Was Barron Trump Rejected From Harvard? The White House Says…
Was Barron Trump Rejected From Harvard? The White House Says…
Originally appeared on E! Online
Barron Trump never dreamed of becoming a Harvard man.
Hours after President Donald Trump moved to cut approximately $100 million in federal contracts for Harvard, Melania Trump’s team shut down rumors that the May 27 decision stemmed from their 19-year-old son—who recently finished his freshman year at New York University’s Stern School of Business—getting rejected from the Ivy League institution.
“Barron did not apply to Harvard,” Nick Clemens, spokesperson for the Office of the First Lady, said in a statement to E! News. “Any assertion that he, or that anyone on his behalf, applied is completely false.”
E! News has reached out to Harvard for comment but has not heard back.
While much of Barron’s life has been kept out of the public eye, his parents have shared rare insight on the teen over the years.
“I’m very proud of him about his knowledge, even about politics and giving an advice to his father,” Melania said during a December appearance on Fox & Friends. “He knows his generation—because nowadays the young generation, they don’t sit in front of TV anymore. They’re all on the tablets. They’re on the phones.”
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In March, Trump also detailed his son’s tech skills.
“I turn off his laptop,” he told Fox News host Laura Ingraham, “and I go back about five minutes later, he’s got his laptop. I say, ‘How do you do that?'”
“‘None of your business, dad,'” Trump recalled of his son’s response, adding that Barron has “an unbelievable aptitude in technology.”
Barron is also making an impression on the fashion industry.
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“He’s well beyond his years in terms of experience, knowledge, history,” designer Nathan Pearce, who worked with the college student for Trump’s second inauguration, shared with Women’s Wear Daily in January. “He’s just very fascinating to talk to.”
“You put him in a room with star businessmen and he will hold his own,” he added. “He can talk to them all day because he’s witty, smart and has a dry sense of humor.”
For more about the Trump family, keep reading.
Ivana Trump
Ivana Trump was the first wife of President-elect Donald Trump. Born in Gottwaldov, Czechoslovakia—now Zlín of the Czech Republic—in 1949, she rose to fame as a competitive skier. And, thanks to her marriage to Austrian ski instructor Alfred Winklmayr in 1971, Ivana was able to travel often outside of Czechoslovakia.
According to her book Raising Trump, the model met Donald three years after her 1973 divorce during a New York trip, where she’d traveled for a ********* fashion show ahead of the Montreal Olympics. They wed in 1977 and welcomed three kids: Donald Trump Jr. born in 1977, Ivanka Trump born in 1981 and Eric Trump born in 1984.
The pair’s divorce was finalized in 1992 following his affair with Marla Maples, whom he later married.
However, Ivana—who then married Riccardo Mazzucchelli for two years followed by Rossano Rubicondi for less than a year—and Donald remained on good terms.
“Donald during the divorce was brutal,” she told ABC News in 2017. “He took the divorce as a business deal, and he cannot lose. He has to win. So he took about two years. And after the final situation was straightened up, we would just talk and we are friends.”
Ivana died in 2022 at age 73. According to NBC News, the New York City Medical Examiner said she died of “blunt impact injuries” and that her manner of death was an accident. A senior NYC official with direct knowledge added the circumstances were consistent with a fall on the stairs in her New York apartment.
Donald Trump Jr.
In 1977, Ivana and Donald welcomed their eldest son Donald Trump Jr. He graduated with a Bachelor’s degree in finance and real estate from the University of Pennsylvania’s Wharton School in 2000 and began working for his father’s company The Trump Organization in 2001, where he now serves as the executive vice president.
Don Jr. is also a director for both Trump Media & Technology Group Corp and PublicSquare Holdings and part of 1789 Capital firm. In addition, he’s been involved in his dad’s political campaigns, including speaking at rallies and the Republican National Convention during his father’s presidential runs.
Don Jr. shares five children with his ex-wife, model Vanessa Haydon: Kai (who also made a speech at the 2024 Republican National Convention) Donald III, Tristan, Spencer and Chloe.
Don Jr. was previously engaged to Fox News alum Kimberly Guilfoyle. However, he recently confirmed their split.
“Kimberly and I will never stop caring for each other,” he told Page Six Dec. 13, “and will always keep a special bond.”
Don Jr. has been sparking romance rumors with socialite Bettina Anderson; however, they have not publicly commented on the dating speculation.
Ivanka Trump
Four years after the arrival of Don Jr., Donald and Ivana became parents to daughter Ivanka Trump.
Before her father’s presidency, the University of Pennsylvania alum worked at The Trump Organization. But after he was elected in 2016, the fashion brand founder—who had her own eponymous line—took on the role of Advisor to the President.
After her dad announced he would be running for president again in 2024, Ivanka revealed she would be stepping out of the political arena to focus on her family with husband, former White House senior advisor Jared Kushner, and their children Arabella, Joseph and Theodore.
“I love my father very much,” she said in part of a 2022 statement obtained by NBC News. “This time around, I am choosing to prioritize my young children and the private life we are creating as a family. I do not plan to be involved in politics.”
Eric Trump
Born in 1984, Eric Trump is the third child of Ivana and Donald. He graduated with a degree in finance and management from Georgetown University.
Like his brother, Eric works as executive vice president of The Trump Organization, which he joined in 2007. He is also president of Trump Winery.
Eric is married to Republican National Committee co-chair Lara Trump, with whom he shares kids Luke and Carolina.
Marla Maples
Marla Maples is Donald’s second wife, whom he met while still married to Ivana.
In Raising Trump, Ivana wrote the actress approached her about the affair during a trip to Aspen in 1989. Still, Marla said on a 2018 episode of the ABC podcast Journeys of Faith with Paula Faris that she “never considered” herself a mistress.
“My intention was to never bring hurt,” she continued. “Do I wish more than anything that we could have had this relationship after his divorce papers were signed? Absolutely. I mean, with all my heart. How much heartache would it have saved so many people if I had seen that piece of paper before we got involved? But it didn’t happen that way.”
Marla and Donald welcomed daughter Tiffany Trump in 1993, and the couple wed later that year. However, the Dancing With the Stars alum and the 47th commander in chief announced their separation four years later and finalized their divorce in 1999.
Tiffany Trump
After her parents’ breakup, Tiffany Trump relocated with her mother to California.
“She moved us out of New York to get out of the spotlight and let me grow up and find my own identity versus being in the shadow of a name or growing up very young with all that pressure,” Tiffany told People in 2016. “So, she wanted me to have a chance to have a normal childhood. As normal as possible. I think that she did well in that.”
She released her 2011 single “Like a Bird” and graduated from the University of Pennsylvania in 2016 with a B.A. in sociology, focusing on law and society. She then went to Georgetown Law School, where she graduated with a JD in 2020.
In 2022, Tiffany wed Michael Boulos. Her father announced they’re expecting their first baby during an October 2024 speech at the Detroit Economic Club. “She’s an exceptional young woman,” he said during his remarks. “And she’s going to have a baby. So that’s nice.”
Melania Trump
Melania Trump is Donald’s third wife and current First Lady of the United States. Born in Mesto, Slovenia in 1970, she is the second First Lady to be born outside of the U.S. and the only First Lady to become a naturalized U.S. citizen.
Melania met Donald in New York in 1996 while she was working as a model.
“It was a big fashion party that my friend organized, fashion week, and he invited me,” she recalled on a 2016 episode of On the Record With Greta Van Susteren. “That’s how we met with Donald.”
Melania and Donald married in 2005, and they welcomed son Barron Trump the following year.
In 2024, she released her memoir Melania and she’s set to appear in a documentary. Melania has also spoken about where she will spend her time during her husband’s second presidency.
“I will be in the White House,” she told Fox & Friends in an interview that aired Jan. 13. “When I need to be in New York, I will be in New York. When I need to be in Palm Beach, I will be in Palm Beach. My first priority is to be a mom, to be a first lady, to be a wife. And once we’re in on January 20, you serve the country.”
Barron Trump
Born in 2006, Barron Trump is Donald and Melania’s only child. While he has lived a more private life—relocating with his parents from New York to live in Washington, D.C. and then Florida—it looked like he might enter the political world after he was selected in May 2024 as a Florida delegate to the Republican National Convention. However, Barron declined the offer.
“While Barron is honored to have been chosen as a delegate by the Florida Republican Party,” a statement from Melania’s office shared with NBC News at the time said, “he regretfully declines to participate due to prior commitments.”
Like studying, perhaps, with Barron starting his freshman year at New York University in 2024. “He was accepted to a lot of colleges,” his father told the Daily Mail in an interview published Sept. 4. “He’s a very smart guy, and he’ll be going to Stern, the business school, which is a great school at NYU.”
However, Melania told Fox & Friends in her interview that Barron will come and visit his family at the White House.
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Mark Zuckerberg says Meta AI has 1 billion monthly active users
Mark Zuckerberg says Meta AI has 1 billion monthly active users
Meta CEO Mark Zuckerberg appears at the Meta Connect event in Menlo Park, California, on Sept. 25, 2024.
David Paul Morris | Bloomberg | Getty Images
Meta’s artificial intelligence assistant now has one billion monthly active users across the company’s family of apps, CEO Mark Zuckerberg said Wednesday at the company’s annual shareholder meeting.
The “focus for this year is deepening the experience and making Meta AI the leading personal AI with an emphasis on personalization, voice conversations and entertainment,” Zuckerberg said.
The artificial intelligence assistant’s one billion milestone comes after the company in April released a stand-alone app for the tool.
The plan is for Meta to keep growing the product before building a business around it, Zuckerberg said Wednesday. As Meta AI improves overtime, Zuckerberg said “there will be opportunities to either insert paid recommendations” or offer “a subscription service so that people can pay to use more compute.”
In February, CNBC reported that Meta was planning to debut a stand-alone Meta AI app during the second quarter and test a paid-subscription service akin to rival chat apps such as OpenAI’s ChatGPT.
“It may seem kind of funny that a billion monthly actives doesn’t seem like it’s at scale for us, but that’s where we’re at,” Zuckerberg told shareholders.
During the Meta shareholder meeting, investors voted on 14 different items related to the company’s business, nine of which were shareholder proposals covering topics such as child safety, greenhouse gas emissions and a proposed bitcoin treasury assessment.
Shareholder proposal 8, for example, was submitted by JLens, which is an investment advisor and affiliate of the Anti-Defamation League, and called for Meta to prepare an annual report detailing and addressing hate content, including antisemitism, on its services following January policy changes that relaxed content-moderation guidelines.
Early voting results on Wednesday showed the proposals that Meta’s board did not recommend were unlikely to pass, including one calling for the company to end its dual-class share structure, which gives Zuckerberg significant voting power. Meanwhile, the voting items that the board favored, including those pertaining to approving the company’s board of director nominees and an equity incentive plan, were likely to pass, based on the preliminary results.
Meta said final polling results will be released within four business days on the company’s website and the U.S. Securities and Exchange Commission.
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JD Vance says crypto can help everyday Americans. Here's how many actually use it. – NBC News
JD Vance says crypto can help everyday Americans. Here's how many actually use it. – NBC News
JD Vance says crypto can help everyday Americans. Here’s how many actually use it. NBC NewsJD Vance tells bitcoin conference that stablecoins don’t threaten the dollar CNBCJD Vance touts bitcoin’s emergence and hails pro-Trump crypto investors Financial TimesVance to headline Vegas fundraiser for Trump PAC costing $1 million per head The Washington PostJD Vance says “crypto finally has a champion” in the White House during Bitcoin conference speech CBS News
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2026 KGM Actyon price and specs: Korean brand adds third mid-size SUV
2026 KGM Actyon price and specs: Korean brand adds third mid-size SUV
The SsangYong name is gone, but the Actyon name is back. Meet the latest mid-size SUV from newly rechristened brand KGM.
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Blades of Fire Review (PS5)
Blades of Fire Review (PS5)
I’ve gone into Blades of Fire knowing that I’m not the target demographic. Blades of Fire is an action-adventure game with a twist on souls-like combat. One that drew me in to play a game that I may have otherwise not been interested in.
The souls-like is not my favorite style of gameplay with my experience limited to mostly Elden Ring and Ghost of Tsushima. Souls-like games require patience in their combat, timing strikes, and mastering dodges and parries. It’s not something I find particularly easy, so I struggle to get into.
That being said, I have played Blades of Fire the same way I played Elden Ring — slow, tedious progress in which I died A LOT. At times, my progress was slow and frustrating, but despite the issues I had with many aspects of the game there is a charm at the heart of it.
Setting, World, and Story
In Blades of Fire you play as Aran, a blacksmith granted great power on a quest to kill The Queen. Aran is joined on this quest with a young companion called Adso who, though lacking the martial skill and strength of Aran, is well versed in history and magic providing Aran with the vital assistance he will need along the way.
The dynamic between Aran and Adso is one clearly modeled on Kratos and Atreus, but it often feels quite forced. Within the story, these characters have only just met but almost immediately have a father and son-esque relationship that doesn’t quite land. With a little more time to foster their relationship, it would work far better but given that they meet for the first time in the game’s opening it just seemed odd.
The story’s presentation often left me unsure as to what was actually going on. The overarching narrative of the game is focused around traversing the world in order to reach and kill the Queen, but each area has a story that feels entirely self-contained. The zones themselves are varied in design but there’s little connective tissue and the pacing of the zones feels uneven. In some areas I found myself circling again and again to uncover the missing step required to move on, while the next zone would be a clear path with little thought required to figure out what needed to be done.
The game doesn’t explicitly tell you what your current objective is, so a lot of time will be spent navigating the world to find the next trigger for the story. Sometimes, this is more guided but for the most part you are free to figure it out in your own way. If you are struggling there is an option to show where the next objective is, that can be accessed through the pause menu.
As the story’s presentation is often vague, Adso is intended to provide clues about your objective, information about your current area and the characters you have met. While these tidbits were interesting additions that made the world feel fleshed out, the information to guide you forward was often vague and generic to the overall goal of the zones, rather than tailored to your specific task. Though Adso and Aran’s discussion of the world and its lore is interesting, the world still feels abandoned as the only people you interact with are enemies and allies.
Combat
The first pillar of gameplay is combat, which is exactly what you might expect for a souls-like. Dodges and parries will be your bread and butter. The unique aspect of combat for Blades of Fire is that it comprises entirely of directional attacks.
On the PS5, Square, Triangle, Circle, and Cross will attack left, head, right, and body respectively and you will need to flow between the direction you swing your weapon and the strike type in order to ensure the maximum amount of damage. I found this system to be an interesting take on the combat, beyond the usual light attack, heavy attack, and ranged. Blades of Fire, unfortunately, doesn’t capitalize on the combat system to keep it engaging.
Every foe will be weak to a strike type such as blunt damage from a warhammer or piercing damage from a sword. Some weapons will only be able to do one type of damage, and other weapons will be able to switch between different types. When targeting an enemy, each part of their body will be highlighted in red, orange, or green. Green areas will take maximum damage from your weapon and strike type; orange areas are partially armored and might only take 40%-60% damage, and red areas will be heavily armored and receive <20%.
Enemies you face as essentially cannon fodder are fully highlighted in green, and any attack will take them out with ease. Additionally, heavy attacks can be made by holding down the attack button for that direction and have the ability to mutilate your foe which will lop off a body part when you kill them. This starts off as a cool way to take down enemies, with it being extremely satisfying to decapitate a foe in a single strike but, like rest of the combat, there isn’t enough variation.
After a while, combat had settled into a rhythm where weak enemies would be struck down in a single heavy strike with the engaging combat being against stronger enemies who require working around their attack pattern to get a strike in. Despite the rote nature of the combat, it did offer some challenge, partially due to my difficulty in mastering parrying in most games, opening myself up to more damage that I would otherwise be taking.
A few other aspects contributed to the game’s challenge. One is the difficulty level which will change parry timings for enemy attacks and increase damage done and received. I am a big advocate for games offering extensive difficulty modifiers to allow players to tailor difficulty to their playstyle and ability, so it was disappointing that Blades of Fire only featured traditional easy, medium and hard settings. I kept the game on Steel; the hardest and recommended difficulty and it was challenging but not too challenging.
However, this quickly changed when I entered the game’s second area of the Crimson Citadel. Here I encountered a harsh jump in difficulty. The area features a roaming mini-boss, an increase in enemy density and a maze-like structure of narrow corridors, and I spent many more hours stuck here than I suspect I was intended to.
The narrow spaces made dodging more difficult, fighting enemies and the camera to ensure I could see where I was dodging and not get stuck against a wall. In tight spaces and situations involving more than two enemies, the combat starts to severely falter. Switching between weapons and strikes mid-combat, while also attempting to dodge and block attacks from multiple angles, becomes cumbersome. In a large crowd attacks become ineffectual with target locks bouncing between enemies and attacks bouncing off enemies or off the environment itself.
I found myself up against a progress roadblock here for a long time, pushing me to just drop the difficulty so I could have an easier time navigating to just get through the area. Here, all of the worst aspects of the game came together for a brutally frustrating experience, to the point I questioned if I would even continue this review.
Crafting and Exploration
While combat is probably the biggest aspect of gameplay, crafting is definitely the most important. Every weapon you wield has been hand-crafted by you. The level of customization varies with more options unlocked through shrines commonly found in the world. You start off with a few basic designs and can earn new schematics by killing the enemies that wield them. When forging, you have a lot of options to tailor weapons to how you play, including blade length, and the type of steel to be used among more. Each option will contribute to the stats allowing you to balance between attack stats, defensive stats or durability stats.
Crafting ties to exploration in a way that makes both more compelling. Exploring will provide materials to use in crafting as you defeat enemies, shrines will unlock new options for weapons while chests include skill scrolls will allow you to be able to craft higher quality weapons or increase health. Weapon quality is important as this determines how many times you will be able to repair it before it permanently breaks.
When first crafting a weapon, you complete a forge minigame. In this minigame you strike metal segments of the blade to match the weapons shape. The closer you match it, the more stars you get, with a 5-star weapon repairable 5 times. The minigame takes a little getting used to. To get the segments in the right places you change the strength, size, and tilt of each strike you make, allowing you to control how the segments will move. I really enjoyed the minigame, it helped to sell the immersion of forging, created a stronger bond with the weapons made, while also making the weapon’s durability have a purpose, though there is a welcome feature to reuse your previous best minigame. Forging is a frequent occurrence as weapons break or are dropped out in the world when you die, with each new weapon representing a jump in quality and strength. The crafting in Blades of Fire is simple but has all the depth the combat lacks.
Most of the map is a series of narrow tunnels with open spaces you might encounter enemies in. The game promises a lot of freedom when it presents the world to you, although it’s quite linear and often frustrating when cues for where to go next aren’t as apparent as they need to be. Each area has different routes that can be used to navigate around, with unlockable shortcuts to make traversal quicker and anvils scattered around to fast travel, travel to the forge to craft weapons, repair and recycle weapons, or rest to replenish health and respawn enemies.
The linear nature of areas really hindered the experience of exploring the world. Once it became apparent, exploration started to feel far less rewarding, instead becoming an exercise in following all the routes to uncover everything rather than naturally finding things, more apparent by the lack of visible points of interest to guide your exploration.
Summary
I feel as though I’m in several minds about Blades of Fire. I can only approach this through my own experiences as a novice to the souls-like experience, and as a novice there are elements that I may not have as much patience with, or draw as much enjoyment from, as the seasoned player. That being said, kudos has to go out to Blades of Fire for having an interesting enough premise to draw in a potential convert and I did, for the most part, enjoy my time with Blades of Fire.
On offer here is an interesting story with engaging characters, simple, and gorgeous environments. There’s a charm to the writing and aesthetic that is reminiscent of Xbox 360/PS3 era games such as Fable and Brütal Legend, and a stunningly haunting soundtrack to accompany it all.
Where it is perhaps let down the most is the uneven pacing, characterization that can feel unnatural and unearned, and a simplistic combat system flawed enough to tip the balance from fun and challenging to frustration. Though I was enjoying the game, by the 25th hour of my playthrough the repetitive and frustrating combat was starting to take its toll, and I had about hit my limit. I’ll no doubt keep chipping away at Blades of Fire, but the uneven pacing and flawed combat has sucked much of the fun out of the game for me.
Blades of Fire is out now on PS5, Xbox Series X|S, and PC.
Ben Newton Contributor
Ben is a big nerd, and has been gaming for as long as he can remember. His earliest memories being of playing DOOM with his Dad in the late 90’s and he has recently been enjoying rediscovering all of the games he couldn’t afford as a kid. His passion for gaming is shared with a passion for writing that he hopes to share by contributing to Smash Jump.
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BigBear.ai: Risky AI Stock or Defense Tech Opportunity?
BigBear.ai: Risky AI Stock or Defense Tech Opportunity?
BigBearai Holdings Inc (NYSE:) operates in the rapidly evolving artificial intelligence (AI) sector. The company specializes in AI-powered decision intelligence, primarily serving national security and defense clients, with aspirations to grow its commercial business. This small-cap company has attracted significant investor interest during the buildup of the AI revolution.
However, its recent restatement of financial results and ongoing legal issues have caused considerable volatility in BigBear.ai’s stock price. The central question for investors is whether BigBear.ai’s technological capabilities present a unique investment opportunity or if its current legal and financial challenges indicate a venture that is too high-risk and should be avoided.
Can BigBear.ai Win a Victory Over… Accounting?
Despite financial turbulence and legal scrutiny, BigBear.ai may be able to overcome its recent legal and financial challenges. The company’s continued operational capacity and success in securing projects within its primary markets support this view.
For example, even after announcing accounting irregularities in March 2025, BigBear.ai was named a subcontractor to Hardy Dynamics for the U.S. Army’s Project Linchpin.
This project focuses on developing advanced AI and machine learning (ML) for coordinating unmanned aerial systems (UAS) swarms, a vital aspect of defense modernization. These engagements demonstrate that important clients continue to trust BigBear.ai’s technical expertise and ability to deliver complex AI solutions.
This persistent demand could provide a foundation for recovery, assuming internal problems are fully resolved.
BigBear.ai’s CEO, Kevin McAleenan, and the leadership team are now tasked with navigating the combination of ongoing operations and the crucial financial remediation process. However, this leadership team’s ability to perform in demanding situations is established.
Restoring investor confidence typically involves a series of steps, including a comprehensive review of accounting issues, implementing stronger internal controls, ensuring accurate future financial statements, and maintaining clear communication with market participants.
The successful execution of such remediation, while continuing to demonstrate a commitment to financial integrity, could allow the intrinsic value of BigBear.ai’s AI solutions in specialized markets to foster renewed positive sentiment.
The central idea for a recovery lies in the belief that strong operations and valuable technology can ultimately overcome fixable financial reporting weaknesses.
The Risks Dogging BigBear.ai
While a turnaround narrative offers a potential upside, the immediate reality for BigBear.ai is filled with risks that investors cannot afford to overlook. Foremost among these are the mounting legal challenges. Following the company’s announcements regarding financial irregularities, multiple law firms have initiated a considerable number of securities class action lawsuits.
These lawsuits generally cover an investor class ******* from March 31, 2022, through March 25, 2025. The core allegations contend that BigBear.ai and certain officers made misleading statements or failed to disclose material information regarding the company’s financial health and internal controls, particularly concerning the accounting treatment for its 2026 convertible notes.
At the heart of these legal actions are BigBear.ai’s disclosures in March 2025. The company announced the necessity of restating its financial statements for fiscal years 2021 and subsequent years. This was attributed to an incorrect accounting treatment of a conversion option embedded within its 2026 convertible notes.
Compounding this issue, BigBear.ai also revealed a material weakness in its internal control over financial reporting. The company had not consistently executed its technical accounting review policies for certain non-routine, unusual, or complex transactions.
These revelations directly impacted investor confidence, leading to notable declines in the company’s stock price on the announcement dates.
BigBear.ai’s Path Forward: Uncertainty Meets Opportunity
BigBear.ai operates within the undeniably promising and rapidly growing AI sector. Its demonstrated ability to secure contracts in specialized areas, particularly within the defense sector, offers a compelling narrative of technological capability and market relevance. This aspect provides a glimpse of what could be considered the company’s hidden market potential.
However, this view is currently heavily counterbalanced by the stark realities of financial and legal trouble. The company is grappling with severe financial reporting issues, evidenced by the need to restate multiple years of financial statements and the admission of a material weakness in its internal controls.
These are not minor setbacks; they strike at the core of corporate governance and investor trust. The ensuing cascade of securities class action lawsuits amplifies the risk profile and introduces significant legal and financial uncertainties.
BigBear.ai faces a challenging path to recovery that necessitates operational resilience and a clear, comprehensive remediation of its financial reporting weaknesses. To convince stakeholders it is a promising, stable opportunity rather than a risky and erratic venture, the company must demonstrate ongoing operational achievements, verifiable and consistent enhancements in its financial accountability, and a favorable resolution to its legal issues.
Investors must carefully balance the compelling potential of AI advancements with the significant and immediate operational, legal, and financial risks inherent in BigBear.ai’s current situation.
However, BigBear.ai could be an attractive AI investment for risk-tolerant investors who believe the company’s strong history of operational success will continue despite recent accounting concerns.
This is particularly relevant given the current inclination of numerous governments to increase their investment in AI systems for military applications significantly.
For investors willing to take the risk, the value lies in the assumption that the management team’s proven track record of disciplined strategic execution will now extend into the accounting room, rather than stopping at the door.
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Pentagon ends “What did you do last week?” email requirement for civilians
Pentagon ends “What did you do last week?” email requirement for civilians
The Pentagon is no longer requiring civilian employees to send emails listing out five things they accomplished each week, winding down an initiative driven partly by Elon Musk’s Department of Government Efficiency.
The five-bullet-point email requirement ended on Wednesday, according to the Defense Department, and employees were instructed to send a final email identifying one specific thing the Pentagon could cut to root out waste.
“This initiative provided leaders and supervisors with additional insights into their employees’ contributions, fostered accountability, and helped to identify opportunities for greater efficiency and effectiveness throughout the Department,” chief Pentagon spokesperson Sean Parnell said in a statement announcing the end of the initiative.
Earlier this year, employees across the government received emails with the subject line “What did you do last week?” Musk, the Trump administration cost-cutting czar who led DOGE, said any non-responses “will be taken as a resignation.”
The Defense Department back in February initially told employees to pause responding to the emails, but then reissued guidance directing civilian employees to respond. Non-civilian employees weren’t required to participate.
In a video telling civilian employees to respond, Defense Secretary Pete Hegseth said, “It’s a simple task, as Elon [Musk] said, as the president recognized in our first cabinet meeting, just a pulse check, ‘are you there?’ out to DoD civilians.”
The emails were part of the Trump administration’s initiative to cut down the size of the federal civilian workforce.
As part of those sweeping changes, Hegseth has directed the Pentagon to cut 5-8% of civilian employees. With over 900,000 civilians working for the Defense Department, that could mean over 50,000 employees eventually leave the agency.
The Defense Department has offered employees the option to leave later this year as part of the Deferred Resignation Program and is working through how many employees will leave as a result, with the option to deny resignations of mission-critical staff.
Eleanor Watson
Eleanor Watson is a CBS News multi-platform reporter and producer covering the Pentagon.
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Market expert sees opportunity in non-US stocks
Market expert sees opportunity in non-US stocks
STORY: “We’re seeing sentiment start to improve in the *** and in China,” said Haworth. “You’re getting more stimulus out of these economies as well.”
“China in particular is doing interest rate cuts as well as some targeted stimulus, and you have the European Central Bank and the Bank of England both on cutting paths, while we have our Federal Reserve on hold,” he added. “All those things are really, we think, starting to help drive foreign stocks higher and narrow that gap that we saw emerge over the last couple of years.”
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U.N. Condemns Israeli-Backed Aid Distribution Program in Gaza
U.N. Condemns Israeli-Backed Aid Distribution Program in Gaza
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U.N. Condemns Israeli-Backed Aid Distribution Program in GazaUnited Nations officials said that the new system, known as the Gaza Humanitarian Foundation, violated humanitarian principles by requiring many Palestinians to travel miles to obtain aid.
We have seen yesterday the shocking images of hungry people pushing against fences, desperate for food. It was chaotic, undignified and unsafe. We used to have, before, 400 distribution places in Gaza. So it’s also a way to incite people to be forcibly displaced to get humanitarian assistance.
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HP (HPQ) Q2 earnings 2025
HP (HPQ) Q2 earnings 2025
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HP reported second-quarter results that beat analysts’ estimates for revenue but missed on earnings and guidance, in part due to President Donald Trump’s sweeping tariffs. Shares sank 15% after the report.
Here’s how the company did versus analysts’ estimates compiled by LSEG:
Earnings per share: 71 cents adjusted vs. 80 cents expectedRevenue: $13.22 billion vs. $13.14 billion expected
Revenue for the quarter increased 3.3% from $12.8 billion in the same ******* last year. HP reported net income of $406 million, or 42 cents per share, down from $607 million, or 61 cents per share, a year ago.
For its third quarter, HP said it expects to report adjusted earnings of 68 cents to 80 cents per share, missing the average analyst estimate of 90 cents, according to LSEG. Full-year adjusted earnings will be within the range of $3 to $3.30 per share, while analysts were expecting $3.49 per share.
HP said its outlook “reflects the added cost driven by the current U.S. tariffs,” as well as the associated mitigations.
“While results in the quarter were impacted by a dynamic regulatory environment, we responded quickly to accelerate the expansion of our manufacturing footprint and further reduce our cost structure,” HP CEO Enrique Lores said in a statement.
Lores told CNBC’s Steve Kovach that HP has increased production in Vietnam, Thailand, India, Mexico and the U.S. By the end of June, Lores said the company expects nearly all of its products sold in North America will be built outside of China.
“Through our actions, we expect to fully mitigate the increased trade-related costs by Q4,” Lores said in the interview.
HP will hold its quarterly call with investors at 5 p.m. ET.
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Splatoon Proves That The Best Ideas Come From Outside Video Games
Splatoon Proves That The Best Ideas Come From Outside Video Games
Splatoon is celebrating its 10-year anniversary today, May 28, 2025. Below, we examine how it reached outside the realm of video games for its unique blend of inspirations.
It is easy to understand Splatoon as a riff on prior video games. It’s a multiplayer shooter produced in the years after competitive shooters started to dominate online play. But it subverts type, offering something tuned for children and families, rather than teens and young adults. Its cartoon style and emphasis on objectives other than “kill” or “hold this position” set it apart from most other games of its ilk. But Splatoon’s originality goes deeper. It proves that the strangest and most exciting ideas emerge when you look outside of regular avenues of video games, like wildlife, pop music and street fashion, and borrow what you can from them.
Nintendo didn’t start development of Splatoon with the intention to make a family-friendly multiplayer shooter. Former CEO Satoru Iwata said in an interview the developers wanted to create “a new kind of game, without worrying about trying to fit into existing game genres.” From that initial seed came 70 ideas, which the team narrowed down to Splatoon. Its unique flavor comes in part from that wide-open approach. To be fair, this is an interview for promotional purposes, conducted by Nintendo employees with an active stake in making the best impression possible. Who knows how much of this is the unvarnished truth? But it is still striking how little video game terminology shows up and how many of the design questions raised are ones of intuition and common sense.
When you look at Splatoon’s finished product, every portion of it fits together, from how its squid characters hide in ink and how its paint-splattering mechanics pair with street art aesthetics. But it took a lot of careful thinking and iteration to get it that way. The first design that captured the dev team’s imagination featured characters covering a battlefield in ink, but these characters were tofu blocks, not squid. Why tofu? Well, the tofu’s block shape and simple colors made it disappear into the ink, turning the straightforward shooter into a tense cat-and-mouse game.
Squid Kids gear up for Splatoon
But the tofu was a problem. The lack of any human features made it feel silly. How could you market a game with tofu characters? At first, the team settled on rabbits, for a number of practical reasons. Their stark color palettes would make it easy to see when they’d been inked and their ears act as a simple visual marker of the direction they were looking. There was only one problem: rabbits didn’t make any sense. Co-director Yusuke Amano said, “When people asked ‘Why rabbits?’ and ‘Why are the rabbits shooting ink?’ we couldn’t give them a rational explanation.” After brainstorming a number of things characters needed to have in the game–including “a motif where it makes sense for it to be squirting ink”–the team settled on squids.
Now the game’s characters felt reasonable, but the new design also created new ideas for gameplay. The squid’s ability to swim through the ink enabled traversal on the walls to flank enemies. This intuitive approach extends to the rest of the game. Splatoon can get complex, but the weapons resemble water guns, aerosol cans, buckets, paint brushes and rollers, things most of Splatoon’s player base have used or have seen used in their real lives. There is an immediacy to how those tools work that makes them appealing. Even more intuitive shooters like Halo still rely on some prior knowledge of firearms. You don’t need that in Splatoon.
Spreading ink on walls and floors also brings graffiti and, by extension, street fashion to mind. The team made that connection before they settled on squid characters. Part of what makes each of the three Splatoon games wonderful is how they draw on specific, sometimes local, subcultures. Diving into the fashion that inspired Splatoon will take you from the monochrome runway looks of designer Youji Yamamoto to the iconographic style of artist Sk8thing. Scrolling through this brief history of Tokyo neighborhood Ura-Harajuku and its streetwear will showcase looks and locations that could be found in Inkopolis. The games’ Squid girl idols pull from digital pop stars like Hatsune Miku, even as they also take from the real world of American Hip Hop. These influences give the game a style that extends beyond its own borders. Getting into Splatoon could be, and for many players has been, a gateway to lots of other cool stuff.
In a strange way, Splatoon anticipated Fortnite, with its emphasis on player-chosen aesthetics, seasonal community events, and cartoonish, kid-friendly vibes. But in another sense, the difference could not be more stark. Fortnite wants to be everything to everyone: a platform for music festivals, movie trailers, and entirely new games. It eats everything from Star Wars and Marvel to Sabrina Carpenter and Ariana Grande. Meanwhile, every Splatoon game has had big, final Splatfests after which the game no longer runs events. Fortnite’s malleable plastic aspirations have spread to every multiplayer game, while Splatoon remains its own thing, even with the occasional Nintendo tie-in.
However, Splatoon can still be craven. In Splatfests, teams of players pick sides in weekend wars between teams like “Pirates vs. Ninjas” or “Early Bird vs. Night Owl.” The intention was to bring social media attention to the game by using common keyphrases and cultural debates. But that also has the effect of grounding Splatoon in subcultures outside itself. Splatfests create a normalcy and routine that each new event both affirms and disrupts. They are naked attempts to boost player numbers and generate free advertising. But when they’re at their best, Splatfests feel like block parties.
An ink-soaked battlefield in Splatoon
Which brings us to Splatoon’s run at social media. As you explore Inkopolis, you can find drawings and scrawlings from other players. You can still find posts like this if you walk around in Splatoon 2 or 3. Though the system draws from the interfaces of Instagram and Twitter, there is no algorithm to tailor what you see. The town square can only show you what people are saying right now. The result is something immediate and buzzy, but it can’t hold your attention long-term.
All these pieces come together to create perhaps the most profound element of Splatoon: the feeling of a particular time and place. Splatoon’s aesthetics are not vacuous imitations, but grounded homages. Its social media and events give the feeling of a world beyond the borders of the game. Splatoon feels like a real place, albeit one that you can only ever visit. That is because it only could have been made by that team at that time in that place. In 2015, we were on the verge of a wholly different gaming ecosystem. Fortnite Battle Royale was only two years away. Splatoon’s emphasis on avatar customization and seasonal events put it in immediate conversation with what was to come. Yet it could not be more different. Splatoon’s seasonal events had a definite end-date. It lacked endless cross-media promotion (outside of the occasional Nintendo crossover). It did not chase everyone, everywhere, all of the time, but was instead content for a dedicated audience for that moment.
Befitting all that, Splatoon was not a well of endless entertainment. Its servers have long been down. You can’t play the game that people played back in 2015. That death weirdly echoes Splatoon’s narrative of a post-apocalyptic world where humans have long been gone. The squid people wear clothes like the clothes humans wore, play games like the humans played, and make the same kind of music they made too. There are differences, but it is the same too. Perhaps that squid world will die, like the human world did, but wasn’t it beautiful while it lasted?
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Salesforce (CRM) Q1 earnings report 2026
Salesforce (CRM) Q1 earnings report 2026
Salesforce CEO Marc Benioff participates in an interview at the World Economic Forum in Davos, Switzerland, on Jan. 22, 2025.
Chris Ratcliffe | Bloomberg | Getty Images
Salesforce shares were volatile in extended trading on Wednesday after the sales and customer service software maker reported upbeat fiscal first-quarter results and guidance.
Here’s how the company performed relative to LSEG consensus:
Earnings per share: $2.58 adjusted vs. 2.54 expectedRevenue: $9.83 billion vs. $9.75 billion expected
Salesforce’s revenue grew 7.6% year over year in the quarter, which ended on April 30, according to a statement. Net income of $1.54 billion, or $1.59 per share, was basically flat compared with $1.53 billion, or $1.56 per share, a year ago.
President Donald Trump announced sweeping tariffs on goods imported into the U.S. in early April. Co-founder and CEO Marc Benioff sounded positive about the company’s results for the quarter anyway, pointing to its plan, announced on Tuesday, to buy data management company Informatica for $8 billion.
It would be Salesforce’s priciest acquisition since the $27.1 billion Slack deal in 2021. Slack marked the top end of the buyouts Salesforce had made under Benioff. Activist investors raised concerns about all the spending, in addition to slowing revenue growth.
Salesforce sprung into action, slashing 10% of its headcount. Benioff proclaimed that the board’s mergers and acquisitions committee had been disbanded. The company’s finance chief at the time said it would reach a margin expansion goal two years early. And Salesforce started paying dividends to shareholders.
Initial reception to the Informatica announcement was generally favorable. “Salesforce is paying a reasonable multiple for the asset, in our view, and the deal should be more easily digested by investors than some of the company’s large deals in the past (i.e. Slack),” Stifel analysts led by J. Parker Lane wrote in a note to clients. The investment bank has a buy rating on Salesforce shares.
Benioff had spent around 20 years talking about how to bring Informatica and Salesforce together, he said on a conference call with analysts. Last year the two companies walked away after holding deal talks, he said.
Informatica was founded in 1993 and went public in 1999. Permira Funds and Canada Pension Plan Investment Board bought it in 2015, and at that time Microsoft and Salesforce purchased stakes. It returned to public markets in 2021.
During the fiscal first quarter, Salesforce introduced the AgentExchange marketplace for artificial intelligence agents.
Management sees $2.76 to $2.78 in adjusted earnings per share on $10.11 billion to $10.16 billion in revenue for the fiscal second quarter. Analysts polled by LSEG had expected $2.73 in adjusted earnings per share on $10.01 billion in revenue.
Salesforce bumped up its full-year forecast. It called for $11.27 to $11.33 in adjusted earnings per share and $41.0 billion to $41.3 billion in revenue, implying revenue growth between 8% and 9%. The LSEG consensus included net income of $11.16 per share and $40.82 billion in revenue. The guidance in February was $11.09 to $11.17 in adjusted earnings per share, with $40.5 billion to $40.9 billion in revenue.
As of Wednesday’s close, the stock had slipped about 18% so far in 2025, while the S&P index was unchanged.
This is breaking news. Please check back for updates.
WATCH: Salesforce CEO Marc Benioff: Data centers and chips are ‘commodities’
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HP sinks 15% as company misses on earnings, guidance due to 'added cost' from tariffs – CNBC
HP sinks 15% as company misses on earnings, guidance due to 'added cost' from tariffs – CNBC
HP sinks 15% as company misses on earnings, guidance due to ‘added cost’ from tariffs CNBCHP’s (NYSE:HPQ) Q1 Sales Top Estimates But Stock Drops 16.3% Yahoo FinanceHP Profit Outlook Falls Short on Tariffs Costs, Economy Bloomberg.comHP to Raise Prices, Shift More Production Out of China Amid Tariff Pressure WSJHP crashes as weak Q2 results, guidance worry investors (HPQ:NYSE) Seeking Alpha
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Trump slams ‘Taco’ acronym given to tariff flip-flops
Trump slams ‘Taco’ acronym given to tariff flip-flops
US President Donald Trump has pushed back on his tariffs reversals after a reporter asked about “Taco,” an acronym which stands for “Trump Always Chickens Out,” that’s reportedly being used by Wall Street traders.
The term is meant to describe the president’s habit of threatening to impose tariffs on countries and then backing out at the last moment, or reducing the tariffs rates.
Trump responded by criticising the reporter’s “******” question and saying that his actions are “negotiations”.
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Stellantis names US and quality boss as its new CEO
Stellantis names US and quality boss as its new CEO
Company veteran Antonio Filosa will be the new CEO of Stellantis, which owns Fiat, Peugeot, Citroen, DS, Opel, Jeep, Ram, Dodge and more.
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Hailey Bieber sells makeup brand Rhode to Elf Beauty in $1 billion deal
Hailey Bieber sells makeup brand Rhode to Elf Beauty in $1 billion deal
By Anuja Bharat Mistry
(Reuters) – Model Hailey Bieber’s makeup and skincare brand, Rhode, is being snapped up by Elf Beauty for about $1 billion, giving the budget cosmetic retailer access to a celebrity-endorsed product line that has become hugely popular among Gen Z and millennials.
Elf said on Wednesday it would pay Rhode shareholders $800 million in a combination of cash and stock and an additional potential earnout consideration of $200 million subject to certain performance-related conditions.
Last month, Reuters reported that Bieber was exploring a ***** of the brand, which could be worth more than $1 billion.
For Elf, the deal would mark a shift in strategy and expand into the prestige beauty market as the company faces weak demand from mass market customers who are being pressured by persistent high inflation.
Elf — short for eyes, lips and face — offers products priced as low as $2 at U.S. retailers including Walmart, Ulta Beauty and Target.
On the other hand, Rhode — which launched in 2022 and gained popularity with TikTok viral products such as its $18 “peptide lip treatments” — sells exclusively through its own website or pop-up stores, relying heavily on Hailey Bieber’s social media influence.
“e.l.f. Beauty marks an incredible opportunity to elevate and accelerate our ability to reach more of our community with even more innovative products and widen our distribution globally,” Bieber said.
The company raked in about $212 million in sales for the year ended March 31 and is planning to start selling at Sephora stores across the U.S. and Canada coming this fall, followed by the ***.
“Rhode further diversifies our portfolio with a fast-growing brand that makes the best of prestige accessible,” Elf CEO Tarang Amin said in a statement.
Earlier this year, Elf’s shares cratered 20% after the company cut its annual forecasts and warned of weakening demand.
Elf’s deal with Rhode would mark its biggest acquisition to date and follows its $355 million acquisition of skincare company Natrium in 2023.
Bieber will continue her role as founder and will also act as a “strategic advisor” after the deal closes. The transaction is expected to close in the second quarter of fiscal 2026.
Separately, Elf on Wednesday refrained from providing a fiscal 2026 forecast due to uncertainty surrounding import tariffs despite beating Wall Street expectations for fourth-quarter sales.
The company, which sources about 75% of its products from China, down from 100% back in 2019, said last week it would raise prices by $1 to combat tariff pressure.
(Reporting by Anuja Bharat Mistry and Neil J Kanatt in Bengaluru; Editing by Alan Barona)
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Hordes of Fate: A Hand of Fate Adventure Preview – Thumb Culture
Hordes of Fate: A Hand of Fate Adventure Preview – Thumb Culture
“Hordes of Fate: A Hand of Fate Adventure is developed by Spitfire Interactive (Capes), with Defiant Development (Hand of Fate) publishing. The game is currently only available to Wishlist on Steam, but you can download and play the demo now.” Jordan @ Thumb Culture
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E.l.f. Beauty to acquire Hailey Bieber brand Rhode in $1 billion deal
E.l.f. Beauty to acquire Hailey Bieber brand Rhode in $1 billion deal
Hailey Bieber attends the Rhode *** launch party with Hailey Bieber at Chiltern Firehouse on May 17, 2023 in London, England.
Dave Benett | Dave Benett Collection | Getty Images
E.l.f. Beauty announced on Wednesday plans to acquire Hailey Bieber’s beauty brand Rhode in a deal worth up to $1 billion as the cosmetics company looks to expand further into skincare.
The acquisition – E.l.f.’s biggest ever, according to FactSet – is comprised of $800 million in cash and stock, plus an additional potential $200 million payout based on Rhode’s performance over the next three years. The deal is expected to close in the second quarter of the company’s fiscal 2026 — or later this year.
“I’ve been in the consumer space 34 years, and I’ve been blown away by seeing this brand over time. In less than three years, they’ve gone from zero to $212 million in net sales, direct-to-consumer only, with only 10 products. I didn’t think that was possible,” CEO Tarang Amin told CNBC in an interview. “So that level of disruption definitely caught our attention.”
In a news release, Bieber said she’s excited to partner with E.l.f. to bring her brand to “more faces, places, and spaces.”
“From day one, my vision for rhode has been to make essential skin care and hybrid makeup you can use every day,” said Bieber. “Just three years into this journey, our partnership with e.l.f. Beauty marks an incredible opportunity to elevate and accelerate our ability to reach more of our community with even more innovative products and widen our distribution globally.”
E.l.f. shares dropped about 4% in extended trading after the company announced the acquisition and released results for its fiscal fourth quarter. The company topped Wall Street’s quarterly estimates, but did not offer guidance due to the Trump administration’s changing tariff policy. E.l.f. gets a disproportionate amount of its products from China.
Why E.l.f. is betting on Rhode
Launched in 2022, Rhode has more than doubled its customer base over the past year and generated $212 million in revenue in the 12 months ended March 31. The company’s growth has primarily come through its website, but it plans to launch in Sephora stores throughout North America and the U.K. before the end of the year.
As part of the acquisition, Bieber will serve as Rhode’s chief creative officer and head of innovation, overseeing creative, product innovation and marketing. The brand was launched alongside two co-founders, Michael and Lauren Ratner, but it was Bieber’s influence and name that turned it into a billion-dollar brand.
Under her direction, Rhode last year became the No. 1 skincare brand in earned media value — or exposure through methods other than paid advertising — with 367% year-over-year growth.
Rhode is a solid match for E.l.f., which has seen growth skyrocket in recent years in large part to its digital prowess. The company has legions of online fans and is known for TikTok marketing that feels more natural to consumers.
The company is also looking to dig deeper into skincare, which has become more popular with all age groups, particularly E.l.f’s younger, core consumer. In 2023, it acquired skincare brand Naturium for $355 million. Its acquisition of Rhode will allow it to build on its skincare growth and reach a higher income consumer.
“E.l.f. cosmetics is about $6.50 in its core entry price point, Rhode, on average, is in the high 20s, so I’d say it does bring us a different consumer set to the company overall, but the same approach in terms of how we engage and entertain them,” said Amin.
The deal makes sense for E.l.f., and it was a competitive move to snag the brand before rivals did, but it comes at an uncertain and difficult time for the company. Even with expected price increases, China tariffs will likely reduce E.l.f.’s profits over time, and it’s funding $600 million of the deal with debt at a time of high interest rates.
The acquisition is a bet that consumers will keep spending on high-end skincare, even during a potential economic slowdown or recession.
E.l.f. beats earnings estimates
E.l.f. made the announcement as it posted fiscal fourth quarter results, which beat Wall Street’s expectations on the top and bottom lines.
Here’s how the beauty retailer performed compared with what Wall Street was anticipating, based on a survey of analysts by LSEG:
Earnings per share: 78 cents adjusted vs. 72 cents expectedRevenue: $333 million vs. $328 million expected
The company’s reported net income for the three-month ******* that ended March 31 was $28.3 million, or 49 cents per share, compared with $14.5 million, or 25 cents per share, a year earlier. Sales rose to $332.7 million, up about 4% from $321.1 million.
E.l.f.’s sales have increased rapidly in recent years, but investors have grown concerned as that growth started to slow and the threat of tariffs began weighing on its business. The company sources about 75% of its products from China, which currently faces a 30% duty on exports to the U.S. Last week, it announced plans to raise prices by $1 to offset higher costs from tariffs beginning on Aug. 1.
While U.S. duties on ******** imports are 30% now, that could change as President Donald Trump negotiates with Beijing. As a result, E.l.f. said it isn’t providing a fiscal 2026 outlook “due to the wide range of potential outcomes related to tariffs.”
Amin said E.l.f. paid more than 145% in duties before Trump agreed to slash the levies on ******** goods, but those costs didn’t come through during the quarter and will show up when the company reports its fiscal 2026 first-quarter earnings.
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Review: Pipistrello And The Cursed Yoyo Borrows From The Best Entertainium
Review: Pipistrello And The Cursed Yoyo Borrows From The Best Entertainium
Pipistrello and the Cursed Yoyo rebounds onto the scene with plenty of charm and clever gameplay, much like the games that came before it.
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Best Served Cold Review – Thumb Culture
Best Served Cold Review – Thumb Culture
NoobFeed editor Daman writes – Overall, Best Served Cold is a must-play. Every second with this game has been nothing but a delight. The developers have clearly put a lot of effort into delivering a smooth experience, and you can see it everywhere in the game, from sprites to music to even the mini-games.
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Palantir is a buy that has further to run, and other takes on AI plays
Palantir is a buy that has further to run, and other takes on AI plays
Palantir and Constellation Energy are buys that will benefit from the rise in artificial intelligence, while Salesforce faces rising competition in workflow software, according to David Kudla, founder and CEO at Mainstay Capital Management. Kudla joined CNBC’s “Power Lunch” to discuss his views on the three stocks. Palantir Palantir , which has outperformed its peers after surging 64% in 2025, is still a buying opportunity for investors looking to tap into government demand for the company’s AI-enabled tools. “We still think Palantir is a buy. Probably a buy on the dips,” said Kudla, who added that he bought the stock in June 2023 when it was trading at around $15 a share. It was last selling for about $124 per share. PLTR 1D mountain Palantir “They are leveraging AI very well, they’re winning the space with AI on counterterrorism and what they’re doing for governments and they’re increasing their commercial contracts in the private sector,” Kudla said. “So, we think this stock has a lot further to run, even though it’s richly valued.” Constellation Energy Constellation Energy , the largest nuclear operator in the U.S. , is a clear beneficiary of the government’s support of nuclear power after President Donald Trump last week signed executive orders to overhaul the Nuclear Regulatory Commission, Kudla said. “Clearly, they are a winner going forward,” Kudla said. “Those executive orders are to help with deregulation, and the nuclear industry, where it’s redundant, where it can be streamlined. It takes almost 10 years to build a nuclear plant right now, and the idea here with the energy demands for AI data centers is to let nuclear grow and provide the energy that America needs.” The investor added that he bought the stock at the end of March. It’s surged 38% just in May. Salesforce Salesforce is a hold, according to Kudla, who said the enterprise software company faces stiff competition from Microsoft . “We’re not as excited about Salesforce at this point,” Kudla said. “About 7% year over year growth, still a leader, still a leader in its space. But, you know, as AI is disrupting every industry, it’s doing that in CRM and workflow software as well.” “We have the wars between Microsoft Copilot and Salesforce Agentforce, who’s going to win the battle, with back and forth,” Kudla added. “But it’s really about integrating AI into what they do, and who’s going to do that the best.” The stock is down more than 17% year to date through the Wednesday close, and trading about 1.6% postmarket following better-than-expected fiscal first-quarter results and improved forward guidance.
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EA Cancels ****** Panther Game, Closes Cliffhanger Games
EA Cancels ****** Panther Game, Closes Cliffhanger Games
Electronic Arts is canceling its planned ****** Panther game and shutting down developer Cliffhanger Studios, IGN has learned.
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Mark Zuckerberg says Meta AI has 1 billion monthly active users
Mark Zuckerberg says Meta AI has 1 billion monthly active users
Meta CEO Mark Zuckerberg appears at the Meta Connect event in Menlo Park, California, on Sept. 25, 2024.
David Paul Morris | Bloomberg | Getty Images
Meta’s AI assistant now has 1 billion monthly active users across the company’s family of apps, CEO Mark Zuckerberg said Wednesday at the company’s annual shareholder meeting.
The “focus for this year is deepening the experience and making Meta AI the leading personal AI with an emphasis on personalization, voice conversations and entertainment,” Zuckerberg said.
The artificial intelligent assistant’s 1 billion milestone comes after the company in April released a standalone app for the tool.
The plan is for Meta to keep growing the product before building a business around it, Zuckerberg said on Wednesday. As Meta AI improves overtime, Zuckerberg said “there will be opportunities to either insert paid recommendations” or offer “a subscription service so that people can pay to use more compute.”
In February, CNBC reported that Meta was planning to debut a standalone Meta AI app during the second quarter and test a paid-subscription service akin to rival chat apps like OpenAI’s ChatGPT.
“It may seem kind of funny that a billion monthly actives doesn’t seem like it’s at scale for us, but that’s where we’re at,” Zuckerberg told shareholders.
During the Meta shareholder meeting, investors voted on 14 different items related to the company’s business, nine of which were shareholder proposals covering topics such as child safety, greenhouse gas emissions and a proposed bitcoin treasury assessment.
Shareholder proposal 8, for example, was submitted by JLens, which is an investment advisor and affiliate of the Anti-Defamation League, and called for Meta to prepare an annual report detailing and addressing hate content, including antisemitism, on its services following January policy changes that relaxed content-moderation guidelines.
Early voting results on Wednesday showed the proposals that Meta’s board did not recommend were unlikely to pass, including one calling for the company to end its dual-class share structure, which gives Zuckerberg significant voting power. Meanwhile, the voting items that the board favored, including those pertaining to approving the company’s board of director nominees and an equity incentive plan, were likely to pass, based on the preliminary results.
Meta said final polling results will be released within four business days on the company’s website and the U.S. Securities and Exchange Commission.
WATCH: Okta shares fall more than 11% on uncertain outlook.
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Palantir is a buy that has further to run, and other takes on AI plays
Palantir is a buy that has further to run, and other takes on AI plays
Palantir and Constellation Energy are buys that will benefit from the rise in artificial intelligence, while Salesforce faces rising competition in workflow software, according to David Kudla, founder and CEO at Mainstay Capital Management. Kudla joined CNBC’s “Power Lunch” to discuss his views on the three stocks. Palantir Palantir , which has outperformed its peers after surging 64% in 2025, is still a buying opportunity for investors looking to tap into government demand for the company’s AI-enabled tools. “We still think Palantir is a buy. Probably a buy on the dips,” said Kudla, who added that he bought the stock in June 2023 when it was trading at around $15 a share. It was last selling for about $124 per share. PLTR 1D mountain Palantir “They are leveraging AI very well, they’re winning the space with AI on counterterrorism and what they’re doing for governments and they’re increasing their commercial contracts in the private sector,” Kudla said. “So, we think this stock has a lot further to run, even though it’s richly valued.” Constellation Energy Constellation Energy , the largest nuclear operator in the U.S. , is a clear beneficiary of the government’s support of nuclear power after President Donald Trump last week signed executive orders to overhaul the Nuclear Regulatory Commission, Kudla said. “Clearly, they are a winner going forward,” Kudla said. “Those executive orders are to help with deregulation, and the nuclear industry, where it’s redundant, where it can be streamlined. It takes almost 10 years to build a nuclear plant right now, and the idea here with the energy demands for AI data centers is to let nuclear grow and provide the energy that America needs.” The investor added that he bought the stock at the end of March. It’s surged 38% just in May. Salesforce Salesforce is a hold, according to Kudla, who said the enterprise software company faces stiff competition from Microsoft . “We’re not as excited about Salesforce at this point,” Kudla said. “About 7% year over year growth, still a leader, still a leader in its space. But, you know, as AI is disrupting every industry, it’s doing that in CRM and workflow software as well.” “We have the wars between Microsoft Copilot and Salesforce Agentforce, who’s going to win the battle, with back and forth,” Kudla added. “But it’s really about integrating AI into what they do, and who’s going to do that the best.” The stock is down more than 17% year to date through the Wednesday close, and trading about 1.6% postmarket following better-than-expected fiscal first-quarter results and improved forward guidance.
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EA's ****** Panther game reportedly cancelled and studio closed, resulting in more layoffs – Eurogamer
EA's ****** Panther game reportedly cancelled and studio closed, resulting in more layoffs – Eurogamer
EA’s ****** Panther game reportedly cancelled and studio closed, resulting in more layoffs EurogamerEA Cancels ****** Panther Game, Closes Cliffhanger Games IGN‘****** Panther’ Video Game Canceled at Electronic Arts as Cliffhanger Studios Shuts Down VarietyEA cancels ****** Panther game, closes developer Cliffhanger Games PolygonEA Cancels ****** Panther Game And Closes Its Developer, Cliffhanger Games Game Informer
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