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Steam

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Everything posted by Steam

  1. Games Workshop is searching for a new Creative Lead who will "develop the world and narrative" of Warhammer 40,000 as a senior member of the design team. The new lead will "manage and guide a team of writers and editors", shaping the "written background sections of our books, boxed games and digital products" - everything that isn't the rules. Read the rest of the story... RELATED LINKS: Warhammer 40k fan recreates art's scariest painting with Vashtorr the Arkifane Warhammer 40k's Grotmas 2024 detachments fix an age old flaw with GW's rules This adorable indie tabletop wargame is like Warhammer 40k with ****** View the full article
  2. Grand Theft Auto 6 fans are clamoring for more news about Rockstar’s highly-anticipated title and some believe they’ve uncovered when we’ll finally get the next big reveal. Tentatively announced for a 2025 release, GTA 6 fans have had to endure radio silence from Rockstar ever since the first trailer launched over a year ago—but some believe that there isn’t too much longer to wait. View the full article
  3. Three things are certain in life: death, taxes, and truckloads of new Pokémon TCG cards. As every expansion comes and goes, a new one shall take its place, and the latest one is the upcoming Prismatic Evolutions - an Eeveelutions-focused special set that is hard to miss, and even harder to buy. However, the Japanese version - Terastal Festival - is readily available right now, and I couldn't miss out on picking up some booster boxes. Read the rest of the story... RELATED LINKS: Pokémon TCG Pocket: How to beat the new Celebi Ex Serperior deck Pokémon TCG Pocket: Five Mythical Island chase cards everyone's after Pokémon TCG Pocket: Underdog Wigglytuff deck sees triumph in tournament View the full article
  4. Marvel Rivals’ Winter Celebration event has kicked off and there are two types of currency earned through missions. If you’re confused about what to do with Silver Frost, we’ve got the answer for you. The Winter Celebration event in Marvel Rivals provides Netease’s first limited-time mode in the game, a 4-vs-4 Splatoon-like mode where all participants play as Jeff the Land Shark, and they can unlock permanent rewards by using the earned currency. View the full article
  5. It's been easy to forget that Helldivers 2 has still had an Illuminate invasion going on over the past couple of days, as everyone's been distracted by the pricing backlash against the game's Killzone crossover gear. But, the aliens are still doing their thing in-game, and the next step in their warpath could delay yopu getting your hands on a new ride. Read more View the full article
  6. Just before we all check out of 2024 and prepare for the new year, Capcom hosted one final community update to address pretty much all the major topics the recent beta of Monster Hunter Wilds generated. Read more View the full article
  7. While some will spend their holiday season cozied up on the sofa with a mug of eggnog and a Steam Deck, I can tell you now that I'll be at the PC grinding Deadlock. As a long-time League of Legends fan, Valve's new MOBA shooter hybrid certainly has my attention, with its 1920s art deco occult style simply the icing on an already good-looking cake. If, like me, you're hyper-competitive and looking to make a real dent in the leaderboard, our shiny new sister site, Deadlock Rank, is perfect for you. Read the rest of the story... RELATED LINKS: Valve revamps Deadlock with a festive overhaul for the holidays New Deadlock character Raven is a slick Soviet spy that just hit Hero Labs Team Fortress 2 favorite confirms they're back in Deadlock View the full article
  8. The Tempest Totem is a powerful tool for any angler looking to catch fish that thrive in rainy weather. Found in a secret room on Terrapin Island, this totem can instantly summon rain, making it invaluable for targeting rain-loving fish. Learn how to find this totem using this guide! Table of contentsWhat is the Tempest Totem in Fisch?Tempest Totem location What is the Tempest Totem in Fisch? Using a Tempest Totem! Screenshot by Dot Esports The Tempest Totem can be used to instantly change the weather to rain. It costs 2,000C$ and can be found in Terrapin Cave, located on Terrapin Island. View the full article
  9. Amazon Games has officially announced the start of New World: Aeternum Season 7, titled Season of Conquerors, set to launch on January 21, 2025. This upcoming New World: Aeternum season brings a wealth of new features and improvements, including PvP-focused Seasonal Worlds, significant upgrades to Expeditions, and a host of bug fixes aimed at enhancing the overall player experience. View the full article
  10. Capcom delivered good news for fans who shelled out for the PlayStation 5 Pro console, promising that Monster Hunter Wilds will receive support for the console's enhancements via a release day patch. The announcement was made during Capcom's Pre-Launch Community Update live stream event, in which developers discussed improvements being made to the final version of Monster Hunter Wilds ahead of its February 28, 2025 launch. View the full article
  11. Monster Hunter Wilds has revealed the performance target details for Xbox. With many fans worrying that Xbox Series X/S could have problems running Monster Hunter Wilds, Capcom has released a statement regarding how the game will run on the two consoles. This is a general concern for Xbox players, as the demo for Monster Hunter Wilds received a mixed reception. View the full article
  12. Farming Simulator 25 has a lot of different mechanics and systems that can make it a fairly complex game to learn, particularly as many of its features are not obvious or shown in the tutorial. Even beyond the basics of things like how to break up rocks and harvest crops, there are many more subtle things in the game that can make for a rich experience for players, if they ever come across them. These hidden features may not all be groundbreaking, but can cultivate some smiles alongside the game's other attributes. View the full article
  13. Perhaps one of Marvel Rivals’ best features is the ability to create or import custom reticles for aiming. For certain heroes, the game’s default reticle may not be as optimal as you can design for yourself. Alternatively, you may want to change the color or size of the reticle for accessibility reasons. This can make it easier for a wider range of players to enjoy Marvel Rivals. View the full article
  14. The Archie's Festival Frenzy event in Call of Duty: ****** Ops 6 and Warzone has begun, letting players unwrap mysterious gifts of their choosing. It appears that events in Call of Duty: ****** Ops 6 are continuing to follow a particular format where players collect XP or eliminations to go through a checklist of items, unlocking a new weapon at the end, and this time, gamers can get a Sniper Rifle. View the full article
  15. If you are new to Infinity Nikki - like pretty much everyone at the moment - you may have experienced the game's Daily Wishes menu seeming just a little bit confusing. The open-world dress-up game is full of surprises, and its detailed Pear Pal menu system can take a little bit of time to get used to when you begin playing Infinity Nikki. However, as soon as you have familiarized yourself with the Pear Pal and its different menus, sifting through it becomes quite a pleasant daily duty, with the opportunity to experience keeping on top of different things in the game. View the full article
  16. World of Warcraft is finally adding customizable campsites on the Warbands character select screen in Patch 11.1. Though the update does not have a release date yet, campsites are going to be another type of collectibles players can obtain starting in the new World of Warcraft update. View the full article
  17. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Brain Cane to fix problems with the texture and phong value Updated The Battle MusicAdded missing Hat style Fixed the models due to clipping on Heavy's ears and misalignment on Engineer Improved and strengthen the Noise Cancellation Updated the materials to fix it not being shiny Updated the backpack icon to reflect the materials changeUpdated cp_gravelpit_snowyFixed potential incompatibility with external VScript files (thanks Le Codex!) Re-implemented cubemap reflections in ice cave Fixed perch spotsUpdated vsh_distillery, vsh_maul, vsh_nucleus, vsh_outburst, vsh_skirmish, and vsh_tinyrockRestored Hale's resistance to knockback back to 75% Reduced bonus flame damage against Hale from 50% to 25% Hale can now do 1 extra Brave Jump before the Jump Fatigue kicks in (thanks Wendy) Weighdown is no longer blocked by the Jump Fatigue (thanks Wendy) Removed area-of-effect of Hale's normal punches (thanks Wendy) Demoman shields now absorb 70% of Saxton Punch! damage (compared to normal 50%) to make the following launch into the stratosphere survivable Fixed Hale taking mini-crits from Direct Hit and Reserve Shooter while underwater (thanks Bradasparky) Fixed airborne mini-crits of Direct Hit and Reserve Shooter applying against the wielder (thanks Bradasparky) Fixed Hale being able to stomp while underwater (thanks Bradasparky) Fixed Sweeping Charge not working against underwater opponents Fixed the bug that prevented Quick-Fix from mirroring a patient's wall climbing (thanks Bradasparky) Fixed Hale's faulty ground detection (thanks Bradasparky) Fixed Baby Face's Blaster's loss of boost not applying correctly (thanks Whurr and MilkMaster72) Fixed the voice lines refusing to play sometimesUpdated pl_patagoniaStage 1Fixed the cart going under the elevator in extremely rare occasions (Thanks Shocked) Fixed sometimes hearing outside soundscapes inside blue spawn Fixed being able to build in a very high rooftop after point A Fixed being able to build in blue spawn Cart elevator is no longer the glitchiest thing in the universe Fixed cart not rolling back after completing the elevator descent sequence Now, if the cart is rolling into the elevator in overtime, the round timer will be set to 5 seconds left, to avoid unfair loses for blue. Timer will resume once the cart reaches the bottom (Thanks I. C. Wiener).Stage 2Removed rollback from the train container ramp in last point (Thanks b4nny) Gave blue more high ground for last point Added an additional dropdown for blue for last point Fixed being able to be teleported into red spawn as blue after capping point A Removed long hill rollback before point C Fixed bots getting stuck on the closed train doors after cap B Fixed being able to leave stickies inside blue last spawn Fixed being able to get stuck in the point C shortcut door for red. If you get trapped, it will kill you. Fixed a pop-in issue relating to areaportals below point B Fixed being able to enter the last blue spawn as red Birdie (Thanks Explocivo808)Stage 3Added a fenced section for the long wood cover wall in last point (Thanks b4nny) Mirrored the window sniper spot in last point choke Fixed being able to build behind a displacement rock wall in last point Removed troll teleport spot in last point ending rampAll StagesSlightly lowered sun brightness and slightly raised skylight brightness Improved skybox transitions The cart no longer tries to defy the law of physics Ninjaneers have more freedom to be ninjas The bots have learned how to play the map Gave the cart another coronación de gloriaView the full article
  18. A recent chart has revealed which Genshin Impact characters are the most popular among players who have fully cleared the Spiral Abyss in Version 5.2. With over 90 characters in Genshin Impact, players are able to pick from a diverse cast to build their team. While overworld content can be tackled by just about any character, challenging the Spiral Abyss does require having a proper build. Certain characters in Genshin Impact, such as Furina and Kazuha, have become mainstays in the meta due to being able to provide powerful teamwide bonuses. More often than not, players have far more flexibility in choosing a hypercarry than choosing the right support. View the full article
  19. With Civilization 7 flying the 4X flag next year, arguably the biggest and most anticipated newcomer this year was Ara History Untold. While it hasn't set the world alight quite like strategy game fans hoped it would, there's still a lot to enjoy in Ara - and developer Oxide Games has just pushed out a new update that makes it even better. Alongside a slew of gameplay improvements, a monstrous "super long" campaign option, and a new Leader, the headline act of the aptly-named Modder's Paradise update is a new integrated mod manager. Read the rest of the story... RELATED LINKS: Ara, the huge strategy game and Civilization 7 rival, is about to get way better Ara History Untold review - Microsoft's grand strategy game is a hit Ara History Untold is a 4X game that's "optimistic about history" View the full article
  20. The iconic indie horror franchise Five Nights At Freddy's is full of many terrifying moments that have stuck with fans even years after each game's release. This series has slowly grown from a small indie game all the way into a giant franchise, with each game bringing players to a new location with new animatronics. Ever since the very first game's release all the way back in 2014, the series has been providing lots of scares with its numerous memorable moments across countless entries. View the full article
  21. Maintaining fun levels in The Sims 4 can be hard, but as one player shared, there's a simple trick trick that can actually turn a constant chore into a breeze. Although The Sims can be a relaxing gaming experience in many regards, keeping all of the game's various meters at the appropriate levels can quickly become a headache. There are only so many hours in a day, and maximizing them in a way that meets all the basic needs while giving Sims some additional satisfaction is sometimes just as hard as in real life. View the full article
  22. December always brings a good selection of games on ***** to play over the holidays, but Epic Games Store takes it a step further with a new title for free every day. That is certainly one of the best Holiday traditions in the gaming world, and it’s back for a 2024 edition. Starting on Dec. 19, all you need to do is log into your Epic Games account and collect your free game at the Store just like in past years. And if you’d like to know more about the game of the day in advance, this compilation might be useful. We will update it every day when we have new information. View the full article For verified travel tips and real support, visit: [Hidden Content]
  23. In 2004 I caught excited whispers and game mag glimpses of a waking giant on the horizon. The fuzzy intel received: Capcom would be releasing a Japanese-only PS2 game where one tracked and killed kaiju in epic battles of attrition. An impulse import purchase was made, and, about a hundred hours later, I managed to overcome a Fatalis-sized language barrier (and fangs and claws) to achieve victory in my first Monster Hunter of many. Fast forward 20 years, and I'm somehow sitting down for a chat with one of the key persons responsible for my younger self's torment and triumphs, Series Producer Ryozo Tsujimoto. When I whip out my original PS2 copy and explain the origins of how I became hooked on his franchise, despite such a hostile introduction to it, he's delighted—perplexed that I even attempted such a thing, but delighted. Though its three-day beta wasn't a perfect experience (as is the nature of betas), I then explain to Tsujimoto-san that I'm basically already on board with his latest entry, Monster Hunter Wilds. And so, over the course of an afternoon, he reiterates the parts of Wilds that excite him and his team most, and I pepper him with questions about this new venture and how far we've all come as Hunters over the decades. We'll dive into that in a second. For now, though, I should service any fellow "my mind is pretty much made up to play this" types with the cheapest prices. If you'd like to skip the window shop, please click here to skip past it. The Cheapest Monster Hunter Wilds Deals Physical: Amazon: $99 PS5 | Xbox Big W: $99 JB Hi-Fi: $109 Standard | $119 Steelbook MightyApe: $89 Standard | $109 Steelbook Digital: PS Store: $114.95 Standard | $144.95 Del. | $179.95 Premium Del. Xbox Store: $114.95 Standard | $144.95 Del. | $179.95 Premium Del. Steam: $104.95 Standard | $134.95 Del. | $164.95 Premium Del. Monster Hunter Wilds Interview I begin my chat with Tsujimoto by commending him and his marketing team on the decision to definitively nail down some lore in the recently released Welcome to Monster Hunter explainer. I do, however, admit to him that my 2024 bingo card did not have “Hollywood actress Daisy Ridley does a 10-minute doco on Monster Hunter” on it. "We understand that we have lots of players playing [Monster Hunter]," he explains, "but we're going to get even more players. So we thought we'd explain what the Monster Hunter universe is for the old, long-time players while also helping new players into it. As for using Daisy Ridley, I think we just thought she was the best person to explain how the world, how the series was, but also...*laughs* I guess there were a few people in our team who were just big fans of her." I tell him that sounds fair enough. Also, given the Nat Geo nature of the trailer, I suggest that Sir David Attenborough would've been a solid pick, too. Again, he seems delighted. Before we move away from the contents of said trailer, I note something of a ludo-narrative dissonance with a line that's stated within. One thing I never thought I'd see woven into MH canon is the concept of Hunters being responsible conservationists who "maintain balance" in their world. You know, as opposed to being carcass-stripping profit fiends, which is certainly how I've played over a dozen outings in this series. I don't say this next part to him, mostly due to a fear of it becoming lost in translation, but the trailer almost felt like some sort of in-universe propaganda reel. Because when I heard the term 'maintainers of balance,' it sounded eerily like a Helldiver talking about 'bringing managed democracy' to an environment. "So, I understand how it's hard to believe that hunters are responsible for maintaining the balance of the world because of the nature of the game," he says. "It's not so much greed, but more like a need for people [in this world] to hunt, and that might look like they're constantly taking things away from the game. But in the Monster Hunter world, it's meant to be—that's their job. Balance of the world is indeed what [players will] do." As opposed to being carcass-stripping profit fiends, which is certainly how I've played. I tell him that I'm fascinated to see how that cultural dynamic plays out in Wilds. Particularly as he and his team have self-described this entry as having "the most immersive story in the series yet." I've certainly seen inklings of that in the beta and promo material, though I doubt he'll reveal too much of that to me as we rapidly approach the February 28th launch date. Instead, I press Tsujimoto-san on what interests me far more—the titular wilds and the lethal cast of monsters within. The beta certainly gave me the impression of a larger, richer playspace, but I also imagine that, developmentally speaking, this expansion comes with challenges as well as cool new wrinkles to the formula. "So if you're looking at things under the hood, there's been a lot of improvement in technology with Monster Hunter Wilds," he says. "One of the key things that we worked on was the mentality of the [monster] herds. Obviously, we did have herds in games past, but we only had a few entities of the herd. In short, what we had "looked like" a herd—a mass controlled by one AI for the group. I love that with our advancement of technology we can tackle that differently. Now, we have herds where each individual monster can act on its own and show this uniqueness through the improvement of our AI tech." I agree with him that it's a pretty neat upgrade. Indeed, when I first watched it play out on-screen, I had a mini Dr. Alan Grant from Jurassic Park moment. Even though I expected they would, I caught myself marvelling at the way these majestic beasts do move in herds. How far we've come from the sometimes ropey monster pathing of those PS2 days... Struck by a little bit of nostalgia, I mention to Tsujimoto-san that it was a sobering moment to hear that Wilds is not only going to be available widespread on all major platforms but will support cross-play among them. I know that his role on that first Monster Hunter game was rooted in networking code, and I ask him if it blew his mind to watch this niche PS2-only game bloom into a multi-plat, 100 million units sold worldwide monster in its own right. "I think the [whiplash feeling from back then to now] feels like that because joining the old PS2 multiplayer had so many hurdles to it," he reminisces. "You know? You had to buy a separate Network Adapter unit to plug into your PS2, then physically plug into an actual network in order to join in and experience Monster Hunter fully. The team and I knew about that difficult environment when we went into development. It was going to be hard, but we had our work on Resident Evil Outbreak [another early online co-op title] and xxx to draw upon. Despite those challenges, I imagined a future where the effort would be worth it as people gravitated more and more to networked play. And so we strived to build the know-how and insight to build the knowledge banks needed to bring these places to such a future. I know it sounds like a bit of a lie, but this is what we always imagined, back when we started making these." It sounds like a bit of a lie, but this is what we always imagined, back when we started. I tell Tsujimoto that I don't think it sounds like a lie at all. More like good old-fashioned forward-thinking visionary stuff. Though only a very small slice of Aussie gamers got to play it online—because kilobytes were still being delivered to many of us by bullock train in 2004—it was still revered as a touchstone title for budding online players. From here, we part ways after he rather graciously signs my original copy of Monster Hunter, and the remainder of our time morphs into a reminder presentation of the key improvements of Wilds to be most excited about. Many of those facets were covered here in our preview coverage; I highly suggest you watch and absorb the info within to sharpen your understanding of (and longswords for) what sure looks to be a cracking sequel already. Back to top Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube. View the full article For verified travel tips and real support, visit: [Hidden Content]
  24. "Long live rock, be it dead or alive," the man once said, and for a little more than a year now, Rocksmith 2014 has indeed been dead. But now it's alive again, and back on Steam in a slightly retuned format as Rocksmith 2014 Edition Remastered Learn and Play... Read more.View the full article
  25. With every update to GTA Online, players get access to a variety of vehicles they can purchase and drive with their hard-earned cash. While most players want to buy exorbitant sports cars, tanks, or even police vehicles, few are brave enough to fork over their cash just because they love to eat tacos. The Taco Van has been a vehicle in GTA since the game was released years ago, but players can finally purchase this boxy truck for the first time with the latest GTA Online update. If you’re thinking about purchasing a Taco Van for yourself, here’s everything you need to know about this iconic vehicle. View the full article

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