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[STEAM] Assassin's Creed Black Flag Resynced "is on track to be a much-needed hit for Ubisoft," says analyst, selling 5 times the Steam copies Assassin's Creed Shadows did pre-release


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finally arrives tomorrow, and according to analysts, it might just be the win that Ubisoft needs after the
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earlier this year.

There's no doubt that the ****** Flag remake has garnered quite some hype from longtime Assassin's Creed fans, boasting everything from revamped visuals to
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– and according to Rhys Elliott, head of market analysis at Alinea Analytics, it may just turn things around for Ubisoft with its potential success.

The analyst explains as much in a new post on his
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, first looking back at the developer's history with remakes.

"Ubisoft has historically leaned on remasters over full remakes, but it now has a few proper overhauls in the pipeline," writes Elliott. "Alongside the troubled Prince of Persia: Sands of Time Remake and Rayman Legends Retold, first out of the gate is Assassin's Creed ****** Flag Resynced. It's a ground-up remake of 2013's Assassin's Creed 4: ****** Flag, still widely considered the peak of the franchise."

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I mean, he's not exactly wrong there. I still look back at ****** Flag as one of the series greats myself, alongside other personal favorites like Assassin's Creed 2. There hasn't been a "pirate" game quite like it since.

According to Elliott, though, that's not the only reason that Resynced might prove popular – it also has a lot to do with the Assassin's Creed series' rising emergence on PC (via Valve's platform Steam, of course).

"While Assassin's Creed has been a console-first property, it's been gaining some ground on Steam," as Elliott puts it. "For context, Assassin's Creed Shadows has sold 5.7 million copies globally, splitting 53.6% PS5, 23.8% Steam, and 23.6% Xbox. Resynced looks poised for a hearty PC showing, already clearing 300,000 copies sold on Steam ahead of launch, worth almost $14 million in gross revenue."

Those are some big numbers.

That's not all, though – "Resynced has already outsold the entire Steam lifetime run of Ubisoft Singapore's previous pirate venture, Skull & Bones, before it's even out. And our estimates have ****** Flag Resynced tracking far above AC Shadows on Steam pre-launch, too."

That's… wild. It's no secret that Skull & Bones didn't exactly deliver, but that's all still mind-boggling. Not to mention those
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comparisons.

"At the same two-day-out milestone, Resynced has sold 5.39x more Steam copies than Shadows did in its equivalent pre-release window." Nostalgia helps, too. In Elliott's own words, "****** Flag Resynced is on track to be a much-needed hit for Ubisoft" – it's a "timely strategy for a struggling Ubisoft."

The analyst notes it's been "a turbulent few years of costly development, delays, and high-profile misses" for the company.

That's why it's good that ****** Flag already has an established community. "Building an unproven new IP from scratch is a six-to-eight-year gamble costing hundreds of millions." Resynced, on the other hand, is no gamble at all.

Between the already-solid forecast for its sales and the nostalgia, as Elliott notes various times throughout his post, it's likely to be anything but a gamble for Ubisoft.

Here's hoping the analyst's words ring true – although something tells me they will. He'll "be back next week with the full launch data for ****** Flag Resynced" after it's had a moment to properly land, so keep an eye on his Substack.

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