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Steam

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Everything posted by Steam

  1. Open source rocks so it's pleasing to see it go well for Facepunch with s&box. They've now added native Linux binaries for the dedicated server and game client. Read the full article here: [Hidden Content] View the full article
  2. Ready to go POSTAL once more? This time it's in a survivor-like bullet-heaven styled setting, because obviously every developer needs to be in this genre now. Read the full article here: [Hidden Content] View the full article
  3. Last year, Steamforged Games launched the Warmachine 3D Tribe on digital model marketplace My Mini Factory, offering new and remastered digital models and terrain for its flagship miniature wargame Warmachine via a monthly subscription - and it fast became the most popular subscription service on the entire platform. Now the firm has uploaded the entire model range for Guild Ball, a fantasy skirmish wargame themed around medieval mob football, onto My Mini Factory - will lightning strike twice? Read the rest of the story... RELATED LINKS: Exclusive reveal - mob football miniature wargame Guild Ball is back in play after five years on the bench, with the brand new Lumberjacks team leading the charge One of the best competitive wargames ever is back in print View the full article
  4. Briana White, the actress who portrays Aerith in Final Fantasy 7, has called on fans to stop tagging voice artists in spicy material featuring their characters. The discussion began after White saw KPop: ****** Hunters actor Rei Ami discovering adult fanfiction featuring her character Zoey. In response, White suggested fans in general had "forgotten the meaning of the word inappropriate." "Maybe let's normalize not tagging voice actors in ***** of their characters," White wrote in a series of posts on X. But many fans responded by saying Ami had gone on to look for the content purposefully — to which White then suggested it was all a matter of "consent." "It's really a shame when VAs want to interact with the people who love the characters on social media but just a few creeps ruin it for everyone," White wrote, acknowledging that she had seen all sorts of fan-made Final Fantasy 7 content even though she tried to "actively avoid it." White portrayed Aerith in the 2020 Final Fantasy 7 Remake, a role she has then continued in Crisis Core: Final Fantasy 7 Reunion, 2024's Final Fantasy 7 Rebirth, and Final Fantasy Tactics: The Ivalice Chronicles. "I'm so associated with FF7 that it gets shown to me every single day anyway," White explained. "As someone said earlier, it is a matter of consent. And it can be almost impossible to know what exactly is acceptable or not to an individual just from knowing their social media persona." Ultimately, White conceded that while Ami had chosen to seek out the fan-made content that had prompted her initial post, fans should still be mindful of what they share. "Alright alright y'all have spoken and I hear you," White concluded. "Point stands, just not for [Rei Ami]. Carry on." White is set to return in Square Enix's upcoming third and final entry in its Final Fantasy 7 Remake trilogy — a game that won't cut content in order to feel "more concise" than the sometimes meandering Final Fantasy 7 Rebirth. "It’s about making sure the pacing feels right," series director Naoki Hamaguchi said. "It’s not about cutting out content, it’s making sure that it feels right, the speed that the story progresses at feels right, and it is fairly quick and feels like you can get through it at a reasonable pace. But it has to feel right, so that’s what I mainly intended to say there." Tom Phillips is IGN's News Editor. You can reach Tom at [email protected] or find him on Bluesky @tomphillipseg.bsky.social View the full article
  5. Radiant Cornerstones are an important type of item in Octopath Traveler 0, as they allow you to upgrade the facilities you have already installed in Wishvale, the town you are restoring. At the start of the game, three villains assemble to burn down your hometown, Wishvale, and you and Stia set off on a mission to rebuild it. This is one of the new features present in Octopath Traveler 0, which wasn’t present in previous core entries. View the full article
  6. Bandai Namco Entertainment and FromSoftware have released a brand-new update for Elden Ring Nightreign, adding new features, bug fixes, and support for the title's upcoming DLC, The Forsaken Hollows. Gamers looking to jump into the new DLC won't have to wait long, as The Forsaken Hollows will officially release on December 4. Elden Ring Nightreign itself was originally released on May 30, 2025, and is currently available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC. View the full article
  7. Showing yet again that the DMCA system is not fit for purpose, No Players Online launched on Steam on November 6 and then got taken down but it's back. Read the full article here: [Hidden Content] View the full article
  8. Towa and the Guardians of the Sacred Tree's newest game balance and progression update is live on Steam with other platforms to follow. View the full article
  9. Helldivers 2 developer Arrowhead Game Studios has announced that the PC version’s install size will be drastically reduced soon. In an update on the game’s official Steam page, Arrowhead ‘s deputy technical director Brendan Armstrong explained that the team had been able to reduce the PC version’s install size from around 154 GB to just around 23 GB. In October, Armstrong posted a lengthy explanation telling players why the PC version uses up around three times more storage space than the console versions. Read More... View the full article
  10. Codes for The Forge will let you reroll your stats and boost your mining abilitiesView the full article
  11. Ninja thinks Fortnite has got a bit too competitiveView the full article
  12. The Lenovo Legion 5 is the best value gaming laptop I've tested this year, and there's still time to grab an RTX 5060 version for its lowest ever price.View the full article
  13. Geoff Keighley’s mysterious The Game Awards teaser statue has sparked rampant speculation about which video game announcement it relates to, but so far the internet is stumped. Keighley kicked off The Game Awards hype train last week by tweeting a picture of a demonic monolith located in the Mojave Desert alongside the confusing caption "regal.inspiring.thickness." regal.inspiring.thickness [Hidden Content] — Geoff Keighley (@geoffkeighley) November 29, 2025 Windows Central reporter Jez Corden took to social media to say the tease related to an expansion for Blizzard’s action role-playing game, Diablo 4. Blizzard had said Diablo 4 was set to get an expansion in 2026 (alongside a new ranking system and leaderboards), so an appearance at The Game Awards later this month would make sense. But Corden’s claim was debunked by Bloomberg reporter Jason Schreier, who took to ResetEra to insist the statue had nothing to do with a Diablo 4 expansion, although that is not to say Diablo won’t show up at The Game Awards in some form. “No idea where Jez is getting that, but this statue is not teasing the Diablo 4 expansion,” Schreier said. “I don't currently plan on reporting what it is, sorry, but it's a good one.” That clarification sparked a new round of speculation, with some fans pointing to the long-awaited reveal of Bethesda’s The Elder Scrolls 6. Alas, according to Schreier, it’s not that, either. “I'll do this one more time because people are getting out of control: no the statue isn't teasing Elder Scrolls 6,” Schreier said, again in a post on ResetEra. “Now I'm gonna stop responding about this. Unless someone finds me at the JW bar next week and asks really nicely, then maybe I'll answer, depending on how many drinks I've had.” Some suggested it might have something to do with Sony’s God of War series, but gaming YouTuber Luke Stephens claimed God of War development chief Cory Barlog popped up during one of his streams to rule that out. So, what is it then? Given the demonic aspect of the statue, some are suggesting a Doom-related announcement of some kind, perhaps DLC. Some fans are going off the deep end, suggesting everything from Bloodborne 2 to Half-Life 3, the latter of which has seen rumblings of late. In truth, Geoff Keighley’s statue could relate to pretty much any video game with a demonic or hellish theme. That’s a lot of video games. But based on Schreier’s comments (“it’s a good one”) and all the effort that’s gone into making this tease happen, I have high hopes. The Game Awards kicks off Thursday, December 11, so we don't have long to find out what the statue is about. Let us know your best guess in the comments. Image credit: Geoff Keighley / Twitter. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
  14. PlayStation Plus is an incredible service with a ton of value, offering players monthly free games, a huge library full of excellent content, and unique services like the Free Trial feature that allows players to try before they buy. However, the PS Plus extensive library is updated on a rolling basis, which means games won't be available to play forever. View the full article
  15. That this beat 'em up has a roster of 15 different playable Marvel superheroes is immediately impressive. But what's really amazing is every single one of them feels completely distinct, fun to play, and truly super... Read more.View the full article
  16. One problem with a lot of modern games is just how big they're getting, but HELLDIVERS 2 is about to massively shrink thanks to work behind the scenes. Read the full article here: [Hidden Content] View the full article
  17. The developer behind the useful AI notice browser plugin for Steam has now done the same for itch.io, and they've made it easier to use the extensions. Read the full article here: [Hidden Content] View the full article
  18. Despite recent changes to Xbox Game Pass' subscription model that left players frustrated, it remains one of the most popular services in gaming, offering players immense value and a ton of excellent free games. View the full article
  19. Even with crossplay coming to tons of major titles, PC remains the preferred gaming platform for many gamers. In fact, some of the most pristine gaming competitions revolve around PC games, and many of the most popular games are even free for everyone to play. View the full article
  20. FromSoftware is pushing out a new patch for Elden Ring Nightreign, introducing a raft of balance adjustments, bug fixes, and improvements ahead of The Forsaken Hollows DLC. The Forsaken Hollows is Elden Ring Nightreign's first meaty, proper, named DLC. It drops tomorrow (December 4) and includes new bosses, new shifting earth, and new playable Nightfarers. Today's patch adds support for the DLC, but it also adds a number of new features and important balance changes for all players. The patch notes, below, apply to all versions: PS4, PS5, Xbox One, Xbox Series X|S, and Steam. Elden Ring Nightreign update 1.03 patch notes:New features Added support for The Forsaken Hollows.If you own the DLC The Forsaken Hollows, it will be displayed in the lower right corner of the title screen.Added a display of the currently equipped relics in the Character Selection menu.You can check the effects of equipped relics by toggling the display.Added a feature to set names when registering Relics presets in the Relic Rites menu.Set names can be changed in the All Presets section.The order of presets for each character can now be changed in the All Presets section of the Relic Rites menu.In the Relic Rites menu, you can change the order of presets (but not the order of the character themselves) in the All Relics section.Added Deep Large Scenic Flatstone to the Collector Signboard shop.The map's layer display can now be toggled in the Results menu.The relics equipped by each player can now be displayed in the Results menu.Relics can only be displayed for sessions played in version 1.02 or later.Players with a Personal Objective that requires defeating a specific target while Reliving a Remembrance can now embark on Expeditions with players whose Personal Objective does not require defeating a specific target.Personal Objectives that do not require destroying the target will only appear for one player per Expedition.The flask count will now be highlighted in the following situations:When the flask count is at the maximum capacity,When an enemy-induced effect that influences the flask is triggered.The vertical position of the compass’ rune icon will now be displayed if the runes dropped upon death are significantly above or below the player character.You can now highlight specific events that occur on a map layer that is on a different level from the character’s location in the map menu.Adjusted the Dormant Power selection screen so that the HP gauge and other UI elements remain visible while the screen is displayed.Adjusted the weapon lineup in Limveld's shops.Added Fire Pots to the shop inventory inside the Spirit Shetler.The target-lock on enemies that are behind when the tombstone summoned by Raider's Ultimate Art appears no longer gets released.Balance Adjustments In general, the trigger conditions of Relic effects that trigger with low HP, equipment passive effects, and special effects have been broadened. Changes to Passive Effects and Special EffectsAdded new Passive Effects:Improved Melee Attack PowerImproved Dash AttacksImproved Rolling AttacksIncreased the effect of the Passive Effect Improved Attack Power when Two-Handing.Increased the effect of the Passive Effect Attack Up when Wielding Two Armaments.Increased the effect of the Passive Effect Improved Chain Attack Finishers.Increased the effect of the Passive Effect Improved Charge Attacks.Increased the effect of the Passive Effect Improved Jump Attacks.Increased the effect of the Passive Effect Improved Guard Counters.Increased the effect of the Passive Effect Improved Skill Attack Power.Increased the effect of the Passive Effect Physical Attack Up.Broadened the trigger conditions and decreased the effectiveness of the Passive Effect Improved Damage Negation at Low HP.Broadened the trigger conditions and decreased the effectiveness of the Talisman Blue-Feathered Branchsword.Changes to Relic EffectsIncreased the effect of Physical Attack Up.Increased the effect of Improved Initial Standard Attack.Increased the effect of Improved Critical Hits.Increased the effect of Improved Guard Counters.Increased the effect of Improved XXX Damage (excluding bow weapon types).Increased the effect of Improved Attack Power with 3+ XX Equipped (excluding bow weapon types).Broadened the trigger conditions and decreased the effectiveness of Improved Damage Negation at Low HP.Other ChangesReduced the FP consumption and increased the power of the Wrath of Gold Incantation.Bug Fixes & improvementsFixed a bug in the Augur invasion event where the character would not be properly teleported to the battle area against Augur if the player was performing a critical hit at the time of the teleportation trigger.Mitigated an issue where Sites of Grace or Churches would not activate and Leveling Up and Adding Charges to Flask could not be performed under some conditions.Fixed a bug where the range of Night's Tide differed from other players upon rejoining a session under some conditions.Fixed a bug where Hammer weapons with the Prayerful Strike skill would not appear.Fixed a bug where effects that heal or enhance allies did not apply to characters dodging or performing their Ultimate Art.Fixed an issue where the weak points created by Ironeye's skill Marking would appear for some players and not others under some conditions.Fixed a bug where Raider’s Retaliate skill would be canceled and the character would flinch when receiving some enemy attacks that deal no damage while the skill was active.Fixed a bug where affinity residues spawned by Recluse's Elemental Defense passive ability would not appear when hit by some enemy attacks.Fixed a bug where Stagger damage was not applied when parrying some enemy attacks with Executor.Fixed a bug where the range of rolls to dodge some enemies' darkness-imbued attacks was different than intended.Fixed a bug in Depths Relics where the effect Greenspill Crystal Tear in possession at start of expedition did not appear.Fixed a bug in the expedition menu where the gauge indicating the Deep of Night rating was not displayed when performing Reduce Depth, resulting in the subsequent gauge not reflecting the rate correctly.Fixed a bug in the Relic Rites menu where the icon indicating placement in other Vessels was not displayed correctly.Fixed a bug in the Dormant Power selection screen where the UI indicating rarity was not displayed on equipment and item icons.Fixed an issue where sorting by FP Consumption in the Sparring Equipment menu and Visual Codex menu of the Sparring Grounds, when displaying the list of Sorceries and Incantations, did not work correctly.Fixed a bug in the Results menu and Victor's Record menu where the attributes added by Relics to each character's weapons during an Expedition were not correctly reflected.Fixed a bug in the Results menu where the special effects held by other players were not recorded beyond a certain number.Fixed an issue where, if a session was disbanded immediately after a player left, the message at the title screen confirming the return to that session would keep appearing even after selecting OK.Fixed some graphical rendering issues.Fixed an issue where some sound effects did not play correctly.Corrected some text.Made several other performance improvements and bug fixes. Nightreign's ultra-hard difficulty mode, Deep of Night, released in September, having been discovered by dataminers back in August. That plus the duos mode was all we had for some time after Nightreign's release, which is why players had grown agitated at the lack of news or updates. "When Elden Ring Nightreign is played exactly as it was designed to be played, it’s one of the finest examples of a three-player co-op game around," we wrote in IGN's 7/10 Elden Ring: Nightreign review. "But a lack of crossplay, duo matchmaking, and built-in communication tools makes it hard to create the conditions needed to have this kind of experience unless you’re bringing two real-life friends on every run." Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky. View the full article

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