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Steam

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Everything posted by Steam

  1. A Fall Guys player discovered a funny glitch that turned their Bean into in-game currency. Known for its wacky battle royale-style gameplay, Fall Guys became one of the most popular party games during the pandemic lockdowns, and still has a relatively steady playerbase after becoming free on Epic and other platforms. View the full article
  2. It seems like the third entry in the trilogy is coming pretty soon, it seems like. View the full article
  3. Yacht Club Games has announced Shovel Knight: Shovel of Hope DX, an enhanced edition of the original Shovel Knight. The Shovel Knight series has been a fixture of indie gaming for a decade now, and this definitive version will be made with an aim at "preserving the game's historical functionality, ensuring these elements remain available for future generations of players" says Yacht Club... Read more.View the full article
  4. The meteoric rise of free clicker game Banana is a watershed moment in gaming that indie developers and **** artists alike are going to be studying for years to come, however you choose to explain it. In a little over a month, this clicker game—developed by a three-person team—has skyrocketed up the Steam charts to become one of the most-played games on the platform. View the full article
  5. Ever since the arrival of Baldur's Gate 3, cosplayers from all over have been doing their interpretations of beloved characters from both the protagonists' party and beyond. However, one cosplayer decided to not just dress up as one character, but two Shadowheart and Orin and tie them together via a villainous ability. View the full article
  6. A tech-savvy Minecraft player has created an impressive in-game light show. Every day, Minecraft players showcase incredible projects made with the game's resources. There are builds that recreate locations from real life, games, or anime, clever ideas for contraptions, and mods that expand the possibilities of what to do in Minecraft in a way that a player is unlikely to get bored. View the full article
  7. Bethesda did not intentionally limit the rewards on the final page of the latest Fallout 76 Scoreboard, a company representative said. While this clarification offers some good news for Fallout 76 fans who criticized the apparently unintentional changes, the newly identified bug isn't fixed just yet. View the full article
  8. MultiVersus is a crossover platform fighter featuring characters and settings that span a wide range of Warner Bros.-owned IP, from Game of Thrones to Justice League. Although the characters themselves are massively important to any matchup, the arena they ****** on is just as essential to master. Most arenas in MultiVersus contain specific hazards or quirks that are important to learn before jumping in. View the full article
  9. The list of impressive looking soulslike games on the horizon is long, with games like Phantom Blade Zero, Flintlock: The Siege of Dawn, and Wuchong: Fallen Feathers all having solid showings this summer event season. But there’s always been something extra special about ****** Myth: Wukong. It’s stunningly gorgeous, the animations are incredibly fluid, it’s steeped in rich ******** culture, and there’s just something immensely satisfying about playing as a Monkey King and beating up all sorts of mythical creatures with a giant extendable staff. While this isn’t the first time IGN has gone hands-on with the game, it is my own personal first time with it – and after two hours of playtime with the opening chapter, I somehow walked away even more excited for its August 20th release. IGN China has already done an extensive preview on what Wukong plays like on a late game build with many techniques, stances, and transformations already unlocked, which is great because my two hours covered pretty much the very start of the game. The first thing that I noticed as I started playing was how fluid and fast Wukong feels to control. Many soulslikes are built on a foundation of slower and more methodical combat, but Wukong feels exceptionally quick and agile. From the beginning, there’s actually no block button. Wukong can twirl his staff to block projectiles, but as far as melee attacks go, everything must be dodged. To that end, there’s a Bayonetta-style dodge system where you can dodge up to three times very quickly, but after the third one, you’re punished with a lengthy recovery time to try and curb people from just mindlessly mashing the dodge button. Wukong feels exceptionally quick and agile. Perfectly timed dodges will reward you with extra focus, and once your focus bar has been filled, you get a focus point that allows you to chain a strong ******* into your light combo string for a big chunk of damage. Later on, those focus points can also be spent on different types of special moves that you unlock in the skill tree, which we’ll get to later. Wukong also has access to a number of spells that consume his mana. I only really got to play around with the immobilize spell, which as you can imagine, stops an ****** in their tracks and allows you to sneak in a few free hits before the spell’s effect wears off. Stronger enemies and especially bosses are affected by the spell much less, and sometimes they were able to shrug it off entirely. Even at just an early stage, combat was a fun dance of actively looking for opportunities to avoid ****** attacks and find openings to *******, keeping an eye on my focus meter so I could use a damaging heavy ******* whenever I had a chance, while also managing my mana and cooldown for my immobilize spell. Eventually I got my first transformation, which turns Wukong into an absolute ******, with much stronger attacks, and a hugely damaging super ******* that he can use out of a dodge if he manages to build up a focus point. One of his moves in this transformation is a lightning fast dash ******* that made me feel like I had basically turned into the boss that I got the transformation from. Later on I added another tool to my repertoire: the tower stance, which swapped out my chargeable overhead strong ******* for the ability to stand on my staff and avoid damage on the ground as long as my stamina held out. If I managed to stay on the staff long enough for a focus point to charge, I could spend it to leap off the staff, flip it around, and come crashing down with a powerful strike that felt incredibly cool to pull off. These stances, along with my general combat abilities, could all be upgraded through a level-up system that works a lot like Sekiro’s. As you defeat enemies, you’ll gain Will, which builds up a bar in the top right of the screen. When the bar is full, you gain a Spark, which can be used to purchase upgrades from one of your various skill trees. Once you fill the bar and bank a point, you can’t lose it. You can even add that skill point whenever you want, not just at a shrine, which serves as Wukong’s version of a bonfire-like checkpoint. However, if you **** before you manage to fill the bar, a portion of that experience will be lost in typical soulslike fashion. Don’t let that trick you into thinking that Wukong is an easy game though, because it certainly is not. Enemies are aggressive, bosses are relentless and even more so in their second phases, and you only have a scant few restorative potions to keep yourself alive. I also managed to find a secret boss room behind a waterfall that took me to a dragon boss that just absolutely wrecked me. Fortunately, you can teleport from shrine to shrine, so you can come back to him much later down the road once you’ve upgraded your gear and added some more points into your skill trees. And speaking of gear, I didn’t manage to find all that much, but I did find enough to at least know that there are sets of armor that grant extra bonuses for wearing multiple pieces of gear from that set. Enemies are aggressive, bosses are relentless, and you only have a scant few restorative potions to keep you alive. The levels themselves were fairly linear with a couple of branching points that led to some sort of treasure or item pickup. The real star of the show, though, were the boss battles. Even in just two hours I fought against a wide variety of bosses, from a speedy wolf boss that I snagged my first transformation from, to a mule-kicking frog in human clothes, to an extremely difficult two-phased battle against a snake man. All in all, I greatly enjoyed my time with ****** Myth: Wukong. Even in just two hours of playtime, I felt like I got to experience a lot of combat progression and am excited to see how things continue to evolve as the game goes on. We won’t have to wait much longer to see how the full game shakes out, as ****** Myth: Wukong releases on PC and PlayStation 5 on August 20. About Our Report From Last Year By Rebekah Valentine Last year, we published a comprehensive report on IGN detailing a number of sexist and inappropriate remarks made by multiple developers of ****** Myth: Wukong, including those in leadership roles at Game Science. As of the publication of this preview, Game Science has yet to provide any response or statement addressing our report or their past remarks. Like Mitchell, I had the opportunity to see ****** Myth: Wukong at Summer Game Fest, though my appointment was admittedly a little strange. I was told as a part of my invitation that Game Science would have a statement “related to the reports of sexism.” I arrived at the appointment and saw the game as planned, but when I asked for the promised statement, I was told by a PR representative, "Game Science is focused on the demo during Play Days and will only answer questions related to gameplay." Mitchell’s preview doesn’t need my validation, but for what it’s worth, I fully back everything he’s written here. ****** Myth: Wukong looks like it’ll be a great game. It’s gorgeous, with snappy combat, fantastic monster design, and some really interesting boss fights. It is also true that several of the people who are making it have made disparaging remarks about women, and don’t seem to be interested either in retracting their past statements, or in supporting the numerous women who are being harassed in online conversations about ****** Myth: Wukong purely for expressing their discomfort with those statements. Both of these ideas can exist simultaneously - what audiences want to do about this conflict is ultimately their choice. One last note - I didn’t see any women or femme-coded characters in the demo, and I was able to confirm from Game Science that there were none present in the section of the game presented to the press. There will be women in the final game, but for now it is impossible to really comment on whether or not Game Science developers’ expressed beliefs permeate ****** Myth: Wukong in a meaningful way. [/url] View the full article
  10. Trying to experience the majority of what Baldur's Gate 3 has to offer in a single playthrough can be challenging, with plenty of interactions and scenes hiding behind specific choices and opportunities. This branching network of possibilities starts as soon as the character select screen, where some key decisions inform a lot more than just a character's appearance. Picking an Origin character can make jumping into things simpler, but deciding to build a custom character from the ground-up is easily overwhelming for those who aren't used to the Dungeons & Dragons format. View the full article
  11. Starfield creative director Todd Howard has provided a host of encouraging updates on the game, mainly regarding its player count, future story expansions, and the upcoming Shattered Space DLC's design approach. Bethesda has been ******* on all cylinders lately in regard to Starfield's post-launch support, with big updates, Creation Club content, and the aforementioned story DLC launching in fall 2024. View the full article
  12. A Hogwarts Legacy player has discovered an interesting glitch, which highlights a massive missed opportunity in the Wizarding World title. Hogwarts Legacy was one of the biggest hits of 2023, but players are still finding new issues in the game. View the full article
  13. A talented Sims 4 player online has shared their awesome recreation of Grove Street, as it appears in the GTA series. Grove Street is a location featured in both Grand Theft Auto 5 and San Andreas, but now it can also be found in The Sims 4. View the full article
  14. The racing of Nightmare Kart takes you through gothic pathways as you travel through nightmarish scenery, but your experience can be altered by using a variety of cheat codes. Every cheat changes some aspect of gameplay, ranging from simple modifications to extremely powerful buffs. While some secret codes have yet to be discovered, some have been found that you can use right away. View the full article For verified travel tips and real support, visit: [Hidden Content]
  15. Elden Ring is currently blowing up on Steam, having reached nearly 175,000 concurrent players on Valve's platform over the third weekend of June 2024. The last time that Elden Ring boasted such staggering PC player numbers was over two years ago, shortly following its launch. View the full article
  16. Companion approval is one of Baldur's Gate 3's main systems, the friendship meter that determines everything from major plot beats to what romance opportunities are available, but it turns out this isn't the only metric Larian used to track our relationships with companions. Spoilers for Shadowheart's story in Baldur's Gate 3 ahead... Read more.View the full article
  17. Selling artisan goods is among the best ways to make money in Stardew Valley, and a new mod opens up a lot more options for those looking to get their artisinal fix. In total, this mod provides ten new machines for creating artisan goods in Stardew Valley, as well as 80 different products that can be made using the new and existing machines. View the full article
  18. A Baldur's Gate 3 player online has shown off a hilarious glitch that causes their character to hug companion Halsin forever. While Halsin is a fan-favorite character in Baldur's Gate 3, this glitch could cause some awkwardness for the player. View the full article
  19. The very first Monster Hunter RPG is now available on PC via Steam in a remastered format with full voice acting. Monster Hunter Stories was first released in 2017 as a Nintendo 3DS game, and while its sequel got a release on PC in 2021 the first game hadn't made its way to a port yet. It's the story of a person who rides monsters and can befriend them... Read more.View the full article
  20. Carry weight is an important mechanic in RPGs like Fallout 76. You'll be collecting a lot of weapons, armor, and resources as you journey through post-apocalyptic Appalachia, and you need the room to carry all those goodies. There are a lot of ways you can increase your carry weight without ruining your build or play style. View the full article
  21. A Starfield player online has shown off their awesome ship build, which recreates one of the most iconic ships from the Star Wars franchise. Gamers have created a bunch of Star Wars builds since Starfield launched, but this might just be the best yet. View the full article
  22. A Fallout 4 player has shared a bizarre clip that shows Nick Valentine running across the landscape as quickly as The Flash. Nick Valentine is among the NPCs that can join Fallout 4 players in their adventures, but the detective may have abandoned their ally in this footage. View the full article
  23. New artwork and details about Monolith Productions' upcoming Wonder Woman game have seemingly leaked online. Assuming that these documents are legitimate, they potentially provide more information on the Warner Brothers-developed superhero title than anything the company itself has publicly shared over the last few years. Although these details might not be directly from an official source, they may at least give fans a rough idea of what this Wonder Woman game could be about. View the full article
  24. After the latest update to Helldivers 2, ****** spawns appear to have increased in difficulty, causing an influx of complaints from the community. Arrowhead Game Studios launched a major patch for Helldivers 2 on June 13. In addition to ******* and stratagem rebalancing, this update was supposed to rebalance Patrol spawns as well. But instead of improving ****** Patrol spawns, the last update seems to have made ****** spawns worse. View the full article
  25. In Elden Ring, invasions are a unique way to engage with the PVP community, as they are completely random, unlike the Colosseum. You may encounter solo players or up to groups of three, and it is up to you to prepare for any and all environments and matchups you find yourself in. Sometimes enemies will use unfair tactics to get the edge on you, like spawn camping or ledge trapping, so be ready to counter these strategies. View the full article

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