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[STEAM] Assassin's Creed Black Flag Resynced director isn't ruling out a Mirage-style challenge system: "We've looked into this one quite a bit"


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The director of
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is looking into adding a challenge system to the pirateventure, like the one
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eventually got, but he's not promising anything just yet.

Asked about bringing back a series feature that let fans replay missions with new challenges and requirements, in an interview with
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, game director Richard Knight says he thinks it "would be awesome."

Assassin's Creed Mirage actually got a post-launch update with the same challenge system last year, which offered unique challenges for contracts and ****** box missions. One challenge might have disabled Eagle Vision for the entire mission or asked you to slide a hidden blade into your main target while going undetected - they were essentially cool modifiers that gave mission replays some extra spice.

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"We've looked into this one quite a bit," Knight adds. "I can't promise anything on it just because it exists in Mirage, but it doesn't exist in the modern Anvil [Engine]. So, it's like new tech, right? They do have a solution. We do roughly see how it works, but it's going to take time to understand if it's something we can build or how long it would take."

Part of Knight's desire to add tougher mission constraints and replayable challenges to the stealth game comes from his time on the Hitman titles, a series renowned for those sorts of open, free-flowing, flexible assassination sandboxes. "You know, personally, as someone who used to work on Hitman and has played a lot of Hitman and likes seeing the speedrun timer on screen, I think it's a very interesting way to play a game," he explains. "But, yeah, no promises on that one."

Seeing a similar system implemented into Assassin's Creed ****** Flag Resynced isn't entirely impossible. Ubisoft confirmed that
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, and the
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as well.

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