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Steam

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  1. Fueled by the AI *****, the global foundry and memory sectors are expected to hit record highs in 2026. However, the memory market is projected to grow much faster than the foundry industry, generating roughly 2.5 times more revenue. Read Entire Article View the full article
  2. Opinion | Without Skyrim's simplicity, I would never have played Oblivion or MorrowindView the full article
  3. The Epic Games Store has formally announced Return to Ash and Stalcraft: X Starter Pack as its free offerings for February 19. The duo will bring the total value of the Epic Games Store's February 2026 freebies to $120.94. View the full article
  4. ***-based game design studio Modiphius has revealed the full contents of Fallout Factions: Battle for Boston, a brand new starter set for its Fallout warband skirmish game. It's going to have everything you'll need to play, including a full rulebook, cardboard terrain, and two warbands of plastic miniatures, the dauntless paladins of the Brotherhood of Steel and the subtle synths of the Institute. Lead designer Evie Moriarty spoke to Wargamer about what fans should expect: "it genuinely is a whole game in the box". Read the rest of the story... RELATED LINKS: Build a Trench Crusade warzone or a miniature wargame wasteland with this 3D model mega bundle, at 96% off Fallout Wasteland Warfare miniature wargame gets 'solo-first' second edition While you weren't looking, Fallout Factions mutated into a top tier wargame View the full article
  5. Having coins in Mewgenics is immensely useful as it allows you to get different items from the shop, but they're available in limited amounts. However, there's an easy way to make an infinite amount of money practically. No, I am not talking about any exploits or glitches, and this method is part of the game itself. While the method takes a fair bit of time, you can repeat the process to get as much money as required. How to get infinite money in Mewgenics The key to getting infinite money relies on two unique cat skills. You'll need a cat with the Pickpocket spell. The spell allows you to steal 1-3 coins from a unit, and reduce its Damage by -1.You'll also need a cat with the Copycat spell. This spell allows you to copy the most recent spell of an allied cat.The remaining two slots will be filled by your strongest cats who can win a battle on their own. Next, start a battle in the easiest area/zone. The easier the battle, the better it is. Your two strong cats should do the major portion of the damage. They should also absorb as much Damage as possible. Use a few healing items if the situation gets difficult. First, use the Pickpocket spell on the cat with Copycat. You'll steal 1-3 coins from them, but the reduced DMG is redundant. Next, use the Copycat spell on the cat that has Pickpocket. That allows you to get more coins. Don't worry, because you're not stealing each other's coins. Image via Edmund McMillen You can pickpocket on any of your two other cats, but that will reduce their DMG. You can do this once or twice, but don't keep abusing the spell since it will weaken the cats who have to fight the enemies. It's also beneficial if you keep a single enemy alive. Doing so will allow you to Pickpocket and Copycat for more turns. Kill the last remaining enemy to return successfully, and you'll get plenty of coins from your run. Of course, the amount isn't 'infinite' in the literal sense, but you can keep doing this method for as many time as you want. It takes a bit of time, but you'll never run out of coins on your adventure. The post How to get infinite coins in Mewgenics appeared first on Destructoid. View the full article
  6. You'll need to fight some bosses and use some items to find some secret areas in MewgenicsView the full article
  7. On Wednesday Games Workshop announced that six new piratical detachments would be coming to Warhammer 40,000 in the upcoming narrative expansion The Maelstrom: Lair of the Tyrant. Well, those detachments are available already, added to the free faction packs for the Chaos Space Marine, Aeldari, Leagues of Votann, and Orks. And the new Warhammer 40k detachment for the Orks - the Freebooter Krew - looks like incredibly good fun. Let's dive in. Read the rest of the story... RELATED LINKS: Popular miniature wargame basing sands recalled due to asbestos traces Warhammer 40k fan bakes two fully playable armies from gingerbread Warhammer 40k unveils a new Chaos Defiler after 23 years, and it's hideous-er than ever View the full article
  8. A significant number of preorders for Ascended Heroes Elite Trainer Boxes, the latest hot product from the Pokémon TCG, appear to have been cancelled for unknown reasons. On social media this week, frustrated fans shared emails they'd received from The Pokémon Company explaining that their orders would not be fulfilled, with numerous users claiming to have received the same message. Read the rest of the story... RELATED LINKS: The three Pokémon TCG decks primed to win the European International Championships Pokémon TCG's new anniversary starter cards are so cute I want to eat them This upcoming Pokémon TCG tournament is thrusting Charizard into the spotlight once again View the full article
  9. I've said it many times before: L.A. Noire is the best videogame ever made. There's not a single thing quite like it: detective games have come and gone, but they've never fully managed to capture the clue-based sleuthing and detail-focused interrogation of Rockstar's seminal police sim. I've played Shadows of Doubt and The Sinking City, but Critical Hit Games' Nobody Wants to Die comes closest to transporting L.A. Noire's mission-based, investigative gameplay into a dystopian cyberpunk future that's reminiscent of CD Project Red's Cyberpunk 2077. It's absolutely gorgeous and relatively short, with a story that keeps you on your toes and challenges your preconceptions. And, the best part? It's currently the free Epic game of this week. Read the rest of the story... RELATED LINKS: LA Noire's cyberpunk sibling is going cheap, and it's an absolute must-play Nobody Wants to Die review - a dazzling tech-noir debut New cyberpunk game Nobody Wants to Die fills the hole left by CDPR View the full article
  10. It's not every day that a classic PC game gets a new content expansion 25 years after its last major update. But that's what happened last night, as Blizzard suddenly released new "Reign of the Warlock" DLC that adds a new class, new end-game challenges, and new inventory-management options to the classic Diablo II. To be clear, the new DLC is technically not for the original 2000 release of Diablo II (which was still getting patches as of 2016) but for the game's 2021 Resurrected remaster. Still, that remastered version has gameplay and animations that are extremely faithful to the original, making yesterday's surprise update the kind of content drop that players have been waiting for since 2001's "Lord of Destruction" expansion. The "Reign of the Warlock" DLC lets you "command forbidden power" as a new class that "wields forbidden arts, bridles hellfire and shadow, and dominates demons," according to the in-game class selection screen description. By way of backstory, Blizzard writes that most Warlocks "have the means to lead a lavish lifestyle but find the pursuit of luxury and ease stale. Instead, they leverage their elevated status in Sanctuary to hunt down lost knowledge that would enable them to continue the legacy of Horazon." Read full article Comments View the full article
  11. At some point, somebody at Capcom must have looked at Monster Hunter and said, out loud, “You know, the monsters in this bad boy are actually pretty cute. And there’s these talking cats, and they’re pretty cute, too. We’re kinda leaving money on the table by not making this a turn-based monster-capturing RPG.” And the executives did grin, and the sky opened, and the money rained down. And they saw that that somebody was right, and they said, “We gotta make more of these.” Monster Hunter Stories 3: Twisted Reflection is the third one of these, in fact, if the number didn’t give it away, so that somebody’s idea had some staying power, but it’s this writer’s first. Not my first Monster Hunter; like most folks in the West, mine was Monster Hunter World. But it’s the first one of these babies. And after spending several hours with it, I’m pretty impressed. There’s a lot to get used to, but I enjoyed my time in this world and with these characters, and I’m itching to head back and do some monster huntin’. Twisted Reflection starts with a pretty fantastic character creator that does a lot to introduce you to its gorgeous art style. I made a woman with long red hair and mismatched eyes, and not knowing that I was making a princess, kept Leia as her default name. Monster Hunter Stories 3: Twisted Reflection 1, Will 0. Pull off the right moves in combat, and you’ll build kinship with your Monstie. Max out that meter, and you can mount your Monstie and unleash a beautifully animated, cinematic smackdown. Our story begins with a woman discovering a monster egg preserved in crystal. Naturally, I thought this was Leia. Extremely loud incorrect buzzer. It was actually her mamma, who is the queen of Azuria. She hacks the egg out of the crystal and brings it home, where it hatches into the Monster Hunter poster child, a Rathalos. The Rathalos is extinct in Azuria, so everyone’s pretty stoked about this, especially little Leia, who says she hears two sounds coming from the egg. Turns out she’s right, and a second Rathalos has hit the throne room. As Leia, enamored, reaches out for her new friends, a vaguely vizier-shaped dude informs the king that while one monster is all fine and dandy, two monsters, especially two Skyscale Rathalos (Rathaloses? Rathalosi?) is Bad News, Chief ™ and only one may be allowed to live. Cut to ******. Surely this will not irrevocably traumatize my girl Leia for the rest of her days and become a crucial part of her backstory. Surely. Several years later, Leia, now a young woman, is following in her mother’s footsteps and studying a monster preserved in egg quartz when her buddy Simon appears and summons her back to the castle. Once there, we learn that Leia is the Captain of the Rangers and that she’s studying something called the Encroachment. Proper nouns are generally bad, and Leia has really made progress on the Encroachment, but that’s maybe not the most pressing concern. Relations with the neighboring kingdom of Vermeil are fraying, and her father warns Leia that the Rangers might see combat. Leia protests, as that’s not what Rangers exist for (they’re here for the monsters), but she rides Azuria’s only Rathalos (uh oh), and they may need her. My girl is also informed that she will attend talks with Vermeilian envoys, and that her conspicuously absent mother was Vermeilian. In a later conversation with Simon, Leia reveals that her mother is known as “The Turncoat Queen.” The plot thickens. But Leia can’t spend too much time thinking about that. She’s the captain of the Rangers, and she has a job to do. That means training new recruits, and you’re got a fresh one in Thea, who is stoked to be here and learn from Azuria’s only Rathalos rider and Rudy, my Felyne. This is where my time with Twisted Reflection really takes off. In training Thea, Twisted Reflection is training me. I learn how to ride my Rathalos (your monsters are called Monsties), but things really kick into gear once we enter combat for the first time. Like I said at the jump, combat is turn-based. Attacks come in three types; Power, Technical, and Speed. Power beats Technical and Technical beats Speed, which loops around and beats Power. Normally, these attacks work, well… normally. But if a monster is targeting you and you attack it, you’ll enter a Head-to-Head where the rock, paper, scissors of it all will play out. And if and your Monstie are attacking the same foe and a Head-to-head happens, you’ll get a Double Attack. Monsters have their own attack preferences. Velociprey, for instance, will prioritize Speed, so you gotta go Technical if you want to win. If you’re in the market for something a little fancier, you’ve also got abilities, though these take Stamina, so you can’t just spam them. Of course, you’ve also got your Monstie. You don’t control them directly so much as give them standing commands that they carry out when it's their turn, whether that means going for a regular attack or an ability, some of which carry elemental properties like fire, lightning, or water. Since Leia’s the main character, she’s also got additional Monsties she can switch to if the one she needs isn’t right for what you’re up against. Thea and her Monstie, Kaguchi, are also in my party, but I don’t control them. They do their own thing, for better and worse. Because of this, combat goes quickly, and like your more traditional Monster Hunters, there’s strategy when it comes to which part of the monster you’re fighting that you target. Break the right body part, and you can weaken an attack or open it up to more damage. Stagger a monster, and you can unleash a Synchro Attack where everyone in your party lays on the hurt. The biggest spectacle, though, comes in the form of kinship attacks. Pull off the right moves in combat, and you’ll build kinship with your Monstie. Max out that meter, and you can mount your Monstie and unleash a beautifully animated, cinematic smackdown. I dig it. Once Thea and I are broken in, we get to explore a bit. We pick up plants and bugs and other items on the ground, get into some fights, and I give Ratha a break so I can use my Tobi-Kadachi to scale a lookout point and meet an Explorer Felyne who gifts me a map. We continue on, learning how to use melee and breath attacks to interact with the environment and start fights early for an advantage, or roar and get monsters out of the way. We also manage to rescue a Poogie, an adorable, pig-like creature who somehow got up somewhere my Rathalos needed wings to reach, and even get Thea a taste of the Encroachment, which seems to be what causes those egg quartzes we saw earlier. Yeah, things are looking pretty good for the home team, until we come across a nest and make a Paolumu mad. Once we whack him enough, he transforms, altering his attacks and weaknesses. Since he’s inflated an air pouch, it’s bow time. It’s a fun fight that puts everything I’ve learned so far to the test, but it’s nothing compared to what comes next. Here, we run into our first feral monster, which has been altered by the Encroachment. Crystals sprout from its back, and it’s extremely powerful. Hitting the crystals provokes a backlash attack, so we have to be smart. It tests our smarts and our patience, but eventually he wears down, and we destroy the crystals. Then it’s game on. Eventually, he falls, and we take the eggs we’ve gathered home and add some new Monsties to our ranks. Before we start feeling too good about ourselves, Leia is called into that meeting with the Vermeilian envoys. Things are going badly – Vermeil is getting hit hard by the Encroachment, and they’re convinced salvation lies in the Sacrosanctum, which would mean breaching an ancient pact. They’ve come to ask Azuria for help getting there – and war seems inevitable until Vermeil’s Princess Eleanor offers herself as a hostage until Azuria relents. Unwilling to treat her like a prisoner, Leia offers to show her around, and she ends up palling around with the Rangers. If bringing Thea along was about learning the game, Eleanor’s arrival is really where things open up. Before setting out, we acquire new skills and forge new armor and weapons. It’s a good thing, too, because while we’re showing Eleanor around, we run into a new feral monster. Eleanor, her Anjanath (which I’m pretty jealous of, honestly), my Monstie cohort, and I take it down, but not before we’re knocked down a few times ourselves. Losing all your HP isn’t fatal. You can get back up a limited number of times, but it lets us know that the challenge is ramping up. Soon after, we set up a camp, and Eleanor shows off her cooking skills. This is a Monster Hunter game, so eating food naturally boosts your stats and the cooking cutscene is immaculately rendered. I go for some experience-boosting bread, because who doesn’t love bread? Leia and Eleanor also bond over their shared realization that their countries don’t really understand each other. The situation in Vermeil is worse than Leia realized, and Azuria isn’t at all like Eleanor thought. Neither is as bad as they’ve been led to believe. Our goal now is to investigate invasive monsters and track them to their dens so we can save eggs from the species they’re crowding out. From here, the world is essentially our oyster. We have to operate at night to track these invasive species, but otherwise we can kinda do what we want, whether that means fighting monsters in the field, or completing side quests where we reunite a Felyne with his lost master or help another Felyne get rid of some bug monsters. Eventually, we find an invasive Yian Garuga. We steer clear long enough to analyze its tracks and get a feel for how it works, but eventually, the fight is on. The Yan Garuga is incredibly strong; in a stand-up fight, we probably wouldn’t stand a chance, and we’ve got to pick ourselves up and dust ourselves off a few times before it’s over. But our goal isn’t to kill it, it’s to make it retreat to its lair. That means figuring out its weakness – in this case, its legs – and piling on the hurt fast enough that it stumbles when trying to hit us with a powerful charge attack and retreats. Once it does, we track it to its lair and steal a Rathian egg, but we’re not looking to make it a Monstie. By releasing it into the wild, we can restore the natural ecosystem. That means new and better monsters for us to catch. Restoring a habitat has benefits for us, too. You might get monsters with elemental skills unique to that habitat, or unlock mutations that imbue monsters with elements outside of the norm. It’s sad to see our Rathian go, but it’s for the greater good. Our task complete, the Rangers return to the castle. The king’s still focused on what might happen if the Rangers have to go into battle, and we learn why Leia’s so opposed to it. Remember that other Rathalos that came out of that egg? She saved it as it was about to be executed and fled. Everyone assumes she headed to her native Vermeil. The whole Traitor Queen thing makes a lot more sense now, and it explains why Leia’s so fond of her own Rathalos – he got her through her mom leaving – and why she’s so devoted to the Rangers. She wants to find out what happened to her mom. As if inspired by this revelation, Twisted Reflection decides to open up Side Stories – escapades you can head on with other Rangers to get to know them better. I decide to pal around with Eleanor, who, impressed with Azuria’s beauty and abundance, tasks us with tracking down some items that are native to Vermeil: a Sucklebug, Witherweed, and a Molted Gumshell. After getting the lay of the land from a nearby lookout tower – and a few side excursions where we grabbed some eggs from monster dens – we headed out. The first couple were easy enough. Hitting a Paolumu with a breath attack snags us our Gumshell, and we find Witherweed in a shady area. The real bugaboo turns out to be the Sucklebug, which likes to hide behind rocks. I searched for it behind rocks for a while before realizing that “behind the rock” means “break the rock, Will, you doofus.” Once we’ve got all the ingredients – yes, ingredients – Eleanor turns them into Vermeil Dumplings. Leia and Rudy are grossed out, but it’s a nice moment that helps them understand just how dire things are in Vermeil – and how lucky Azuria is by comparison. Plus, it unlocks a new recipe for our camps, and Eleanor is excited to share her local cuisine with everyone else. My time with Monster Hunter Stories 3: Twisted Reflection ends shortly thereafter. I could have kept going – we had access to a generous amount of the game – but my next story mission saw me getting absolutely rocked by a pair of Feral Velocidomes. I clearly needed to get some new Monsties with different elements and upgrade equipment to continue, but it felt like a natural end. I’d spent half a dozen hours with Twisted Reflection by that point, and gotten a feel for what it was shaping up to be: a gorgeous RPG that combines the traditional elements of Monster Hunter with a turn-based RPG and a surprisingly compelling cast and narrative that invited me to befriend and train monsters, not just hunt them. Don’t get me wrong, those Velicidomes are going down the next time I fire Twisted Reflection up, but for now, I have a feel for this world, these characters, and the game they inhabit. And it was more than enough to convince me to turn this snack into a meal. I might just stick with the bread, though, you know? Vermilian Dumplings don’t really seem like my bag. View the full article
  12. The Corsair Sabre V2 Pro Ultralight Wireless is a surprise entry from Corsair, as the company has generally been quite slow to embrace the trend for very light gaming mice. It caught up to the competition with the M75 Air, but the Sabre V2 Pro Ultralight Wireless takes things to another level, nearly halving the weight of that mouse and creating one of the lightest mice in the world. The result of this weight saving is easily one of the best gaming mouse options around, if low weight is your top priority. There's plenty of competition from more boutique/niche brands in this ultra-light space, but if you're looking for a big-name brand to trust, Corsair stands apart from the likes of Logitech, Razer, and SteelSeries - none of their best is anywhere near as light. All that and it's relatively cheap, too. However, there are a few factors that take the shine off this mouse. [site_jumplinks] Read the rest of the story... RELATED LINKS: Corsair Galleon 100 SD review - a gaming keyboard and stream deck in one Corsair Novablade Pro review - keyboard mastery meets leverless fight control Corsair just made a gaming mouse out of ultra light and strong carbon fiber, but it's 20g heavier than before View the full article
  13. Viva La Dirt League, a team of comedy YouTubers best-known for their videogame sketches and Dungeons and Dragons games, are currently crowdfunding a "fast-paced deck-building card game". NPC Rivals is a classic fantasy deck-builder that plays out in 30 minutes. Each NPC starts with a generic deck, which you'll deck out (pun intended) over time with loot from the marketplace. Complete quests, get the most XP, and declare yourself the MVNPC (most valuable NPC). Read the rest of the story... View the full article
  14. Season 6.5 ofMarvel Rivals starts on February 13, 2026, giving players a new character alongside buffs and nerfs to balance the game's growing roster of heroes. Typically, these mid-Season patches are somewhat smaller in scale to adjustments made when a new Season starts, but this one has caught the attention of fans for being larger than expected. Mixed reactions might cause this update to be more controversial than most. View the full article
  15. I have one job here at PC Gamer and it's this: reminding you all that I really like Morrowind quite a lot. They tell me that's "not a personality," in response to which I begin levitating... Read more.View the full article
  16. fter beating the Boneyard stage in Mewgenics, you'll be warned about the impending arrival of Guillotina, one of two unique raid bosses. Unlike other bosses, which you'll encounter during a run, Guillotina invades your home... Read more.View the full article
  17. Another chance for you to score a whole lot of games, while also supporting charity in the "No ICE in Minnesota" bundle on itch.io. Read the full article here: [Hidden Content] View the full article
  18. A significant number of Magic: The Gathering fans are considering skipping the next MTG set on the schedule, according to a poll which YouTuber Nizzahon Magic put to his audience at the beginning of the month. Read the rest of the story... RELATED LINKS: Wizards "currently" has no plans for a Magic: The Gathering Harry Potter set 2025 was "MTG's best year ever" as Hasbro reports 60% revenue growth Commander Panel strikes two MTG cards from banlist with light touch update View the full article
  19. THQ Nordic have just revealed that the Gothic 1 Remake is now set for release on June 5th. Read the full article here: [Hidden Content] View the full article
  20. A significant number of Magic: The Gathering fans are considering skipping the next MTG set on the schedule, according to a poll which YouTuber Nizzahon Magic put to his audience at the beginning of the month. Read the rest of the story... RELATED LINKS: Wizards "currently" has no plans for a Magic: The Gathering Harry Potter set 2025 was "MTG's best year ever" as Hasbro reports 60% revenue growth Commander Panel strikes two MTG cards from banlist with light touch update View the full article
  21. Development studio ZA/UM has announced that a free demo for its upcoming espionage-flavoured RPG, Zero Parades: For Dead Spies, will be available to play on PC as part of Steam Next Fest. Launching on February 23 and available until March 16, the demo features a “tailored” version of Zero Parade’s opening hours. While not everything from this section of the full game will be available as part of the demo, it does include two full quests, a variety of side activities, and the freedom to explore the city state of Portofiro. You can get a small taste of what awaits in the gameplay video below, which showcases the very first minutes of Zero Parades. The demo also allows you to choose from three different character archetypes, which dictate the skills and stats of protagonist Hershel Wilk. ZA/UM encourages replaying the demo with each of the archetypes to see how a physical, soulful, or analytical build affects your choices and opportunities. IGN recently interviewed several developers from ZA/UM to learn more about Zero Parades, which tells the story of a spy brought out of retirement to complete one last job. Its key theme is failure, and ZA/UM states that it has designed its dialogue system around that. “Every door closed is an open opportunity to go through the window instead,” said the studio in a press release. Zero Parades features a similar design to Disco Elysium, ZA/UM’s previous game, and has been created by a team made up of both old and new employees. The full game is scheduled to launch in 2026, first on PC through Steam, GOG, and Epic Games Store, and then later on PlayStation 5. Zero Parades: For Exclusive Stories Our recent exclusive interview with members of ZA/UM Studio gave us a fascinating insight into the world of Zero Parades and its development. For more, check out these stories: Power, Comic Books and Zero Parades for Dead Spies: How ZA/UM Found Its Disco Elysium SuccessorZA/UM’s New RPG Is Similar To Disco Elysium Because ‘We're Still the Same People’Zero Parades and Disco Elysium Developer ZA/UM on AI: ‘We Don’t Use It’[/url] Matt Purslow is IGN's Executive Editor of Features. View the full article

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