as well. Diablo 4 players will have a lot to dive into when Season 11 starts, including a new World Boss, invading Lesser Evils, and the Divine Gifts seasonal powers. View the full article
As RAM prices explode and availability becomes an issue thanks to AI companies, Micron announced their Crucial consumer business is no longer a thing. Read the full article here: [Hidden Content] View the full article
Battlefield 6 fully embracing the live-service format guarantees steady updates for FPS fans, with the next significant patch coming December 9. This Battlefield 6 update doesn’t just mark the beginning of a new in-game event, but also brings some major changes to Rush and Breakthrough. View the full article
I always play Wizards in D&D, and pretty much all fantasy RPGs, to be honest. Of all the DnD classes I've played, it accounts for probably 50% of my playtime, and that's because I just love what you might call 'procedural magic': the kind that needs props, recipes, and lore. Sadly, I can't do magic outside of D&D, but of all the ephemera and bunkum of real world 'magic', tarot cards are my favorite, for much the same reason I main Wiz. So, when I saw a crowdfunder for Dungeons and Dragons tarot cards, my arcane senses tingled. Read the rest of the story... RELATED LINKS: How to play Dungeons and Dragons for beginners D&D's Adventures in Faerûn offers a new vision for adventure design - and it's just kinda boring D&D's newest "companion" book hasn't convinced me that backwards compatibility is going to work View the full article
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