Hollow Knight fans have been through the wringer recently, with cryptic X/Twitter activity from one developer sparking rampant speculation that the hotly anticipated follow-up Hollow Knight: Silksong will finally re-emerge at Nintendo’s Switch 2 Direct in April — and potentially even release on Nintendo’s next-gen console as a timed launch exclusive. It all started when supersleuths on the Hollow Knight subreddit noticed that on January 15, co-director of Team Cherry William Pellen had changed his Twitter/X profile picture to a picture of a chocolate cake. Alongside this, Pellen tweeted: “something big is coming. keep your eyes closed tomorrow.” At the time, Nintendo’s Switch 2 reveal was rumored for January 16, and so it proved — that was the day Nintendo finally announced the Switch 2. Had Pellen really asked followers to keep an eye out for the Switch 2 reveal? If so, why? Fans then reverse-searched the picture of the cake, leading them to a recipe for Brooklyn Blackout Cake on cooking website Bon Appétit. The date the recipe was published: April 2, 2024. The date of the Nintendo Switch 2 Direct is April 2, 2025. Fans also wondered what Pellen’s new X/Twitter handle, @everydruidwaswr, meant, if anything. Redditor Representative-True speculated that the “wr” in “everydruidwaswr” was the start of a word, perhaps “wrong,” or perhaps stands for “was wrong,” and pointed to the Druid of the Moss Temple Silksong NPC as evidence of… something. Pellen had a new X/Twitter name to go along with the new handle and profile picture: “little bomey.” Fans noticed Little Boomey is a wine from Southern Australia, where Team Cherry is based, but the spelling is different. The upshot of all this was that some fans thought Pellen had kicked off a Silksong alternate reality game (ARG), but over the weekend comments appeared to pour cold water on this theory. First, Hollow Knight YouTuber fireb0rn tweeted to say Team Cherry marketing and publishing chief Matthew 'Leth' Griffin had got in touch “to confirm there was no Silksong ARG and that the changes to William's account and the tweet were a nothingburger. Apologies to have misled everyone. The cake was a lie." And in a post on the Hollow Knight Discord, Griffin backed this up, saying: "It wasn’t [an ARG]. But it was still some impressive sleuthing skills by the fans... like ya’ll are WAY beyond those 2020 riddles now." Griffin himself followed up to respond to one fan who wondered if Team Cherry had given up on Hollow Knight: Silksong. “Yes the game is real, progressing and will release,” Griffin tweeted. This has done little to calm all the speculation, as you can perhaps imagine. And at the time of this article’s publication, Pellen’s tweet remains online. Pellen himself has yet to explain whatever his X/Twitter activity is all about, either. It’s worth remembering that when Hollow Knight: Silksong was announced, Team Cherry confirmed the launch platforms as Windows, Mac, Linux, and Nintendo Switch. But that was six years ago. We have a few months to find out what this all means, but in the meantime, check out everything announced at Nintendo's Switch 2 reveal. Wesley is the *** News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
Shadow Pokémon have been a part of Pokémon Go for a while now, and with the introduction of Shadow Legendary Pokémon and the prospect of having a rare Shadow Shiny Pokémon, some trainers understandably want to trade to collect a full Shadow Pokédex in-game. However, when you go to trade with another trainer, no matter what your friendship rank is, you might find that Shadow Pokémon doesn’t show up as an option. So what gives? View the full article
Superhero card game Marvel Snap has been taken offline in the USA as part of the US government's ban-or-divest policy towards ByteDance, the ******** company best known for owning and operating shortform video-streaming service TikTok. Read more View the full article
Avowed is Microsoft’s first major release of 2025, and excitement is rising for the title from Obsidian Entertainment. If you can’t wait to dive into the adventure, we have all the details you need on exactly Avowed will become available. Set in the same universe as Pillars of Eternity in the world of Eora, Avowed is a first-person fantasy action RPG where the focus is investigating a mysterious plague rumored to be spreading throughout the Living Lands. View the full article
Updated January 20, 2025: We looked for new codes! With a bit of Roblox magic, even I can become a better racer than Francesco “Pecco” Bagnaia. We’re all here for the cool bikes, so redeem Drag Project Future codes as fast as you drive. Treat yourself to that Grand Prix-worthy Ducati and leave all the competition in the dust. All Drag Project Future codes list Active Drag Project Future codes DragProjectFuture — 700K Money (New) KING2024 — 1M Money (New) DPBOSS24 — 400K Money (New) KINGDRAG — 500K Money (New) Expired Drag Project Future codes There are currently no expired Drag Project Future codes. Related: MotoRush codes and Roblox The Ride codes How to redeem codes in Drag Project Future You’ll redeem the Drag Project Future codes in a few seconds if you stick to the instructions below: Image by PC InvasionImage by PC Invasion Launch Drag Project Future on Roblox. ...View the full article
In Marvel Rivals, destruction is the key to dominating your opponents. But by reaching Grandmaster, one player proved that violence is not always the answer to winning matches. Going by the name “NoDmgRocket,” a Reddit user shared they reached Grandmaster in Marvel Rivals this season without dealing a single digit of damage to enemies. The player played 108 matches and won 71 with 3,460 assists and a ton of healing. They primarily used Rocket Racoon and healers in their matches. View the full article
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We all love a good demo. Nothing beats being able to try a videogame for free before you buy it, and the new The First Berserker: Khazan Steam demo is no exception. Coated in blood and dripping with hardcore action, Khazan is poised to be one of the best souslike hack-and-slash games of 2025. It's fast, frenetic, and the demo is already going down a treat ahead of the imminent launch. Read the rest of the story... RELATED LINKS: The First Berseker Khazan is getting a new demo, and it's coming soon Vicious soulslike The First Berserker Khazan shows off a terrifying new boss Brutal new soulslike The First Berserker Khazan sets launch window View the full article
People are talking about GTA 6 again, and this time it's in relation to how much cash you might have to fork over to play it. According to an analyst, there's some "hope" in the industry that Rockstar might opt to buck established pricing trends with the game, potentially helping address something Larian's publishing boss says "isn’t the reason the industry is in the s**t for now", but "is an uncomfortable truth". Read more View the full article
The QCQ171 is one of the weapons introduced to Delta Force in Season Starfall, and it allows an interesting playstyle for a submachine gun. While not as fast-firing as other SMGs, QCQ171 comes with high Accuracy that you can take advantage of with the right build. Here are the best attachments and calibration settings for QCQ171 in Delta Force Warfare. View the full article
As much as I'd like to dredge up an old RPS tradition and write "Severance is back!" repeatedly for 500 words, I'll resist the urge and instead just slide a nice free game over to your side of the table, hidden underneath an inconspicuous pile of photocopies. Lumon by Mark Gomersall is a free number clicker based the fourth best television show ever made (Succession, Hannibal, Scavenger's Reign, discuss). It's not a rip-roaring videogame time or anything, but it is cute. More importantly, it's topical. More importantly, it means I get to write "Severance is back!" a bunch. It's back! It is! Read more View the full article
Ahead of the launch of Season 2 for ****** Ops 6 and Warzone, Treyarch has been offering some updates on many of the topics currently hot amongst the community. Among them is the evergreen discussion on the viability of cross-play in ranked matches. Read more View the full article
Updated January 20, 2025: Checked for new codes! I like challenging my friends to an old-fashioned slap contest to see who can take the most smacks to their cheeks before calling it quits. Unfortunately, that practice is ******** in real life. Luckily, I can hop on Roblox and use Slap Battles codes to give them the business! All Slap Battles codes list Active Slap Battles codes Beginner — 75 Slaps Expired Slap Battles codes HappyNewYear ArcWasHere OneMillionLikes BobaWasHere LoneOrange Related: Sword Duels codes and Combat Surf codes How to redeem codes for Slap Battles Before you start smacking left and right, redeem some Slap Battles codes with the help of our guide below: Launch Slap Battles on Roblox. Approach the NPC sitting on the bench underneath the CODE sign (1). Type a working code into the Enter Code text box (2). Click Redeem (3) to get rewards. While you’re busy leaving red marks on other players’...View the full article
Hollow Knight: Silksong fans might have gotten ahead of themselves once again, as a theory about an old cake recipe turns out to be bogus. Read more View the full article
Kingdom Come: Deliverance 2 creators have updated the code of conduct guiding the game’s forum on Steam to prevent users from being banned for discussing contentious topics. Kingdom Come: Deliverance 2's PEGI 18 rating was noted in the update, which covers bad language, violence, and depictions of drugs, but the new code of conduct was designed to temper some of the comments about the game’s content. View the full article
Ok, let's get it out of the way up top: I probably won't be losing any sleep over dinosaur horror game Code Violet not coming to PC either. While I've still got a pavlovian response to anything that reminds me even a little of Capcom's sadly abandoned Dino Crisis series, the trailer below doesn't inspire all that much confidence this one will pick up the mantle. Read more View the full article
Dynasty Warriors Origins gives you 10 different weapons to master and develop your playstyle around. However, some builds will perform better than others for each weapon. We will go over the best early-game and late-game builds in Dynasty Warriors Origins. Table of contentsBest Sword build in Dynasty Warriors OriginsBest Spear build in Dynasty Warriors OriginsBest Gauntlet build in Dynasty Warriors OriginsBest Wheels build in Dynasty Warriors OriginsBest Podao build in Dynasty Warriors OriginsBest Stave build in Dynasty Warriors OriginsBest Twin Pikes build in Dynasty Warriors OriginsBest Lance build in Dynasty Warriors OriginsBest Crescent Blade build in Dynasty Warriors OriginsBest Halberd build in Dynasty Warriors Origins We highly suggest you check out our list of all Battle Arts in Dynasty Warriors Origins to understand the Battle Arts being equipped for each build. View the full article
Taking the long-running hack n' slash series into a fully-fledged action RPG experience, developer Omega Force has revived this series revolving around the Romance of the Three Kingdoms in a stunning fashion at the cost of scaling back what it used to offer before. View the full article
Lanterns are a fun and essential collectible in Fisch, giving you a little extra light when exploring darker areas. This guide will help you track down the elusive Lantern Keeper, understand how the lantern system works, and tell you which lanterns are currently available in-game. Where to find the Lantern Keeper in Fisch Finally, a lantern to match my fishing rod! Screenshot by Dot Esports The Lantern Keeper appears near the lighthouse on Moosewood at night. They will either be behind the lighthouse or just to the left of it, right on the edge of the cliff. You’re looking for a bald man with a halo who will immediately announce, “I Am thE LAntErn KEEpEr!” when you ask him who he is. He’s known for occasionally disappearing and reappearing, so don’t panic if they blink out of existence while you’re talking to them. Just wait a bit or come back later. View the full article
Though I was very much raised by the teachings of one Pete "Mach 2 with his hair on fire" Mitchell, I chase something more rabidly than Maverick's need for speed—my next gobsmack of force feedback. The more you can shake me, like the 12Nm-producing topic of today, the happier I am. Frankly, that's an intimidating amount of pushback on paper, which makes Moza's optional E-stop Safety Switch seem like a perfectly understandable purchase. I'm already quite familiar with Moza’s brilliant efforts in the car (and even truck) racing space; this is the first time I’m seeing them deliver something for the stick jockeys. The claim from this peripherals powerhouse is that it’s marrying some already impressive proprietary force feedback tech with state-of-the-art engineering. A lack of actual Gs notwithstanding, I can early confirm that today’s setup gave me probably the most physically engaging flight experiences I’ve felt since that time I was a RIO for an hour in an L-39C Albatros. We’ll turn and burn into the specific reasons why in a second. For now, though, let me provide some prices for the impulse buyers who wish to eject to a purchase without further info. If that’s not you—because that certainly isn’t how I barrel roll—then click here to skip to my continued hands on thoughts. Moza Flight Test Gear All About That Base With the AB9 Base, Moza is hoping to become the untouchable Iceman of moderately-priced flight peripherals with these dual servo motors which deliver 12Nm of peak torque. Through those beasts, you’ll not just feel the expected jolts like explosions when you bite it in a dogfight or get out of control sausage roll below the hard deck. No, the AB9 can also make the subtler, more incidental stuff feel amazing, too, like taxiing, takeoff, landing, and turbulence (where you may or may not get into a flat spin and get NPC Goose killed). Impressive to look at and constructed from aviation-grade aluminum alloy with a quiet, fanless design, the AB9 is smoother than a Pete Mitchell karaoke pickup maneuver, and it resisted the mild beating I gave it during some high-stress sorties in an FA/18 in DC World. I also love the faux leather insert that reeks of quality, is rigidly built while not being restrictive to movement, and basically just makes me miss every manual car I ever owned. Otherwise, the stick connector here grips whatever you slot/****** into it like a gorilla, and the plug supports third-party flight sticks primarily of a Thrustmaster or similar design. Connection is a cinch with one USB-A and a power cord running to a sizeable brick bearing a needlessly neon 'Moza' logo light. As for physical installation, you'd be nuts to try and use this without screwing it to a sim rig or using the optional extra desk bracket. It lets you top mount on a desk (with ****** holes located under the base) or slung off desk and lower, near your hip/******* (using the bases' rearward ****** mounts). If you're going with the more ideal latter config, definitely make sure your desk suits the two wind clamps and their 70mm attach allowance completely. No not-quite-flush "half-screwed-on" approach is going to work for long. This 157 x 227 x 204 mm chonk is already 5.5 kg without a stick attached (6.3 kg with). And that's before you the FFB tries to give your wrist a run for its money—depending on how extreme you set things in the user-friendly Cockpit Control software suite. Incidentally, said software plays remarkably nicely with MSFS2020, X-plane 12/11/10, DCS, IL-2, and War Thunder. You can click from a range of presets quickly and be chocks away in no time. The Stick Selection My current favourite pick of sticks to use with AB9 Base unit is the MH16, pretty much a fighter pilot's dream choice. As I'd expect from Moza (and the asking price), it feels the goods in your grip and is quite weighty due to its aviation-grade aluminum alloy construction. Better yet, it's bristling with 30 input functions that can be easily remapped. That includes an 8-way ALPS hat switch, which feels nice and responsive, plus a trigger with an endearing, slightly ker-chunk surety to it. If you're like me, you can always do with more buttons and customisability; Moza has got your back like a good wingman here, too. The MH16 flightstick utilises detachable expansion modules that are extremely easy to remove or attach via a system of pogo pin connections. I also appreciate that there's an adjustable wheel to raise the mini hand rest up as well, and in terms of comfort, I had no complaints after hours of intense dogfighting. If you're not an ace out to scratch off bogies, your next best option is the MA3X Side Stick. Obviously, it's more based upon traditional passenger aircraft controls with a smooth resin-like finish (which means fingerprints aplenty), and you're down from 30 input signals to a more manageable 12. The MA3X's simple good looks are matched by its reasonable comfort. Much like its fancier dogfighting brethren, I couldn't find a bad input in this bunch either—everything is lovely and clicky, though the responsive trigger, expectedly, only has one stage of fire when you yank it. Logging Flight Hours In When I snap on the MH16 and strap into an FA/18 in DCS World, I'm pretty impressed with the feedback. The shake of the cockpit is communicated quite decently through both the base and the stick during takeoff; both the rumble of the wheels and throttling up make their presence known. There's also a pretty magical moment when you shake off the surly bonds of gravity, the ground vibration and thrust falls away, and you feel the manipulation of control surfaces like ailerons and/or elevators as your bird levels and the AB9 stops trying to vigorously shake hands with you. Flying through feel. Oh, how I've missed this. Obviously, when you tilt and bank into a sharp turn from there, that G-force pressure comes right back as the servo motors tighten around the stick. That expected result might sound like a simple and obvious thing, but it's also satisfying and long overdue. FFB is a sensation I've missed in flight sims since my Sidewinder Force Feedback 2 died about a decade ago. Hell, even just having a subtle cruising speed engine rumble coursing through the AB9, against my forearm, and through my fingertips is a treat. I decide to shift gears by trying something less military and more sedate (but with a twist for optimal force feedback testing). I boot up MSFS2020, clip on the MA3X Side Stick, pick an appropriate aircraft to suit it, like an Airbus A320, and then go trying to recreate Sully Sullenberger's water landing in the Hudson River. We can blame Netflix for putting that film in my recommendations for this unorthodox testing idea. Again, thanks to some preset selections beforehand, MSFS2020 instantly plays nice with the AB9, and taking off from LaGuardia in a 75-ton beast (instead of a nimble fighter) feels as weighty and colossal as I'd hoped. Even though this is a fly-by-wire aircraft, I still marvel at the tension on the stick and the FFB accents that are coming through; things like stall buffeting, elevator drop, deceleration effects, flap rotations, gear motion/buffeting, and, of course, damage (in this case catastrophic, because I'm not skilled enough to repeat the miracle that was). At the end of the day, I was left extremely impressed with the Moza Flight Simulator Ecosystem. Now that those opportunistic patent trolls have moved away from FFB flight sim materials and the door's reopened for moderately priced peripherals to re-enter the space, the AB9 represents a game-changing bit of kit. Also, if you combine this long-missed, "prodigal child returns" tech with more modern hardware advancements, like VR, the immersion level can truly go stratospheric. Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube. View the full article
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I am a huge fan of The Elder Scrolls IV: Oblivion and have been since I was quite young. It was my introduction to Bethesda's style of game as well as the first-person RPG genre. Oblivion also served as the bedrock of my cringe-worthy childhood YouTube channel, but the less said about that, the better. I have lots of fond memories of sitting at my tiny desk in front of my big blocky white monitor and loading up Oblivion, hearing the music blast through the tinny speakers, and feeling immediately excited. View the full article
In between all the fights and missions in Dragon Age: The Veilguard, Rook and their team have a place to call their own to relax and strategize called the Lighthouse. This large space, located in the Fade safely away from the Evanuris and their allies, has rooms for each companion as well as communal areas. And like all good RPG bases, the Lighthouse can be customized with six themes available for purchase that reflect the different locations and factions within The Veilguard. View the full article
Indiana Jones & The Great Circle has already been praised for its impressive adaptation of the iconic film franchise, but there are some ways The Great Circle is even better than the source material. During each location along The Great Circle's route players must constantly be aware of their surroundings if they hope to survive, especially on higher difficulties. Whether sneaking around heavily fortified camps or scavenging enough resources and weapons to get by, there's always one trusty tool waiting to be used. View the full article
Fans are discovering that Roblox has officially ended support for versions of the game running on Windows 7, Windows 8, and Windows 8.1 hardware. Since its initial launch in 2006, the online game platform has exploded in popularity and become one of the most popular gaming and game creation platforms in the world. Roblox boasts a staggering player base of well over 100 million players worldwide, with some studies suggesting that more than half of American children play the game regularly. Now, a small subset of players is losing access to the beloved game platform. View the full article
2021's Chernobylite was a survival-stealth FPS set in the Zone of Alienation, only a version of the Zone where the laws of physics had been broken and a whole lot of people with guns moved in. The obvious similarities to STALKER ended at the concept, and Chernobylite was actually about putting together a heist crew, recruiting companions and reinforcing your base of operations between missions around the Zone. It was thoroughly decent—not great, not terrible—exactly the kind of game a sequel could improve on in interesting ways... Read more.View the full article
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