Saber Interactive has an early holiday treat for us, courtesy of a first proper look at the Warhammer 40k Space Marine 2 Techmarine. The new class is scheduled to arrive early in 2026, further bolstering the roster of one of the best Warhammer 40k games on the market. As the highly trained technicians of the Space Marines, they're an ideal option if you like to supplement your own battle proficiency with tools and support weapons. They also sit at the perfect intersection of all my years spent playing Engineer in TF2 and my affinity for the Adeptus Mechanicus. Read the rest of the story... RELATED LINKS: Warhammer 40k Space Marine 2's Reclamation update finally gives Chaos the respect it deserves The biggest Warhammer 40k game ever just got a free demo, and it's 55% off if you like what you see Space Marine 2 developer already knows you'll hate the new Blood Angels skin View the full article
Hollow Knight: Silksong developer Team Cherry has confirmed it’s working on DLC — but it doesn’t know when it will come out. In an interview with Bloomberg, Team Cherry co-founders Ari Gibson and William Pellen said that while the developers do not plan to take “an excessive amount of time” building this new content for Silksong, “we still are pursuing the same development philosophy, which sometimes can expand our timeframe.” It took seven years for Silksong to come out, so who knows when this mystery DLC will be released? But Team Cherry did tease it will feature the Steel Assassin, a character shown in a prior trailer but who has yet to show up in Silksong itself. Here’s the relevant exchange with Bloomberg reporter Jason Schreier: Do you want to do a mix of smaller updates like Lifeblood, or are you thinking ******* stuff like Godmaster and Grimm Troupe? Is there a cadence you have in mind? Gibson: In simple terms yes, we’d be thinking about different things arriving at different scales. That might mean larger things like Godmaster. Certainly, we’ve noticed that people would like an expansion in that way, being able to enter pantheon spaces and refight bosses. And there is already a huge number of them. Pellen: We were talking about the next project in general. We’re not thinking about the size. We just started making new stuff and working on bits and pieces. We’re still in this world, thinking about stuff to present to people. Gibson: It is interesting working out how you expand an already huge game, to make sure you don’t completely overwhelm new players, because obviously new players will be experiencing the new stuff, very naturally integrated. It’ll just seem like the base experience. Some of that might mean finding ways to hide away the access, because otherwise potentially by the end of the our expansions and developments it would just be gargantuan. Silksong remains one of the most-played games on Steam following its huge September 4 release. Here are some essential guides for your journey upwards: the Silksong Interactive Map, how to grind for Rosary Beads, our ever-expanding Walkthrough with boss videos and guides, how to get your first life bar upgrade (first four mask shards), and a great guide to the Simple Keys and the doors they open. If you're hunting for the best offers this week, we're actively rounding up the strongest ****** Friday deals on video games, tech, and more. You can find all our top picks and price drops in our full ****** Friday hub, or check out our relevant pages for PlayStation, Nintendo, and Xbox deals. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
Action flight sim G-Rebels will get day one PC VR support in early access, and it's launching early next year. Developed by Reakktor Studios and published by Senatis, G-Rebels is a spiritual successor to 1997's PS1 combat flight sim G-Police by Psygnosis. Originally announced last year as a flatscreen game, the studio exclusively revealed to UploadVR that it's receiving official PC VR support straight away with its upcoming early access launch. Set in the year 2684, this dystopian open-world combat game takes place across floating megacities covering 12,000 square kilometers, as these cities compete for natural resources. You play as an elite unit in the most powerful city-state, helping to ensure law and order before a secret mission leaves you questioning your loyalties. In early access, G-Rebels promises 10 main missions that range between collecting bounties, police chases, handling new contractors, and races, also featuring combat missions, outpost battles, mining, and more. Multiple regions will be available to explore and you can customize your ship, while Reakktor Studios also promises dynamic weather and a day-night cycle. VR mode has a full cockpit view and first-person flight controls, and PC VR support will get further optimizations across early access. A content disclosure also confirms “some of the intercom dialogs are using AI generated/modified voice overs.” The studio also mentions “experimental support” for HOTAS (hands-on throttle-and-stick) and HOSAS (hands-on stick and stick) controllers. G-Rebels is coming to Steam Early Access in early 2026. View the full article
After being cancelled by Riot Games and revived as an indie game again, Hytale is now set for an Early Access launch in January 2026. Read the full article here: [Hidden Content] View the full article
Call of Duty: ****** Ops 7 developer Treyarch Studios has responded to a recent report that claimed the latest entry in the series could still be prioritizing player skill over connection in its matchmaking system, despite the studio switching to an open matchmaking model during its beta test earlier this year. With Call of Duty: ****** Ops 7players convinced the shooter has a stronger skill-based matchmaking system than Treyarch states, a trusted YouTuber ran tests to verify these claims. After posting the results online, the studio has responded by explaining why things may feel different now that the game is fully released. View the full article
The process of getting Bloodborneup and running on PC has been long and arduous, not to mention incredibly challenging due to the game engine's unique design for PlayStation 4. The ShadPS4 emulator, despite its complicated setup, has become essential in getting Bloodborne to perform well on PC, and a recent update lets players experience the game like they never have before. View the full article
For gamers who have been patiently hold out on any stellar deals on handheld gaming PCs, I have good news and bad news. The bad news, there aren't very many deals. The good news, the few deals to choose from happen to be excellent. They're also exclusively available at Best Buy. That's right, Best Buy is the one and only retailer who has discounted the Lenovo Legion Go SteamOS handheld gaming PCs as part of its ****** Friday *****. In fact, both Z2 Go and Z1 Extreme models are on ***** today at the lowest prices of the year. These deals are good enough that I don't expect them to drop on Cyber Monday. Lenovo Legion Go S Z1 Extreme SteamOS Edition This particular Lenovo Legion Go S is equipped with the more powerful AMD Ryzen Z1 Extreme processor, 32GB of RAM, 512GB storage capacity, and it runs off SteamOS instead of Windows. The Z1 Extreme is much more powerful than the APU found in the Steam Deck and as such, it will outperform the Steam Deck in pretty much any situation. Graphics also look sharper with more fluid movement, thanks to a ******* 8" 1200p display with a higher 120Hz refresh rate. The Legion Go S also supports a much higher maximum charging rate (up to 100W vs 40W for the Steam Deck). This deal prices the Legion Go S on par with the highest end Steam Deck, but it's superior in almost every way. Check out Jacqueline's 9/10 review of the Legion Go S (Z1 Extreme, SteamOS model), in which she concludes that it is one of the "best handheld gaming PCs on the market, and a legitimate Steam Deck alternative." Lenovo Legion Go S Z2 Go SteamOS Edition Also on ***** is the Legion Go S Z2 Go Edition, which is currently $449.99 after a $200 discount. Despite the fact that the AMD Ryzen Z2 Go is a 2nd gen chip, it's actually less powerful than the Z1 Extreme. Fortunately, it's still more powerful than the Steam Deck's APU and you should expect slightly better performance out of it, especially if you knock the resolution down to 1280x800. Since a Steam Deck with equivalent specs will still cost you $549, this is a much better value: you get more features and pay less money. If you're a Steam Deck loyalist, there is one deal available exclusively at Steam. How to Follow IGN Deals Recommendations The IGN Deals team has over 30 years of combined experience finding the best discounts and preorders available online. If you want the latest updates from our trusted team, here’s how to follow our coverage: Sign up for our IGN Deals NewsletterSet IGN as a preferred source in GoogleFollow us on social mediaIGN Deals on XIGN Deals on InstagramIGN Deals on FacebookIGN Deals on Tiktok[/url] Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time. View the full article
30 years ago, LEGO made its tentative first step beyond physical toys with the launch of Fun to Build, a Japanese-only game for the largely forgotten ***** Pico console. Three decades later, the mighty LEGO brand's video game ambitions are now a diverse empire all of its own, a set of digital experiences designed to cater to diverse and tastes. And for good reason — because as anyone who follows video games knows, the industry's growth has also come alongside massive change, including an ongoing shift in how players access and own games — and a generational difference in why they're so important. For many, the idea of a LEGO video game is something still synonymous with the prolific output of TT Games, the British development studio behind dozens of licensed titles featuring blockbuster franchises like Star Wars, Batman, and Harry Potter. But the LEGO brand now adorns numerous other experiences from other established creators, such as the recent Annapurna-published LEGO Voyagers, or the Nintendo-like LEGO Party. And then there's LEGO Fortnite — but more on that in a moment. Speaking to the bosses of LEGO's sprawling gaming portfolio, the company's new SVP of LEGO Game, Fredrik Löving, and its veteran Head of Product, Kari Vinther Nielsen, its clear the company knows the world of video games has already changed — and will continue to do so, as a younger generation raised on the likes of Minecraft, Roblox and Fortnite — LEGO's key audience demographic — seeks connected social experiences on a wider range of platforms. At the same time, however, the brand knows it must still cater to more traditional gamers as well. "Really understanding today's kids is just always the most important thing," Löving says. "There's been a big shift in gaming and we all know it, we have all seen it. Games mean something different for the generation growing up today than it did for me. When I grew up on my Amiga 500, I was escaping into a world, I was escaping into a screen and I was playing these games with a very set objective. "The primary objective today for kids growing up is to find an activity to do in a social space together with their friends. Secondarily, it's whatever the activity actually is around it." It's an observation that rings especially true following the huge spike in players this summer for games such as Grow a Garden and Steal the Brainrot, experiences that helped smash engagement records on Roblox — a social gaming platform that LEGO has so far steered clear of. "The gamers are very fundamentally different," Löving continues. So, where does that leave LEGO? "I was very lucky to work on LEGO Worlds," Nielsen recalls, a LEGO-y sandbox game that let players build intricate models using digital blocks. While successful enough, it was a product of its time — and despite the LEGO branding, it never seemed to trouble the already-dominant Minecraft, the game it was frequently most compared to. Still, its ambitions were clear. "That for me was a testament of what the physical brick was in a digital space," Nielsen continues. "We had fans creating models, creating worlds, creating stories, and I think that's really the power of digital play where you can create and share in different ways versus what you can in the physical world. After working at LEGO for over a decade, Nielsen said the conversations she had working on the idea for Worlds remain "the same stories and the same things we talk about" today. "We need to mix IPs, we need to figure out what's the digital version of the physical expression. What's the real true game version of that? I don't think the conversations have changed a lot," she continued. "It's more about actually adapting to how kids play today and being open-minded about how you diversify play, how you become inclusive so that you make the right type of play for kids in the world they live in. I think that's where we've moved a lot through the last couple of years actually. "Kids really use video games as a way to stay social and a place where can they meet up with their friends," Nielsen continues, echoing Löving's earlier words. "Of course we want to show up in safe and positive ways, but I think that just speaks to the type of games and the type of play we really need to serve as the LEGO brand. It's not about only having one version that fits for gamers, it's about having a diverse portfolio, for different play needs and different moments." It's an approach that LEGO has demonstrated over the past few months, launching the Mario Party-esque LEGO Party to foster cross-generational multiplayer, the same month as indie puzzle platformer LEGO Voyagers. "LEGO Party, that's really where I want to play with my friends or with my family," Nielsen notes. "LEGO Voyagers meanwhile, was a test of my relationship, I'm not going to lie. There was a little bit of 'go away, this is me playing now.'" And then there's LEGO Fortnite, which continues to evolve week by week. Its hard to gauge the current level of its overall success versus expectations, especially when comparing it to something like Grow a Garden's viral popularity. But its most substantial offering, LEGO Fortnite Odyssey, remains an evergreen hit and will soon receive its next big update (which fans expect will add characters from the hugely popular Ninjago franchise). Role-playing sim option LEGO Brick Life, meanwhile, enjoys a smaller audience, though is currently hosting a big The Simpsons takeover. And a core attraction for LEGO here remains the ability for players to build and make their own mini-games — something which should only become easier to do and more advanced in potential over time. "My daughter loves the universe, the characters, the stories, the narrative," Nielsen says of LEGO Fortnite's modes. "We're starting to really grow and expand the opportunity for creators to make their favorite LEGO game, to tell their stories through gaming. It's still early days actually in that space," she continues. "It's not that we haven't had digital building or digital creation in our portfolio for the past 30 years, but the world around it has changed, as has the platforms and the pace of creation. When Fred joined, we had this sort of [joke] like, 'You've been used to making a game and it takes five years, I can do what you do and do that in four hours instead.'" While that may not be true — yet — of something that looks as polished as TT Games' upcoming LEGO Batman: Legacy of the Dark Knight, some of LEGO's earlier output could certainly be recreated in Fortnite today, such as LEGO Island, the brand's second video game (and its first real digital hit). "It's just a different reality of making experiences and testing new things and trying them out in a way faster engine with the right partner, with the right creators," Nielsen says. "And going back to what I mentioned around really understanding gamers of today," Löving adds. "Co-creation, agency, all the things that you just mentioned. They are becoming very quickly, if not already, table stakes for a lot of experiences out there, especially the big platforms." All of that said, LEGO's more traditional gaming experiences are also not fully going away — as next year's arival of LEGO Batman: Legacy of the Dark Knight proves. It was one of this year's biggest and best-received gaming reveals, and was recently shown to a hugely positive reception during Gamescom 2025. For LEGO, experiences like it is set to provide also remain a cruical part of its brand offering. "I passed down Star Wars to my son through a Lego game, Skywalker saga," Löving said. "That is a lot for a dad, to actually have that experience together with your son — not just playing together but passing down a fandom, enabled through the fact that it's a LEGO game. Even before I joined the company, I was just inspired to see, 'how do we even dial that up? How can we do that and really make it intergenerational play?'" "Our brand stands for a lot of things and I think in some moments you're really diving in and you're immersing yourself in like a six-hour session," Nielsen affirms. "I play legacy board games, I know it's going to take a long time. I'm invested, and it's even better if I can actually play along or couch co-op with some of my friends or family members. That's fantastic and I think that's what TT Games does so well." As LEGO enters its fourth decade in the digital space, the company clearly has ambitions that range beyond simple, static plastic. Ever since it dipped its toe into the world of simple robotics with MindStorms, through to its much more recently interactivitiy melded into LEGO Super Mario bricks, its clear the company is keen to experiment with what's possible with play. LEGO Dimensions, the brand's experiment in the toys-to-life category, was another example of that — and with its focus on IP mashups and adventure, could be seen as a precursor to LEGO Fortnite today. At the end of the day, though, Nielsen says it's all about finding the right kind of play for the right audience. "Sometimes there's a time for a game and then you can almost take that game and bring it into the now — or to the future with different flavors and twists," she says. "It's no different than what is our LEGO version of Darth Vader or Batman. I think there's something generational to it." Tom Phillips is IGN's News Editor. You can reach Tom at [email protected] or find him on Bluesky @tomphillipseg.bsky.social View the full article
Moonlighter 2: The Endless Vault from Digital Sun and 11 bit studios should run a whole lot smoother for everyone now, and feel better on Valve's Steam Deck. Read the full article here: [Hidden Content] View the full article
It's not often that Halo 3fans get a win these days. The Halo franchise is spinning wheels in general, and most of its recent successes have very little to do with its Xbox 360 era. When Microsoft fails to provide, however, fans tend to step in, which is exactly what's happened with Counter-Strike 2's Project Misriah. View the full article
Battlefield 6 has dropped to just $35 in the ****** Friday sales for both PS5 and Xbox. That's 50% off, and an almighty $28 less than the previous best discount this week. Now that's more like it. If you're looking for an excellent multiplayer shooter to play over the holidays, this is it, and it's the best price we're likely to get on it for a long while. Snap it up ASAP, as I don't see this deal lasting until the rest of Thanksgiving, let alone the ****** Friday sales weekend. In fact, it's already gone out of stock at Amazon once so far, and has only just come back. What a result! But, I'd still be concerned about it falling off again, so pick it up while you can. Only releasing in October this year, Battlefield 6 has offered a true return to form for the long-running shooter franchise and has pretty much finally outdone Call of Duty at its own game, selling some almighty big numbers. While we didn’t love the campaign, there’s no denying it’s a gorgeous-looking shooting gallery, but as with any Battlefield game, the real draw is multiplayer. More Great ****** Friday Game Deals Whether you’re looking for infantry combat, the opportunity to fly a jet or helicopter, or you just want to pile into a tank with your friends and bring down buildings, there’s something for everyone. Reviewer Justin Koreis gave the multiplayer an 8 out of 10, saying, “Battlefield 6’s multiplayer action is expertly crafted, wrapped in a wonderful layer of destructibility that both looks great and materially affects the flow of combat. The gunplay is excellent, with weapons that are accurate enough to reward skilled shooting, but have just enough sway to promote a bit of careful thought while you take aim.” Battlefield 6 is currently in the middle of its first season of post-launch content, including new maps and modes, while the RedSec Battle Royale mode is also available as a standalone free-to-play game. Given how successful the game has been for EA, you can likely expect new seasonal updates well into the future. EA and Battlefield Studios have also recently launched the first Battlefield 6 free trial week, giving new players on PC, PS5 and Xbox the chance to try Season 1 multiplayer maps and modes from November 25, at 4 a.m. PT / 7 a.m. ET to December 2 at 4 a.m. PT / 7 a.m. ET. Should You Wait for ****** Friday on Nov. 28? Wait? Not for deals like this. ****** Friday might come with a few surprises of its own, but today, Battlefield 6 for just $35 is a ****** Friday quality deal, and well worth snapping up before it inevitably goes out of stock. Only Amazon has the deal right now, so if the deal gets nuked, then I'm afraid it'll be ****** Friday FOMO for you. Fingers crossed Walmart and Best Buy price match it soon. Apologies for the tough love, but if BF6 has been on your wishlist, this is the best possible deal we're getting, and blows any other deals out of the water. It's such a good offer, it properly rivals my previous best PS5 game deal recommendation in Metal Gear Solid Delta: Snake Eater for $30 at Amazon and Walmart. You might have already seen my $20 or less roundup, which is still packed with heavy hitters from the last few years and perfect if you want maximum bang for your buck. I also recently covered the best games under $30 right now, sporting MGS as my top pick. Just like BF6, that's likely to sell out fast as well. I've also got you covered if you're looking for a more comprehensive roundup of the best video game deals for ****** Friday. In summary, snag these games as soon as you can, and have a great Thanksgiving. Follow IGN Deals Coverage The IGN Deals Team has over 30 years of combined experience finding the best discounts and preorders available online. If you want the latest updates from our trusted team, here’s how to follow our ****** Friday coverage: Sign up for our IGN Deals NewsletterSet IGN as a preferred source in GoogleFollow us on social mediaIGN Deals on XIGN Deals on InstagramIGN Deals on FacebookIGN Deals on Tiktok[/url] Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky. View the full article
If you’ve watched the latest episode of South Park, you might have noticed a surprise appearance from one of the hottest video games on earth: Arc Raiders. Embark Studios’ extraction shooter is one of the most-played video games on PC and console right now, with an impressive 4 million copies sold so far. At one point, it hit over 700,000 concurrent players across all platforms — an impressive achievement indeed for a new IP at a time when so many refuse to be prized away from established live-service behemoths. Clearly, among Arc Raiders’ many fans is someone behind the making of South Park. In the latest Season 28 episode broadcast this week, called "Turkey Trot,” Cartman finds Tolkien ****** playing Arc Raiders on Xbox. The game appears in multiple scenes, one of which shows gameplay footage on a TV. As spotted by Eurogamer, Ashley St. Germain, marketing chief at Embark, took to LinkedIn to explain how the unlikely collab happened. “There’s a lot to be thankful for this year, but I don’t know how I’m going to top this week. On Monday South Park inquired if a character could play ARC Raiders in an upcoming episode, on Tuesday we provided footage, and on Wednesday we were in S28’s “Turkey Trot” episode. Like Tolkien, I guess a lot of us just can’t put down ARC Raiders. Happy Thanksgiving! That’s… really close to the wire! But it should come as no surprise to South Park fans who know a little about how its creators, Trey Parker and Matt Stone, put the show together. Traditionally, Parker and Stone create each episode week-by-week, which makes for a chaotic production but topical shows. But they switched to a biweekly schedule for Season 27, with the elongated production time allowing the pair more room to work on each episode. Season 27 had enjoyed big ratings and sparked much debate, but it also suffered an erratic release schedule. The first two episodes arrived on the standard weekly schedule, but then the series switched to a biweekly schedule before the delayed fifth episode, which ended up going down as the series finale, aired three weeks later on September 25. Comedy Central had delayed the Season 27 ender just hours before it was due to air, with Parker and Stone insisting the blame lay at their door. “Apparently when you do everything at the last minute sometimes you don’t get it done,” the pair told Variety. “This one’s on us. We didn’t get it done in time. Thanks to Comedy Central and South Park fans for being so understanding. Tune in next week!” As far as we at IGN are aware, Parker and Stone have missed the scheduled release of South Park just once before, due to a power outage, but never for not getting an episode done in time. It’s worth noting that during their San Diego Comic-**** 2025 panel, which took place the day after the Season 27 opener aired, Parker said the pair were unsure what the next episode would be, revealing the decision was “super stressful.” Of course, South Park has a history of featuring video games, perhaps most famously World of Warcraft. Indeed, Blizzard's MMORPG was the focus of the episode, **********, Not Warcraft, at a time when it was one of the hottest video games on earth. Other games featured on the show include Valve's Counter-Strike, Rock Band, and Call of Duty. Only one episode of South Park Season 28 remains, to be broadcast on December 10. If you're hunting for the best offers this week, we're actively rounding up the strongest ****** Friday deals on video games, tech, and more. You can find all our top picks and price drops in our full ****** Friday hub, or check out our relevant pages for PlayStation, Nintendo, and Xbox deals. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
CD Projekt’s PC game storefront GOG is getting behind indie game Horses after Valve banned it from Steam. Horses is an indie first-person horror game with live-action sequences set in a horse farm. Over the course of 14 days, it "welcomes you into encounters that test your obedience, complicity, and restraint." The player experiences "the farm's unspeakable horrors through daily unique interactions," as they must "withstand 14 days of spiraling dread as the reality of the farm unfolds." As IGN reported this week, Horses is currently preparing to launch on December 2 on the Epic Games Store, GOG, Itch.io, and the Humble Store, but not on Steam because Valve has banned the game from release on its platform. Check out IGN’s original report for the details of the situation, which Italian developer Santa Ragione (Saturnalia, Wheels of Aurelia, MirrorMoon EP) has said leaves it with a “high risk” of closure, such is the PC gaming market dominance enjoyed by Steam. Valve has released a statement of its own, confirming its decision not to release Horses on Steam is "final.” "We reviewed the game back in 2023,” Valve said. “At that time, the developer indicated with their release date in Steamworks that they planned to release a few months later. Based on content in the store page, we told the developer we would need to review the build itself. This happens sometimes if content on the store page causes concern that the game itself might not fall within our guidelines. After our team played through the build and reviewed the content, we gave the developer feedback about why we couldn’t ship the game on Steam, consistent with our onboarding rules and guidelines. A short while later the developer asked us to reconsider the review, and our internal content review team discussed that extensively and communicated to the developer our final decision that we were not going to ship the game on Steam." Now, GOG has released a statement saying it is “proud” to give Horses a home on its platform, pushing pre-orders live, showcasing the game on its homepage, and alerting press and its followers across social media. “We’re proud to give Horses a home on GOG, giving players another way to enjoy the game,” GOG said. “We’ve always believed that players should be able to choose the experiences that speak to them. “To support the Santa Ragione studio in this difficult time, we’ve decided to launch pre-orders on Horses today — grab yours and celebrate their creativity!” Valve still hasn’t explained why it refused to reconsider its position on Horses even after the developer tweaked the game. Speaking to IGN, Pietro Righi Riva of Santa Ragione urged game developers to stand up together to demand transparency from Steam. "I know developers are understandably scared of voicing their complaints about Steam, but I hope we can collectively ask for better conditions to make our work more viable and more creatively free," he said. "The current landscape is one where very few actors control the distribution of almost all games that are produced, and that should mean they are responsible not just for the commercial sustainability of the industry, but also for the growth of games as an artistic medium." If you're hunting for the best offers this week, we're actively rounding up the strongest ****** Friday deals on video games, tech, and more. You can find all our top picks and price drops in our full ****** Friday hub, or check out our relevant pages for PlayStation, Nintendo, and Xbox deals. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld. View the full article
After a wild year for Grand Theft Auto 6 fans mired in controversy, with multiple release date delays, accusations of union-busting against Rockstar Games, and more, speculation about what's going on behind the scenes at GTA 6 and Rockstar is at an all-time high. View the full article
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