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[STEAM] New Terraria "hotfix" feels a lot more like an update, bringing changes fans of the survival game have wanted for over 10 years


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Earlier this year, Terraria saw the release of its
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(known also as by its official name, ******* and Boulder) – but developer Re-Logic has still been working since to patch things up.

The proof is in the pudding, as they say, and the latest serving of pudding is 1.4.5.7 – a handy, seemingly little new "hotfix" that is actually anything but little.

As outlined in
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, this version of Terraria sees a plethora of additions, adjustments, and reworks land, with some including changes I (and many other fans, judging by circulating discussions online) have spent the last 10 or so years waiting to see come to fruition.

First and foremost, we've got a bunch of new items to look forward to in 1.4.5.7, from staves to accessories, and even materials like the Kinship Peach. There are also "two new secret seeds," as per Re-Logic's patch notes… which I can't wait to explore.

The real excitement (for me, anyway), though, comes from the tweaks the so-called hotfix – which truly does feel like an update – brings. Let's start with the respawn timer.

Terraria 1.4.5.7 is out now for PC! Console and Mobile are in submissions and will be out as soon as approved.Check out all of the details in the Terraria 1.4.5.7
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You know how when you die, you annoyingly have to wait to respawn? Well, not anymore – as long as there's "no great danger around," anyway.

And yoyos, the weapons that have arguably been universally hated and seen as, well, useless since 2015? As one fan so eloquently puts it in a
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, they're "not ****" anymore, with buffs and specific yoyo changes like one to the Eye of Cthulhu that spawns an, erm, Eye of Cthulhu upon hitting an enemy.

There are changes across the board to classes and weapons, however, so I'd advise taking a look at the full patch notes – especially if you like playing with magic, like me.

Bosses are different now, too, with nerfs to some (thankfully, the Empress of Light is one of these), and adjustments to many. The Moon Lord, for example, has better-telegraphed attacks in 1.4.5.7, making the fight a bit less painful. The Deerclops' attacks better line up visibly as well.

All in all, it's a downright loaded hotfix, and apparently the "last" to come for the ******* and Boulder update.

There's genuinely too much to cover here, so again, I'd recommend reading through Re-Logic's roundup – but I personally can't wait to see what's next.

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