The latest update for Yu-Gi-Oh! Master Duel is right around the corner, bringing a couple of new Selection Packs, a minor update to the Forbidden and Limited list, and more. Here are the patch notes for Master Duel’s Sept. 12 update. Yu-Gi-Oh! Master Duel Sept. 12 patch notes Take me back to 2008. Screenshot by Dot Esports via Konami The next update for Yu-Gi-Oh! Master Duel is set to go live on Sept. 12 around 2:30am CT. Maintenance is scheduled to begin for the patch on Sept. 11 at 11pm CT, which means Master Duel will be down from then until 2:30am CT on Sept. 12. View the full article
Last-hitting is so mind-numbingly boring in most MOBAs. The first fifteen minutes of the match are wasted on this little dance picking off lane creeps right before they **** to ensure you get the gold from their ******. Games like Heroes of the Storm or Gigantic have done away with last-hitting, or even creeps entirely, but they lose that satisfying sense of progression you get from slowly racking up cash to spend on powerful items. I admit it’s part of why these games work, but frankly, I’ve been ***** of it for a long time... Read more.View the full article
Xbox is reintroducing straightforward friend requests, Microsoft has announced. The much-requested feature will be rolled out to select Xbox users in mid-September 2024. View the full article
We have just shipped an updated Steam Deck Client to the Stable channel. General Steam Families is now available for all users. For more info about Steam Families, you can read our news post, check out our Support FAQ Added a dropdown to Settings->Display->Advanced to select the maximum resolution allowed to be used by games. This is the global version of the 'Game Resolution' dropdown already available under Game Settings->General. Added Sign Out to the power menu on Deck. The friends list will now show a Steam Deck icon, instead of a gamepad icon, if the other user is playing on a Steam Deck Replaced the friends list VR icon with a new graphic that also matches the in-game or online friend state ****** Improvements to keyboard event tracking and audio latency in updated SDL build Improved client startup performance Improved reliability of "games in common" collections in library Fixed controller input no longer going to game after resuming from sleep if a wake movie is set. Fixed broken thumbnail for screenshots from non-steam game shortcuts uploaded to steam, when viewed from another computer Fixed a case that game server / server browser lists would re-fetch when only re-ping on existing list was requested Fixed some games with achievements showing as "No Achievements" when sorting grids or shelves by achievement percentage. Fixed certain apps disappearing from Recent Games after a client restart Fixed formatting of links in news posts Fixed collection names being displayed in all uppercase in edit controls Fixed a few spots where tooltips were causing unexpected word wrap Fixed an issue with padding for friends in the game invite dialog Screenshots Redesigned the screenshots manager Added easier ways to share screenshots directly from Steam, including: Copy directly to your clipboard Send to friend or chat group via Steam chat Send to your phone via the Steam Mobile App Export as a new file on your computer Improved the performance and reliability of the screenshots manager Added the ability to search within the app filter dropdown Pre-emptive work to provide future support for recordings and clips to integrate with the screenshots manager when Steam Game Recording releases out of beta Desktop Mode Fixed Ctrl-F not focusing search box in library Clock and Timer New Clock app in the Steam Overlay that can optionally be pinned on top of games. Improved Timer UI. Remote Play Simplify encoding options to a hardware encoding enable checkbox Steam Input Reduce CPU usage when using both Gyro and Joystick or Trackpad for mouse input Fixed for SIAPI GetMotionData not returning any information on every controller but the first one plugged in. Fix for Okami HD Brush and Fishing Rod game actions SIAPI: Fix for analog actions from other action sets incorrectly reporting as active. This affected some titles including Okami HD. Added "Rotate Output" slider to "Joystick" and "Joystick Mouse" mode settings. This can be useful for certain shmups, or simply to find a more natural "Up" direction on your joystick. Added Output Icons to all Mode/Behavior dropdown menus. These indicate if the mode (by default) generates OS Mouse output, XInput (controller) Output, Steam Input API Action Output, or is a remapping tool/Overlay Menu (Touch, Radial, Hotbar). Steam Input API Analog Actions that can have multiple modes i.e. "Camera | Camera as FlickStick" are now labelled as "... (via FlickStick)" Steam Input API Analog Actions can now optionally be used "... (via Gyro To Mouse)" (default is still "As Mouse" or "As Joystick Mouse" depending on source). Fix rare issue where Gyro Processing occurred before controller type is established. Fix for Track Pad as Button Behavior not displaying any glyphs. Fix "Gyro Calibration" Button appearing twice on Gyro config screen if there is a mode shift applied to the Gyro. Fixed regression: "Dots per 360" was having no effect on FlickStick or Gyro to Mouse modes Fixed a bug where PlayStation controllers connected over BT could be shown as connected over USB Fixed a case where exiting a non-Steam game could leave controllers w/o input until you hit the guide button or QAM button View the full article
A new Steam client has been released and will be automatically downloaded. General Steam Families is now available for all users. For more info about Steam Families, you can read our news post, check out our Support FAQ The friends list will now show a Steam Deck icon, instead of a gamepad icon, if the other user is playing on a Steam Deck Replaced the friends list VR icon with a new graphic that also matches the in-game or online friend state ****** Improved startup and library performance for users with large libraries Improved detection of Nintendo Switch Pro controller Improved reliability of "games in common" collections in library Rewrite of shortcut key binding in settings UI, including the ability to unbind a hotkey Fixed taking HDR screenshots on Windows Fixed collections based on friends not updating properly Fixed "Soundtracks" and "All Games" shelves on home page applying the app type filter from the top of the games list. This would lead to Soundtracks showing no items if Soundtracks was not selected at the top of the games list, as an example. Fixed collection names not being editable. Fixed formatting of links in news posts Screenshots Redesigned the screenshots manager Added easier ways to share screenshots directly from Steam, including: Copy directly to your clipboard Send to friend or chat group via Steam chat Send to your phone via the Steam Mobile App Export as a new file on your computer Improved the ability to share multiple screenshots at once by multi-selecting from the grid view Improved the performance and reliability of the screenshots manager Added the ability to search within the app filter dropdown Pre-emptive work to provide future support for recordings and clips to integrate with the screenshots manager when Steam Game Recording releases out of beta Steam Overlay Improved responsiveness of overlay on Windows User interface improvements to Steam IME New Clock app in the Steam Overlay that can optionally be pinned on top of games. Steam Input Reduced latency of Steam Input API Action Set/Action Set Layer commands. If any input issues are noticed in Steam Input API games please report them in the forums Reduced latency of Steam Input API rumble/haptics commands Reduce CPU usage when using both Gyro and Joystick or Trackpad for mouse input Added Output Icons to all Mode/Behavior dropdown menus. These indicate if the mode (by default) generates OS Mouse output, XInput (controller) Output, Steam Input API Action Output, or is a remapping tool/Overlay Menu (Touch, Radial, Hotbar). Steam Input API Analog Actions that can have multiple modes i.e. "Camera | Camera as FlickStick" are now labelled as "... (via FlickStick)" Steam Input API Analog Actions can now optionally be used "... (via Gyro To Mouse)" (default is still "As Mouse" or "As Joystick Mouse" depending on source). Fixed Steam Input API issue where analog actions from other action sets incorrectly reporting as active. This affected some titles including Okami HD Fixed for SIAPI GetMotionData not returning any information on every controller but the first one plugged in Fix rare issue where Gyro Processing occurred before controller type is established. Fix for Track Pad as Button Behavior not displaying any glyphs. Fix "Gyro Calibration" Button appearing twice on Gyro config screen if there is a mode shift applied to the Gyro. Fixed a bug where PlayStation controllers connected over BT could be shown as connected over USB SteamVR Fixed a rare ****** when launching a game in VR Game Theater Fixed a rare ****** when launching a VR game for streaming Linux Improved system display scale detection to be compatible with more desktop environments. Fixed a ****** in gldriverquery when using latest nvidia graphics card drivers Fixed a ****** that could occur at exit while cleaning up websockets macOS Fixed Disk Write Errors sometimes occurring when updating games on macOS 13+ Fixed Steam Overlay ****** in some games using Metal rendering Fixed some UI issues in user login Fixed issue preventing the hardware encoder enable setting from being honoredView the full article
A new Steam client has been released and will be automatically downloaded. General Steam Families is now available for all users. For more info about Steam Families, you can read our news post, check out our Support FAQ The friends list will now show a Steam Deck icon, instead of a gamepad icon, if the other user is playing on a Steam Deck Replaced the friends list VR icon with a new graphic that also matches the in-game or online friend state ****** Improved startup and library performance for users with large libraries Improved detection of Nintendo Switch Pro controller Improved reliability of "games in common" collections in library Rewrite of shortcut key binding in settings UI, including the ability to unbind a hotkey Fixed taking HDR screenshots on Windows Fixed collections based on friends not updating properly Fixed "Soundtracks" and "All Games" shelves on home page applying the app type filter from the top of the games list. This would lead to Soundtracks showing no items if Soundtracks was not selected at the top of the games list, as an example. Fixed collection names not being editable. Fixed formatting of links in news posts Screenshots Redesigned the screenshots manager Added easier ways to share screenshots directly from Steam, including: Copy directly to your clipboard Send to friend or chat group via Steam chat Send to your phone via the Steam Mobile App Export as a new file on your computer Improved the ability to share multiple screenshots at once by multi-selecting from the grid view Improved the performance and reliability of the screenshots manager Added the ability to search within the app filter dropdown Pre-emptive work to provide future support for recordings and clips to integrate with the screenshots manager when Steam Game Recording releases out of beta Steam Overlay Improved responsiveness of overlay on Windows User interface improvements to Steam IME New Clock app in the Steam Overlay that can optionally be pinned on top of games. Steam Input Reduced latency of Steam Input API Action Set/Action Set Layer commands. If any input issues are noticed in Steam Input API games please report them in the forums Reduced latency of Steam Input API rumble/haptics commands Reduce CPU usage when using both Gyro and Joystick or Trackpad for mouse input Added Output Icons to all Mode/Behavior dropdown menus. These indicate if the mode (by default) generates OS Mouse output, XInput (controller) Output, Steam Input API Action Output, or is a remapping tool/Overlay Menu (Touch, Radial, Hotbar). Steam Input API Analog Actions that can have multiple modes i.e. "Camera | Camera as FlickStick" are now labelled as "... (via FlickStick)" Steam Input API Analog Actions can now optionally be used "... (via Gyro To Mouse)" (default is still "As Mouse" or "As Joystick Mouse" depending on source). Fixed Steam Input API issue where analog actions from other action sets incorrectly reporting as active. This affected some titles including Okami HD Fixed for SIAPI GetMotionData not returning any information on every controller but the first one plugged in Fix rare issue where Gyro Processing occurred before controller type is established. Fix for Track Pad as Button Behavior not displaying any glyphs. Fix "Gyro Calibration" Button appearing twice on Gyro config screen if there is a mode shift applied to the Gyro. Fixed a bug where PlayStation controllers connected over BT could be shown as connected over USB SteamVR Fixed a rare ****** when launching a game in VR Game Theater Fixed a rare ****** when launching a VR game for streaming Linux Improved system display scale detection to be compatible with more desktop environments. Fixed a ****** in gldriverquery when using latest nvidia graphics card drivers Fixed a ****** that could occur at exit while cleaning up websockets macOS Fixed Disk Write Errors sometimes occurring when updating games on macOS 13+ Fixed Steam Overlay ****** in some games using Metal rendering Fixed some UI issues in user login Fixed issue preventing the hardware encoder enable setting from being honoredView the full article
Post-apocalyptic roguelike Neo Scavenger is one of my favourite games, but its spacefaring followup Ostranauts, currently in Early Access, is currently too fiddly and complicated for me. Here's some good news, then: Kitfox, masters of making impenetrable roguelikes more welcoming, have joined the project as publisher ahead of a planned 1.0 release in 2025. Read more View the full article
Hello! We are excited to announce Steam Families is now available for all users. Steam Families is a collection of new and existing family-related features. It replaces both Steam Family Sharing and Steam Family View, giving you a single location to manage which games your family can access and when they can play. Create a Steam Family To get started, you can create a Steam Family and then invite up to 5 family members. You can manage your family from your Steam Client, mobile device or web browser. By joining a Steam Family, each member gains access to the following Steam features: Family Sharing When you join a Steam Family, you automatically gain access to the shareable games that your family members own and they will also be able to access the shareable titles in your library. The next time you log in to Steam, this new 'family library' will appear in the left column as a subsection of your games list. You maintain ownership of your current titles and when you purchase a new game it will still show up in your collection. Best of all, when you are playing a game from your family library, you will create your own saved games, earn your own Steam achievements, have access to workshop files and more. Family Sharing enables you to play games from other family members' libraries, even if they are online playing another game. If your family library has multiple copies of a game, multiple members of the family can play that game at the same time. For a more detailed look at how Family Sharing works, see the FAQ below. Family Sharing is a feature that developers may opt their games out of for technical or other reasons at any time. Visit the Steam Store to see a list of games that currently support Family Sharing. Parental Controls Steam Families includes new parental controls that allow parents to set limits on what and when children play games on Steam. You can control which games your children have access to and monitor their activity. This information is available from wherever you access Steam, including your mobile device when you are away from home. Members of a Steam Family can have one of two roles: ****** or child. Any ****** family member can manage invites and apply account restrictions. Children are subject to parental controls and do not have permissions to manage the family. Parental control features let adults: Allow access to appropriate games Restrict access to the Steam Store, Community or Friends Chat Set playtime limits (hourly/daily) View playtime reports Approve or deny requests from child accounts for additional playtime or feature access (temporary or permanent) Recover a child's account if they lost their password Child Purchase Requests We understand a common (and sometimes time-consuming) task for parents is purchasing games for their children. This usually requires that parents complete a gift purchase or let their kids borrow a credit card. To streamline this process, Steam Families introduces a new payment option where a child account can request an in-family ****** to pay for their shopping cart. The ****** can approve and pay for the purchase from their mobile device or email. Once approved, all games from the shopping cart will be added to the child's account. FAQ Who can be in a Steam Family? While we know that families come in many shapes and sizes, Steam Families is intended for a household of up to 6 close family members. To that end, as we monitor the usage of this feature, we may adjust the requirements for participating in a Steam Family or the number of members over time to keep usage in line with this intent. Can I leave a Steam Family? Steam Families are intended to contain your immediate family. As major life events can change who lives in your household, it is understandable that some day you may need to join a new Steam Family. Adults can leave a family at any time, however, they will need to wait 1 year from when they joined the previous family to create or join a new family. Children in a Steam Family cannot leave the family themselves and must be removed by an ****** in the family or by Steam Support. As it is rare that a family member leaves the family, each Steam Family slot has a cooldown of one year before a new member can occupy that slot. Can I be kicked out of a Steam Family? Yes, ****** family members can kick any family member out of the Steam Family. Can we go through a real world example of how a Steam Family might share games? Of course! Let's say that you are in a family with 4 members and that you own a copy of Portal 2 and a copy of Half-Life. At any time, any one member can play Portal 2 and another can play Half-Life. If two of you would like to play Portal 2 at the same time, someone else in the family will need to purchase a copy of the game. After that purchase, there are two owned copies of Portal 2 across the family and any two members can play at the same time. In this example, if your family chose to not buy a second copy, you can play any other game in your library while waiting for your family member to finish playing your copy of Portal 2. Which games are currently eligible for Family Sharing? A game's developer controls whether a game is eligible for sharing with Steam Families. All developer settings for the previous Steam Family Sharing feature are being brought forward to Steam Families. So, if a game is currently eligible for Family Sharing, it will remain so in the new system unless the developer chooses to opt-out later. In addition, not all games can be shared due to technical limitations. For example, titles that require an additional third-party key, account, or subscription in order to play cannot be shared between accounts. We want as many games as possible to be accessible via Family Sharing, but we realize some games might have special cases where this feature isn’t feasible or doesn’t give users a good experience. Developers who have these concerns can reach out to us via the partner support page to get help with options and solutions. Do I need to share all of my games with my family? By joining a family, all games are automatically shared with the other members in your family. ****** accounts can use parental controls to limit which games each child in the Family can access. What happens if my brother gets banned for cheating while playing my game? If a family member gets banned for cheating while playing your copy of a game, you (the game owner) will also be banned in that game. Other family members are not impacted. Do I need to be online to play a shared game? You can play games from the Family library offline as long as that game supports Family Sharing. I'm currently using the existing Steam Family Sharing feature. What happens now with Steam Families? You should set up a Steam Family! Once done, Steam will automatically recommend inviting any accounts that you were previously sharing with. I'm currently using the Family View feature with my family. What happens now with Steam Families? If you create a Steam Family and add a child account, any existing Family View settings associated with that account will be transferred to Steam Families under Parental Controls. The ability to unlock controls by entering a PIN will be removed, but the settings are otherwise untouched. Once they've joined the family, you can modify their parental controls at any time. Have more questions about Steam Families? See our Support FAQ. We'd love to hear what you think about this new feature. Let us know in the Steam Families forum.View the full article
Hello! We are excited to announce Steam Families is now available for all users. Steam Families is a collection of new and existing family-related features. It replaces both Steam Family Sharing and Steam Family View, giving you a single location to manage which games your family can access and when they can play. Create a Steam Family To get started, you can create a Steam Family and then invite up to 5 family members. You can manage your family from your Steam Client, mobile device or web browser. By joining a Steam Family, each member gains access to the following Steam features: Family Sharing When you join a Steam Family, you automatically gain access to the shareable games that your family members own and they will also be able to access the shareable titles in your library. The next time you log in to Steam, this new 'family library' will appear in the left column as a subsection of your games list. You maintain ownership of your current titles and when you purchase a new game it will still show up in your collection. Best of all, when you are playing a game from your family library, you will create your own saved games, earn your own Steam achievements, have access to workshop files and more. Family Sharing enables you to play games from other family members' libraries, even if they are online playing another game. If your family library has multiple copies of a game, multiple members of the family can play that game at the same time. For a more detailed look at how Family Sharing works, see the FAQ below. Family Sharing is a feature that developers may opt their games out of for technical or other reasons at any time. Visit the Steam Store to see a list of games that currently support Family Sharing. Parental Controls Steam Families includes new parental controls that allow parents to set limits on what and when children play games on Steam. You can control which games your children have access to and monitor their activity. This information is available from wherever you access Steam, including your mobile device when you are away from home. Members of a Steam Family can have one of two roles: ****** or child. Any ****** family member can manage invites and apply account restrictions. Children are subject to parental controls and do not have permissions to manage the family. Parental control features let adults: Allow access to appropriate games Restrict access to the Steam Store, Community or Friends Chat Set playtime limits (hourly/daily) View playtime reports Approve or deny requests from child accounts for additional playtime or feature access (temporary or permanent) Recover a child's account if they lost their password Child Purchase Requests We understand a common (and sometimes time-consuming) task for parents is purchasing games for their children. This usually requires that parents complete a gift purchase or let their kids borrow a credit card. To streamline this process, Steam Families introduces a new payment option where a child account can request an in-family ****** to pay for their shopping cart. The ****** can approve and pay for the purchase from their mobile device or email. Once approved, all games from the shopping cart will be added to the child's account. FAQ Who can be in a Steam Family? While we know that families come in many shapes and sizes, Steam Families is intended for a household of up to 6 close family members. To that end, as we monitor the usage of this feature, we may adjust the requirements for participating in a Steam Family or the number of members over time to keep usage in line with this intent. Can I leave a Steam Family? Steam Families are intended to contain your immediate family. As major life events can change who lives in your household, it is understandable that some day you may need to join a new Steam Family. Adults can leave a family at any time, however, they will need to wait 1 year from when they joined the previous family to create or join a new family. Children in a Steam Family cannot leave the family themselves and must be removed by an ****** in the family or by Steam Support. As it is rare that a family member leaves the family, each Steam Family slot has a cooldown of one year before a new member can occupy that slot. Can I be kicked out of a Steam Family? Yes, ****** family members can kick any family member out of the Steam Family. Can we go through a real world example of how a Steam Family might share games? Of course! Let's say that you are in a family with 4 members and that you own a copy of Portal 2 and a copy of Half-Life. At any time, any one member can play Portal 2 and another can play Half-Life. If two of you would like to play Portal 2 at the same time, someone else in the family will need to purchase a copy of the game. After that purchase, there are two owned copies of Portal 2 across the family and any two members can play at the same time. In this example, if your family chose to not buy a second copy, you can play any other game in your library while waiting for your family member to finish playing your copy of Portal 2. Which games are currently eligible for Family Sharing? A game's developer controls whether a game is eligible for sharing with Steam Families. All developer settings for the previous Steam Family Sharing feature are being brought forward to Steam Families. So, if a game is currently eligible for Family Sharing, it will remain so in the new system unless the developer chooses to opt-out later. In addition, not all games can be shared due to technical limitations. For example, titles that require an additional third-party key, account, or subscription in order to play cannot be shared between accounts. We want as many games as possible to be accessible via Family Sharing, but we realize some games might have special cases where this feature isn’t feasible or doesn’t give users a good experience. Developers who have these concerns can reach out to us via the partner support page to get help with options and solutions. Do I need to share all of my games with my family? By joining a family, all games are automatically shared with the other members in your family. ****** accounts can use parental controls to limit which games each child in the Family can access. What happens if my brother gets banned for cheating while playing my game? If a family member gets banned for cheating while playing your copy of a game, you (the game owner) will also be banned in that game. Other family members are not impacted. Do I need to be online to play a shared game? You can play games from the Family library offline as long as that game supports Family Sharing. I'm currently using the existing Steam Family Sharing feature. What happens now with Steam Families? You should set up a Steam Family! Once done, Steam will automatically recommend inviting any accounts that you were previously sharing with. I'm currently using the Family View feature with my family. What happens now with Steam Families? If you create a Steam Family and add a child account, any existing Family View settings associated with that account will be transferred to Steam Families under Parental Controls. The ability to unlock controls by entering a PIN will be removed, but the settings are otherwise untouched. Once they've joined the family, you can modify their parental controls at any time. Have more questions about Steam Families? See our Support FAQ. We'd love to hear what you think about this new feature. Let us know in the Steam Families forum.View the full article
According to new leaks about upcoming patches, Honkai: Star Rail 2.7 may be the longest update the game has seen since launch, and that may bring extra consequences with it. At the moment, HoYoverses turn-based RPG is at the start of Version 2.5, an important patch that brings forth the continuation of the story arc set on the Xianzhou Luofu as the Trailblazer and their allies attend the Wardance Festival and try to recapture the escaped prisoner called Hoolay. There are also several new playable characters in Honkai: Star Rail 2.5, including Feixiao, Moze, and Lingsha. View the full article
According to datamined information, players will be able to obtain a few extra pulls for Xilonen in Version 5.1, as Genshin Impact will award bonus Primogems to those who have reached certain exploration milestones for Natlan. While Version 5.1 is set to continue the Archon Quests in Genshin Impact, it will not feature any further map expansion. In order to obtain their favorite 5-Star characters, most fans welcome any source of Primogems that the game throws at them, but the lack of an area to explore in Version 5.1 will certainly play a factor. View the full article
The theatrical run of the Borderlands film is over, and much like my very brief career as a cook at KFC, it did not end well and nobody is surprised. After flopping badly (I mean, badly) in its opening weekend, movie industry research and data firm The Numbers (via Forbes) says Borderlands managed to draw in a total of just under $31 million globally—a fraction of what it cost to make and market... Read more.View the full article
A few nefarious villains are stirring up trouble around the island in Fortnite. One of these villains is Mysterio, and to get back at him for hypnotizing your friends for Doctor *****, you need to graffiti the Central Statue in Doomstadt. This can be a tough task to complete since it requires you to be very precise, and it’s in a highly populated area where many enemies are likely to try and ****** you. It’s a key task to get done, though, if you want to progress through the main story, so here’s how to graffiti the Central Statue in Doomstadt in Fortnite. View the full article
LEGO Fortnite Lost Isles is the latest big update to the blocky survival mode, and brings with it the adorable Klombos. Here is everything you need to know about the LEGO Fortnite Lost Isles update and its release date. LEGO Fortnite Lost Isles update release and time Bring all your friends to the new update. Image via Epic Games According to a post on X, the LEGO Fortnite Lost Isles update begins on Sept. 17. There are no confirmed times for when the update will drop, but the Fortnite servers tend to go offline for a few hours prior to big updates at around 1am PT / 3am CT / 4am ET / 9am BST. The update will be available on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch, as well as both iOS (if you can play on it) and Android via the Epic Games app. View the full article
Satisfactory has tons of unique tools and trinkets, and the Portable Miner is one of the best ones to use in the early stages of the game. Here’s everything to know about crafting and using this gadget. Satisfactory is finally out of early access, with its 1.0 version released on Steam and Epic Games. While the game has already amassed a dedicated player base, scores of new players are joining in to experience the full release and its many new features. View the full article
Intel is on track to receive $8.5 billion in grants as well as $11 billion in low-interest loans through the government program. The funding is contingent upon meeting specific milestones and will come only after the government has done substantial due diligence, which could be part of what's slowing down disbursement. Read Entire Article View the full article
Tomorrow will see the release of Nightingale's Realms Rebuilt update, which hopes to revive the ailing Early Access gaslamp survival craft 'em up. It's aiming to do that with a new handcrafted campaign, which now sits alongside the procedural worlds already present, along with new weapons, spells, boss battles, dungeons and much more, as the developers outlined yesterday in a new blog post. Read more View the full article
The Steam Deck Client Beta has been updated with the following changes: General Fixed an issue with focus being lost and becoming trapped when viewing a screenshot on the Media page Desktop Mode Fix a potential 30s stall when a steam window closes.View the full article
An AMD Strix Point laptop. | Photo by Joanna Nelius / The Verge Many laptops and gaming handhelds share a single pool of memory between the CPU and GPU — and sometimes, you might want that RAM boosting your graphics instead. Now, AMD won’t make you ***** into a BIOS to reroute that power. The company’s new Variable Graphics Memory lets you turn up to 75 percent of your system memory into dedicated video RAM, just by tapping a button in AMD’s desktop Adrenalin app. It’s only currently available for AMD AI 300 “Strix Point” laptops, and how much RAM you’ll be able to divert depends on your system’s total — AMD explains that the “medium” setting will turn a 32GB laptop which came with 512MB of video memory into a 24GB one with 8GB of dedicated VRAM. Image: AMD You might be... Continue reading… View the full article
Fitting for a game built to test your knowledge of the world, players from across the globe are meeting on a grand stage for the 2024 Geoguessr World Cup. Held in Stockholm, Sweden, a collection of talented players will battle it out, with a $50,000 prize pool at stake. After hosting its inaugural season in 2023, the creators of Geoguessr are back from Wednesday, Sept. 11 to Saturday, Sept. 14, as 24 players ****** for global supremacy on a virtual scale. There are four groups to kick off the tournament and plenty of action is in store as people find their way from Tokyo to Toronto and everywhere in between. View the full article
Mortal Kombat 1 is bringing in the T-1000 as a part of its DLC. While this is an exciting addition, it also feels like NetherRealm studios missed a huge opportunities. View the full article
It's been ten long years since Dragon Age: Inquisition, which means the next game in the series - Dragon Age: The Veilguard - likely has some modern design trends to catch up on. Here's one: The Veilguard will be the first game in the series to include a photo mode when it arrives in October. Read more View the full article
***** by Daylight is a game filled with big-name horror licenses, including the Alien from Alien, Chucky from Child's Play, Freddy Krueger from A Nightmare on Elm Street, and Sadako from The Ring. There's plenty more too, as well as a few licenses from outside horror such as Lara Croft and Dungeons and Dragons. Where DBD excels, however, is in its original characters, and several are getting a permanent price reduction. Read the rest of the story... RELATED LINKS: DBD DnD ******* proves less popular than previous two characters DBD codes September 2024 DBD improves its most terrifying game mode with a Castlevania twist View the full article
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As gratifying as it can be to carefully construct buildings in games like Rust or Valheim and entire cities in Cities Skylines 2 or Frostpunk 2, there's a different, more immediate kind of enjoyment that comes from smashing those structures apart. Games like Red Faction Guerrilla, Just Cause 4, and Teardown understand this. So, too, does Demolish and Build 3, a new demolition company simulator that lets players use machines and tools to break down buildings that's just launched on Steam. Read the rest of the story... View the full article
When purchasing Special Research tickets in Pokémon Go, several rewards are available for you if you want to get more bonuses during limited-time events. For those looking forward to Community Days, you might be curious about getting the Community Ticket for Ponyta and Galarian Ponyta. These two Pokémon will frequently appear throughout the Community Day on Sept. 14, from 2pm to 5pm in your local area. For anyone who wants to secure a powerful variation of either of these Pokémon, the Special Research provides specific encounters with increased chances for you to find a Ponyta or Galarian Ponyta with higher stats. Thus, trainers want to know: Should you get the Ponyta and Galarian Ponyta Community Day Ticket in Pokémon Go? View the full article
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