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Steam

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Everything posted by Steam

  1. DigiTimes reports that Nvidia's long-rumored AI PC chip will emerge in the third quarter of 2025. The company, which has become one of the most valuable on Earth due to surging demand for its AI graphics processors, is reportedly developing an Arm-based platform for consumer PCs. Read Entire Article View the full article
  2. Real gamblers play russian roulette with shotguns. That is the core concept of Buckshot Roulette, the Inscryption-looking game of blinksweat and bulletworry. It's been out for a while now but the developers have just added a fun extra - a 4-person multiplayer mode. Read more View the full article
  3. The first Magic: The Gathering set to hit Standard in 2025 will be Aetherdrift, a racing themed release in which a bunch of characters are competing to win a mysterious artifact. But a fan has pointed out that artwork released by Wizards of the Coast appears to already show who takes first place. Beware, spoilers below! Read the rest of the story... RELATED LINKS: All MTG sets in order, as of November 2024 Best MTG Arena decks November 2024 MTG Arena codes for November 2024 View the full article
  4. Warning: Full spoilers for Call of Duty: ****** Ops 6’s campaign follow. The 2020s have not been kind to Call of Duty’s single-player campaigns. ****** Ops Cold War was squeezed thin by the COVID pandemic. Vanguard was a rote, forgettable trip back to the war that started it all. Modern Warfare 2 was a hollow cover of the series’ greatest hits, while its 2023 sequel is largely considered the worst COD campaign ever made. Though chaotic development cycles inflicted by publisher Activision certainly haven’t helped, the past few years have highlighted that Call of Duty’s tried-and-tested approach is wearing thin. In 2007, the ******* battles of All Ghillied Up and all-in pushes of War Pig were pure adrenaline. Today, their modern equivalents feel increasingly like warmed-up leftovers. Thank goodness, then, for this year’s ****** Ops 6 and its reinvigorating campaign. Every one of its missions points to an interesting future for Call of Duty single-player, be that its opportunity-based intelligence gathering gala that copies Hitman’s homework, the Metal Gear Solid 5-like open world level dotted with mini objectives, or the perspective-hopping casino heist that’s painted in shades of GTA 5. But if Call of Duty is to pin its single-player destiny on any one of ****** Ops 6’s ideas, I’d like to make the case for its most left-field choice: its delightfully messed-up homage to Resident Evil. By far the coolest level in ****** Ops 6’s campaign is the sixth mission, Emergence. In the depths of a secret underground facility you’re subjected to a gas ******* that causes you to hallucinate the undead. It’s a convenient way to crowbar elements of Call of Duty’s ever-popular zombies mode into the campaign, and for a moment I was reminded of ****** Ops 3’s dreadful attempt at the same idea. But, thankfully, rather than devolve into an ugly playable teaser for another game mode, the level transforms into the campaign’s most creative and memorable mission. Emergence’s broad structure is pilfered from Resident Evil; your main objective ***** behind a door locked by four different key cards, each of which is hidden in a different section of the facility. Echoing Resident Evil Village, each of those areas has its own theme and foe, and they all take Call of Duty’s fundamentals and cut them with something exciting. The yellow key, for instance, is guarded by a charging triple-headed ****** that must be avoided through the constant use of a grappling *****. The boss arena is littered with anchor points to zip to, some of which move up and down based on your weight in order to provide a small level of platforming challenge. If this all sounds a little ***** Eternal, then you should see the gory takedowns you can perform by using the ***** to reel in your undead enemies. Grapple points are found across the entire facility, and so all of the mission’s encounters allow you to rapidly relocate to new vantage points or perform lightning-fast flanking manoeuvres. This is helpful when acquiring the red key, which involves a ****** with a Wolfenstein-style super soldier and his ****** minions. But it’s when the grapple meets less traditional FPS encounters that things really begin to feel interesting. The blue key is guarded by what is basically the mimic from Arkane’s Prey – an oily creature that transforms itself into flickering office furniture to kick off a Prop Hunt-style game of hide and seek. The grapple lets you climb high for a better view of the area, and then rapidly descend when you spot your foe twitching like a chair or lamp wouldn’t. Where Emergence really pushes the boundaries of Call of Duty, though, is in an encounter with a gang of mannequins pretending to be Doctor Who’s Weeping Angels. If you’re unfamiliar with the Time Lord’s most terrifying ******, Weeping Angels can only move when you’re not looking at them. In ****** Ops 6, that means spinning around to discover that the horde of dummies you last saw over in the break room are now inches away from snapping your neck. They force a significant shift in encounter design, abandoning traditional run-and-**** tactics in favour of a delightfully creepy puzzle in which you try to keep every ****** frozen in place through diligent use of the camera. Freed from the shackles of believability and military authenticity, the mission's design is able to incorporate vastly different ideas. Developer Raven Software has really hit on something with Emergence. Freed from the shackles of believability and military authenticity, its design is able to incorporate vastly different ideas from the rest of the campaign and the series at large. I’m reminded of Respawn Entertainment, the studio founded by veteran Call of Duty staff from Infinity Ward. That team was able to craft more creative missions thanks to the sci-fi setting of Titanfall, in which giant ****** battles and time travel were plausible possibilities. The lesson of both Titanfall 2 and Emergence is not that Call of Duty should turn into a horror game – it’s that the series can find a new creative spark if it's willing to go beyond modern warfare and explore more unusual territory. The risk of such a move is the loss of identity. But Call of Duty’s identity is much less solid than it initially seems. While it’s yet to have a **** of War-style shift, its tone and approach over 20 years of annual releases has proven at best malleable, and at worst unstable. In 2007 Infinity Ward felt the need to explore beyond the restrictive barriers of World War 2, and the shift to Modern Warfare allowed it to craft a campaign with helicopters, gunships, and guided missiles. By the mid-2010s the relentless year-after-year cycle demanded some kind of innovation, but studios Sledgehammer and Treyarch only slightly rocked the boat with near-future settings for Advanced Warfare and ****** Ops 2 and 3 – the result was pretty much Modern Warfare with more digital guff on screen, which was just as revolutionary as it sounds. By 2017, Infinity Ward was ready to take a proper swing at a whole new frontier: space. Infinite Warfare – essentially Call of Duty does Halo via Killzone – proved to be the most fascinating, well-constructed campaign in the series since the celebrated Modern Warfare 2. Its cosmic dogfights and sci-fi weaponry may have been the obvious changes, but a well-conceived side quest system provided both variety and an extra layer of player agency. Sadly, Infinite Warfare was overwhelmingly rejected by the community. Fans disliked the far-future setting from the moment they saw it – the announcement trailer became the second most-disliked video in YouTube history at the time of its arrival. Add to its woes a poorly received multiplayer mode (which, let’s face it, will always be the most important thing for Call of Duty) and what could have been the on-ramp to an era that was freer to innovate was cut immediately short. Unsurprisingly, Infinity Ward hastily returned to the frontlines of Modern Warfare for its next project, and the series has been largely “realistic” ever since. Rewinding back to 2007’s success story has been a tale of diminishing returns, though. 2019’s Modern Warfare is among the series’ very best campaigns, but its two sequels form a devastating nosedive into disaster. Meanwhile, Sledgehammer’s attempt to recapture the glory days of Call of Duty’s 1940s infancy only further highlighted the setting’s restrictions by bolting on a load of ‘retrofied’ modern ******* attachments to M1 Garands and Tommy guns. And so it’s become clear that Call of Duty is in desperate need of something new. Thankfully, that something new can be found not just in the zombie-infested halls of Emergence, but across the ****** Ops Cold War and ****** Ops 6 campaigns, both developed by Raven Software. For years Raven was an invisible support studio, aiding more prominent developers to put together Call of Duty games – an unglamorous position for a company that, in the late ‘90s and early 2000s, was responsible for such thunderous FPS hits like Hexen, Soldier of Fortune, and Jedi Knight 2. Now promoted to the more befitting status of campaign lead on the ****** Ops games, it has been able to feed more interesting ideas into Call of Duty. Inspired by the trippier aspects of the original ****** Ops and its ****** Club-style twist, Raven has ventured into weirder, wilder territory. Cold War’s standout mission, Break On Through, reveals that you have been subjected to the CIA’s MKUltra brainwashing project, and uses narrative-altering red doors that appear across the course of a mission in Vietnam to represent your mental battle during an interrogation. ****** Ops 6 has its own version of this – the practically supernatural Separation Anxiety – and the results are similarly fascinating. The mission is spliced with the much more traditionally explosive Checkmate, bouncing back and forth between eerie horror and snappy gunplay. It’s a similar blend to what we see in the Emergence mission, and it really does feel like a glimpse at a more engaging future for Call of Duty campaigns. These boundary-pushing missions remind me of a game from Raven’s past: 2010’s Singularity. Much like ****** Ops, it’s a military shooter set during the Cold War, but alongside your ******** rifles and pistols you have access to a time manipulation device that can rapidly age enemies to dust. While researching this article I came across a video from oboeshoesgames that describes Singularity as “an oddly captivating mix of Half-Life and COD,” and that blend is exactly what I want to see more of. I want Activision to make Call of Duty campaigns that hold onto the series’ gritty military fiction core, but move away from its (typically unsavoury) use of real-world conflicts and utilise sci-fi, ***********, or pulpy supernatural ideas to open up new mechanical, systemic, and level design horizons. The absurdity of the CIA’s MKUltra project is a fantastic starting point, but let’s go further. How about a 1950s-set paranoid thriller that deals with the extra-terrestrial implications of the Roswell incident? A covert team hunting global blood traffickers that turn out to be vampires? Or perhaps even a return to Infinite Warfare’s harsh galactic frontier? Whatever is next, it’s clear that the age of Modern Warfare has run its course. It’s time for Captain Price to hang up his gloves and let the weirdos take over. Matt Purslow is IGN's Senior Features Editor. View the full article For verified travel tips and real support, visit: [Hidden Content]
  5. Alan Wake 2 continues to be a success for Remedy, with the company reporting today it has recouped "most" of the development and marketing cost of Alan Wake 2 as of the end of September. In its quarterly earnings today, Remedy reported that while the game is not yet generating royalties, it's close to fully recouping costs thanks to continued strong sales. The studio has released two expansions for Alan Wake 2 this year that have likely helped - Night Springs and, more recently, The Lake House. Alan Wake 2 shifting to generating royalties seems inevitable, and will likely be a big deal for Remedy. It's the company's fastest-selling game so far, selling 1.3 million copies as of March 20 this year. Currently, the company's only major sources of ongoing revenue are sales of Control and older Alan Wake games. Fortunately, it's getting infusions of cash from partner companies for the purpose of developing more games. For instance, Annapurna Pictures recently entered into a partnership with the studio that will fund 50% of the development of Control 2, while Annapurna creates film and TV spin-offs of Control and Alan Wake. Remedy reports that Control 2 development is on track to start full production in 2025, with a number of critical features already implemented. As for Remedy's other games in progress, Codename Condor, Remedy's multiplayer Control spin-off, was announced recently as FBC: Firebreak. Remedy reports that Firebreak is still in full production, and focused on iterating on the core loop and implementing UI for player clarity based on playtesting feedback. Meanwhile, Max Payne 1&2 Remake is making "steady progress" in full production. For the quarter, Remedy reported revenue up 128.6% year-over-year to €17.9 million ($19.4 million), largely due to the one-time payment from Annapurna Pictures to develop Control, as well as other development fees taken from other sources. Alan Wake 2 itself seems excellent, netting a 9/10 from our reviewer who called it "a superb survival horror sequel that makes the cult-classic original seem like little more than a rough first draft by comparison." Its most recent DLC, The Lake House, is also excellent, and appears to be teasing Control 2. Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to [email protected]. View the full article For verified travel tips and real support, visit: [Hidden Content]
  6. One of the things that filled the ten year gap between Dragon Age: Inquisition and its recently released successor Dragon Age: The Veilguard was fans wondering aloud if BioWare would consider releasing a collection of the older games in the series, all nicely tweaked for modern hardware. Read more View the full article
  7. AMD has revealed that it's working on a new "ML-based FSR" that will be integrated into Call of Duty: ****** Ops 6, hinting that we could be about to get a new AI-enhanced AMD FSR 4 upscaler or frame gen-tech sometime soon. With ****** Ops 6 already including the latest AMD FSR 3.1 tech, we know the mystery new FSR isn't just an upgrade for ****** Ops 6 from an older version to the latest version. As such, we could be about to see a brand new system for boosting your frame rates and image quality from AMD. Read the rest of the story... RELATED LINKS: AMD Ryzen 7 9800X3D now official, here's the release date, price, and specs Is a new dual-GPU AMD Radeon card coming? This image suggests it's possible Two new AMD Ryzen 9000X3D gaming CPUs have just been accidentally revealed View the full article
  8. Each tiny addition revealed for the Terraria 1.4.5 update makes me even more excited for its impending arrival. Developer Re-Logic is continuing its trend of turning a proposed minor set of tweaks into a full-blown, comprehensive overhaul filled with upgrades and new items. In its Terraria State of the Game for October 2024, head of business strategy Ted 'Loki' Murphy rounds out the spookiest month of the year with a handful of fresh spoilers for one of the best PC games of all time. Read the rest of the story... RELATED LINKS: Terraria map size, biomes, and how they work The best Terraria mods 2024 Terraria 1.4.5 makes weather much more dramatic and dangerous View the full article
  9. Once a player gets their first duck in Stardew Valley, they'll inevitably start amassing a collection of Duck Featherswith no apparent use. Duck Feathers are generally produced daily by fully mature ducks. They drop randomly around the coop, not unlike eggs or Rabbit Feet. They'll be picked up automatically by an Auto-Grabber, or can be manually collected by the player when they make their daily visit to the coop. View the full article
  10. Void War, an upcoming indie game from two-person studio Tundra, is going to make a very specific audience extremely happy. If you've ever played the space faring roguelite FTL: Faster Than Light, and thought "Man, I wish this was set in the Warhammer 40k universe", then Void War is a title you need to watch. Read the rest of the story... View the full article
  11. The hype around Call of Duty: ****** Ops 6 is in full swing and Treyarch wants to reward players with an added incentive to play the new Nuketown map this weekend. One of the most popular multiplayer locations in Call of Duty history, Nuketown is making its long-awaited return today, November 1, and the community is buzzing with franchise veterans looking to capture the nostalgia of dominating in Free-For-All. To make the event even more exciting, anyone who logs into ****** Ops 6 over the next few days should make some decent progress. View the full article
  12. What are the best Dragon Age: The Veilguard settings? The latest RPG epic from Bioware is here and getting the best out of it on PC is proving simple, in large part thanks to the optimization that has been done on the game prior to release. While the Dragon Age: The Veilguard system requirements came across as quite low, you will still need one of the best graphics cards to make the most of the ultra graphical preset and the ray tracing. Dragon Age: The Veildguard on Steam Deck is also a delight, which was prophesized long before release thanks to an early Verified rating for Valve's handheld. Read the rest of the story... RELATED LINKS: What is the best Dragon Age The Veilguard class? Dragon Age The Veilguard beats Inquisition's Steam record by 500% in one hour Should you take Harding or Neve to ****** Solas in Dragon Age The Veilguard? View the full article
  13. The PlayStation 5 has a massive collection of games of every genre. Survival games, in particular, can be quite fun, and the PS5 has something for everyone. From ********* survival to a blend of survival and RPG, these games have varying subgenres that pose different challenges depending on which ones you prefer. If this sounds like fun and you want to get into the genre yourself, these are the 12 best PS5 survival games to try out. View the full article
  14. The MMO epic Elite Dangerous has received a major update restructuring the space sims Powerplay system, and its all thanks to players ongoing feedback. Elite Dangerous Powerplay 2.0 arrived on October 31 included in the Ascendancy update, which also brought ARX early access to a new exploration ship, added care packages, and friendly competition through a weekly leaderboard. View the full article
  15. A Malaysian man was recently caught by *********** authorities while trying to import 100kg (220 pounds) of methamphetamine into the country. Working together with the *********** Border Force (ABF), the *********** Federal Police (AFP) discovered the dangerous shipment on October 16, 2024, when the items arrived from Malaysia through an air cargo consignment. Read Entire Article View the full article
  16. Image: Cath Virginia / The Verge, Turbosquid Retro Game Corps isn’t Nintendo’s typical mark. Could he ****** back? Continue reading… View the full article
  17. The Elder Scrolls Online has an incredibly unique PvP mode in Cyrodiil. The vast expanse that we once explored in Oblivion is now the front lines of the Three Banner War, and it plays out almost like one big RTS game as huge armies of players descend on keeps and tear down the gates to expand their factions' dominion on the province. View the full article
  18. I'm often told that I go to bat over 'bad' games. I maintain that Forspoken wasn't awful, Dragon Age 2 is better than Inquisition, and that Redfall had some great ideas, but just ******* to stick the landing. Ghostwire: Tokyo is another 7/10 game that I maintain is a must-play, and it's probably my favorite of Tango Gameworks' catalog. Set in a surrealist, neo-dystopian Tokyo, it's absolutely gorgeous, and includes floating cats and adorable, talking Shiba Inu. What isn't to love? Read the rest of the story... RELATED LINKS: Bethesda's most underrated open-world game is free for 24 hours Grab Ghostwire Tokyo as a free PC game while you can Free Ghostwire Tokyo update adds new content, and Denuvo DRM View the full article
  19. Monster Hunter Wilds has surpassed 463,000 concurrent players on Steam. This figure places it in the top 10 most-played games on Valve's storefront in 2024, an achievement that's all the more impressive in light of the fact that Monster Hunter Wilds isn't even out yet. View the full article
  20. Pokémon TCG Pocket will introduce regular live events offering special promo cards and cosmetics, including the Wonder Pick Event focused around the Wonder Pick feature in the game—and we’ve got all the details you need. Wonder Picks in Pokémon TCG Pocket allow you to pick a card randomly from a pack recently opened by a friend or another player without stealing the item for them and are a great way to boost your collection. View the full article
  21. Festival of the Lost 2024 offers one of the most sought-after cosmetic items in Destiny 2: a Lost Memento. The memento comes with an all-****** shader (even better than Superblack), and one of the ways to get it is by completing a secret Twilight triumph. You can find the triumph on the second page of the General tab inside the Episode: Revenant triumph section. Unfortunately, the objectives “???,” “?????,” and “???????” don’t really tell much and will leave you scratching your head almost as much as the Festival of the Lost weapons being pink, for some reason. View the full article
  22. Yet another title under the EA umbrella has taken steps to block Linux OS gaming PCs, and the Steam Deck, from being able to access the game. The Apex Legends team posted an update blaming Linux for a high proportion of "impactful exploits and cheats", leading to this drastic action being taken. The Steam Deck is still the best handheld gaming PC, but the recent loss from the platform of multiple EA games with online features can't be ignored. This also comes off the heels of Grand Theft Auto 5 on Steam Deck suffering a similar fate, with GTA Online no longer accessible on Valve's handheld. Read the rest of the story... RELATED LINKS: Is Apex Legends Steam Deck compatible? The best multiplayer games to play with friends 2024 Apex Legends characters and abilities list View the full article
  23. The Monster Hunter Wilds beta is finally out on PC, and that agonizing wait has culminated in a veritable ********** of players. Just hours after the beta test launched, the new open-world multiplayer RPG's playtest skyrocketed into the top Steam charts, flying past the likes of Call of Duty and GTA 5 as people flocked to try out their favorite weapons. It's an impressive start for the sequel to Capcom's best-selling game of all time, and suggests the studio could have another big winner on its hands as we move into 2025. Read the rest of the story... RELATED LINKS: Monster Hunter Wilds unable to connect to server error has a very simple 'fix' Monster Hunter Wilds system requirements Monster Hunter Wilds beta start and end times, how to gain access View the full article
  24. Dragon Age: The Veilguard came out yesterday, and it certainly seems like there was no shortage of folks looking to ***** back into Thedas, as BioWare's big fantasy thing quickly stole the crown to become EA's biggest ever Steam release - at least when it comes to single player games. Read more View the full article
  25. You probably guessed that the minute Treyarch announced Nuketown is coming to ****** Ops 6 that the game’s first double XP weekend was also going to kick off to coincide with the map’s release. Well, if you did indeed guess that, you’d be correct. Read more View the full article

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