Diamond Member Steam 0 Posted August 14 Diamond Member Share Posted August 14 This is the hidden content, please Sign In or Sign Up Video Game Preservation: Saving Yesterday's Games for Tomorrow's Players | Ars Live This week, Ars This is the hidden content, please Sign In or Sign Up with Ross Scott about the Stop Killing Games movement and This is the hidden content, please Sign In or Sign Up to ensure that games remain playable even after the original publisher shuts down the online servers undergirding them. Scott talked with Ars Technica Senior Gaming Editor Kyle Orland, saying said he felt the situation around long-term game access was already "intolerable a decade and a half ago" and that he "kept hoping someone else would kick this off, [someone] more experienced or knowledgeable, but it felt like nothing was happening." Scott said he felt making the effort to organize a movement against the practice was like "[drawing] the short straw on this, essentially." During the conversation, Scott noted how the standard practice of shutting down game access for any reason, at any time, with minimal notice, would seem ludicrous in other areas of life: This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/325531-steam-ars-live-recap-how-can-we-stop-publishers-from-killing-their-own-games/ Share on other sites More sharing options...
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