Level 5 has recently unveiled the official patch notes for Fantasy Life i: The Girl Who Steals Time's next update, which will be available for all platforms on May 29. This upcoming Fantasy Life i patch will mostly fix bugs and adjust some of the game’s content, improving the experience for players. View the full article
After years of development and uncertainty over whether the DLC would come to fruition, the long-awaited Five Nights at Freddy’s DLC for Dead By Daylightis almost officially here. The Public Test Build (PTB) is out for players to test drive Springtrap throughout Freddy Fazbear’s Pizzeria, which includes a series of security doors that allow Survivors to access cameras across the map and allow the Killer to teleport instantly through them. The inspiration behind this gameplay, which harkens back to the core gameplay of FNAF, came from the king of Five Nights himself: Markiplier. View the full article
A week following its release, a new indie game called Poco boasts an immense 92% approval rating on Steam, while also being completely free to play, with no hidden costs. Although Poco has already generated some decent traction on Valve's storefront, the small team behind this Steam release says there are no plans to monetize the game. View the full article
The Witcher 3: Wild Hunt is now up to an incredible 60 million copies sold, CD Projekt has announced as part of its latest financial report. The 60 million figure includes sales of the base game and the GOTY version, but excludes expansions sold separately. It’s close to overtaking the latest sales figure we have for Bethesda’s The Elder Scrolls V: Skyrim. In a June 2023 interview with IGN, Bethesda development chief Todd Howard said Skyrim had sold over 60 million copies. So, we now have a potential tie for the best-selling role-playing game of all time. The Witcher 3: Wild Hunt launched in May 2015, and recently celebrated its 10-year anniversary. Here’s Adam Badowski, joint CEO of CD Projekt, on The Witcher 3 sales milestone: Without a doubt, the third part of Geralt’s adventures marks a pivotal point in our history. The game earned hundreds of awards and solidified our studio’s standing, but more importantly, it brought untold hours of adventures and emotions to millions of games the world over. I am proud to announce that since its release The Witcher 3 has sold over 60 million copies, securing a place among the bestselling video games in all history, and motivating us to carry on with intensive work on the next trilogy set in this universe. That’s a reference to The Witcher 4, which is currently in full production. 422 out of 730 developers at CD Projekt are working on the sequel, which won’t be out until 2027 at the earliest. Last week, Doug Cockle, the voice of Geralt, hit back at criticism of The Witcher 4 focusing on Ciri — and told so-called fans of the franchise to "read the damn books." "That's just stupid," Cockle said of the backlash against The Witcher 4, sparked due to it featuring Ciri as its protagonist for the first time instead. "It's not woke," Cockle continued, speaking during a video published by Fall Damage. "There's nothing woke about it. [Ciri]'s a cool character from The Witcher, and they're gonna focus on that character, and that's awesome." Speaking exclusively to IGN ahead of The Witcher 4 reveal, executive producer Małgorzata Mitręga said Ciri was “the very organic, logical choice.” “It was always about her, starting from Saga when you read it in the books. She's an amazing, layered character. And of course, as a protagonist we said goodbye to Geralt previously. So this is a continuation. I guess for all of us it’s like she was meant to be. That was always her.” And in February, the director of The Witcher 4 clarified that a new video featured the same in-game model of Ciri after some had thought her face looked different. We’ve got plenty more exclusive content on The Witcher 4, including a trailer breakdown and an interview with CD Projekt where the developer explains why The Witcher 4 will avoid a Cyberpunk 2077-style launch disaster. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
Crystal of Atlan is an action MMORPG from developer VI-Games that wants to put its own unique spin on the gameplay of the genre. It features a focus on class-based build diversity, fast-paced aerial combat, and chaining together abilities to build up your combo meter. It's available to download for free right now, but if you're looking for more info before you dive in, we've got you. Let’s start with the classes. Diverse Class Paths for Personalized Builds There are five base classes available at launch, all unlocked for free at the start of the game: the melee damage dealing Swordsman, ranged attacker Musketeer, magical Magister, martial artist Fighter, and summoner Puppeteer. Each class branches into specialized subclasses, with a total of 11 subclass options and more than 20 unique abilities to experiment with and tailor to your preferred style. For example, the Swordsman branches into the Magiblade or Berserker. They’re both melee damage dealers, but the Magiblade adds magical abilities (which you could probably guess from the name), and the Berserker can sacrifice health to generate shields and increase power as you get closer to death. Regardless of the subclass you choose, each of the skills you unlock have individual cooldowns. You can mix and match those skills at any time, letting you come up with unique character builds and find skills that chain together well to build combos. Seamless Ground-to-Air Combat Innovation Traditional MMO combat focuses on ground-based attacks with a fairly simple stand-and-attack style. Crystal of Atlan differentiates itself by including a heavy focus on the Z-axis, introducing a system that encourages you to seamlessly transition between ground and aerial combat. You can attack and dodge in mid-air, allowing you to pull off aerial combos and adding a new dimension to each battle and a level of responsiveness to moment-to-moment gameplay. You can jump to avoid attacks, then chain that into aerial combos to keep the pressure on enemies. So you’re rewarded for staying on your toes, reacting quickly, and using all your abilities to fluidly chain attacks together. That focus on ground and air combos also informs the design of Crystal of Atlan’s varied environments. All of the game’s maps, from the fantastical Wonderland to the mechanical Chrome Military Factory, have an open 3D layout to allow freedom of movement. Couple that with smooth animations and you get a combat system that’s fluid and fast-paced. Cooperative Challenges and Social Progression As you might expect from an MMO, there are a variety of dungeons you can tackle with other players. You fight through packs of normal enemies before getting to the end and facing off against a boss with unique mechanics. That’s all pretty standard, but Crystal of Atlan mixes things up by requiring synchronized team coordination. There are numerous dungeons with interaction-based mechanics that require teamwork to solve problems. Naturally, if your whole group is tackling such a dungeon for the first time, you’ll need to communicate and help each other figure out what to do. Once you’ve gotten the hang of it, you can take on a mentor role in future runs, but everyone will always need to work together. There’s also a fleet system, which is basically like guilds you’ve probably experienced in other games. It’s a key part of Crystal of Atlan's social ecosystem, allowing you to link up with friends to tackle co-op gameplay together or just hang out and chat. Competitive PvP and Creative PvE Challenges If you’re the competitive type, there are also options for PvP combat. There are 1v1 and 3v3 battles, with attributes, skill damage, and skill cooldowns balanced so there’s no competitive advantage. It’s all about skill. While Crystal of Atlan is an MMO at heart, it has plenty of content for solo players too. In classic MMO style, there are hub areas where you can see lots of other players. These areas are where you’ll find quests to complete and new zones to explore. Adventure Mode takes you through the game’s main story, which unlocks in stages. You can tackle these stages solo, and they have a variety of different goals. Some will be focused on combat, where you need to defeat groups of enemies or take on a boss. Others introduce new elements, like requiring you to use stealth to sneak past enemies or use platforming to progress through the area. There are plenty of other modes you can tackle solo or co-op. The main one is the Arena, where you can fight alone or with a partner and gradually work your way up through tiers of opponents, earning escalating rewards as you do. If you manage to get through all the tiers, you can reach the Finals for the ultimate reward. To sum it all up, Crystal of Atlan is an MMORPG that mixes together classic staples of the genre with evolved gameplay to keep things fun, fast, and fluid. It launches May 28 on PC, PS5, iOS, and Android, with crossplay across all platforms. The PS5 version has an optimized HUD layout to avoid clutter and utilizes the haptic feedback of the DualSense controller. It also has a remapped UI for controller input, using a function wheel you’re probably familiar with from other games. There’s HDR support for enhanced lighting, and PSSR is enabled on the PS5 Pro for sharper visuals and more stable frame rates. For more info on the world, classes, and features of Crystal of Atlan, you can check out the official website. Or to join the community and get news updates, you can follow them on Twitter, Facebook, TikTok, and Discord. View the full article
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Sound the "it's happening" klaxon, folks, because it's happening: CD Projekt announced today that Cyberpunk 2—which, by the way, the studio is now calling Cyberpunk 2 instead of Project Orion—is now in the "pre-production phase" of development... Read more.View the full article
"Summon one another as spirits, cross the gaps between worlds, and engage in jolly cooperation." The immortal words of Solaire of Astora have echoed across FromSoftware's Souls series and beyond. It's a rallying cry to band together during adversity; a reminder that, no matter how impossible a challenge, the wider community is just a summon sign away. Until Elden Ring Nightreign, its multiplayer elements have historically amounted to transient encounters with strangers that either help or harm. Read the rest of the story... RELATED LINKS: Elden Ring Nightreign release date and time, preload, and latest news Here's exactly when you can play Elden Ring Nightreign Is Elden Ring Nightreign on Game Pass? View the full article
Even with hundreds of hours in the game, some Stardew Valley players are still discovering a strange trick that can completely revolutionize your farm layout. Everyone's approach to Stardew Valley is different: some players prefer to focus on friendship, romance, and marriage, while for others, it's all about optimizing your farm's production. I've always fallen into the latter camp; although I enjoy all the character storylines, I've seen them all by now. Each time I start a new playthrough, my goal is to make as much money as I can while also discovering new details. View the full article
A new Genshin Impact leak has revealed the first information about the characters set to arrive in the next major region. Genshin Impact has followed a pattern of introducing one major region per year, with Natlan being the most recent addition. View the full article
Artificer's Intuition, a blue MTG card that was printed just once, twenty years ago, has suddenly jumped up in price, rising from $4.10 on Friday to $11.30 today, according to the market tracker at MTG Goldfish. The card has a home in the 99 for the upcoming Esper commander 'Noctis, Prince of Lucis', who will be part of the main Final Fantasy set. Read the rest of the story... RELATED LINKS: MTG Final Fantasy release date, card spoilers, and latest news This Final Fantasy MTG card gives Standard a new infinite combo New Final Fantasy MTG card encourages gambling View the full article
Those waiting for news regarding State of Decay 3 may want to tune into the Xbox Games Showcase on June 8. It's been a long road for the third entry in Undead Labs' zombie survival series, with the last game coming out in 2018, which was already five years after the first. Fans may finally be able to breathe a sigh of relief, though, as signs suggest the release date for State of Decay 3 may not be too far off. View the full article
A new leak from Honkai: Star Rail is hinting at the addition of a brand-new enemy to the game as part of the upcoming Fate/Stay Night collaboration. HoYoverse initially announced the landmark crossover event late last year, confirming the first-ever in-game collaboration coming to Honkai: Star Rail. The event saw plenty of rumors throughout the following months about what the crossover could contain, ranging from new playable characters to an entirely new "Servant" mechanic. Now, HoYoverse has started to unveil everything players can expect from the highly-anticipated event. View the full article
You ever get sick of trashmob fights? I admit it: sometimes I just want to run from A to B without massacring half a village, cutting down group after group of bandits, goblins, and imps who have only really been placed there to stop me from getting bored... Read more.View the full article
The next Crusader Kings 3 DLC is set to significantly fill out missing parts of the CK3 map as developer Paradox targets a "full medieval world." The Stellaris and Hearts of Iron 4 studio has plenty of incredible strategy games under its belt, and recently confirmed that Europa Universalis 5 is on the way, but it isn't leaving its dynastical showpiece behind quite yet. Following a recent deep-dive into plans for previous expansion Khans of the Steppe, Paradox reveals what we can expect from the upcoming All Under Heaven. Read the rest of the story... RELATED LINKS: Crusader Kings 3 dev Paradox outlines repair plan after DLC gets mixed reviews Before Europa Universalis 5, get Paradox's finest grand strategy games cheap New Crusader Kings 3 DLC Khans of the Steppe is all about ruling on the move View the full article
Voice actor Yuri Lowenthal, known for playing Yosuke Hanamura in Persona 4, has hinted at the existence of the game's remake. It's been heavily rumored that Atlus is working on a Persona 4remake, but the developer has yet to make an official announcement. View the full article
Scavenging for food and water. Crafting tools and improvised shelters to protect you from the elements. Fighting tooth and nail against wild animals. Fundamentally, The Long Dark has a lot in common with its survival game contemporaries, the same foundational mechanics as Rust, Sons of the Forest, and Project Zomboid. But what makes Hinterland's opus stand out is its gorgeous, natural world. Sometimes beautiful, sometimes brutal, even after eight years, The Long Dark's combination of shimmering auroras and decaying, leafless forests is instantly recognizable. With the final episode of the Wintermute story on the way, as well as the sequel, Blackfrost, a significant update transforms The Long Dark's visuals. Read the rest of the story... RELATED LINKS: After eight years, survival classic The Long Dark is ******* on Steam than ever Brilliant survival game The Long Dark drops to $4, as dev prepares for "the end" 91% rated survival game classic The Long Dark explodes on Steam after big update View the full article
Cyberpunk 2077 sequel Cyberpunk 2 has officially entered pre-production, developer CD Projekt has confirmed. The studio made the announcement as part of its latest financial results, where it said the Phantom Liberty expansion for Cyberpunk 2077 had hit an impressive 10 million copies sold. 96 of CD Projekt’s 730 developers are now working on Cyberpunk 2, it added. The majority of the staff (422) is working on The Witcher 4, which is in full production. What is pre-production ? In the world of AAA development, pre-production can involve everything from creating concepts to planning full production, building prototypes to staffing up studios. It can often take years to complete. Cyberpunk 2 still sounds a long way off, then. Indeed, so does The Witcher 4. But we at least now know what CD Projekt is calling the game, after it was referred to previously as its codename, Orion. We know next to nothing about Cyberpunk 2, but earlier this month Cyberpunk creator Mike Pondsmith teased some previously unknown details. Pondsmith, who worked closely with CD Projekt on the 30 million-selling Cyberpunk 2077 and was involved in promoting the game ahead of its 2020 launch, was asked about the scope of his involvement with Orion at the Digital Dragons 2025 conference. Responding, Pondsmith admitted he wasn’t as involved this time around, but said he does review scripts and had been to CD Projekt to check out the ongoing work. “Last week I was wandering around talking to different departments, and seeing what they had, ‘Oh look, this is the new cyberware, what do you think?’ ‘Oh yeah, that’s pretty good, that works here.’ " And then, the morsel on the sequel: that it features a brand new city in addition to the Night City we know from Cyberpunk 2077. Pondsmith described this new city as “like Chicago gone wrong.” “I spent a lot of time talking to one of the environment guys, and he was explaining how the new place in Orion, because there’s another city we visit — I’m not telling you any more than that but there’s another city we visit. And Night City is still there. But I remember looking at it and going, yeah I understand the feel you’re going for this, and this really does work. And it doesn’t feel like Blade Runner, it feels more like Chicago gone wrong. I said, ‘Yeah, I can see this working.'” It’s worth pointing out that Pondsmith’s comments do not necessarily suggest the Cyberpunk sequel will feature a future Chicago, rather a city that has the feel of a dystopian version of the city. It may well be a take on future Chicago, but that isn’t confirmed based on these comments. There is also already some debate about whether Cyberpunk 2 will expand upon the Night City that’s in Cyberpunk 2077 or feature a new version, and the extent to which it is playable. There are a lot of unknowns, but it looks like there may be two fleshed out playable cities in this sequel at the very least. It's a hugely busy time for CD Projekt, of course. There’s a new Cyberpunk animation project on Netflix following the well-received Cyberpunk: Edgerunners in the works. In the shorter term, Cyberpunk 2077 is set to launch on Nintendo Switch 2 next month. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
Xbox Game Pass Ultimate users can start playing To a T as part of their membership starting today, May 28. The day-one release marks the 15th addition to Microsoft’s subscription service in May 2025, and the 60th overall new Xbox Game Pass Ultimate title this year. View the full article
Good news on a Wednesday! Cyberpunk 2077's sequel has officially entered the pre-production stage of development, CD Projekt has confirmed. The game also looks to have ditched its codename, Project Orion, instead now being referred to exclusively as Cyberpunk 2. Read more View the full article
Fans of League of Legends are voicing their discontent about one of the newest World Championship skins coming to the game, with the Kai'Sa outfit sporting an exorbitant price point. One of the main elements of monetization for the massively popular MOBA from Riot Games comes through the game's litany of skins, with most characters featuring several different looks. Many of League of Legends' older characters have seen a plethora of new skins added, often boasting more than ten alternative appearances. However, one particular skin quickly became one of the game's most notorious. View the full article
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