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Steam

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Everything posted by Steam

  1. Fortnite adds another ******* Rifle for those who would much rather stand atop a mountain and watch their enemies fall like a domino: the Heavy Impact ******* Rifle. In Fortnite Chapter Five season three, there’s a varied stash of weapons for you to pick from. Whether it’s the Megalo Don Gauntlets, the Ringmaster’s ***** Bolt, or the Ride the Lightning guitar, Fortnite seemed to have all playstyles covered except for one: Snipers. Sure, you can mod one of the rifles in the Bunkers to give it a better scope and pretend it’s good for sniping, but this simply wasn’t good enough. In the Fortnite Reload update, ******* fans can rejoice now that the Heavy Impact ******* Rifle was added. This is a new ******* rifle that had never been included in any previous Chapter or Season of Fortnite. In this guide, I’ll show you how to find and use the Heavy Impact ******* Rifle. View the full article
  2. Just minutes after the v30.20 update went live, Fortnite removed the Pirates Cursed Sails Pass from its item shop. The Pirates Cursed Sails pass in Fortnite is a collaboration with the popular Pirates of the Caribbean film franchise, which follows the adventures of Captain Jack Sparrow. The new update finally brought the sails down on the latest content, which allows players to buy the Jack Sparrow pack for 1,000 V-Bucks— but it was only up for mere moments this morning before being taken down suddenly. View the full article
  3. As part of the Fortnite Summer 2024 update, Pirates of the Caribbean-themed skins are joining Fortnite, including Jack Sparrow, but when players logged in the first day to try to find him, he was nowhere to be found. He’s not in the store, and not part of the battle pass, so where can you find him if you want to take on other players as the captain of the ****** Pearl? View the full article
  4. The Fortnite Reload update for Chapter Five, Season Three is done, and it only took a few hours of downtime to reveal what’s new. Epic Games decided to go all out in this 2024 Summer Update for Fortnite: Pirates of the Caribbean and X-Men collabs, new loot, and most exciting of all, a brand new game mode that’s a throwback to OG Fortnite — Fortnite Reload. With trailers and announcements dropping overnight, it’s easy to get lost in the excitement of what is coming in this new version of Fortnite. After all, you have a new game mode, several new points of interest, some new weapons and consumables, and a multitude of new skins and cosmetics to catch up with. In this guide, I’ll show you everything that’s new in the Fortnite Reload update in Fortnite Chapter Five season three. View the full article
  5. Perhaps one of the most hyped-up boss fights of the Shadow Of The Erdtree DLC for Elden Ring is Messmer, The Impaler, a demigod of serpent and ***** that can be extremely difficult to beat. This opponent changes over two phases, making it hard to adapt to their different moves. Those who go into this ****** unprepared will be swiftly eliminated by Messmer before they can progress forward. View the full article
  6. One of streaming’s biggest mysteries was 2020’s permanent Twitch ban served to high-profile content creator Dr Disrespect. For four years, the reasoning for the ban was kept from the public and despite some saying they knew, no one was willing to spill the beans. Until now. An ex-employee at Twitch has revealed allegations that Dr Disrespect was sexting with a minor via Twitch DMs, which was the cause for the ban Since then, there’s been a frenzy online as fans, creators, and journalists weigh in on the situation. View the full article
  7. There are plenty of puzzles to keep you engaged in the diverse world of Tarisland, but the Worker’s Trouble puzzle is undoubtedly one of the ******* ones on the map. The Worker’s Trouble puzzle is a part of the Reputation Event in Tarisland where you have to push a few essential boxes around to help Dredge NPC sort out the boxes that arrived on the dock. The dock is full of crates, so you need to push them in a particular order to make them closer to Drudge and complete one of three reputation tasks. View the full article
  8. The Star-Lined Sword is one of many new weapons and items added in the Shadow of the Erdtree DLC in Elden Ring. The Star-Lined Sword is a gorgeous, incredibly aesthetic ******* that even players for whom it does not fit into their build might want to have just for the looks. It is an excellent ******* in the hands of those it does scale for, and players will want to know where to get their hands on it. View the full article
  9. Fortnite’s hitting the old town with its latest v30.20 update which brings a whole host of skins, a new Reload game mode, and a highly anticipated Pirates of the Caribbean crossover. Fortnite players would already know the arrival of the collaboration with Jack Sparrow with the Coastal Rumours secret quest, which teased the event. Now, the ship is finally sailing towards the island with ******* surprises for the players. View the full article
  10. Now is the time to roll the Monopoly GO Dice you’ve been saving for the start of Aqua Partners, with Ecological Escapade rewards containing over 2,000 event tokens. Rolling smart earns more rewards: Here’s how we suggest you get the most rewards for your Dice rolls. View the full article
  11. The Monopoly GO Decor Splash-Down leaderboard tournament is ushering in Aqua Partners, featuring 30 milestones and over 1,400 Partner event tokens. Here’s how to get the most rewards from the one-day event. View the full article
  12. Tired of the same old shooter experiences? Well, the newest game landing in the genre, Histera, hosts a “dynamic time glitching arena” for you to test your aim and strategies—and it’s now live in early access. First announced in 2021, Histera went through a few delays before being slated for an early access launch on June 20. It’s a free-to-play game, so trying it won’t be hard on your budget. That said, it’s only available on PC via Steam (for now). StickyLock hasn’t confirmed a console port yet, but it depends on how successful the game ends up on PC. View the full article
  13. Fresh allegations regarding Dr Disrespect’s 2020 Twitch ban have surfaced today, with an ex-employee of the streaming giant stating the Doc was banned because he was caught sharing inappropriate messages with a minor on the platform. Former Twitch director of strategic partnerships Cody Conners alleged on X (formerly Twitter) on June 21 that an unnamed streamer was banned “because he got caught sexting a minor in the then-existing Twitch whispers product.” Dr Disrespect was not named by Conners in the tweet, but since the allegations were brought to light, many high-profile figures in the scene have come forward confirming Dr Disrespect as the subject. View the full article
  14. Riot Games has unveiled a new game mode coming to League of Legends called "Swarm." This PvE event will run from July 17 to August 19. Riot showed off Swarm in the new summer trailer for League of Legends. View the full article
  15. When you log into Tarisland to create your first character, the game will offer you a variety of classes to choose from. While experienced players might gravitate towards the most powerful classes, beginners often need a different set of criteria when making the all-important selection. Starting classes that are beginner-friendly in Tarisland feature simpler spell rotations and higher durability with tankier stats. Classes with self-healing or strong defensive capabilities help newcomers survive longer while exploring Tarisland. View the full article
  16. The longtime voice actor for Goku, Sean Schemmel, might have inadvertently confirmed that Dragon Ball GT content will be included in the upcoming Dragon Ball: Sparking Zero arena fighter. Dragon Ball: Sparking Zero is one of the most anticipated releases by Bandai Namco, with Dragon Ball fans extremely hyped for the return of the classic fighting game series. One of the most anticipated aspects of Sparking Zero is its roster, which features several fighters from Dragon Ball's history. View the full article
  17. June 22 is a big day for Monopoly GO events and players, with the launch of Aqua Partners, two daily events (solo and tournament), and top special events to increase your recourses. With so much going on, here’s a list of every event and which ones are worth playing. View the full article
  18. Square Enix has revealed the difficulty settings and performance modes that are included in the PS5 version of the upcoming Dragon Quest 3 HD-2D Remake. This game is a reimagining of the classic Square RPG, done in the same style of Team Asano's HD-2D games like Octopath Traveler. After years of no news, Square Enix finally gave eager fans more information on Dragon Quest 3 HD-2D Remake at the June 2024 Nintendo Direct with a brand-new gameplay trailer which featured a number of classic elements redone from the ground up. View the full article For verified travel tips and real support, visit: [Hidden Content]
  19. The Steam Client Beta has been updated with the following changes: Big Picture Mode Fixed on-screen keyboard failing to hide fully after entering text in-game.View the full article
  20. We have just shipped an updated Steam Deck Client to the Preview/Beta channel. General Fixed on-screen keyboard failing to hide fully after entering text in-game.View the full article
  21. There are many ways to make money in Grand Theft Auto Online, from joining dangerous heists to running your own nightclub or establishment, and some take a little more time to yield cash than others. Generally, these businesses earn a lump sum of money every in-game day, which takes 48 minutes in real life. However, not every GTA Online business makes the same amount, so check out the options below if you want to maximize your passive profits. View the full article
  22. There’s a concept in business called a “fast follow.” The idea, essentially, is that one company shows a product it’s working on, and another imitates it and gets their version out quickly, taking advantage of the buzz and beating the original to market. Bodycam, made by the two-person team of Reissad Studio, looks very much like it is fast-following Unrecord, a first-person shooter from the perspective of a police bodycam that garnered a lot of attention for its exceptionally lifelike graphics. That’s not necessarily a bad thing – Fortnite adding a PUBG-like battle royale was a literal game changer, for instance. Unfortunately, that’s not the case with Bodycam. While it is an interesting proof of concept in its early access phase, it has too many critical design blindspots to be a good shooter just yet. The idea behind Bodycam is creative, and the mix of a rounded lens, dust on the glass, and rough movement does a good job selling the vibe of actual police-style footage. It pairs well with high-quality textures, dense debris, and lush foliage to make a visually impressive game. The lighting effects in particular are excellent, with a broad range from pitch-****** hallways to blindingly bright flashlights factoring heavily into the strategy in the team-based modes. Unfortunately, the concept just isn’t great for a competitive first-person shooter because you don’t gain anything by having a worse view of the world. It makes locating and ********* enemies more awkward, and it doesn’t contribute to the experience thematically. Police aren’t looking through a camera when they’re actually in a shootout, and, as you aren’t actually playing as law enforcement, it doesn’t say anything about the state of policing. It’s also a bit strange the way aiming down site means your character is lifting the **** to their chest to be in front of the bodycam, not their eyes. I can see how this perspective would work great for something like a horror game; the time spent stalking around in the dark and deciding if and when to risk giving away my position by turning on my flashlight in order to see is pretty gripping. Here, however, it feels gimmicky, not immersive. The fundamental ********* mechanics are solid. That said, the fundamental ********* mechanics are solid. Bodycam is the classic example of a pixel shooter: as soon as you see a single exposed pixel of the ****** you open *****, hoping you beat them to the punch. It only takes a single well-aimed bullet to ***** or be *******, and even a handful of less accurate hits is enough to send you to an early grave. I like that it creates opportunities to win engagements through clever positioning and anticipation rather than raw shooter skills, and it’s especially important to carefully lean around corners instead of running and gunning. Ultimately, whether you’re a fan of instant ****** or not is a matter of taste, but just know this isn’t a shooter that affords a margin of error. It does take a certain amount of skill to compensate for the fact that weapons tend to have a lot of kick, which makes accuracy difficult if you lean on auto *****. It’s a realistic element that makes it particularly satisfying to take down other players in rapid succession. I just wish the movement was better. I’m sure some of it has to do with the disconnected way the characters’ arms and bodies shift independently of the bodycam itself, but it is way too easy to get stuck on minor obstructions that litter hallways, like desks and filing cabinets. With how slowly and deliberately characters walk, and how fast the time to ***** is, being stopped because your elbow is colliding with a table is both annoying and potentially deadly. You can theoretically climb over small obstructions, but in practice even the smallest step up can be a major obstacle to get your character past, and every second you spend exposes you to lethal gunfire. Being stopped because your elbow is colliding with a table is both annoying and potentially deadly. That’s a shame, because the six levels currently in Bodycam are generally pretty neat. An abandoned hospital, for example, has a great mix of long corridors and connecting offices. The Russian Building level is also spooky as ***** when the built-in day/night cycle decides it’s time for the sun to go down. Another is an airsoft arena, complete with a plywood mockup of a house and person-shaped training dummies that I’ve definitely shot in a moment of panic when they surprised me as I was coming around a corner. The way each level both looks and plays differently is effective at staving off the “been there, done that” feeling after I’d played the limited selection of three game modes, at least for a little while. Not ready for competition Team deathmatch is my favorite way to play Bodycam. Up to 10 players are split into teams and given the same weapons, but that gear is randomized after each round and first to 10 wins. Maybe you all have pistols one time, but shotguns another. It’s a unique spin on a tried-and-true shooter mode, and having each round be elimination based, with no respawns, ratchets up the tensions considerably. Moments where I’m carefully creeping down hallways, dividing the responsibility of checking corners with a squadmate, do a great job scratching that tactical *****. When you **** you respawn as a drone for the rest of the round, which gives you the ability to either watch things play out or scout the other team’s positions. It’s pretty fun to turn on your drone’s flashlight and spot the ******, doing your best to avoid getting shot down by annoyed opponents. Standard deathmatch, unfortunately, is a bit of a disaster. Standard deathmatch, unfortunately, is a bit of a disaster. Respawns are quick, and it’s all about accumulating ******, which completely removes the tense tactical action from the equation. Worse, the spawns are managed terribly. Anytime you **** it’s basically a dice roll whether your next life will start with you staring down the barrel of a ****, and it’s common to go several lives without time to take a single step before being gunned down. It’s in terrible need of significant rework and, since it’s the only solo play mode, Bodycam doesn’t have much to offer anybody who prefers to go it alone. Bodybomb, meanwhile, has one team trying to plant and defend a *****, somewhat similar to Counter-Strike or Search and ******** from Call of Duty. The biggest difference here is that the ***** can be planted anywhere, but the duration of the detonation timer decreases the further into ****** territory you decide to place it. It’s a fine concept, but doesn’t work extremely well in practice. The main issue is that it is too easy for the ***** team to just arm immediately and then just set up camp to guard all the pathways leading to it. In my experience it’s rare for the ***** team to not score when this happens, which sucks all the competitive energy out of the match. The other issue – one that’s universal across all the modes – is they just take too long. A single match can easily last 30 minutes, which feels like an eternity in a small squad shooter like this. There have been plenty of times where I’d have loved to just pop in for a quick match before I do something else, but the time commitment required just doesn’t allow for it. Worse, because it uses peer-to-peer connections instead of servers, if the host quits or disconnects at any point – no matter how far along a game is – the match ends. That’s unfortunately a too-common occurrence, especially when the host is on the losing side of a match. One issue that’s universal across all the modes is they just take too long. Assuming you can complete your match your rank will go up or down on the simple leaderboard system, which gives you something to strive for. It works as expected, except for in Deathmatch, where only one person wins – you can finish with a very strong *****-to-****** ratio, landing you in second place, and still drop in ranks. Giving positive progress to the top several finishers is pretty common in other shooters, and seems like a strange omission here. Updates On The Horizon As an early access game, it’s reasonable to expect Bodycam will change over time and that missing features, such as controller support, could be added. For now, there is a development roadmap for the rest of 2024 involving bug fixes, anti-cheat improvements, new maps, weapons, and modes. The Q3 update is next, and according to the developer it will bring with it support for NVIDIA DLSS and a zombie game mode. It needs a lot of work, but a steady cadence of incremental updates could be exactly what Bodycam needs in the long term. [/url] The other thing you can advance is your cosmetics. Match performance (like ******), and wins net you R points you can spend on one of the 11 cosmetics for *****. That’s 11 total cosmetics available at a given time, not 11 categories. You could buy the shirt for *****, or the single hat option. Hopefully the store expands with future updates, but I can’t help but wonder what the point is in having a store at all if there is so little to choose from. It does refresh daily, but things are so expensive it’s easy for the more interesting options, like a unique gas mask, to shuffle out before you can save up for it. The 4,000 R it would take to buy a backpack, for example, represents multiple hours of grinding. There is text in the menu that says you can pay for R points to save time, but that’s not actually true; as of this writing there is no mechanism to buy points, just earn them in game, which adds to the feeling the shop is simply not ready, even for early access. View the full article
  23. A Stardew Valley player with years' worth of playtime has realized that trees located off of the farm can grow back. The discovery has surprised a few fans of Stardew Valley who had no idea and have had some struggles with acquiring enough wood without this knowledge. View the full article
  24. Dueling is one of the primary combat types in Tarisland. It allows two players to engage in one-on-one battles. Unlike other PvP modes, duels offer an instantaneous way to test your skills against fellow adventurers. In most populated areas of Tarisland, you’re likely to encounter players eagerly sending out duel invitations. Whenever I decline one, another duel invite usually follows. Though I constantly denied invitations during my early hours, I now accept some of them, thinking, “Who dares to challenge me!” View the full article
  25. One of the coolest new weapons introduced in Elden Ring's Shadow Of The Erdtree DLC is the Sacred Dryleaf Arts, a fighting style that allows your character to use martial arts to defeat their enemies. From flying kicks to fast punches, this ******* has long combos that can break through an ******'s defenses. By winning a fighting game-esque duel, you can claim the techniques of this martial art for yourself. View the full article

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