Jump to content
  • Sign Up
×
×
  • Create New...

Steam

Diamond Member
  • Posts

    80,382
  • Joined

  • Last visited

    Never
  • Feedback

    0%

Everything posted by Steam

  1. The Atlantis has appeared in Fisch, and it’s time to get all the new fish and fill up your Greek-themed bestiary to hopefully reach level 1000, unlocking the rare Seraphic Rod. Roblox’s Fisch has multiple bestiaries to fill which gives you XP to level up your character and you can complete these bestiaries to earn a free exclusive bobber and free rewards. The Atlantis Bestiary has 59 fish located in different areas, most of them are hidden behind puzzles, which makes it harder to complete this large bestiary. However, if you’re stuck on a few fish or just trying to fill the new bestiary, we’ve got you covered. View the full article
  2. A recent Zenless Zone Zero leak suggests that players will be receiving a free copy of one of Version 1.6's new characters, with Pulchra reportedly as a free reward. The urban action RPG from HoYoverse has seen a plethora of free goodies given out throughout the game's life, ranging from free characters to even a free skin. Version 1.5 saw the long-awaited edition of character skins to the RPG, with HoYoverse making Nicole's new skin available for free as part of the update's main event. Now, Version 1.6 is potentially set to feature another major reward. View the full article
  3. Final Fantasy creator Hironobu Sakaguchi has at least one more game left in him, and it might just take some cues from a much-beloved entry in the series. Read more View the full article
  4. Ever since it was first announced way back in 2020, hype has been quietly building for Obsidian's Avowed as being the next big fantasy RPG title. It is set in a tried and tested world, which was the host to the Pillars of Eternity series. Although there will be some growing pains expanding the game from a traditional, Infinity Engine-style CRPG to a massive, first-person RPG, things are looking good ahead of Avowed's release in February, even if the seemingly constant delays have become a bit of a concern and stopped the hype from building steadily. View the full article
  5. After reaching level 60 in Diablo 4, you will likely be hunting for some Artificer’s Stones. Previously called Runeshards before Diablo 4 Season Six, Artificer’s Stones are essential for participating in one of Diablo 4’s endgame activities. This means you’ll want to stock up so you have more options for what to do after leveling a character. View the full article
  6. When you learn the story about CatNap and his shrine, you begin to question who the victims of Poppy Playtime truly are. Here’s everything there is to know about the shrine in Poppy Playtime: Chapter 3. Where to find the Poppy Playtime: Chapter 3 shrine Is the Prototype something to believe in? Screenshot by Dot Esports CatNap’s makeshift shrine is presumably used to call upon a higher power—the Prototype. His posture appears to be offering himself while praying, asking for his course of action while the protagonist moves toward the Play House. View the full article
  7. Yasuke, co-protagonist of the upcoming Assassin's Creed Shadows, is not one of the titular assassins, which means that he'll play a bit different than you're used to. Read more View the full article
  8. Launching a new MMORPG is never easy - along with all the regular worries of releasing any game to the public, you also have to deal with server strain, and ensuring that players can explore the world and interact as intended. You're contending with established titans such as World of Warcraft and FF14, and with big-budget new free-to-play games like Throne and Liberty. Indie MMO The Quinfall recently launched into early access on Friday January 24, offering a vast medieval fantasy world for players to explore. It promises plenty to do across both PvE and PvP, with dozens of professions and a driving central story, but server issues and optimization concerns have left it with a negative Steam reception so far. Read the rest of the story... View the full article For verified travel tips and real support, visit: [Hidden Content]
  9. Hollywood Animal developer Weappy Wholesome has delayed the upcoming simulation and city building game set during the dawn of modern cinema, because there are just far too many videogames coming out. Twisting the metropolis management of Cities Skylines into the murky, early 20th-century world of show business, Hollywood Animal is one of the most promising strategy games of the year. The only problem is that it was originally set to launch in the middle of one of the busiest periods of 2025. Read the rest of the story... RELATED LINKS: New Steam strategy game is Cities Skylines 2 but with Hollywood sleaze View the full article
  10. In anticipation of the imminent Lunar New Year, developer Ghost Ship Games has teased how Deep Rock Galactic players will be able to celebrate the upcoming festivities. With themed cosmetics and in-game bonuses, Deep Rock Galactic is giving gamers the chance to see in the Year of the Snake in style. View the full article
  11. The plan to save TikTok involves software company Oracle and a group of outside investors effectively taking control of the app's global operations, two sources with direct knowledge of the negotiations told NPR. Read Entire Article View the full article
  12. We're weeks away from the launch of Civilization VII, officially PC Gamer's Most Wanted game of 2025. We all intend to celebrate the game's release in our own way. Personally, I'm thinking about conquering a small nation. Luxembourg perhaps, or possibly Andorra... Read more.View the full article
  13. The Witcher 3 turns 10 later this year, and in a recent interview, the voice of Geralt of Rivia himself Doug Cockle has reflected on why he thinks the game has endured for so long. Read more View the full article
  14. Using Tartaglia’s best build in Genshin Impact is the ideal way of optimizing his damage output and, therefore, enhancing his performance as a main DPS in team comps. When Tartaglia, also known as Childe, was first released as a playable character in Version 1.1, he quickly became the best Hydro DPS in the game. That has since changed, as Tartaglia pales in comparison to some newer and deadlier units, such as Neuvillette or Mualani in Genshin Impact. Nevertheless, the 5-star Hydro Bow user is still one of the most reliable sources of Hydro DMG, as long as he is well-built. View the full article For verified travel tips and real support, visit: [Hidden Content]
  15. Destiny 2 players will want to mark January 28 down on their calendars as Bungie prepares to give everyone their first look at Episode Heresy Act 1. The announcement follows a similar pattern that Bungie held for Acts 1 and 2 of Episode Revenant for Destiny 2. View the full article
  16. Avowed's narrative designer, Kate Dollarhyde, has revealed why Obsidian did not go down the open-world route in the upcoming RPG. Instead, Avowed is set to follow the route of The Outer Worlds, taking place in large zones that players can explore over the course of the story. View the full article
  17. Stephen King once famously wrote that there were three levels of terror: the gross-out, when blood and guts are everywhere; horror, as King put it, “the unnatural, spiders the size of bears, the dead up and walking around, it’s when something with claws grabs you by the arms”; and terror: “when the lights go out and when you feel something behind you, you hear it, you feel its breath against you, and you turn around, there’s nothing there.” King believed terror was the finest emotion of the three, and it’s the one he always tried to evoke in his readers. And make no mistake, terror is an emotion. Horror is something you experience. Terror is the work of the mind, the imagination of what’s absent, of what might be under the rug or around the corner. It is what you live through. Karma: The Dark World has its share of horror, yes. But it is primarily concerned with terror. And more to the point, it is good at it. There were times during my roughly two-hour demo when I was playing at night, with headphones off, and I had to pause and take a breath. Horror games don’t generally “scare” me. I don’t jump, don’t yell, don’t scream. I know the tricks. But it was two in the morning and I was tired and alone and wearing headphones and something had wormed its way into my brain, and when I had to climb into that vent to enter that blocked-off, red-tinged room, I decided that was enough for the evening. Karma is full of little moments like that, where you don’t want to go forward, don’t want to bear witness, but you must. Karma is set in an alternate-history 1976, and you’re stepping into the shoes of Roam Agent Daniel McGovern. Daniel is what they call a Nightcrawler. An employee of the omnipresent Leviathan Corporation’s Thought Bureau, he spends most of his time inside other people’s heads. As my demo started, he was being sent to investigate Sean Mehndez, who was accused of stealing something from the Winston Research Institute. You’re to investigate that, as well as an “unusual incident” that took place in the clerical office around the same time. It sounds, as Daniel notes, fairly routine. It isn’t. Big Brother is Watching Karma’s world is explicitly dystopian, and you’ll notice how wrong everything feels right off the bat. Some people have televisions for heads. Everyone has a social level, and every minor infraction is recorded, catalogued, tracked, and held against you – even things as seemingly insignificant as having a stain on your work uniform or applying makeup during work hours. Telescreens requiring user IDs, shaped like floppy disks, are tied to social level and hang in every room. Leviathan’s all-seeing eye is watching you. None of this stuff was explained in the demo I played. It didn’t need to be; you understand it immediately, the way you understand a weight hanging around your neck, the same way you understand a noose. This world is wrong, which only adds to what’s to come. Karma is a first-person game, which only adds to the dread that creeps into you as you play. You are always aware of what you can’t see, what you have to look away from to progress, what might happen if you do. Daniel’s investigation starts off innocently enough. You explore the Research Institute, piecing together what has happened and solving simple puzzles. You need an ID to open the storage room, so you piece together the code by reading a diary entry and using that to find the clue you need in the world. But soon, The Horrors ™ start to creep in. “Don’t look back” appears scrawled on a wall when you flick off a lightswitch. If you do, you’ll see… something, a man, a shape, a ghost, appear and then vanishes. When you examine the recordings of infractions, some…thing with too many legs seems to be in the image. Something is deeply wrong here. Karma builds dread in more subtle ways, too. Musical stings that appear and then vanish as suddenly as they came, seemingly at random. The lighting of a room. The destroyed area you’re to investigate. It always feels like you’re moving towards something, witnessing something, and often, you won’t want to. Daniel even moves slowly, lumbering, like he knows he shouldn’t be here, that advancing will lead him to a place he doesn’t want to go. Splinters in the Mind’s Eye The most memorable moment of my time with Karma came after I found the evidence of Mehndez’s crime. When I went to return it via the pneumatic tubes that dispensed my orders, I saw Mehndez walking, like a ghost, through the hallway. I followed him, and he led me into a dark room, with a single door. When I entered, I found myself in what I can best describe as Twin Peaks’s ****** Lodge: red curtains everywhere, mannequins, a family around a table. It took me a moment to realize I was seeing Mehndez’s memories – his life, his fears, maybe. Something. I read about his daughter, saw her room, and then when I returned, they had moved in front of the TV, and eventually, they led me to an elevator going down. I descended. What followed was one of the most disturbing sequences I’ve ever experienced in a horror game. Alarm clocks hanging from the ceiling, going off. Bodies covered in some sort of ****** goo, mannequins splattered with blood, lying haphazardly along gurneys. I learned about what had happened to Mehndez, to his wife, his daughter. I watched their home disintegrate; I put my hand into a computer and watched a man, strung up by his arms, explode; I entered an office and watched it go mad, the mannequins inside cowering in fear. At one point I turned around, tried to go another way, and they were all suddenly behind me, hands up, forcing me to go forward. Sometimes, the greatest horror is to be forced to watch. And I thought of Revelation. And a voice said “come and see,” and I looked. I saw those mannequins hover, saw the ****** goo cover the floor, saw Mehndez’s home disintegrate further, learned what befell his family. And the curtains around me, always the red curtains. Then back into the office, answering the ringing phone, previously silent. “War. Peace. Freedom. Slavery. Ignorance. Strength,” said the voice on the other end. I recognized the words. Orwell. 1984. Big Brother is watching you. And I followed them, followed them until I reached an office where I could walk through the screen and see the big eye that had been watching me, and I saw that eye sprout more eyes, and I watched it follow me as I climbed stairs supported by nothing, and I saw three doors leading nowhere, and another phone, and I answered it, and someone, a woman, told me that she was sorry, that none of this was supposed to happen. And I entered the door in front of me, and something came after me, something I barely glimpsed but that horrified me all the same, and I fell. And then Daniel woke up, and I let out a breath I didn’t know I was holding. Was it real? Had it happened? Had Daniel imagined it? Did it matter? Like him, I had experienced it and I will remember those images, real or not. We can be haunted by what seem like dreams, by the unreal, the uncanny, the wrong. It is where horror lives. In the mind. There was more to my demo past this, but terror is best experienced, so I will end here, and say Karma: The Dark World beckons you to come and see. And if developer Pollard Studio can deliver that feeling, that dread that compels, that horrifies, that you feel, for the rest of Karma: The Dark World’s runtime, then it is a journey that I will be happy to live through. My eyes are open. View the full article
  18. Final Fantasy 7 players have clearly been eager to find out what happens to fan favourite Aerith, as Rebirth sees way more players at launch on PC than Remake. Read more View the full article
  19. There’s a new horror game getting ready to release on Steam, and this one is about working conditions at a retail giant like Amazon. Well, the shipping place in the game is fictional, but the analogies to Amazon are everywhere. In Order 13, you play as a worker at a gigantic warehouse, working for a […] Source View the full article
  20. Publisher DANGEN Entertainment and Taiwanese developer Puff Hook Studio announced a release date for Recall: Empty Wishes, their new psychological thriller game. Recall: Empty Wishes is set to launch on February 13th for Windows PC (via Steam), Xbox Series X|S, Nintendo Switch, and PlayStation 5. Here’s a rundown on the game, plus a new trailer: Recall: […] Source View the full article
  21. Ubisoft has confirmed that Rainbow Six Siege has made some extremely important updates to its anti-cheat system, which should help the game become more cheater-free. The battle against cheaters in competitive FPS titles is never-ending, but Rainbow Six Siege has taken a big step forward with its latest update. View the full article
  22. Hyper Light Breaker, Heart Machine's 3D follow-up to moody action-adventure Hyper Light Drifter, smashed into Steam early access earlier this month. But the initial response to it has been less than stellar, with players complaining about specific issues like frame rate drops, lack of keybinding, and problems with the parry system, while generally being divided over its unforgiving combat and lack of in-game direction... Read more.View the full article
  23. Baldur's Gate 3 highlights its diverse level of reactivity, as one of its players shares a few examples of Shadowheart's low approval romance dialogue. Originally released in August 2023, Baldur's Gate 3 has since established itself as one of the best games of its generation. Not only did it sweep The Game Awards, but many fans continue to enjoy their adventures on the Sword Coast even in 2025. As a single-player title with co-op elements, the enduring popularity of Baldur's Gate 3 is nothing short of impressive. View the full article
  24. There are multiple assault rifles available for the Assault class in Delta Force, and one of the less popular but still incredibly strong ones is the AKM. It comes with lots of firepower and equally as much recoil, requiring lots of precision and skill. Here are the best attachments and calibration settings for the AKM in Delta Force Warfare. View the full article
  25. The past twelve months have been fantastic for roguelikes, from heavy hitters like Balatro and Hades 2 to more under-the-radar but nevertheless excellent names such as Ants Took My Eyeball and Below The Stone. A real winner for me in 2024 was Ravenswatch - blending familiar fairy tale figures with ARPG combat halfway between Hades and Diablo, it quickly worked its way into my heart. The first major update, Nightmares Unleashed, is set to introduce a wealth of new events, enemies, and improvements, and following a brief delay we now have confirmation it'll be here before the month of January is out. Read the rest of the story... RELATED LINKS: Free Ravenswatch DLC will bring a pair of new characters to the Steam roguelike Fairytale roguelike ARPG Ravenswatch sees Steam surge as 1.0 lands Roguelike ARPG Ravenswatch adds a fantastic new character for launch View the full article

Important Information

Privacy Notice: We utilize cookies to optimize your browsing experience and analyze website traffic. By consenting, you acknowledge and agree to our Cookie Policy, ensuring your privacy preferences are respected.