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Steam

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Everything posted by Steam

  1. Microsoft has announced the new release date for Avowed. Obsidian’s first-person fantasy RPG will be released on February 18, in both standard and premium editions. The Premium Edition includes up to five days early access, two skin packs and a digital art book and soundtrack. Read More... View the full article
  2. After its November 21 update, The Rogue Prince of Persia will take on a fresh new appearance and see an increase to its overall content. Although gamers have already become familiar with the current version of The Rogue Prince of Persia, Evil Empire seems determined to expand on its creativity, offering fans even more than they may have initially bargained for. View the full article
  3. Defeat enemies through stylish turn-based combat in the Welsh mytholgy-inspired roguelike The Land Beneath Us. In The Land Beneath Us, players explore a futuristic reinterpretation of Annwn, the Welsh underworld. Players will have to strategize and position themselves carefully in order to defeat powerful monsters and collect their souls. The Land Beneath Us is available […] Source View the full article
  4. BioWare recently revealed statistics regarding the most popular factions in Dragon Age: The Veilguard. Gamers get to pick between six different factions when starting Dragon Age: The Veilguard, and these numbers reveal that some factions are much more beloved by the community than others. View the full article
  5. What are the best Farming Simulator 25 mods? When it comes to building the greatest farm of all time, you're going to need the right set of tools to get the job done. While Farming Simulator 25 has practically every licensed tool under the sun, there are some gameplay tweaks that require more than the world's best tractor. Through the power of Farming Simulator 25 mods, you can take your farm to unprecedented heights, with some mods for the simulation game giving you the power to build things to your exact specifications. From being able to place objects anywhere, to being able to control time itself, we've listed the best FS25 mods to help you grow the farm of your dreams. Read the rest of the story... RELATED LINKS: Farming Simulator 25 arrives to a bumper harvest of Steam players View the full article
  6. Here we go again! Each week Prime Gaming, part of what you get with a subscription to Amazon Prime, add and remove various games you can claim to keep. Read the full article here: [Hidden Content] View the full article
  7. CD Projekt-owned GOG has launched the GOG Preservation Program to ensure the longevity of over 100 games such as Fallout: New Vegas, The Witcher 2: *********'s of Kings, Resident Evil, and more. The GOG Preservation Program is a commitment from GOG to maintain games' compatibility with modern and future systems in an increasingly digital world. "The GOG Preservation Program is our commitment to preserving gaming history," GOG said. "Through the program, players can trust that their games will always be up to date and ready to run on current and future PC setups. "Whether it’s manuals, DLCs, or missing features, we’re offering the most complete version possible, backed by GOG’s tech support and offline installers, so you can safeguard these classics for years to come." A total of 108 games are currently included in the GOG Preservation Program in a list also containing Dragon Age Origins, System Shock 2, The Elder Scrolls 3: Morrowind, Legacy of Kain: Defiance, Middle-earth: Shadow of Mordor, Resident Evil 2 and Resident Evil 3, and **** Max. GOG will add more games to the list over time. "In a world of rapid technological change, we see the urgent need to save video games from vanishing," it added. "The GOG Preservation Program is committed to keeping beloved classics alive and playable for future generations. "Our goal is for all games, whether recent or classic, to eventually become part of the Preservation Program. For a game to qualify for the Program, our team must run it through many quality tests. If these tests fail, our team updates and improves the game until it matches our quality standards. Only then, we stamp the game with our Preservation Program and grant it Good Old Game status. "There is a long backlog of classic games available on GOG that may already qualify for the program, but our team has not been able to confirm that yet. We aim to support as many games as possible, but it's not always entirely up to us." Our goal is for all games, whether recent or classic, to eventually become part of the Preservation Program. This is a growing concern for video game fans worldwide who worry about games new and old losing functionality as time goes on. A chief example comes in The Crew, which Ubisoft removed from ***** and took offline in March. This means The Crew, which was released in 2014, can no longer be played in any capacity, now or in the future. It no longer exists. The Crew was an online-only game and therefore part of a category perhaps more at risk of delisting, but even single-player games are increasingly becoming at risk. Star Wars Jedi: Survivor, for example, is a purely single-player game that launched only partly on-disc. It otherwise required a download for the complete game, and therefore its physical version cannot exist without an internet connection. GOG said it wants hundreds of games to enter the GOG Preservation Program by the end of 2025, and that it currently has a long backlog of games currently being evaluated. Each game must pass through many quality tests before it is deemed of a high enough standard to enter the GOG Preservation Program. Games which fail will be improved upon until it matches GOG's standards. Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day. View the full article
  8. The New York Game Awards announced today that Remedy Entertainment Creative Director Sam Lake is the latest recipient of the Andrew Yoon Legend Award, joining the ranks of Hideo Kojima, Jerry Lawson, and other industry luminaries. As part of the announcement, IGN sat down with Lake to talk about wrapping up Alan Wake II while looking ahead to Control 2, Remedy's live action shows, and getting him together with David ****** for a coffee. He also confirmed the recent Lake House DLC's ties to Control 2 and talked about how one particular scene came about. You can read the complete interview below. The New York Game Awards take place Tuesday, January 21 at the SVA Theatre in Manhattan. You can read our review of Alan Wake II right here. I'm talking to Sam on the occasion of the New York Game Awards, where he has been nominated to win the New York Game Awards' Andrew Yoon Legend Award. Sam, how does it feel to win? Sam Lake: Pretty incredible. I mean, a huge honor. I feel really, really happy and blessed about it. You've been making video games for so long now. What continues to inspire you after 30 years in the industry? Sam Lake, Creative Director, Remedy Entertainment: Yeah, it's been close to 30 years now. Video games as a form of expression and art... I feel the exciting thing is there is no set form and no kind of strict set of rules. We are still a very young medium that keeps on finding new ways and keeps on evolving. And we are so tightly connected to the technology, which keeps on going forward at great speed. It kind of feels like every new project is a new opportunity to innovate and come up with something that nobody has done before. And we always start by prototyping ideas that would not have been possible with the previous game. That keeps it very fresh and exciting. Yeah. I mean, we are in a place where we can invent new things all the time, and there hasn't been a day when it's felt boring, and I don't think that that day will ever come. It's been a busy year for Remedy. Can you talk a little bit about what's been happening behind the scenes? Sam Lake: Yeah. I mean, Alan Wake II, like I guess all the game projects, are big, big efforts, and there is a lot of work that goes into it. Obviously, the main game came out a bit over a year ago now, but then there was DLC work — Night Springs coming at the beginning of the summer, and now very recently, The Lake House. So now, finally, we are at the stage where we can say that Alan Wake II as a project is complete and done. So that was a big part of it. But these days, Remedy has grown in size and we are a multi-project organization, so there are other game projects happening, obviously. Multiple teams working on multiple projects. Firebreak, our first co-op game; Control 2 in the works, and then Max Payne 1 and 2 being remade as remakes. Spoiler warning for Alan Wake II's Lake House DLC You mentioned The Lake House DLC and Alan Wake II, and there was a particular scene in there that a lot of people took as kind of a teaser trailer for Control 2, which is currently underway. Was it intended to be a teaser trailer, and can you tell me a little bit about making that scene? Sam Lake: We now have established firmly the concept of Remedy Connected Universe, meaning that Control and Alan Wake exist in the same world. And obviously, this happened when we were working on Control. Playing through Control, players were finding things that tied it to Alan Wake. And then we had two DLCs with Control, and the last DLC, called AWE, was very much a crossover between Control and Alan Wake, setting up Alan Wake II. And that worked really well. We were happy with that. The plan was, right from the get-go, that we'd mirror it with Alan Wake II and the second DLC. The Lake House, obviously, is themed around Federal Bureau of Control. The whole location you are investigating and everything in it is firmly a crossover between Control and Alan Wake. And yes, there were glimpses to Control's world in other ways as well. Control II is being worked on with the Control team and creating the content for that was very much a collaboration. Well, everything at Remedy is very much a collaboration between the teams, but this more than many other things. Spoiler end You talk a lot about the shared universe between Control and Alan Wake. Do you have an endgame-like finale kind of in your head? Sam Lake: I feel we are just getting started, so it's too early to start talking about an endgame. I love tying these things together. I love making it deeper and expanding on the lore. It really feels like this kind of opportunity to take these strands that we have put there, expand, entertain different ideas. It feels really exciting. And the way we are looking at it, every game needs to be enjoyable on its own and stand on its own feet. But for our fans, for people who have been playing other Remedy games, we want to put in a lot of content for them to discover. We also feel hopeful that now that there is a universe and a catalog of games that will be expanding as we go; for somebody playing their first Remedy game, they can continue in the universe and check out the other games as well and ***** deeper into that rabbit *****. Do you have an update on the film and television versions of Control and Alan Wake? Sam Lake: We now have a deal with Annapurna Pictures. We are very excited about it, but it's also very, very early days. What's exciting is we have been exploring this and we feel it's worth exploring for a long time. Now, with Annapurna, we have a perfect partner and it feels like a genuine collaboration. Obviously, they bring in their prestige expertise and we bring in our universe and our games, and together we are exploring ideas. But yes, early days, but I am very excited. I would love to have a conversation [with David ******] about just creating things, stories, and anything Are you going to bring in David ****** as a collaborator on this since you take so much inspiration from him? Sam Lake: Yeah. Wouldn't that be cool? Yeah, no. I mean, as I said, early, early days, and where we are with everything is that we are just exploring the potential in our universe for different projects and ideas. We'll see where it goes. Just out of curiosity, have you ever actually had an opportunity to meet David ****** over the course of your long career? And if you haven't, is there something that you would really love to talk to him about? Sam Lake: I would love to meet him. I have never met him, unfortunately. I would love to have a conversation about just creating things, stories, and anything. We need to get Sam Lake and David ****** together and get them maybe in a coffee shop in Twin Peaks. Sam Lake: Yeah, maybe over a cup of coffee. I would be already so happy about that, just sharing a... Drinking a cup of coffee with him. That would be wonderful. Moving on really quickly to the Max Payne remakes. What's it been like to revisit that series and what's been kind of the most difficult element to translate to 2024? Sam Lake: I feel that it's still too early to really start opening up what we've been doing there and how we are thinking about it. Obviously, very aware of many people love Max Payne and take it very seriously. There will be plenty of more opportunities later on to talk about it at length. Looking across the games industry as a whole, you know better than most what a ***** and bust industry games can be. Do you think 2025 will be the start of something better? Maybe the start of another *****? Sam Lake: We all hope that, of course. I mean, these things tend to be this kind of a pendulum swing, so hopefully we are through the worst of the rough times and headed to better times, obviously. Obviously, a lot of really, really talented people have lost their jobs, and yeah, hopefully we are headed to better times. Talking maybe a little more optimistically, you were talking about what continued to inspire you about games and how it's almost there are always horizons and the medium is always changing, and what innovations in games are sort of the most exciting to you right now? Sam Lake: I'm really proud about what we achieved with Alan Wake II, and personally, to me, games as a storytelling medium, and from that perspective, an art form. It's been a long journey. I can look back and see logical steps through it all, but more and more I'm looking at it from the perspective of all of these different forms of expression, all of these different mediums and art forms, how games as a very modern medium can hold all of that in them, and how in this interactive form we can use everything that really has come before and give it kind of a new meaning and context. Create, really use all of that to create these layered worlds that the player can then go and experience and explore. I feel that we made kind of a very decisive leap forward when it comes to that, but in no way do I feel that we would have reached the end. Already in the process of creating this latest game, there were a lot of new exciting ideas that came about, but were not possible to explore in the context of Alan Wake II. But, yeah. So yeah, I am excited about that, for sure. I really loved how Alan Wake II incorporated not only live action segments, but musical numbers. And if there was one takeaway that I had from that game, it's that there needs to be more games with musical numbers, and I hope Alan Wake II can pave the way. Sam Lake: Yeah, I hope so too. That, too, was this kind of a dream that was building up for a long time, for many, many years. I even tried to get a musical sequence into Control. Unfortunately, that was scoped out along the way. But now finally we got to do it. It's a complicated thing, and we iterated on this concept quite a lot through production. It did kind of morph and changed its form a few times until we found the version that's in the final game. But yeah, I mean, overall there is nothing better than if anything we do ends up inspiring in any way somebody else to create something of their own. Kat Bailey is IGN's News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot. View the full article For verified travel tips and real support, visit: [Hidden Content]
  9. As its name suggests, Infinite Craft is truly infinite. From simples objects and elements, to more complex concepts and specific celebrities, you can made just about anything in the browser-based game. But if you want to create more abstract ideas, you’ll need Life. Life envelopes many of the items in the word-combo game. Whether you are searching for Aliens, creating Continents to transform into individual countries, or scrounging around for the first signs of life on Earth, you can easily build into Life with a simple item recipe that will only take a few connections to complete. View the full article
  10. How do you unlock the Sirin 9mm in ****** Ops 6 and Warzone? The Overkill Wildcard can sometimes feel like a big limitation if you're running a DMR or *******, sacrificing three extra Gunfighter attachments for your big shooty stick in return for a short-range sidearm that doesn't *****. Well, the CoD gods have heard your grumbling and may have prepared the perfect solution. During Season 1, ****** Ops 6 is set to introduce Sirin 9mm - a fully automatic special-class sidearm that functions like a mini SMG. While it may be slower than the best C9 or KSV loadouts the FPS game has to offer, we're hopeful that it'll be able to hold its own against established beamers in a pinch. To find out how to unlock the Sirin 9mm in BO6, as well as what we reckon the best loadout for it will be, read on. Read the rest of the story... RELATED LINKS: Every ****** Ops 6 Zombies easter egg ****** Ops 6 Terminus boat race easter egg How to unlock the ****** Ops 6 Maelstrom View the full article
  11. To mark the 10 th anniversary of This War of Mine, a game that aims to simulate the horrors of war from a civilian perspective, developer 11 Bit Studios has announced that all-new DLC is on the way, with funds raised going to support multiple charities... Read more.View the full article
  12. A new add-on has been released into Skyrim's Creations menu, which draws from Norse mythology to allow players to wield the legendary hammer Mjolnir in Bethesda's RPG. This is just the tip of the iceberg for everything this new Skyrim add-on brings to the game, though. View the full article
  13. Genshin Impact has announced a collaboration with Happy Lemon to bring exclusive merchandise, Primogems, and more rewards to fans living in the US. 2024 has been a busy year for Genshin Impact, as the game has teamed up with several international brands for special events. View the full article
  14. The PlayStation 5 Pro is finally available to several loyal PlayStation fans who demand more from their consoles and require better visuals and performance. Several first-party and third-party games take advantage of the console’s new capabilities, but some do so better than others. Here are some of the best-looking and most responsive games that take advantage of the PlayStation 5 Pro. View the full article
  15. Ghostface will soon strike in Mortal Kombat 1, and some fans think theyve managed to unmask the *******(s) as two relatively obscure Kombatants from past games. Mortal Kombat 1 has seen plenty of guest fighters, and the Ghostface ******* from the Scream franchise will join them on November 19. As any fan of the Scream movies can attest, part of the ******* of Ghostface is the notion that it could be anyone under the iconic Fun World Peanut-Eyed Ghost mask, and there is usually more than one Ghostface active at a time. View the full article
  16. Few games have made such a big splash this year as ****** Myth Wukong, a challenging, lighting-fast action RPG from ******** studio Game Science. An adaptation of Journey to the West, ****** Myth delivers bombastic setpieces and exhilarating boss fights, and you can now grab it at its lowest-ever price. Read the rest of the story... RELATED LINKS: Best ****** Myth Wukong builds Best ****** Myth Wukong mods All ****** Myth Wukong bosses, locations, and rewards View the full article
  17. It feels like a good time to be a fan of modern military FPS games. ****** Ops 6 is the best Call of Duty has felt in a while, Battlefield contender Delta Force is imminent, and Escape From Tarkov recently ***** out a new roadmap. But my eyes are locked on the Gray Zone Warfare Night Ops update, the first major overhaul for the 2024 tactical shooter. Boasting a day and night cycle, high-tier loot drops, upgrades to ****** AI, and a wealth of quality-of-life changes, developer Madfinger Games now has its launch date - and it's soon. Read the rest of the story... RELATED LINKS: Gray Zone Warfare Night Ops update enhances realism and tackles trolls Tactical shooter Gray Zone Warfare is "not going anywhere," dev says Tactical FPS Gray Zone Warfare reveals extensive three-year roadmap View the full article
  18. Available now in Early Access, survivor-like bullet heaven Temtem: Swarm is another game entering the crowded but popular genre from developer Crema. Read the full article here: [Hidden Content] View the full article
  19. With its iconic Power Armor, The Brotherhood of Steel is the most recognizable faction in Fallout, and it appearance in Fallout 4 is no different. Although the Brotherhood blares out a message of peace during its grand entrance into the Commonwealth, the actions of the faction at times fail to reflect this, giving them a mixed and somewhat problematic reputation. However, there is one piece of evidence hidden on the Prydwen that paints this divisive group in a wholly negative light. View the full article
  20. Atomfall, the upcoming game from ******* Elite developer Rebellion that a lot of folks are be looking to for another fix of British post-apocalypse with a radioactive tinge to it that isn't quite an official Fallout take on our sad little island, now has a proper release date. It's arriving on March 25, 2025, as fresh trailer with very English countryside vibes conveys. Read more View the full article
  21. How do you unlock the Maelstrom in ****** Ops 6 and Warzone? Auto shotguns have always been a bit of a menace in Call of Duty, especially when you're zooming through smaller maps like a rat on Adderall. The ASG-89 already serves the needs of most, but as they say: variety is the spice of ******. ****** Ops 6 Season 1 Reloaded is set to introduce the Maelstrom - a fast-******* shotty that could very well secure a top spot on our BO6 best loadouts list. While the Maelstrom's been described as lacking in the damage department compared to its classmates in the FPS game, its innate range and handling, as well as the optimal loadout for it, should make up for its shortcomings. Before that, you'll need to learn how to unlock the ******* in ****** Ops 6 and Warzone. Read the rest of the story... RELATED LINKS: ****** Ops 6 Terminus boat race easter egg ****** Ops 6 Zombies Directed mode explained ****** Ops 6 modes and playlists View the full article
  22. Where are the ****** Ops 6 Terminus toy boat locations? While some ****** Ops 6 Zombies easter eggs are super powerful, like the Terminus Mega-Stuffy that can revive you and your teammates, others just provide a bit of fun. In Liberty Falls, there's the bowling alley mini-game. In Terminus, it's a boat race, triggered by locating a toy boat somewhere on the map. Aside from being fun, the ****** Ops 6 Terminus boat race easter egg is one of the best ways to see everything this huge Zombies map has to offer. You'll race through checkpoints across the ocean, weaving in and out of buildings and other obstacles, but only once you've found and interacted with the right toy boat. You still need to get through a few rounds of the zombie game while searching, so make sure you've got one of the best ****** Ops 6 weapons equipped before you head for the following locations. Read the rest of the story... RELATED LINKS: How to unlock the ****** Ops 6 Maelstrom ****** Ops 6 Zombies Directed mode explained ****** Ops 6 modes and playlists View the full article
  23. The day that many Counter-Strike 2 players awaited has finally come. On Nov. 13, Valve released Train for the game, a classic map that has been overhauled both graphics and gameplay-wise with many callouts you need to know. With CS2 being over a year old by the time Train launched, the map brought a much-needed breath of fresh air. The iconic battleground has been teased by the developer on numerous occasions. In fact, it was even included in the original trailers for the new version of the game. Luckily, we can finally ***** into the map ourselves. View the full article
  24. Ice Spice is the latest musical artist to take over Fortnite, with the game introducing a brand-new area inspired by the 4x Grammy nominee as part of Chapter 2 Remix's third week. Shark Island has become Ice Isle, a neon-soaked haven ripe for exploration. Additionally, Ice Spice serves as inspiration for several new weapons and items, making the latest update for Fortnite one players won't want to miss out on. View the full article
  25. Open-world RPG Infinity Nikki just had its release date revealed, and it's very soon. Popular singer Jessie J also sings the theme song "Together Til Infinity," and a behind-the-scenes video has been published on YouTube. View the full article

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