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Steam

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  1. Вслед за непредвиденным переносом и изменением модели развития футуристический шутер La Quimera от украинской студии Reburn, основанной экс-разработчиками Metro, всё-таки вышел в раннем доступе Steam.View the full article
  2. Beta testing is looking rough for Dahlia in Genshin Impact, as the upcoming 4-Star Hydro character will have a costly Elemental Burst with very little means of generating energy. As details about the new patch continue to emerge, one thing that has grabbed the attention of Genshin Impact players is the gameplay of Skirk and Dahlia, the two upcoming characters of Version 5.7. Whereas Skirk is living up to her potential, especially when it comes to combat animations, players have already expressed concern about Dahlia and his ability kit. View the full article
  3. Helldivers 2 players have recently discovered that the Super Citizen Edition upgrade has been unlisted on Steam, and some believe a new edition of the game could be coming soon. "Exciting news" for Helldivers 2 is also on the way, with May 8 potentially being the date for the reveal of the game's next Premium Warbond. View the full article
  4. If Stardew Valley 1.7 is ever a thing, it sounds it'll release on PC, console, and mobile at the same timeView the full article
  5. A new Zenless Zone Zero leak suggests that Xbox players could get an exclusive console-themed Bangboo. Zenless Zone Zero is getting ready to launch its 2.0 update, which will coincide with the RPG's debut on Xbox. View the full article
  6. After accidentally putting the Go Home! emote in the Item Shop, Epic Games has tried to make it up to the Fortnite community by giving players free items or V-Bucks based on when they got the emote. There are various ways to determine how exclusive a cosmetic is in Fortnite, and the criteria have shifted greatly over the years. Some fans care about how exclusive an item is or might be in the future. This has led to controversy and backlash when certain items return to the game after some time. View the full article
  7. Stepping back into Oblivion Remastered can feel a bit overwhelming, even for those of us who played the original way back *checks watch* 19 years ago. For those Skyrim fans who stepped into the game expecting something similar, I'm sorry to tell you that Oblivion is a different beast entirely... Read more.View the full article
  8. We're a little over three weeks away from Marvel Rivals' midseason update which will add Ultron as a new playable Strategist hero, but there's still updates to be made to the game in the meantime. A new update going live tonight adds an interesting quality of life update that I didn't know I needed, but now I'm thankful for it because it just makes sense. It's also a great example of some of the small changes that help make a live-service game that much more. Screenshot by Destructoid The issue in question? The emote and spray wheel. NetEase Games says the May 8 update for the game will now split it into two separate wheels, one for emotes and one for sprays, instead of having them both on the same button. Hotkeys can be assigned for the separate options. Not only that, but a new option will allow you to set your spray wheel to be shared across all heroes, which is my favorite part of this update. I cannot be bothered to go into each hero and customize the sprays, which are also in big need of organization options in the future. Now, I can have the spray I want in the same slot across every hero. And if you don't want the uniformity, you can keep things as is no problem. In short, it's a welcome change, even if it wasn't actually a problem to begin with. In similar games, sprays and emotes also have their own buttons, so this type of change is a no-brainer, now that I do think about it. The hard part, though, will be un-learning all of the muscle memory used in the game over its first five months since launch. I shudder at the thought. And hey, while we're talking about quality of life changes, Marvel Rivals could also do well with a "play of the game" feature like and killcams like Overwatch 2 has, because what's the point of a good spray or emote if I can't use it to taunt my enemies after I pop off with a team wipe? Come on, NetEase, get it together. You can check out the full list of changes on the game's official website. The post Marvel Rivals’ latest patch fixes a feature that no one knew was broken appeared first on Destructoid. View the full article
  9. Creator of PUBG, PlayerUnknown, has scheduled a playtest for its upcoming survival game, Prologue: Go Wayback! It's available on both Steam and Epic Games Store, and here's how you can sign up for it. Table of contentsHow to get Prologue: Go Wayback! Playtest accessPrologue: Go Wayback! closed beta schedulePrologue: Go Wayback! closed beta minimum PC specsWhat's Prologue: Go Wayback! about?How to get Prologue: Go Wayback! Playtest access You have to follow the steps below to get access to the Prologue: Go Wayback! Playtest or closed beta: Head over to PLAYERUNKNOWN Productions' official Discord server, accept the invite, and join it using your account.After getting through the first step, click on the "#playtest-signup" text channel.There will be two options: Signup - Steam and Signup - Epic. Choose the platform on which you want to play the closed beta.Then, click on the green Accept the Terms of Service button.You will then get a key to redeem. Since I chose Steam as my preferred platform, I received a 15-character code. I had to activate the code from Steam itself. In case you choose Epic, the process will be similar. You'll get a code that you have to redeem from your Account tab. Image by PLAYERUNKNOWN Productions Prologue: Go Wayback! closed beta schedule The Prologue: Go Wayback! closed beta schedule is from Wednesday, May 7 at 5pm CEST or 8am PT to May 14. The devs has confirmed on their official Discord server that a playtest for June is also on the horizon, however, the dates are yet to be announced. Prologue: Go Wayback! closed beta minimum PC specs Here are the minimum specs you must have to play the closed beta in May: 64-bit processor and operating systemOS: Windows 10/11CPU: Intel Core i5-10600kRAM: 24 GB (32GB recommended)GPU: NVIDIA GTX 2080 or 3070DirectX: Version 12Storage: 10 GB available spaceWhat's Prologue: Go Wayback! about? Prologue: Go Wayback! is a survival game, similar to Rust, where every decision of yours will play a major role in determining your fate. It's a completely single-player experience with a vast open world featuring classic survival mechanics, such as gathering resources, finding shelter, foraging for food, and keeping an eye on the horizon for danger. It also has procedural generation, which means the number of possible maps becomes limitless. The world is dynamic and unpredictable, the weather can change at a moment’s notice, forcing you to adapt to harsh storms, freezing temperatures, and the relentless forces of nature. The post How to sign up for Prologue: Go Wayback! closed beta on Steam and Epic Games appeared first on Destructoid. View the full article
  10. Yesterday saw the release of a new Grand Theft Auto VI trailer, and featured some jaw-dropping scenes of the virtual Leonida and ... Read more View the full article
  11. It was "a reason to make it make sense that we were taking everyone away from Dragon Age"View the full article
  12. Former Dragon Age series executive producer Mark Darrah says he doesn’t feel EA and BioWare efficiently supported his team during the early development of Dragon Age: The Veilguard. The ex-BioWare developer shed light on his time working on the legendary fantasy RPG franchise during a recent video uploaded to his YouTube channel. His story recounts events that transpired throughout 2017 or, according to Darrah, “the most impactful 12 months in BioWare’s history.” He touches on not only decisions that affected the early development of last year’s Dragon Age game but how a change in attitude was tied to the final days of development on Mass Effect: Andromeda. It starts in late 2016, when Darrah was moved over to the team that would handle the last stages of development on Andromeda. He says his “feeling at the time” was that the Dragon Age team felt “jerked around” and had “no support from BioWare or EA.” The hope was that Darrah could aid in getting Mass Effect out the door so the next Dragon Age could utilize more resources, though this ultimately didn’t quite pan out. “This was the first time where we had this leadership discontinuity, where the person in charge of a project left that project to help someone else, some other project, while the project continued to run,” Darrah explained. “In the cast of Mass Effect: Andromeda, I don’t think the impact to Dragon Age was huge. It wasn’t very long, but it did set this precedent as this being a thing that we could do, and it’s not a good thing to do. It is incredibly dangerous to have a project run while it’s missing some of its core leadership.” Mass Effect: Andromeda launched in March 2017 and, in Darrah’s own words, “it doesn’t go well.” Throughout this time, BioWare was still adjusting to a structural change that saw the team reporting to new leadership at EA that was “hyper interested” in its projects and plans. He calls the change dramatic, noting that the studio’s new bosses weren’t interested in continuing work on Mass Effect due to its recently troubled launch. However, Darrah didn’t feel like Dragon Age was getting the support it needed even after Andromeda was shipped. The former BioWare lead says he approached current EA CEO Andrew Wilson and former EA executive Patrick Söderlund with his concerns and was reassured of Dragon Age’s importance to the company. While EA offered few resources in an attempt to maintain the studio’s work in the summer of 2017, Darrah along with the rest of the BioWare staff were told that studio veteran Casey Hudson would be returning. It was a major shakeup that staff was made aware of without notice. “You have to remember: I am the second most senior person at BioWare,” Darrah said. “Casey was interviewed, and hired, and prepared to be brought back entirely without me being consulted in any way. Would me have being involved in the process have changed the decision? No, I don’t think it would have, but there is an immense amount of disrespect involved in making a hire of this impact, in making a decision of this import, without involving the second-most senior person at your studio in any way.” Darrah then predicted that BioWare would shift its focus to Anthem. When his concerns were shared with EA, he was told that leadership was committed to giving Dragon Age the attention it deserved. “As we all know, that’s not what happened at all,” he added. EA’s interest in Anthem ballooned until its similarly troubled launch in 2019, all while Darrah felt his trust in the company was being “constantly hammered” and “constantly challenged.” Resources were continuously pulled away from what would eventually be known as Dragon Age: The Veilguard all the way through 2019, leading to what Darrah says were “fundamental” changes to the nature of the project. Dragon Age: The Veilguard would go on to release in late 2024 as BioWare’s latest AAA fantasy RPG. Despite positive reviews from critics (we gave it a 9/10 in our review), EA painted its launch as a letdown, saying in February that it failed to “resonate with a broad enough audience.” These were comments former BioWare developers later pushed back on, with some suggesting the company should follow the lead set up by Baldur’s Gate 3 developer Larian Studios. Many Dragon Age developers were laid off in January of this year as the studio shifted its focus back to Mass Effect 5. Michael Cripe is a freelance contributor with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe). View the full article
  13. Overwatch 2 has officially confirmed that Season 17 will be getting a new map for the Flashpoint game mode. Assumedly the Aatlis map teased during the Overwatch 2 Spotlight event, players can expect this new Flashpoint battlefield to arrive in the update currently planned for June 24. View the full article
  14. Disney Dreamlight Valley's Cheshire Chaos event has been live for some time now, and with it came mysterious purple cracks in the earth and pink paw prints inside the world's realms. What is the Cheshire Cat up to now? What happens when you investigate this further? You'll quickly find these answers by completing the event's duties, with More Than a Mirage being among the last. Let's dive deeper into how to complete this task and get one step closer to completing Disney Dreamlight Valley's Cheshire Chaos event. Table of contentsHow to complete the More Than a Mirage duty in Disney Dreamlight ValleyWhen does the Cheshire Cat Chaos event end?How to complete the More Than a Mirage duty in Disney Dreamlight Valley Completing the More Than a Mirage duty during the Cheshire Chaos event requires finding paw prints in the Aladdin realm. Much like the Toy Story and Lion King realms, you'll find purple paw prints dotted along the ground, including inside alleyways and atop the city's walls. Accessing them requires completing the Aladdin realm's storyline and unlocking both Jasmine and Aladdin as villagers. However, these paw prints aren't available on the event's May 7 start date. Instead, you'll have to wait until after May 11, potentially as late as May 15, before accessing these prints. Here's a breakdown of the event's schedule, according to an event announcement from Gameloft: Starting on May 7, Cheshire Cracks will appear in all Dreamlight Valley biomes. One will appear every 15 minutes, with a maximum of five present at once.Also on May 7 is the Toy Story realm's time to shine. Paw prints will appear inside, spawning every 10 minutes, with a maximum of five present at once. Use your Watering Can to clear them away.Starting May 11, another realm will spawn these paw prints, letting you claim your third event reward.On May 15, one last realm will spawn paw prints, giving you less than a week to clear them away and gain your final reward. Screenshot by Destructoid Based on the Cheshire Chaos event's duty list, the Aladdin Realm for the More Than a Mirage duty will most likely start spawning paw prints on May 15. However, it may appear sooner, so watch out for both this and the Lion King realm on May 11 for more details. Like previous Cheshire Chaos event duties, the paw prints spawn every 10 minutes, capping at five per realm. Your best bet is to collect all five, leave for an hour, and return before repeating the process a few times. You can complete other duties in between or finish a few friendship quests you might've missed in the past. Once you clear away 20 paw prints, you'll complete the More Than a Mirage duty, rewarding you with another event prize. When does the Cheshire Cat Chaos event end? Disney Dreamlight Valley’s Cheshire Cat Chaos event is running from May 7 until May 20. You have two weeks to explore the Toy Story and a week for the Lion King and Aladdin realms. You'll also spot purple Cheshire Cracks in Dreamlight Valley for the Calmer of Chaos duty. When the event began, the only two tasks you could complete were Calmer of Chaos and Clean Your Room. Jungle Bungles and More Than a Mirage are available starting on May 11 and May 15, giving you plenty of options for realm exploration and paw print cleaning in the event's latter half. The post How to complete More Than a Mirage in Disney Dreamlight Valley appeared first on Destructoid. View the full article
  15. В отличие от Microsoft и Nintendo, Electronic Arts не собирается пока поднимать цены на свои игры. Об этом заявил генеральный директор компании Эндрю Уилсон во время Q&A-сессии по итогам презентации квартального отчета. View the full article
  16. Согласно данным известного инсайдера billbil-kun, Sony готовит к анонсу новые бандлы PlayStation 5 с Call of Duty: ****** Ops 6. Точная дата выхода пока не раскрыта, но инсайдер предполагает, что наборы могут представить уже в мае. View the full article
  17. ***** has unveiled the English voice cast and opening featuring Bubble for Yakuza 0 Director's Cut. View the full article
  18. Embark Studios' ARC Raiders recently ended its second technical test, and statistics from the event show just how deadly the game's machine enemies really are. The extraction shooter often puts players at odds with each other, but the annihilation-bent ARC machines are an ever-present hazard, with certain variants proving just how dire humanity's circumstances in the Rust Belt are. View the full article
  19. Buffalo designed the Skeleton Hard Disk as an external USB drive with a premium package and design, though its technical specifications aren't groundbreaking. Using a standard USB 3.2 (Gen 1) interface, the drive lets users see the spinning magnetic surface and moving read/write heads during I/O operations. Forget state of... Read Entire Article View the full article
  20. Some exclusive Elden Ring Nightreign gameplay is slowly being released, including a hands-on look at some of the unique character classes, previously unseen biomes, and most interestingly, the unique Libra Nightlord boss. Libra looks to be a much more challenging boss than anything we've seen in Nightreign so far, and it features some unique mechanics that indicate bosses will be a bit more complex compared to those in the original Elden Ring, for better or worse. View the full article
  21. Borderlands 4 is taking the series in a somewhat refreshing direction, returning to the slightly more grounded roots of the original, and telling a more mature and darker narrative that fans can really get behind. It is also spicing up gameplay with several important tweaks, introducing fans to an all-new planet, and finally tearing them away from the series' staple setting of Pandora. However, while there are plenty of changes happening, there's a lot that's remaining the same, including some very familiar faces that are making a comeback. View the full article
  22. Some World of Warcraft fans have discovered audio files for a fourth, unannounced Lorewalking storyline pertaining to the Blood Elves of Quel’thalas. Though this chapter likely won’t be released with the feature initially, World of Warcraft players can almost certainly expect to see it in a later The War Within update, if not during Midnight. View the full article
  23. A new Kickstarter game, Starsand Island, is a farming-sim experience resembling Stardew Valley, but with an anime-style twist. Starsand Island promises to feature the cozy, relaxing gameplay experience that games like Stardew Valley offer, but with a unique visual style closer to that of Studio Ghibli movies. View the full article

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